Skip to content

Instantly share code, notes, and snippets.

@apratt2003
Created October 27, 2017 17:05
Show Gist options
  • Save apratt2003/56bf109f4469fd5bf57a8f1b9797266b to your computer and use it in GitHub Desktop.
Save apratt2003/56bf109f4469fd5bf57a8f1b9797266b to your computer and use it in GitHub Desktop.
Spinning Globe
license: mit

A globe that spins. Uses world-110m from TOPOJSON World Atlas. Inspired by This Is a Globe.

This was the first stop along the way for creating a more involved map. I was so amazed at how little code was required to get this to show up.

forked from curran's block: Spinning Globe

<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="https://d3js.org/topojson.v1.min.js"></script>
</head>
<body>
<svg width="960" height="500"></svg>
<script>
const path = d3.select('svg').append('path');
const projection = d3.geoOrthographic();
const geoPath = d3.geoPath().projection(projection);
d3.json('world-110m.json', (error, world) => {
const land = topojson.feature(world, world.objects.land);
d3.timer(t => {
projection.rotate([t * 0.05, Math.sin(t * 0.0005) * 45]);
path.attr('d', geoPath(land));
});
});
</script>
</body>
Display the source blob
Display the rendered blob
Raw
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment