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Last active February 9, 2016 02:04
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Scale-Dependent Sampling
license: gpl-3.0
<!DOCTYPE html>
<meta charset="utf-8">
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var width = 960,
height = 500,
graticulePrecision = 1;
var buffer, bufferContext = {
moveTo: function(x, y) { buffer.push([x, y]); },
lineTo: function(x, y) { buffer.push([x, y]); },
closePath: function() {}
};
var projection = d3.geo.equirectangular()
.rotate([0, 0, 89])
.translate([width / 2, height / 2])
.scale(145)
.precision(.3)
.clipExtent([[-1, -1], [width + 1, height + 1]]);
var canvas = d3.select("body").append("canvas")
.attr("width", width)
.attr("height", height);
var context = canvas.node().getContext("2d"),
path = d3.geo.path().projection(projection).context(context),
graticule = d3.geo.graticule()(),
sphere = {type: "Sphere"},
equator = {type: "LineString", coordinates: [[-180, 0], [-90, 0], [0, 0], [90, 0], [180, 0]]};
animation();
function animation() {
canvas.transition()
.duration(7500)
.tween("projection", function() {
var scale = d3.interpolate(145, 145 * 32),
translate = d3.interpolate([width / 2, height / 2], [1076, -6457]);
return function(t) {
projection.scale(scale(t)).translate(translate(t));
render();
};
})
.transition()
.duration(7500)
.tween("projection", function() {
var scale = d3.interpolate(145 * 32, 145),
translate = d3.interpolate([1076, -6457], [width / 2, height / 2]);
return function(t) {
projection.scale(scale(t)).translate(translate(t));
render();
};
})
.transition()
.duration(2500)
.each("end", animation);
}
function render() {
context.clearRect(0, 0, width, height);
if (d3.event) projection
.translate(d3.event.translate)
.scale(d3.event.scale);
context.strokeStyle = "#aaa";
context.lineWidth = 1;
context.beginPath();
path(graticule);
context.stroke();
context.lineWidth = 2;
context.beginPath();
path(sphere);
context.stroke();
context.strokeStyle = "red";
context.beginPath();
path(equator);
context.stroke();
// Override the path context to extract the resampled points.
buffer = [];
path.context(bufferContext);
path(equator);
buffer.forEach(function(d) {
context.beginPath();
context.arc(d[0], d[1], 4.5, 0, 2 * Math.PI, false);
context.stroke();
});
path.context(context);
context.restore();
}
</script>
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