Skip to content

Instantly share code, notes, and snippets.

@nolanlawson
Created June 9, 2015 00:24
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save nolanlawson/fa4f74be1810d726db8a to your computer and use it in GitHub Desktop.
Save nolanlawson/fa4f74be1810d726db8a to your computer and use it in GitHub Desktop.
Repro Webkit 138504
<html>
<body>
<h1>Repro Safari webkit bug <a href='https://bugs.webkit.org/show_bug.cgi?id=138504'>138504</a> (2)</h1>
<script src="script.js"></script>
</body>
</html>
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
require('tap-browser-color')();
var test = require("tape");
var dbName = "safari_test2";
test("clear old", function(t) {
indexedDB.deleteDatabase(dbName).onsuccess = function(){
t.end()
}
})
var db;
test("create db", function(t) {
var request = indexedDB.open(dbName, 1);
request.onerror = function(e){
console.error(e)
t.fail(e)
};
request.onsuccess = function(event) {
db = event.target.result;
db.onerror = function(event){
console.error("View IndexedDB error", event);
}
db.onclose = function (e) {
console.error("db closing", e)
}
db.onabort = function (e) {
console.error("db onabort", e)
}
db.onversionchange = function(event) {
console.error("Closing connection to db")
event.target.close();
}
t.end()
}
request.onblocked = function (e) {
console.error("Couldn't open the database due to the operation being blocked");
t.fail(e)
};
request.onupgradeneeded = function(event) {
var db = event.target.result;
var map = db.createObjectStore("map", {autoIncrement: true});
map.createIndex("key", "k");
map.createIndex("id", "i");
db.createObjectStore("meta");
};
})
test("insert records", function(t) {
var txn = db.transaction(["map"], "readwrite"),
map = txn.objectStore("map"),
i = 0;
while (i++ < 100) {
// console.log("put", i)
map.put({i : i.toString(), k : [1000*i]})
map.put({i : i.toString(), k : [2*i]})
}
txn.oncomplete = function(){
t.end()
}
});
test("read index", function(t) {
var txn = db.transaction(["map"], "readonly"),
map = txn.objectStore("map"),
key = map.index("key");
key.openCursor().onsuccess = function(event) {
var cursor = event.target.result;
if (cursor) {
console.log(cursor.key, cursor.value)
var num = parseInt(cursor.value.i)
if (cursor.key[0] > 200) {
t.deepEquals(cursor.key, [num*1000])
} else {
t.deepEquals(cursor.key, [num*2])
}
cursor.continue()
} else {
t.end()
}
}
})
},{"tap-browser-color":2,"tape":3}],2:[function(require,module,exports){
/**
* Activate the runner by overriding `console.log` to intercept tap output.
* Call the return value to undo the override.
*/
module.exports = function() {
var olog = console.log;
var pre = document.body.appendChild(document.createElement('pre'));
style(); // Apply initial pending style.
console.log = function(line) {
parse(line);
style();
olog.apply(console, arguments);
pre.innerHTML += line + '\n';
}
return function undo() {
console.log = olog;
}
}
/**
* These control what colors are used for the pending/failing/passing states.
* Ensure that these are assigned by individual value, and that the entire
* object is not assigned at once to ensure that references are intact.
