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Last active January 28, 2022 02:32
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D3 Word Cloud implementation
// Word cloud layout by Jason Davies, http://www.jasondavies.com/word-cloud/
// Algorithm due to Jonathan Feinberg, http://static.mrfeinberg.com/bv_ch03.pdf
(function(exports) {
function cloud() {
var size = [256, 256],
text = cloudText,
font = cloudFont,
fontSize = cloudFontSize,
fontStyle = cloudFontNormal,
fontWeight = cloudFontNormal,
rotate = cloudRotate,
padding = cloudPadding,
spiral = archimedeanSpiral,
words = [],
timeInterval = Infinity,
event = d3.dispatch("word", "end"),
timer = null,
cloud = {};
cloud.start = function() {
var board = zeroArray((size[0] >> 5) * size[1]),
bounds = null,
n = words.length,
i = -1,
tags = [],
data = words.map(function(d, i) {
d.text = text.call(this, d, i);
d.font = font.call(this, d, i);
d.style = fontStyle.call(this, d, i);
d.weight = fontWeight.call(this, d, i);
d.rotate = rotate.call(this, d, i);
d.size = ~~fontSize.call(this, d, i);
d.padding = padding.call(this, d, i);
return d;
}).sort(function(a, b) { return b.size - a.size; });
if (timer) clearInterval(timer);
timer = setInterval(step, 0);
step();
return cloud;
function step() {
var start = +new Date,
d;
while (+new Date - start < timeInterval && ++i < n && timer) {
d = data[i];
d.x = (size[0] * (Math.random() + .5)) >> 1;
d.y = (size[1] * (Math.random() + .5)) >> 1;
cloudSprite(d, data, i);
if (d.hasText && place(board, d, bounds)) {
tags.push(d);
event.word(d);
if (bounds) cloudBounds(bounds, d);
else bounds = [{x: d.x + d.x0, y: d.y + d.y0}, {x: d.x + d.x1, y: d.y + d.y1}];
// Temporary hack
d.x -= size[0] >> 1;
d.y -= size[1] >> 1;
}
}
if (i >= n) {
cloud.stop();
event.end(tags, bounds);
}
}
}
cloud.stop = function() {
if (timer) {
clearInterval(timer);
timer = null;
}
return cloud;
};
cloud.timeInterval = function(x) {
if (!arguments.length) return timeInterval;
timeInterval = x == null ? Infinity : x;
return cloud;
};
function place(board, tag, bounds) {
var perimeter = [{x: 0, y: 0}, {x: size[0], y: size[1]}],
startX = tag.x,
startY = tag.y,
maxDelta = Math.sqrt(size[0] * size[0] + size[1] * size[1]),
s = spiral(size),
dt = Math.random() < .5 ? 1 : -1,
t = -dt,
dxdy,
dx,
dy;
while (dxdy = s(t += dt)) {
dx = ~~dxdy[0];
dy = ~~dxdy[1];
if (Math.min(dx, dy) > maxDelta) break;
tag.x = startX + dx;
tag.y = startY + dy;
if (tag.x + tag.x0 < 0 || tag.y + tag.y0 < 0 ||
tag.x + tag.x1 > size[0] || tag.y + tag.y1 > size[1]) continue;
// TODO only check for collisions within current bounds.
if (!bounds || !cloudCollide(tag, board, size[0])) {
if (!bounds || collideRects(tag, bounds)) {
var sprite = tag.sprite,
w = tag.width >> 5,
sw = size[0] >> 5,
lx = tag.x - (w << 4),
sx = lx & 0x7f,
msx = 32 - sx,
h = tag.y1 - tag.y0,
x = (tag.y + tag.y0) * sw + (lx >> 5),
last;
for (var j = 0; j < h; j++) {
last = 0;
for (var i = 0; i <= w; i++) {
board[x + i] |= (last << msx) | (i < w ? (last = sprite[j * w + i]) >>> sx : 0);
}
x += sw;
}
delete tag.sprite;
return true;
}
}
}
return false;
}
cloud.words = function(x) {
if (!arguments.length) return words;
words = x;
return cloud;
};
cloud.size = function(x) {
if (!arguments.length) return size;
size = [+x[0], +x[1]];
return cloud;
};
cloud.font = function(x) {
if (!arguments.length) return font;
font = d3.functor(x);
return cloud;
};
cloud.fontStyle = function(x) {
if (!arguments.length) return fontStyle;
fontStyle = d3.functor(x);
return cloud;
};
cloud.fontWeight = function(x) {
if (!arguments.length) return fontWeight;
fontWeight = d3.functor(x);
return cloud;
};
cloud.rotate = function(x) {
if (!arguments.length) return rotate;
rotate = d3.functor(x);
return cloud;
};
