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@mbostock
Last active January 10, 2017 16:37
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Point-Along-Path Interpolation
license: gpl-3.0
<!DOCTYPE html>
<meta charset="utf-8">
<style>
path {
cursor: pointer;
fill: #eee;
stroke: #666;
stroke-width: 1.5px;
}
circle {
fill: steelblue;
stroke: white;
stroke-width: 1.5px;
}
</style>
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var width = 960,
height = 500;
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
var path = svg.append("path")
.attr("d", d3.svg.arc()
.innerRadius(height / 4)
.outerRadius(height / 3)
.startAngle(0)
.endAngle(Math.PI));
var circle = svg.append("circle")
.attr("r", 6.5)
.attr("transform", "translate(0," + -height / 3 + ")");
function transition() {
circle.transition()
.duration(5000)
.attrTween("transform", translateAlong(path.node()))
.each("end", transition);
}
transition();
// Returns an attrTween for translating along the specified path element.
function translateAlong(path) {
var l = path.getTotalLength();
return function(d, i, a) {
return function(t) {
var p = path.getPointAtLength(t * l);
return "translate(" + p.x + "," + p.y + ")";
};
};
}
</script>
@reedspool
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Made a fiddle to see it for myself: http://jsfiddle.net/6286X/

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