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Canvas Transform 2

If you want to use d3.geo.path() with transform zoom, then you simply create a new projection that is identical in settings to your current projection except with its scale multiplied by the scale of your zoom behavior and the projection's translate modified by the translate of your zoom.

You'll notice that this example, unlike the last one, does not use dataUrl to pass the canvas drawn data to an svg:image. Even though this seems practical in drawing raster data (because you can keep it in the SVG and adjust the drawing order accordingly) it is significantly slower (and sometimes buggy) than just having a canvas element on top of your SVG element.

<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Canvas and Transform Zoom 2</title>
<meta charset="utf-8" />
</head>
<script src="http://d3js.org/d3.v3.min.js"></script>
<script src="topojson.js" type="text/javascript">
</script>
<script src="tile.js" type="text/javascript">
</script>
<body>
<footer>
<script>
topoData =[];
d3.json("new_routes.topojson", function(error, data) {
console.log(topoData)
topoData = topojson.feature(data, data.objects.base_routes).features;
drawMap();
})
function drawMap() {
var tile = d3.geo.tile().size([500,500]);
projection = d3.geo.mercator()
.scale((1 << 13) / 2 / Math.PI)
.scale(4096);
path = d3.geo.path()
.projection(projection);
var c = projection([12, 42]);
zoom = d3.behavior.zoom()
.scale(projection.scale() * 2 * Math.PI)
.translate([500 - c[0], 500 - c[1]])
.on("zoom", zoomed)
;
projection
.scale(1 / 2 / Math.PI)
.translate([0, 0]);
selectedDiv = d3.select("body").append("div").style("height", "500px").style("width", "500px");
canvasCanvas = selectedDiv.append("canvas").style("height", "500px").style("width", "500px").style("pointer-events", "none")
.attr("height", 500).attr("width", 500).style("position", "fixed").style("z-index", 99);
mapSVG = selectedDiv.append("svg").style("height", "500px").style("width", "500px")
.call(zoom);
canvasImage = mapSVG.append("g").append("image").attr("height", 500).attr("width", 500).style("height", "500px").style("width", "500px");
tileG = mapSVG.insert("g", "g");
// MAP ZOOMING
function zoomed() {
renderTiles();
renderCanvasFeatures();
}
function renderTiles() {
//Tile drawing needs to only draw the topmost baselayer, or designate base layers through the layer control dialogue
var tiles = tile
.scale(zoom.scale())
.translate(zoom.translate())
();
var image = tileG
.attr("transform", "scale(" + tiles.scale + ")translate(" + tiles.translate + ")")
.selectAll("image")
.data(tiles, function(d) { return d; });
image.exit()
.remove();
image.enter().append("image")
.attr("xlink:href", function(d) { return "http://" + ["a", "b", "c", "d"][Math.random() * 4 | 0] + ".tiles.mapbox.com/v3/examples.map-h67hf2ic/" + d[2] + "/" + d[0] + "/" + d[1] + ".png"; })
.attr("width", 1)
.attr("height", 1)
.attr("x", function(d) { return d[0]; })
.attr("y", function(d) { return d[1]; });
}
zoomed();
}
function renderCanvasFeatures() {
var context = canvasCanvas.node().getContext("2d");
context.clearRect(0,0,500,500);
context.strokeStyle = "rgba(0, 0, 0, 0.5)";
