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Discrete vs continuous diverging scales with d3-scale-chromatic
license: mit

An example to ilustrate the difference of using d3.scaleThreshold vs d3.scaleSequential for creating discrete vs continuous diverging scales using d3.v4 and d3-scale-chromatic

See also sequential scales

Built with blockbuilder.org

<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="https://d3js.org/d3-scale-chromatic.v1.min.js"></script>
<style>
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; }
</style>
</head>
<body>
<script>
// Background canvas for quick drawing of 2k lines
var canvas = d3.select("body").append("canvas")
.attr("width", 960)
.attr("height", 500);
var ctx = canvas.node().getContext("2d");
//Translucent svg on top to show the axis
var svg = d3.select("body").append("svg")
.attr("width", 960)
.attr("height", 500)
.style("position", "fixed")
.style("top", 0)
.style("left", 0);
var x = d3.scaleLinear().domain([-1, 1]).range([20, 500]);
// Let's add an axis
svg.append("g")
.attr("class", "axis")
.attr("transform", "translate(0, 50)")
.call(d3.axisTop(x));
var steps = 5
//Discrete diverging scale
var color_threshold = d3.scaleThreshold()
.domain(d3.range(-1 + 2/steps, 1, 2/steps) ) //[-.6, -.2, .2, .6]
.range(d3.schemePuOr[steps]); //=> 5 colors in an array
//Continuous diverging scale
var color_sequential = d3.scaleSequential(d3.interpolatePuOr)
.domain([-1, 1]);
// Let's draw 2000 lines on canvas for speed
d3.range(-1, 1, 0.001)
.forEach(function (d) {
ctx.beginPath();
ctx.strokeStyle = color_threshold(d);
ctx.moveTo(x(d), 50);
ctx.lineTo(x(d), 70);
ctx.stroke();
ctx.beginPath();
ctx.strokeStyle = color_sequential(d);
ctx.moveTo(x(d), 80);
ctx.lineTo(x(d), 100);
ctx.stroke();
});
</script>
</body>
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