cloud.text = function(x) {
if (!arguments.length) return text;
text = d3.functor(x);
return cloud;
};
cloud.spiral = function(x) {
if (!arguments.length) return spiral;
spiral = spirals[x + ""] || x;
return cloud;
};
cloud.fontSize = function(x) {
if (!arguments.length) return fontSize;
fontSize = d3.functor(x);
return cloud;
};
cloud.padding = function(x) {
if (!arguments.length) return padding;
padding = d3.functor(x);
return cloud;
};
return d3.rebind(cloud, event, "on");
}
function cloudText(d) {
return d.text;
}
function cloudFont() {
return "serif";
}
function cloudFontNormal() {
return "normal";
}
function cloudFontSize(d) {
return Math.sqrt(d.value);
}
function cloudRotate() {
return (~~(Math.random() * 6) - 3) * 30;
}
function cloudPadding() {
return 1;
}
// Fetches a monochrome sprite bitmap for the specified text.
// Load in batches for speed.
function cloudSprite(d, data, di) {
if (d.sprite) return;
c.clearRect(0, 0, (cw << 5) / ratio, ch / ratio);
var x = 0,
y = 0,
maxh = 0,
n = data.length;
--di;
while (++di < n) {
d = data[di];
c.save();
c.font = d.style + " " + d.weight + " " + ~~((d.size + 1) / ratio) + "px " + d.font;
var w = c.measureText(d.text + "m").width * ratio,
h = d.size << 1;
if (d.rotate) {
var sr = Math.sin(d.rotate * cloudRadians),
cr = Math.cos(d.rotate * cloudRadians),
wcr = w * cr,
wsr = w * sr,
hcr = h * cr,
hsr = h * sr;
w = (Math.max(Math.abs(wcr + hsr), Math.abs(wcr - hsr)) + 0x1f) >> 5 << 5;
h = ~~Math.max(Math.abs(wsr + hcr), Math.abs(wsr - hcr));
} else {
w = (w + 0x1f) >> 5 << 5;
}
if (h > maxh) maxh = h;
if (x + w >= (cw << 5)) {
x = 0;
y += maxh;
maxh = 0;
}
if (y + h >= ch) break;
c.translate((x + (w >> 1)) / ratio, (y + (h >> 1)) / ratio);
if (d.rotate) c.rotate(d.rotate * cloudRadians);
c.fillText(d.text, 0, 0);
if (d.padding) c.lineWidth = 2 * d.padding, c.strokeText(d.text, 0, 0);
c.restore();
d.width = w;
d.height = h;
d.xoff = x;
d.yoff = y;
d.x1 = w >> 1;
d.y1 = h >> 1;
d.x0 = -d.x1;
d.y0 = -d.y1;
d.hasText = true;
x += w;
}
var pixels = c.getImageData(0, 0, (cw << 5) / ratio, ch / ratio).data,
sprite = [];
while (--di >= 0) {
d = data[di];
if (!d.hasText) continue;
var w = d.width,
w32 = w >> 5,
h = d.y1 - d.y0;
// Zero the buffer
for (var i = 0; i < h * w32; i++) sprite[i] = 0;
x = d.xoff;
if (x == null) return;
y = d.yoff;
var seen = 0,
seenRow = -1;
for (var j = 0; j < h; j++) {
for (var i = 0; i < w; i++) {
var k = w32 * j + (i >> 5),
m = pixels[((y + j) * (cw << 5) + (x + i)) << 2] ? 1 << (31 - (i % 32)) : 0;
sprite[k] |= m;
seen |= m;
}
if (seen) seenRow = j;
else {
d.y0++;
h--;
j--;
y++;
}
}
d.y1 = d.y0 + seenRow;
d.sprite = sprite.slice(0, (d.y1 - d.y0) * w32);
}
}
// Use mask-based collision detection.
function cloudCollide(tag, board, sw) {
sw >>= 5;
var sprite = tag.sprite,
w = tag.width >> 5,
lx = tag.x - (w << 4),
sx = lx & 0x7f,
msx = 32 - sx,
h = tag.y1 - tag.y0,
x = (tag.y + tag.y0) * sw + (lx >> 5),
last;
for (var j = 0; j < h; j++) {
last = 0;
for (var i = 0; i <= w; i++) {
if (((last << msx) | (i < w ? (last = sprite[j * w + i]) >>> sx : 0))
& board[x + i]) return true;
}
x += sw;
}
return false;
}
function cloudBounds(bounds, d) {
var b0 = bounds[0],
b1 = bounds[1];
if (d.x + d.x0 < b0.x) b0.x = d.x + d.x0;
if (d.y + d.y0 < b0.y) b0.y = d.y + d.y0;
if (d.x + d.x1 > b1.x) b1.x = d.x + d.x1;
if (d.y + d.y1 > b1.y) b1.y = d.y + d.y1;
}
function collideRects(a, b) {
return a.x + a.x1 > b[0].x && a.x + a.x0 < b[1].x && a.y + a.y1 > b[0].y && a.y + a.y0 < b[1].y;
}
function archimedeanSpiral(size) {
var e = size[0] / size[1];
return function(t) {
return [e * (t *= .1) * Math.cos(t), t * Math.sin(t)];
};
}
function rectangularSpiral(size) {
var dy = 4,
dx = dy * size[0] / size[1],
x = 0,
y = 0;
return function(t) {
