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(function() { |
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var global, hexProjection, hexTopology, mousedown, mousemove, mouseup, redraw, |
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__indexOf = Array.prototype.indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; |
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global = {}; |
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window.main = function() { |
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var height, radius, svg, width; |
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width = 960; |
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height = 500; |
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radius = 14; |
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global.MAX_DEPTH = 10; |
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global.MID_HEIGHT = 4; |
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global.MAX_HEIGHT = 10; |
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global.mousing = 0; |
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/* array of touched hexes, to avoid modifying the height of the same hexes in the same drag |
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*/ |
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global.touched = []; |
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global.hex_topology = hexTopology(radius, width, height); |
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global.path_generator = d3.geo.path().projection(hexProjection(radius)); |
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global.color_scale = d3.scale.linear().domain([-global.MAX_DEPTH, -1, 0, global.MID_HEIGHT, global.MAX_HEIGHT]).range([d3.rgb(5, 48, 97), d3.rgb(198, 219, 239), d3.rgb(230, 245, 208), d3.rgb(102, 189, 99), d3.rgb(84, 48, 5)]).interpolate(d3.interpolateHcl); |
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svg = d3.select('body').append('svg').attr('width', width).attr('height', height); |
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svg.append('g').attr('class', 'hexagon').selectAll('path').data(global.hex_topology.objects.hexagons.geometries).enter().append('path').attr('d', function(d) { |
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return global.path_generator(topojson.feature(global.hex_topology, d)); |
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}).style('fill', function(d) { |
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return global.color_scale(d.height); |
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}).on('mousedown', mousedown).on('mousemove', mousemove).on('mouseup', mouseup); |
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svg.append('path').datum(topojson.mesh(global.hex_topology, global.hex_topology.objects.hexagons)).attr('class', 'mesh').attr('d', global.path_generator); |
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return global.border = svg.append('path').attr('class', 'border').call(redraw); |
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}; |
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/* create the hex mesh TopoJSON |
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*/ |
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hexTopology = function(radius, width, height) { |
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var arcs, dx, dy, geometries, i, j, m, n, q, x, y; |
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dx = radius * 2 * Math.sin(Math.PI / 3); |
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dy = radius * 1.5; |
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m = Math.ceil((height + radius) / dy) + 1; |
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n = Math.ceil(width / dx) + 1; |
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geometries = []; |
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arcs = []; |
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for (j = -1; -1 <= m ? j <= m : j >= m; -1 <= m ? j++ : j--) { |
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for (i = -1; -1 <= n ? i <= n : i >= n; -1 <= n ? i++ : i--) { |
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y = j * 2; |
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x = (i + (j & 1) / 2) * 2; |
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arcs.push([[x, y - 1], [1, 1]], [[x + 1, y], [0, 1]], [[x + 1, y + 1], [-1, 1]]); |
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} |
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} |
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q = 3; |
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for (j = 0; 0 <= m ? j < m : j > m; 0 <= m ? j++ : j--) { |
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for (i = 0; 0 <= n ? i < n : i > n; 0 <= n ? i++ : i--) { |
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geometries.push({ |
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type: 'Polygon', |
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arcs: [[q, q + 1, q + 2, ~(q + (n + 2 - (j & 1)) * 3), ~(q - 2), ~(q - (n + 2 + (j & 1)) * 3 + 2)]], |
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height: 0 |
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}); |
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q += 3; |
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} |
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q += 6; |
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} |
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return { |
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transform: { |
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translate: [0, 0], |
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scale: [1, 1] |
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}, |
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objects: { |
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hexagons: { |
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type: 'GeometryCollection', |
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geometries: geometries |
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} |
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}, |
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arcs: arcs |
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}; |
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}; |
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/* define a custom projection to make hexagons appear regular |
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*/ |
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hexProjection = function(radius) { |
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var dx, dy; |
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dx = radius * 2 * Math.sin(Math.PI / 3); |
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dy = radius * 1.5; |
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return { |
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stream: function(stream) { |
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return { |
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point: (function(x, y) { |
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return stream.point(x * dx / 2, (y - (2 - (y & 1)) / 3) * dy / 2); |
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}), |
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lineStart: (function() { |
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return stream.lineStart(); |
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}), |
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lineEnd: (function() { |
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return stream.lineEnd(); |
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}), |
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polygonStart: (function() { |
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return stream.polygonStart(); |
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}), |
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polygonEnd: (function() { |
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return stream.polygonEnd(); |
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}) |
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}; |
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} |
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}; |
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}; |
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/* user interaction callbacks |
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*/ |
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mousemove = function(d) { |
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if (global.mousing && __indexOf.call(global.touched, d) < 0) { |
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global.touched.push(d); |
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/* update the height of the tile |
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*/ |
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d.height = Math.max(-global.MAX_DEPTH, Math.min(d.height + global.mousing, global.MAX_HEIGHT)); |
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d3.select(this).style('fill', global.color_scale(d.height)); |
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return global.border.call(redraw); |
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} |
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}; |
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mousedown = function(d) { |
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/* mousing is +1 for increasing the height, -1 for decreasing it |
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*/ global.mousing = d3.event.shiftKey ? -1 : +1; |
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return mousemove.apply(this, arguments); |
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}; |
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mouseup = function() { |
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mousemove.apply(this, arguments); |
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global.mousing = 0; |
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return global.touched = []; |
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}; |
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/* redraw borders (altitude contour lines) |
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*/ |
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redraw = function(border) { |
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return border.attr('d', global.path_generator(topojson.mesh(global.hex_topology, global.hex_topology.objects.hexagons, function(a, b) { |
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return a.height !== b.height; |
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}))); |
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}; |
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}).call(this); |