context.lineWidth = 2;
canvasProjection = d3.geo.mercator().scale(projection.scale() * zoom.scale()).translate(zoom.translate());
canvasPath = d3.geo.path().projection(canvasProjection);
for (x in topoData) {
context.beginPath(), canvasPath.context(context)(topoData[x]), context.stroke();
}
}
</script>
</footer>
</body>
</html>
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d3.geo.tile = function() {
var size = [960, 500],
scale = 256,
translate = [size[0] / 2, size[1] / 2],
zoomDelta = 0;
function tile() {
var z = Math.max(Math.log(scale) / Math.LN2 - 8, 0),
z0 = Math.round(z + zoomDelta),
k = Math.pow(2, z - z0 + 8),
origin = [(translate[0] - scale / 2) / k, (translate[1] - scale / 2) / k],
tiles = [],
cols = d3.range(Math.max(0, Math.floor(-origin[0])), Math.max(0, Math.ceil(size[0] / k - origin[0]))),
rows = d3.range(Math.max(0, Math.floor(-origin[1])), Math.max(0, Math.ceil(size[1] / k - origin[1])));
rows.forEach(function(y) {
cols.forEach(function(x) {
tiles.push([x, y, z0]);
});
});
tiles.translate = origin;
tiles.scale = k;
return tiles;
}
tile.size = function(_) {
if (!arguments.length) return size;
size = _;
return tile;
};
tile.scale = function(_) {
if (!arguments.length) return scale;
scale = _;
return tile;
};
tile.translate = function(_) {
if (!arguments.length) return translate;
translate = _;
return tile;
};
tile.zoomDelta = function(_) {
if (!arguments.length) return zoomDelta;
zoomDelta = +_;
return tile;
};
return tile;
};
!function() {
var topojson = {
version: "1.6.0",
mesh: function(topology) { return object(topology, meshArcs.apply(this, arguments)); },
meshArcs: meshArcs,
merge: function(topology) { return object(topology, mergeArcs.apply(this, arguments)); },
mergeArcs: mergeArcs,
feature: featureOrCollection,
neighbors: neighbors,
presimplify: presimplify
};
function stitchArcs(topology, arcs) {
var stitchedArcs = {},
fragmentByStart = {},
fragmentByEnd = {},
fragments = [],
emptyIndex = -1;
// Stitch empty arcs first, since they may be subsumed by other arcs.
arcs.forEach(function(i, j) {
var arc = topology.arcs[i < 0 ? ~i : i], t;
if (arc.length < 3 && !arc[1][0] && !arc[1][1]) {
t = arcs[++emptyIndex], arcs[emptyIndex] = i, arcs[j] = t;
}
});
arcs.forEach(function(i) {
var e = ends(i),
start = e[0],
end = e[1],
f, g;
if (f = fragmentByEnd[start]) {
delete fragmentByEnd[f.end];
f.push(i);
f.end = end;
if (g = fragmentByStart[end]) {
delete fragmentByStart[g.start];
var fg = g === f ? f : f.concat(g);
fragmentByStart[fg.start = f.start] = fragmentByEnd[fg.end = g.end] = fg;
} else {
fragmentByStart[f.start] = fragmentByEnd[f.end] = f;
}
} else if (f = fragmentByStart[end]) {
delete fragmentByStart[f.start];
f.unshift(i);
f.start = start;
if (g = fragmentByEnd[start]) {
delete fragmentByEnd[g.end];
var gf = g === f ? f : g.concat(f);
fragmentByStart[gf.start = g.start] = fragmentByEnd[gf.end = f.end] = gf;
} else {
fragmentByStart[f.start] = fragmentByEnd[f.end] = f;
}
} else {
f = [i];
fragmentByStart[f.start = start] = fragmentByEnd[f.end = end] = f;
}
});
function ends(i) {
var arc = topology.arcs[i < 0 ? ~i : i], p0 = arc[0], p1;
