This is the code for Chapter 12, Figure 3 from D3.js in Action which requires a touch interface (or emulator) to see any effect. This example uses d3.touches() as a data source to create SVG circle elements at every touch location.
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March 17, 2016 02:25
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Ch. 12, Fig. 3 - D3.js in Action
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<html> | |
<head> | |
<title>D3 in Action Chapter 12 - Example 2</title> | |
<meta charset="utf-8" /> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script> | |
</head> | |
<style> | |
body, html { | |
width:100%; | |
height:100%; | |
} | |
#vizcontainer { | |
width:100%; | |
height:100%; | |
} | |
svg { | |
width: 100%; | |
height: 100%; | |
} | |
</style> | |
<body> | |
<div id="vizcontainer"> | |
<svg></svg> | |
</div> | |
</body> | |
<footer> | |
<script> | |
d3.select("#vizcontainer") | |
.append("div").attr("id", "touchStatus") | |
.append("p") | |
.append("ol"); | |
d3.select("svg").on("touchstart", touchStatus); | |
d3.select("svg").on("touchmove", touchStatus); | |
var touchColor = d3.scale.linear().domain([0,10]).range(["pink","darkred"]) | |
function touchStatus() { | |
d3.event.preventDefault(); | |
d3.event.stopPropagation(); | |
d = d3.touches(this); | |
d3.select("svg") | |
.selectAll("circle") | |
.data(d) | |
.enter() | |
.append("circle") | |
.attr("r", 75) | |
.style("fill", function(d,i) {return touchColor(i)}); | |
d3.select("svg") | |
.selectAll("circle") | |
.data(d) | |
.exit() | |
.remove(); | |
d3.select("svg") | |
.selectAll("circle") | |
.attr("cx", function(d) {return d[0]}) | |
.attr("cy", function(d) {return d[1]}); | |
} | |
</script> | |
</footer> | |
</html> |
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