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@rbu
Created January 13, 2015 15:05
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d3 bug report
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<!doctype html>
<html>
<head>
<meta charset="utf-8">
<script src="//cdnjs.cloudflare.com/ajax/libs/jquery/1.11.2/jquery.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/d3/3.5.3/d3.js"></script>
<script>
$(function() {
window.svgs = [];
window.embeds = [];
var second = 1000;
function empty() {
$(".playground").empty();
}
function removeFirst() {
/*
// @D3 Workaround:
// This piece of code makes it less like that the problem occurs
// does not reliably prevent it. There is still a race condition between
// element DOM removal and d3.timer.stop() actually running (at which point
// the DOM node can already be inaccessible)
function stopAnimationOnSvg(svg) {
svg.select('#logo').interrupt().transition();
d3.timer.flush();
}
stopAnimationOnSvg(window.svgs[0]);
*/
$(".playground").children().first().remove();
}
function render() {
var embed = document.createElement("embed")
embed.className = 'gauge-svg'
embed.setAttribute("src", "gauge.svg")
embed.setAttribute("type", "image/svg+xml")
embed = $(embed);
$(".playground").append(embed);
embed[0].onload = function() {
didLoadSvg(embed);
};
}
function didLoadSvg(embed) {
var svg = d3.select(embed[0].getSVGDocument());
svgs.push(svg);
// @D3: Workaround commenting this in keeps a reference and does not trigger the bug
//embeds.push(embed[0]);
svg.select('#logo')
.transition()
.duration(5*second)
.attr('transform', function(d, i) {
return "translate(100,100) rotate (180) scale(2)";
});
}
var startLoading = new Date();
function clock() {
now = new Date();
difference = (now - startLoading) / 1000;
$('.clock').text(difference);
}
window.clockInterval = setInterval(clock, 10);
window.onerror = function(e) {
clearInterval(window.clockInterval);
$('.clock').append("... got Exception: " + e + '. ')
}
setTimeout(render, 0)
setTimeout(removeFirst, 1*second)
// @D3: Comment in this line to see that future animations also do not run
// setTimeout(render, 4000)
});
</script>
</head>
<body>
<div class="clock"></div>
<div class="playground"></div>
</body>
</html>
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