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shader_type canvas_item; | |
void fragment() { | |
vec2 iRes = (1.0/ SCREEN_PIXEL_SIZE); | |
float offset = (TIME- floor(TIME))/TIME; | |
float CurrentTime = (TIME)*(offset); | |
vec3 WaveParams = vec3(.5, 0.1, 0.1); |
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#include <iostream> | |
#include <fstream> | |
#include <cstdlib> | |
#include <time.h> | |
#include "boost/lexical_cast.hpp" | |
using namespace std; | |
//Fonksiyon Prototipleri | |
void readMatrix(string, double *&, int &); | |
void vectorInit(double *x , int boyut); |
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import numpy as np | |
import cv2 | |
from scipy.fftpack import fft, dct | |
import math | |
import os | |
def euclidianDistance(a, b): | |
e = [] | |
for i in range(0, len(a)): |
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#include <iostream> | |
#include <vector> | |
using namespace std; | |
struct Noktalar | |
{ | |
double X; | |
double Y; | |
double Z; |
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#include <stdio.h> | |
#include <stdlib.h> | |
#define gercekTahtaBoyu 12 | |
#define fazlalik 4 | |
#define sinirX 1 | |
#define sinirY 10 | |
void printTable(char **x); |
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#include <stdio.h> | |
#include <math.h> | |
float fonksiyon(float x){ | |
return ((x*x*x)-4*x*x+4*x+16); | |
} | |
float biSectionMethod(){ | |
float hataMiktrari = 5; | |
float ilkAralik = 50.0; |
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string urlAddress = "http://google.com"; | |
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(urlAddress); | |
HttpWebResponse response = (HttpWebResponse)request.GetResponse(); | |
if (response.StatusCode == HttpStatusCode.OK) | |
{ | |
Stream receiveStream = response.GetResponseStream(); | |
StreamReader readStream = null; |
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#include <opencv2/core/core.hpp> | |
#include <opencv2/imgproc/imgproc.hpp> | |
#include <opencv2/highgui/highgui.hpp> | |
#include <iostream> | |
using namespace cv; | |
using namespace std; | |
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dizi<-NULL | |
sınır<-1000 | |
for(i in sınır:2) | |
a<-b/(b+a) | |
b<-i-1 | |
} | |
a<-2+a | |
cat(a) |