if (topology.transform) p1 = [0, 0], arc.forEach(function(dp) { p1[0] += dp[0], p1[1] += dp[1]; });
else p1 = arc[arc.length - 1];
return i < 0 ? [p1, p0] : [p0, p1];
}
function flush(fragmentByEnd, fragmentByStart) {
for (var k in fragmentByEnd) {
var f = fragmentByEnd[k];
delete fragmentByStart[f.start];
delete f.start;
delete f.end;
f.forEach(function(i) { stitchedArcs[i < 0 ? ~i : i] = 1; });
fragments.push(f);
}
}
flush(fragmentByEnd, fragmentByStart);
flush(fragmentByStart, fragmentByEnd);
arcs.forEach(function(i) { if (!stitchedArcs[i < 0 ? ~i : i]) fragments.push([i]); });
return fragments;
}
function meshArcs(topology, o, filter) {
var arcs = [];
if (arguments.length > 1) {
var geomsByArc = [],
geom;
function arc(i) {
var j = i < 0 ? ~i : i;
(geomsByArc[j] || (geomsByArc[j] = [])).push({i: i, g: geom});
}
function line(arcs) {
arcs.forEach(arc);
}
function polygon(arcs) {
arcs.forEach(line);
}
function geometry(o) {
if (o.type === "GeometryCollection") o.geometries.forEach(geometry);
else if (o.type in geometryType) geom = o, geometryType[o.type](o.arcs);
}
var geometryType = {
LineString: line,
MultiLineString: polygon,
Polygon: polygon,
MultiPolygon: function(arcs) { arcs.forEach(polygon); }
};
geometry(o);
geomsByArc.forEach(arguments.length < 3
? function(geoms) { arcs.push(geoms[0].i); }
: function(geoms) { if (filter(geoms[0].g, geoms[geoms.length - 1].g)) arcs.push(geoms[0].i); });
} else {
for (var i = 0, n = topology.arcs.length; i < n; ++i) arcs.push(i);
}
return {type: "MultiLineString", arcs: stitchArcs(topology, arcs)};
}
function mergeArcs(topology, objects) {
var polygonsByArc = {},
polygons = [],
components = [];
objects.forEach(function(o) {
if (o.type === "Polygon") register(o.arcs);
else if (o.type === "MultiPolygon") o.arcs.forEach(register);
});
function register(polygon) {
polygon.forEach(function(ring) {
ring.forEach(function(arc) {
(polygonsByArc[arc = arc < 0 ? ~arc : arc] || (polygonsByArc[arc] = [])).push(polygon);
});
});
polygons.push(polygon);
}
function exterior(ring) {
return cartesianRingArea(object(topology, {type: "Polygon", arcs: [ring]}).coordinates[0]) > 0; // TODO allow spherical?
}
polygons.forEach(function(polygon) {
if (!polygon._) {
var component = [],
neighbors = [polygon];
polygon._ = 1;
components.push(component);
while (polygon = neighbors.pop()) {
component.push(polygon);
polygon.forEach(function(ring) {
ring.forEach(function(arc) {
polygonsByArc[arc < 0 ? ~arc : arc].forEach(function(polygon) {
if (!polygon._) {
polygon._ = 1;
neighbors.push(polygon);
}
});
});
});
}
}
});
polygons.forEach(function(polygon) {
delete polygon._;
});
return {
type: "MultiPolygon",
arcs: components.map(function(polygons) {
var arcs = [];
// Extract the exterior (unique) arcs.
polygons.forEach(function(polygon) {
polygon.forEach(function(ring) {
ring.forEach(function(arc) {
if (polygonsByArc[arc < 0 ? ~arc : arc].length < 2) {
arcs.push(arc);
}
});
});
});
// Stitch the arcs into one or more rings.
arcs = stitchArcs(topology, arcs);
// If more than one ring is returned,
// at most one of these rings can be the exterior;
// this exterior ring has the same winding order
// as any exterior ring in the original polygons.