*/
var colors = module.exports.colors = {
PENDING: '#FCD62A'
, FAILING: '#F28E82'
, PASSING: '#8ECA6C'
}
var failed = 0;
var passed = 0;
var finish = false;
function parse(line) {
if (typeof line !== 'string') line = line + '';
if (line.indexOf('ok') === 0) {
passed += 1;
return;
}
if (line.indexOf('not ok') === 0) {
failed += 1;
return;
}
}
function style() {
var s = document.body.style;
if (failed > 0) {
s.backgroundColor = colors.FAILING;
} else if (passed > 0 && failed === 0) {
s.backgroundColor = colors.PASSING;
} else {
s.backgroundColor = colors.PENDING;
}
}
},{}],3:[function(require,module,exports){
(function (process){
var defined = require('defined');
var createDefaultStream = require('./lib/default_stream');
var Test = require('./lib/test');
var createResult = require('./lib/results');
var through = require('through');
var canEmitExit = typeof process !== 'undefined' && process
&& typeof process.on === 'function' && process.browser !== true
;
var canExit = typeof process !== 'undefined' && process
&& typeof process.exit === 'function'
;
var nextTick = typeof setImmediate !== 'undefined'
? setImmediate
: process.nextTick
;
exports = module.exports = (function () {
var harness;
var lazyLoad = function () {
return getHarness().apply(this, arguments);
};
lazyLoad.only = function () {
return getHarness().only.apply(this, arguments);
};
lazyLoad.createStream = function (opts) {
if (!opts) opts = {};
if (!harness) {
var output = through();
getHarness({ stream: output, objectMode: opts.objectMode });
return output;
}
return harness.createStream(opts);
};
return lazyLoad
function getHarness (opts) {
if (!opts) opts = {};
opts.autoclose = !canEmitExit;
if (!harness) harness = createExitHarness(opts);
return harness;
}
})();
function createExitHarness (conf) {
if (!conf) conf = {};
var harness = createHarness({
autoclose: defined(conf.autoclose, false)
});
var stream = harness.createStream({ objectMode: conf.objectMode });
var es = stream.pipe(conf.stream || createDefaultStream());
if (canEmitExit) {
es.on('error', function (err) { harness._exitCode = 1 });
}
var ended = false;
stream.on('end', function () { ended = true });
if (conf.exit === false) return harness;
if (!canEmitExit || !canExit) return harness;
var inErrorState = false;
process.on('exit', function (code) {
// let the process exit cleanly.
if (code !== 0) {
return
}
if (!ended) {
var only = harness._results._only;
for (var i = 0; i < harness._tests.length; i++) {
var t = harness._tests[i];
if (only && t.name !== only) continue;
t._exit();
}
}
harness.close();
process.exit(code || harness._exitCode);
});
return harness;
}
exports.createHarness = createHarness;
exports.Test = Test;
exports.test = exports; // tap compat
exports.test.skip = Test.skip;
var exitInterval;
function createHarness (conf_) {
if (!conf_) conf_ = {};
var results = createResult();
if (conf_.autoclose !== false) {
results.once('done', function () { results.close() });
}
var test = function (name, conf, cb) {
var t = new Test(name, conf, cb);
test._tests.push(t);
(function inspectCode (st) {
st.on('test', function sub (st_) {
inspectCode(st_);
});
st.on('result', function (r) {
if (!r.ok) test._exitCode = 1
});
})(t);
results.push(t);
return t;
};
test._results = results;
test._tests = [];
test.createStream = function (opts) {
return results.createStream(opts);
};
var only = false;
test.only = function (name) {
if (only) throw new Error('there can only be one only test');
results.only(name);
only = true;
return test.apply(null, arguments);
};
test._exitCode = 0;
test.close = function () { results.close() };
return test;
}
}).call(this,require('_process'))
},{"./lib/default_stream":4,"./lib/results":5,"./lib/test":6,"_process":24,"defined":10,"through":14}],4:[function(require,module,exports){
(function (process){
var through = require('through');
var fs = require('fs');
module.exports = function () {
var line = '';
var stream = through(write, flush);
return stream;
function write (buf) {
for (var i = 0; i < buf.length; i++) {
var c = typeof buf === 'string'
? buf.charAt(i)
: String.fromCharCode(buf[i])
;
if (c === '\n') flush();
else line += c;
}
}
function flush () {
if (fs.writeSync && /^win/.test(process.platform)) {
try { fs.writeSync(1, line + '\n'); }
catch (e) { stream.emit('error', e) }
}
else {
try { console.log(line) }
catch (e) { stream.emit('error', e) }
}
line = '';
}
};
}).call(this,require('_process'))
},{"_process":24,"fs":15,"through":14}],5:[function(require,module,exports){
(function (process){
