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@curran
Last active February 13, 2018 11:22
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Why Losing Details?
license: mit

An attempt to isolate odd behavior, where detail gets lost in buildings.

There's more details for the buildings than is coming through here.

Why could this be?

forked from curran's block: Orthographic Zoom II

<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="https://d3js.org/topojson.v1.min.js"></script>
</head>
<body style="margin: 0px">
<svg width="960" height="500"></svg>
<script>
const svg = d3.select('svg');
const path = svg.append('path')
.attr('fill', 'black')
.attr('fill-opacity', 0.2)
.attr('stroke', 'black');
const projection = d3.geoOrthographic()
.rotate([71.09258526626792, -42.35885054083259, 0])
.scale(2430625.179);
const initialScale = projection.scale();
const geoPath = d3.geoPath().projection(projection);
d3.json('MIT-Buildings.topo.json', (error, world) => {
console.log(world.objects.buildings)
const land = topojson.feature(world, world.objects.buildings);
const render = () => path.attr('d', geoPath(land));
render();
let rotate0, coords0;
const coords = () => projection.rotate(rotate0)
.invert([d3.event.x, d3.event.y]);
svg
.call(d3.drag()
.on('start', () => {
rotate0 = projection.rotate();
coords0 = coords();
})
.on('drag', () => {
const coords1 = coords();
projection.rotate([
rotate0[0] + coords1[0] - coords0[0],
rotate0[1] + coords1[1] - coords0[1],
])
render();
console.log(projection.rotate())
console.log(projection.scale())
})
// Goal: let zoom handle pinch gestures (not working correctly).
.filter(() => !(d3.event.touches && d3.event.touches.length === 2))
)
.call(d3.zoom()
.on('zoom', () => {
projection.scale(initialScale * d3.event.transform.k);
render();
})
)
});
</script>
</body>
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