if ((n = arcs.length) > 1) {
var sgn = exterior(polygons[0][0]);
for (var i = 0, t; i < n; ++i) {
if (sgn === exterior(arcs[i])) {
t = arcs[0], arcs[0] = arcs[i], arcs[i] = t;
break;
}
}
}
return arcs;
})
};
}
function featureOrCollection(topology, o) {
return o.type === "GeometryCollection" ? {
type: "FeatureCollection",
features: o.geometries.map(function(o) { return feature(topology, o); })
} : feature(topology, o);
}
function feature(topology, o) {
var f = {
type: "Feature",
id: o.id,
properties: o.properties || {},
geometry: object(topology, o)
};
if (o.id == null) delete f.id;
return f;
}
function object(topology, o) {
var absolute = transformAbsolute(topology.transform),
arcs = topology.arcs;
function arc(i, points) {
if (points.length) points.pop();
for (var a = arcs[i < 0 ? ~i : i], k = 0, n = a.length, p; k < n; ++k) {
points.push(p = a[k].slice());
absolute(p, k);
}
if (i < 0) reverse(points, n);
}
function point(p) {
p = p.slice();
absolute(p, 0);
return p;
}
function line(arcs) {
var points = [];
for (var i = 0, n = arcs.length; i < n; ++i) arc(arcs[i], points);
if (points.length < 2) points.push(points[0].slice());
return points;
}
function ring(arcs) {
var points = line(arcs);
while (points.length < 4) points.push(points[0].slice());
return points;
}
function polygon(arcs) {
return arcs.map(ring);
}
function geometry(o) {
var t = o.type;
return t === "GeometryCollection" ? {type: t, geometries: o.geometries.map(geometry)}
: t in geometryType ? {type: t, coordinates: geometryType[t](o)}
: null;
}
var geometryType = {
Point: function(o) { return point(o.coordinates); },
MultiPoint: function(o) { return o.coordinates.map(point); },
LineString: function(o) { return line(o.arcs); },
MultiLineString: function(o) { return o.arcs.map(line); },
Polygon: function(o) { return polygon(o.arcs); },
MultiPolygon: function(o) { return o.arcs.map(polygon); }
};
return geometry(o);
}
function reverse(array, n) {
var t, j = array.length, i = j - n; while (i < --j) t = array[i], array[i++] = array[j], array[j] = t;
}
function bisect(a, x) {
var lo = 0, hi = a.length;
while (lo < hi) {
var mid = lo + hi >>> 1;
if (a[mid] < x) lo = mid + 1;
else hi = mid;
}
return lo;
}
function neighbors(objects) {
var indexesByArc = {}, // arc index -> array of object indexes
neighbors = objects.map(function() { return []; });
function line(arcs, i) {
arcs.forEach(function(a) {
if (a < 0) a = ~a;
var o = indexesByArc[a];
if (o) o.push(i);
else indexesByArc[a] = [i];
});
}
function polygon(arcs, i) {
arcs.forEach(function(arc) { line(arc, i); });
}
function geometry(o, i) {
if (o.type === "GeometryCollection") o.geometries.forEach(function(o) { geometry(o, i); });
else if (o.type in geometryType) geometryType[o.type](o.arcs, i);
}
var geometryType = {
LineString: line,
MultiLineString: polygon,
Polygon: polygon,
MultiPolygon: function(arcs, i) { arcs.forEach(function(arc) { polygon(arc, i); }); }
};
objects.forEach(geometry);
for (var i in indexesByArc) {
for (var indexes = indexesByArc[i], m = indexes.length, j = 0; j < m; ++j) {
for (var k = j + 1; k < m; ++k) {
var ij = indexes[j], ik = indexes[k], n;
if ((n = neighbors[ij])[i = bisect(n, ik)] !== ik) n.splice(i, 0, ik);
if ((n = neighbors[ik])[i = bisect(n, ij)] !== ij) n.splice(i, 0, ij);
}
}
}
return neighbors;
}
function presimplify(topology, triangleArea) {
var absolute = transformAbsolute(topology.transform),
relative = transformRelative(topology.transform),
heap = minHeap(compareArea),
maxArea = 0,
triangle;
if (!triangleArea) triangleArea = cartesianTriangleArea;
topology.arcs.forEach(function(arc) {
var triangles = [];
arc.forEach(absolute);
for (var i = 1, n = arc.length - 1; i < n; ++i) {
triangle = arc.slice(i - 1, i + 2);
triangle[1][2] = triangleArea(triangle);
triangles.push(triangle);
heap.push(triangle);
}
// Always keep the arc endpoints!
