Computing hexbins from a constantly-fluctuating sample of 2,000 random points.
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Dynamic Hexbins
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license: gpl-3.0 | |
border: no |
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(function (global, factory) { | |
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : | |
typeof define === 'function' && define.amd ? define(['exports'], factory) : | |
(factory((global.d3 = global.d3 || {}))); | |
}(this, function (exports) { 'use strict'; | |
var version = "0.2.1"; | |
var thirdPi = Math.PI / 3; | |
var angles = [0, thirdPi, 2 * thirdPi, 3 * thirdPi, 4 * thirdPi, 5 * thirdPi]; | |
function pointX(d) { | |
return d[0]; | |
} | |
function pointY(d) { | |
return d[1]; | |
} | |
function hexbin() { | |
var x0 = 0, | |
y0 = 0, | |
x1 = 1, | |
y1 = 1, | |
x = pointX, | |
y = pointY, | |
r, | |
dx, | |
dy; | |
function hexbin(points) { | |
var binsById = {}, bins = [], i, n = points.length; | |
for (i = 0; i < n; ++i) { | |
if (isNaN(px = +x.call(null, point = points[i], i, points)) | |
|| isNaN(py = +y.call(null, point, i, points))) continue; | |
var point, | |
px, | |
py, | |
pj = Math.round(py = py / dy), | |
pi = Math.round(px = px / dx - (pj & 1) / 2), | |
py1 = py - pj; | |
if (Math.abs(py1) * 3 > 1) { | |
var px1 = px - pi, | |
pi2 = pi + (px < pi ? -1 : 1) / 2, | |
pj2 = pj + (py < pj ? -1 : 1), | |
px2 = px - pi2, | |
py2 = py - pj2; | |
if (px1 * px1 + py1 * py1 > px2 * px2 + py2 * py2) pi = pi2 + (pj & 1 ? 1 : -1) / 2, pj = pj2; | |
} | |
var id = pi + "-" + pj, bin = binsById[id]; | |
if (bin) bin.push(point); | |
else { | |
bins.push(bin = binsById[id] = [point]); | |
bin.x = (pi + (pj & 1) / 2) * dx; | |
bin.y = pj * dy; | |
} | |
} | |
return bins; | |
} | |
function hexagon(radius) { | |
var x0 = 0, y0 = 0; | |
return angles.map(function(angle) { | |
var x1 = Math.sin(angle) * radius, | |
y1 = -Math.cos(angle) * radius, | |
dx = x1 - x0, | |
dy = y1 - y0; | |
x0 = x1, y0 = y1; | |
return [dx, dy]; | |
}); | |
} | |
hexbin.hexagon = function(radius) { | |
return "m" + hexagon(radius == null ? r : +radius).join("l") + "z"; | |
}; | |
hexbin.centers = function() { | |
var centers = [], | |
j = Math.round(y0 / dy), | |
i = Math.round(x0 / dx); | |
for (var y = j * dy; y < y1 + r; y += dy, ++j) { | |
for (var x = i * dx + (j & 1) * dx / 2; x < x1 + dx / 2; x += dx) { | |
centers.push([x, y]); | |
} | |
} | |
return centers; | |
}; | |
hexbin.mesh = function() { | |
var fragment = hexagon(r).slice(0, 4).join("l"); | |
return hexbin.centers().map(function(p) { return "M" + p + "m" + fragment; }).join(""); | |
}; | |
hexbin.x = function(_) { | |
return arguments.length ? (x = _, hexbin) : x; | |
}; | |
hexbin.y = function(_) { | |
return arguments.length ? (y = _, hexbin) : y; | |
}; | |
hexbin.radius = function(_) { | |
return arguments.length ? (r = +_, dx = r * 2 * Math.sin(thirdPi), dy = r * 1.5, hexbin) : r; | |
}; | |
hexbin.extent = function(_) { | |
return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], hexbin) : [[x0, y0], [x1, y1]]; | |
}; | |
return hexbin.radius(1); | |
} | |
exports.version = version; | |
exports.hexbin = hexbin; | |
Object.defineProperty(exports, '__esModule', { value: true }); | |
})); |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
html, body { | |
background: #fff; | |
} | |
.hexagons path { | |
fill: none; | |
stroke: #fff; | |
} | |
</style> | |
<body> | |
<script src="//d3js.org/d3.v4.min.js"></script> | |
<script src="d3-hexbin.js"></script> | |
<script src="https://d3js.org/d3-scale-chromatic.v1.min.js"></script> | |
<script> | |
var margin = {top: 12, right: 12, bottom: 12, left: 12}, | |
width = 960, | |
height = 500, | |
θ = 0, | |
δθ = .03, | |
i = -1, | |
n = 2000, | |
k = 20; // samples to replace per frame | |
var randomX = d3.randomBates(12), | |
randomY = d3.randomBates(6), | |
points = d3.range(n) | |
.map(function() { | |
return [(width + Math.round(Math.random()) - 80 + 80 * Math.cos(θ)) * randomX(), (height - 80 + 80 * Math.sin(θ)) * randomY()]; | |
}); | |
var color = d3.scaleSequential(d3.interpolateBuPu) | |
.domain([0, 35]); | |
var hexbin = d3.hexbin() | |
.extent([[-margin.left, -margin.top], [width + margin.right, height + margin.bottom]]) | |
.radius(13); | |
var svg = d3.select("body").append("svg") | |
.attr("width", width + margin.left + margin.right) | |
.attr("height", height + margin.top + margin.bottom) | |
.append("g") | |
.attr("transform", "translate(" + margin.left + "," + margin.top + ")"); | |
var hexagon = svg.append("g") | |
.attr("class", "hexagons") | |
.selectAll("path") | |
.data(hexbin(points), function(d) { return d.x + "," + d.y; }) | |
.enter().append("path") | |
.attr("d", hexbin.hexagon()) | |
.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; }) | |
.style("fill", function(d) { return color(d.length); }); | |
d3.timer(function() { | |
θ += δθ; | |
var new_points = d3.range(k) | |
.map(function() { | |
return [(width - 80 + 80 * Math.cos(θ)) * randomX(), (height - 80 + 80 * Math.sin(θ)) * randomY()]; | |
}); | |
points = points.slice(k) | |
.concat(new_points); | |
hexagon = svg.select(".hexagons").selectAll("path") | |
.data(hexbin(points), function(d) { return d.x + "," + d.y; }); | |
hexagon.exit().remove(); | |
hexagon.enter().append("path") | |
.attr("d", hexbin.hexagon()) | |
.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; }) | |
.merge(hexagon) | |
.style("fill", function(d) { return color(d.length); }); | |
}); | |
</script> |
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