var sign = t < 0 ? -1 : 1;
// See triangular numbers: T_n = n * (n + 1) / 2.
switch ((Math.sqrt(1 + 4 * sign * t) - sign) & 3) {
case 0: x += dx; break;
case 1: y += dy; break;
case 2: x -= dx; break;
default: y -= dy; break;
}
return [x, y];
};
}
// TODO reuse arrays?
function zeroArray(n) {
var a = [],
i = -1;
while (++i < n) a[i] = 0;
return a;
}
var cloudRadians = Math.PI / 180,
cw = 1 << 11 >> 5,
ch = 1 << 11,
canvas,
ratio = 1;
if (typeof document !== "undefined") {
canvas = document.createElement("canvas");
canvas.width = 1;
canvas.height = 1;
ratio = Math.sqrt(canvas.getContext("2d").getImageData(0, 0, 1, 1).data.length >> 2);
canvas.width = (cw << 5) / ratio;
canvas.height = ch / ratio;
} else {
// node-canvas support
var Canvas = require("canvas");
canvas = new Canvas(cw << 5, ch);
}
var c = canvas.getContext("2d"),
spirals = {
archimedean: archimedeanSpiral,
rectangular: rectangularSpiral
};
c.fillStyle = c.strokeStyle = "red";
c.textAlign = "center";
exports.cloud = cloud;
})(typeof exports === "undefined" ? d3.layout || (d3.layout = {}) : exports);
<!DOCTYPE html>
<html>
<script src="http://d3js.org/d3.v3.min.js"></script>
<script src="d3.layout.cloud.js"></script>
<head>
<title>Word Cloud Example</title>
</head>
<style>
body {
font-family:"Lucida Grande","Droid Sans",Arial,Helvetica,sans-serif;
}
.legend {
border: 1px solid #555555;
border-radius: 5px 5px 5px 5px;
font-size: 0.8em;
margin: 10px;
padding: 8px;
}
.bld {
font-weight: bold;
}
</style>
<body>
</body>
<script>
var frequency_list = [{"text":"study","size":40},{"text":"motion","size":15},{"text":"forces","size":10},{"text":"electricity","size":15},{"text":"movement","size":10},{"text":"relation","size":5},{"text":"things","size":10},{"text":"force","size":5},{"text":"ad","size":5},{"text":"energy","size":85},{"text":"living","size":5},{"text":"nonliving","size":5},{"text":"laws","size":15},{"text":"speed","size":45},{"text":"velocity","size":30},{"text":"define","size":5},{"text":"constraints","size":5},{"text":"universe","size":10},{"text":"physics","size":120},{"text":"describing","size":5},{"text":"matter","size":90},{"text":"physics-the","size":5},{"text":"world","size":10},{"text":"works","size":10},{"text":"science","size":70},{"text":"interactions","size":30},{"text":"studies","size":5},{"text":"properties","size":45},{"text":"nature","size":40},{"text":"branch","size":30},{"text":"concerned","size":25},{"text":"source","size":40},{"text":"google","size":10},{"text":"defintions","size":5},{"text":"two","size":15},{"text":"grouped","size":15},{"text":"traditional","size":15},{"text":"fields","size":15},{"text":"acoustics","size":15},{"text":"optics","size":15},{"text":"mechanics","size":20},{"text":"thermodynamics","size":15},{"text":"electromagnetism","size":15},{"text":"modern","size":15},{"text":"extensions","size":15},{"text":"thefreedictionary","size":15},{"text":"interaction","size":15},{"text":"org","size":25},{"text":"answers","size":5},{"text":"natural","size":15},{"text":"objects","size":5},{"text":"treats","size":10},{"text":"acting","size":5},{"text":"department","size":5},{"text":"gravitation","size":5},{"text":"heat","size":10},{"text":"light","size":10},{"text":"magnetism","size":10},{"text":"modify","size":5},{"text":"general","size":10},{"text":"bodies","size":5},{"text":"philosophy","size":5},{"text":"brainyquote","size":5},{"text":"words","size":5},{"text":"ph","size":5},{"text":"html","size":5},{"text":"lrl","size":5},{"text":"zgzmeylfwuy","size":5},{"text":"subject","size":5},{"text":"distinguished","size":5},{"text":"chemistry","size":5},{"text":"biology","size":5},{"text":"includes","size":5},{"text":"radiation","size":5},{"text":"sound","size":5},{"text":"structure","size":5},{"text":"atoms