arc[0][2] = arc[n][2] = Infinity;
for (var i = 0, n = triangles.length; i < n; ++i) {
triangle = triangles[i];
triangle.previous = triangles[i - 1];
triangle.next = triangles[i + 1];
}
});
while (triangle = heap.pop()) {
var previous = triangle.previous,
next = triangle.next;
// If the area of the current point is less than that of the previous point
// to be eliminated, use the latter's area instead. This ensures that the
// current point cannot be eliminated without eliminating previously-
// eliminated points.
if (triangle[1][2] < maxArea) triangle[1][2] = maxArea;
else maxArea = triangle[1][2];
if (previous) {
previous.next = next;
previous[2] = triangle[2];
update(previous);
}
if (next) {
next.previous = previous;
next[0] = triangle[0];
update(next);
}
}
topology.arcs.forEach(function(arc) {
arc.forEach(relative);
});
function update(triangle) {
heap.remove(triangle);
triangle[1][2] = triangleArea(triangle);
heap.push(triangle);
}
return topology;
};
function cartesianRingArea(ring) {
var i = -1,
n = ring.length,
a,
b = ring[n - 1],
area = 0;
while (++i < n) {
a = b;
b = ring[i];
area += a[0] * b[1] - a[1] * b[0];
}
return area * .5;
}
function cartesianTriangleArea(triangle) {
var a = triangle[0], b = triangle[1], c = triangle[2];
return Math.abs((a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]));
}
function compareArea(a, b) {
return a[1][2] - b[1][2];
}
function minHeap(compare) {
var heap = {},
array = [];
heap.push = function() {
for (var i = 0, n = arguments.length; i < n; ++i) {
var object = arguments[i];
up(object.index = array.push(object) - 1);
}
return array.length;
};
heap.pop = function() {
var removed = array[0],
object = array.pop();
if (array.length) {
array[object.index = 0] = object;
down(0);
}
return removed;
};
heap.remove = function(removed) {
var i = removed.index,
object = array.pop();
if (i !== array.length) {
array[object.index = i] = object;
(compare(object, removed) < 0 ? up : down)(i);
}
return i;
};
function up(i) {
var object = array[i];
while (i > 0) {
var up = ((i + 1) >> 1) - 1,
parent = array[up];
if (compare(object, parent) >= 0) break;
array[parent.index = i] = parent;
array[object.index = i = up] = object;
}
}
function down(i) {
var object = array[i];
while (true) {
var right = (i + 1) << 1,
left = right - 1,
down = i,
child = array[down];
if (left < array.length && compare(array[left], child) < 0) child = array[down = left];
if (right < array.length && compare(array[right], child) < 0) child = array[down = right];
if (down === i) break;
array[child.index = i] = child;
array[object.index = i = down] = object;
}
}
return heap;
}
function transformAbsolute(transform) {
if (!transform) return noop;
var x0,
y0,
kx = transform.scale[0],
ky = transform.scale[1],
dx = transform.translate[0],
dy = transform.translate[1];
return function(point, i) {
if (!i) x0 = y0 = 0;
point[0] = (x0 += point[0]) * kx + dx;
point[1] = (y0 += point[1]) * ky + dy;
};
}
function transformRelative(transform) {
if (!transform) return noop;
var x0,
y0,
kx = transform.scale[0],
ky = transform.scale[1],
dx = transform.translate[0],
dy = transform.translate[1];
return function(point, i) {
if (!i) x0 = y0 = 0;
var x1 = (point[0] - dx) / kx | 0,
y1 = (point[1] - dy) / ky | 0;
point[0] = x1 - x0;
point[1] = y1 - y0;
x0 = x1;
y0 = y1;
};
}
function noop() {}
if (typeof define === "function" && define.amd) define(topojson);
else if (typeof module === "object" && module.exports) module.exports = topojson;
else this.topojson = topojson;
}();
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