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@nbremer
Last active May 12, 2018 11:49
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Gooey Collision Detection
license: gpl-3.0
<!DOCTYPE html>
<meta charset="utf-8">
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
///////////////////////////////////////////////////////////////////////////
/////////////////////////////// Set-up ////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
var width = 960,
height = 500;
var nodes = d3.range(150).map(function() { return {radius: Math.random() * 14 + 8}; }),
root = nodes[0];
root.radius = 0;
root.fixed = true;
var force = d3.layout.force()
.gravity(0.05)
.charge(function(d, i) { return i ? 0 : -2000; })
.nodes(nodes)
.size([width, height]);
force.start();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
///////////////////////////////////////////////////////////////////////////
///////////////////////////// Create filter ///////////////////////////////
///////////////////////////////////////////////////////////////////////////
//SVG filter for the gooey effect
//Code taken from http://tympanus.net/codrops/2015/03/10/creative-gooey-effects/
var defs = svg.append("defs");
var filter = defs.append("filter").attr("id","gooeyCodeFilter");
filter.append("feGaussianBlur")
.attr("in","SourceGraphic")
.attr("stdDeviation","10")
//to fix safari: http://stackoverflow.com/questions/24295043/svg-gaussian-blur-in-safari-unexpectedly-lightens-image
.attr("color-interpolation-filters","sRGB")
.attr("result","blur");
filter.append("feColorMatrix")
.attr("in","blur")
.attr("mode","matrix")
.attr("values","1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 18 -7")
.attr("result","gooey");
//If you want the end shapes to be exactly the same size as without the filter
//add the feComposite below. However this will result in a less beautiful gooey effect
//filter.append("feBlend")
// .attr("in","SourceGraphic")
// .attr("in2","gooey");
//Instead of the feBlend, you can do feComposite. This will also place a sharp image on top
//But it will result in smaller circles
//filter.append("feComposite") //feBlend
// .attr("in","SourceGraphic")
// .attr("in2","gooey")
// .attr("operator","atop");
///////////////////////////////////////////////////////////////////////////
///////////////////////////// Create circles //////////////////////////////
///////////////////////////////////////////////////////////////////////////
var circleWrapper = svg.append("g")
.attr("class", "circleWrapper")
.style("filter", "url(#gooeyCodeFilter)");
circleWrapper.selectAll("circle")
.data(nodes.slice(1))
.enter().append("circle")
.attr("r", function(d) { return d.radius; })
.style("fill", "#EE3E64");
///////////////////////////////////////////////////////////////////////////
/////////////////////////////// Functions /////////////////////////////////
///////////////////////////////////////////////////////////////////////////
force.on("tick", function(e) {
var q = d3.geom.quadtree(nodes),
i = 0,
n = nodes.length;
while (++i < n) q.visit(collide(nodes[i]));
svg.selectAll("circle")
.attr("cx", function(d) { return d.x; })
.attr("cy", function(d) { return d.y; });
});
svg.on("mousemove", function() {
var p1 = d3.mouse(this);
root.px = p1[0];
root.py = p1[1];
force.resume();
});
function collide(node) {
var r = node.radius + 16,
nx1 = node.x - r,
nx2 = node.x + r,
ny1 = node.y - r,
ny2 = node.y + r;
return function(quad, x1, y1, x2, y2) {
if (quad.point && (quad.point !== node)) {
var x = node.x - quad.point.x,
y = node.y - quad.point.y,
l = Math.sqrt(x * x + y * y),
r = node.radius + quad.point.radius;
if (l < r) {
l = (l - r) / l * .5;
node.x -= x *= l;
node.y -= y *= l;
quad.point.x += x;
quad.point.y += y;
}
}
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1;
};
}
</script>
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