background (Scene)
color
fog (Scene)
type, color, near, far, density
audio-settings (Scene)
avatarDistanceModel, avatarRolloffFactor, avatarRefDistance, avatarMaxDistance, mediaVolume, mediaDistanceModel, mediaRolloffFactor, mediaRefDistance, mediaMaxDistance, mediaConeInnerAngle, mediaConeOuterAngle, mediaConeOuterGain
visible (Scene)
visible
directional-light (Elements)
color, intensity, castShadow, shadowMapResolution, shadowBias, shadowRadius
point-light (Elements)
color, intensity, range, decay, castShadow, shadowMapResolution, shadowBias, shadowRadius
ambient-light (Elements)
color, intensity
particle-emitter (Elements)
src, startColor, middleColor, endColor, startOpacity, middleOpacity, endOpacity, sizeCurve, colorCurve, startSize, endSize, sizeRandomness, ageRandomness, lifetime, lifetimeRandomness, particleCount, startVelocity, endVelocity, velocityCurve, angularVelocity
waypoint (Elements)
canBeSpawnPoint, canBeOccupied, canBeClicked, willDisableMotion, willDisableTeleporting, snapToNavMesh, willMaintainInitialOrientation, willMaintainWorldUp, isOccupied
uv-scroll (Animation)
speed, increment
personal-space-invader (Avatar)
radius, useMaterial, invadingOpacity
link (Elements)
href
image (Elements)
src, controls, alphaMode, projection
audio (Elements)
src, autoPlay, controls, loop
video (Elements)
src, projection, autoPlay, controls, loop
nav-mesh (Scene)
kit (Architecture Kit)
authorName, authorUrl, license
kit-piece (Architecture Kit)
id, name, tags
kit-alt-materials (Architecture Kit)
id, name, defaultMaterials, altMaterials
material-id (Architecture Kit)
id, name
loop-animation (Animation)
clip, paused
scale-audio-feedback (Avatar)
minScale, maxScale
morph-audio-feedback (Avatar)
name, minValue, maxValue
video-texture-target (Avatar)
targetBaseColorMap, targetEmissiveMap, srcNode
billboard (Elements)
onlyY
video-texture-source (Scene)
resolution, fps
text (Elements)
value, align, baseline, side, whiteSpace, font, color, width, wrapCount, wrapPixels, letterSpacing, lineHeight, opacity, xOffset, zOffset
ammo-shape (Scene)
type, fit, halfExtents, minHalfExtent, maxHalfExtent, sphereRadius, offset, includeInvisible
media-frame (Elements)
bounds, mediaType, snapToCenter
skybox (Scene)
azimuth, inclination, luminance, mieCoefficient, mieDirectionalG, turbidity, rayleigh, distance
spawner (Elements)
src, mediaOptions
audio-target (Elements)
srcNode, debug
zone-audio-source (Elements)
onlyMods, muteSelf, debug
audio-params (Elements)
audioType, gain, distanceModel, refDistance, rolloffFactor, maxDistance, coneInnerAngle, coneOuterAngle, coneOuterGain
audio-zone (Elements)
inOut, outIn