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Ch. 12, Fig. 4 - D3.js in Action

This is the code for Chapter 12, Figure 4 from D3.js in Action which requires a touch interface (or emulator) to see any effect. This example implements single-finger panning by storing the initial position of a touch from d3.touches() and adjusting the SVG g element's transform attribute based on the current position of the touch.

<html>
<head>
<title>D3 in Action Chapter 12 - Example 4</title>
<meta charset="utf-8" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script>
</head>
<style>
body, html {
width:100%;
height:100%;
}
#vizcontainer {
width:100%;
height:100%;
}
svg {
width: 100%;
height: 100%;
}
</style>
<body>
<div id="vizcontainer">
<svg></svg>
</div>
</body>
<footer>
<script>
var initialD;
var initialPosition;
d3.select("svg").on("touchstart", touchBegin);
d3.select("svg").on("touchmove", touchStatus);
var touchColor = d3.scale.linear().domain([0, 10]).range(["pink", "darkred"])
var graphicsG = d3.select("svg").append("g").attr("id", "graphics").attr("transform", "scale(1)");
graphicsG.append("rect").attr("width", 250).attr("height", 50).attr("x", 50).attr("y", 50)
.style("fill", "red").style("stroke", "gray").style("stroke-width", "1px");
graphicsG.append("rect").attr("width", 100).attr("height", 400).attr("x", 350).attr("cy", 400)
.style("fill", "gray").style("stroke", "black").style("stroke-width", "1px");
function touchBegin() {
d3.event.preventDefault();
d3.event.stopPropagation();
d = d3.touches(this);
if (d.length == 1) {
initialD = d;
initialPosition = d3.transform(d3.select("#graphics").attr("transform")).translate;
}
}
function touchStatus() {
d3.event.preventDefault();
d3.event.stopPropagation();
d = d3.touches(this);
d3.select("svg").selectAll("circle").data(d).enter().append("circle").attr("r", 75).style("fill", function(d, i) {
return touchColor(i)
});
d3.select("svg").selectAll("circle").data(d).exit().remove();
d3.select("svg").selectAll("circle").attr("cx", function(d) {
return d[0]
}).attr("cy", function(d) {
return d[1]
});
if (d.length == 1) {
var newX = initialD[0][0] - d[0][0] - initialPosition[0];
var newY = initialD[0][1] - d[0][1] - initialPosition[1];
d3.select("#graphics").attr("transform", "translate(" +(-newX) +"," + (-newY) + ")")
}
}
</script>
</footer>
</html>
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