","size":5},{"text":"including","size":10},{"text":"atomic","size":10},{"text":"nuclear","size":10},{"text":"cryogenics","size":10},{"text":"solid-state","size":10},{"text":"particle","size":10},{"text":"plasma","size":10},{"text":"deals","size":5},{"text":"merriam-webster","size":5},{"text":"dictionary","size":10},{"text":"analysis","size":5},{"text":"conducted","size":5},{"text":"order","size":5},{"text":"understand","size":5},{"text":"behaves","size":5},{"text":"en","size":5},{"text":"wikipedia","size":5},{"text":"wiki","size":5},{"text":"physics-","size":5},{"text":"physical","size":5},{"text":"behaviour","size":5},{"text":"collinsdictionary","size":5},{"text":"english","size":5},{"text":"time","size":35},{"text":"distance","size":35},{"text":"wheels","size":5},{"text":"revelations","size":5},{"text":"minute","size":5},{"text":"acceleration","size":20},{"text":"torque","size":5},{"text":"wheel","size":5},{"text":"rotations","size":5},{"text":"resistance","size":5},{"text":"momentum","size":5},{"text":"measure","size":10},{"text":"direction","size":10},{"text":"car","size":5},{"text":"add","size":5},{"text":"traveled","size":5},{"text":"weight","size":5},{"text":"electrical","size":5},{"text":"power","size":5}];
var color = d3.scale.linear()
.domain([0,1,2,3,4,5,6,10,15,20,100])
.range(["#ddd", "#ccc", "#bbb", "#aaa", "#999", "#888", "#777", "#666", "#555", "#444", "#333", "#222"]);
d3.layout.cloud().size([800, 300])
.words(frequency_list)
.rotate(0)
.fontSize(function(d) { return d.size; })
.on("end", draw)
.start();
function draw(words) {
d3.select("body").append("svg")
.attr("width", 850)
.attr("height", 350)
.attr("class", "wordcloud")
.append("g")
// without the transform, words words would get cutoff to the left and top, they would
// appear outside of the SVG area
.attr("transform", "translate(320,200)")
.selectAll("text")
.data(words)
.enter().append("text")
.style("font-size", function(d) { return d.size + "px"; })
.style("fill", function(d, i) { return color(i); })
.attr("transform", function(d) {
return "translate(" + [d.x, d.y] + ")rotate(" + d.rotate + ")";
})
.text(function(d) { return d.text; });
}
</script>
<div style="width: 40%;">
<div class="legend">
Commonly used words are larger and slightly faded in color. Less common words are smaller and darker.
</div>
</div>
</html>
@astro21
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astro21 commented Oct 3, 2014

Hi,

Thank you for your great code.
I saw that words overlap with each other. Do you have any idea how to solve this?

Thanks,
Ruiling

@ghalpern
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Hey, I'm very impressed with your code and was wondering if you could help me out a bit. I am using your implementation to create word clouds for candidates' speeches. Because the speeches have very different word counts, it is challenging to come up with a way to appropriately size the text to fit in the desired svg. Is there a way I can scale the size of the text/svg based on the number of words in the cloud?

Thank you!

@feifang
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feifang commented Aug 10, 2017

@ghalpern
You may consider passing your scale function into the built-in fontSize API.
The default scale of font size is d3.scaleSqrt().
In your case, I would recommend using d3.scaleLog() instead.

Hope this helps :)

@guillim
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guillim commented May 17, 2019

line 31: replacement by d3.scaleLinear() is I think required

@kongmengfei
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kongmengfei commented Jan 28, 2022

oh still confused! who save me... what's http://d3js.org/d3.v3.min.js

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