What is this?

Experimenting with a WebGL renderer which is a drop in replacement for the Canvas renderer.

This is NOT a good example to work from, but WebGL Rendering will likely be supported soon in this parallel coordinates library.


Brush: Drag vertically along an axis.
Remove Brush: Tap the axis background.
Reorder Axes: Drag a label horizontally.
Invert Axis: Tap an axis label.
Remove Axis: Drag axis label to the left edge.

Credits & License


Adapted from examples by
Mike Bostock and Jason Davies

Copyright © 2012, Kai Chang
All rights reserved. Released under the BSD License.

Food Groups

Sample of 25 entries