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@malaretv
Created March 3, 2021 17:37
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var viewer = new Cesium.Viewer("cesiumContainer", {
infoBox: false, //Disable InfoBox widget
selectionIndicator: false, //Disable selection indicator
shouldAnimate: true, // Enable animations
terrainProvider: Cesium.createWorldTerrain(),
});
//Enable lighting based on the sun position
viewer.scene.globe.enableLighting = true;
//Enable depth testing so things behind the terrain disappear.
viewer.scene.globe.depthTestAgainstTerrain = true;
//Set the random number seed for consistent results.
Cesium.Math.setRandomNumberSeed(3);
var timeScale = 5;
//Set bounds of our simulation time
var start = Cesium.JulianDate.fromDate(new Date(2015, 2, 25, 16));
var stop = Cesium.JulianDate.addSeconds(
start,
360 * timeScale,
new Cesium.JulianDate()
);
//Make sure viewer is at the desired time.
viewer.clock.startTime = start.clone();
viewer.clock.stopTime = stop.clone();
viewer.clock.currentTime = start.clone();
viewer.clock.clockRange = Cesium.ClockRange.LOOP_STOP; //Loop at the end
viewer.clock.multiplier = 10;
//Set timeline to simulation bounds
viewer.timeline.zoomTo(start, stop);
//Generate a random circular pattern with varying heights.
function computeCirclularFlight(lon, lat, radius) {
var property = new Cesium.SampledPositionProperty();
for (var i = 0; i <= 360; i += 45) {
var radians = Cesium.Math.toRadians(i);
var time = Cesium.JulianDate.addSeconds(
start,
i * timeScale,
new Cesium.JulianDate()
);
var position = Cesium.Cartesian3.fromDegrees(
lon + radius * 1.5 * Math.cos(radians),
lat + radius * Math.sin(radians),
Cesium.Math.nextRandomNumber() * 100 + 100750
);
property.addSample(time, position);
//Also create a point for each sample we generate.
viewer.entities.add({
position: position,
point: {
pixelSize: 8,
color: Cesium.Color.TRANSPARENT,
outlineColor: Cesium.Color.YELLOW,
outlineWidth: 3,
},
});
}
return property;
}
//Compute the entity position property.
var position = computeCirclularFlight(-112.110693, 36.0994841, 10);
//Actually create the entity
var entity = viewer.entities.add({
//Set the entity availability to the same interval as the simulation time.
availability: new Cesium.TimeIntervalCollection([
new Cesium.TimeInterval({
start: start,
stop: stop,
}),
]),
//Use our computed positions
position: position,
//Automatically compute orientation based on position movement.
orientation: new Cesium.VelocityOrientationProperty(position),
//Load the Cesium plane model to represent the entity
model: {
uri: "../SampleData/models/CesiumAir/Cesium_Air.glb",
minimumPixelSize: 64,
},
//Show the path as a pink line sampled in 1 second increments.
path: {
resolution: 1,
material: new Cesium.PolylineGlowMaterialProperty({
glowPower: 0.1,
color: Cesium.Color.YELLOW,
}),
width: 10,
},
});
//Add button to view the path from the top down
Sandcastle.addDefaultToolbarButton("View Top Down", function () {
viewer.trackedEntity = undefined;
viewer.zoomTo(
viewer.entities,
new Cesium.HeadingPitchRange(0, Cesium.Math.toRadians(-90))
);
});
//Add button to view the path from the side
Sandcastle.addToolbarButton("View Side", function () {
viewer.trackedEntity = undefined;
viewer.zoomTo(
viewer.entities,
new Cesium.HeadingPitchRange(
Cesium.Math.toRadians(-90),
Cesium.Math.toRadians(-15),
7500
)
);
});
//Add button to track the entity as it moves
Sandcastle.addToolbarButton("View Aircraft", function () {
viewer.trackedEntity = entity;
});
//Add a combo box for selecting each interpolation mode.
Sandcastle.addToolbarMenu(
[
{
text: "Interpolation: Linear Approximation",
onselect: function () {
entity.position.setInterpolationOptions({
interpolationDegree: 1,
interpolationAlgorithm: Cesium.LinearApproximation,
});
},
},
{
text: "Interpolation: Lagrange Polynomial Approximation",
onselect: function () {
entity.position.setInterpolationOptions({
interpolationDegree: 500,
interpolationAlgorithm:
Cesium.LagrangePolynomialApproximation,
});
},
},
{
text: "Interpolation: Hermite Polynomial Approximation",
onselect: function () {
entity.position.setInterpolationOptions({
interpolationDegree: 2,
interpolationAlgorithm: Cesium.HermitePolynomialApproximation,
});
},
},
],
"interpolationMenu"
);
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