var EventEmitter = require('events').EventEmitter;
var inherits = require('inherits');
var through = require('through');
var resumer = require('resumer');
var inspect = require('object-inspect');
var nextTick = typeof setImmediate !== 'undefined'
? setImmediate
: process.nextTick
;
module.exports = Results;
inherits(Results, EventEmitter);
function Results () {
if (!(this instanceof Results)) return new Results;
this.count = 0;
this.fail = 0;
this.pass = 0;
this._stream = through();
this.tests = [];
}
Results.prototype.createStream = function (opts) {
if (!opts) opts = {};
var self = this;
var output, testId = 0;
if (opts.objectMode) {
output = through();
self.on('_push', function ontest (t, extra) {
if (!extra) extra = {};
var id = testId++;
t.once('prerun', function () {
var row = {
type: 'test',
name: t.name,
id: id
};
if (has(extra, 'parent')) {
row.parent = extra.parent;
}
output.queue(row);
});
t.on('test', function (st) {
ontest(st, { parent: id });
});
t.on('result', function (res) {
res.test = id;
res.type = 'assert';
output.queue(res);
});
t.on('end', function () {
output.queue({ type: 'end', test: id });
});
});
self.on('done', function () { output.queue(null) });
}
else {
output = resumer();
output.queue('TAP version 13\n');
self._stream.pipe(output);
}
nextTick(function next() {
var t;
while (t = getNextTest(self)) {
t.run();
if (!t.ended) return t.once('end', function(){ nextTick(next); });
}
self.emit('done');
});
return output;
};
Results.prototype.push = function (t) {
var self = this;
self.tests.push(t);
self._watch(t);
self.emit('_push', t);
};
Results.prototype.only = function (name) {
if (this._only) {
self.count ++;
self.fail ++;
write('not ok ' + self.count + ' already called .only()\n');
}
this._only = name;
};
Results.prototype._watch = function (t) {
var self = this;
var write = function (s) { self._stream.queue(s) };
t.once('prerun', function () {
write('# ' + t.name + '\n');
});
t.on('result', function (res) {
if (typeof res === 'string') {
write('# ' + res + '\n');
return;
}
write(encodeResult(res, self.count + 1));
self.count ++;
if (res.ok) self.pass ++
else self.fail ++
});
t.on('test', function (st) { self._watch(st) });
};
Results.prototype.close = function () {
var self = this;
if (self.closed) self._stream.emit('error', new Error('ALREADY CLOSED'));
self.closed = true;
var write = function (s) { self._stream.queue(s) };
write('\n1..' + self.count + '\n');
write('# tests ' + self.count + '\n');
write('# pass ' + self.pass + '\n');
if (self.fail) write('# fail ' + self.fail + '\n')
else write('\n# ok\n')
self._stream.queue(null);
};
function encodeResult (res, count) {
var output = '';
output += (res.ok ? 'ok ' : 'not ok ') + count;
output += res.name ? ' ' + res.name.toString().replace(/\s+/g, ' ') : '';
if (res.skip) output += ' # SKIP';
else if (res.todo) output += ' # TODO';
output += '\n';
if (res.ok) return output;
var outer = ' ';
var inner = outer + ' ';
output += outer + '---\n';
output += inner + 'operator: ' + res.operator + '\n';
if (has(res, 'expected') || has(res, 'actual')) {
var ex = inspect(res.expected);
var ac = inspect(res.actual);
if (Math.max(ex.length, ac.length) > 65) {
output += inner + 'expected:\n' + inner + ' ' + ex + '\n';
output += inner + 'actual:\n' + inner + ' ' + ac + '\n';
}
else {
output += inner + 'expected: ' + ex + '\n';
output += inner + 'actual: ' + ac + '\n';
}
}
if (res.at) {
output += inner + 'at: ' + res.at + '\n';
}
if (res.operator === 'error' && res.actual && res.actual.stack) {
var lines = String(res.actual.stack).split('\n');
output += inner + 'stack:\n';
output += inner + ' ' + lines[0] + '\n';
for (var i = 1; i < lines.length; i++) {
output += inner + lines[i] + '\n';
}
}
output += outer + '...\n';
return output;
}
function getNextTest (results) {
if (!results._only) {
return results.tests.shift();
}
do {
var t = results.tests.shift();
if (!t) continue;
if (results._only === t.name) {
return t;
}
} while (results.tests.length !== 0)
}
function has (obj, prop) {
return Object.prototype.hasOwnProperty.call(obj, prop);
}
}).call(this,require('_process'))
},{"_process":24,"events":20,"inherits":11,"object-inspect":12,"resumer":13,"through":14}],6:[function(require,module,exports){
(function (process,__dirname){
var deepEqual = require('deep-equal');
var defined = require('defined');
var path = require('path');
var inherits = require('inherits');
var EventEmitter = require('events').EventEmitter;
module.exports = Test;
var nextTick = typeof setImmediate !== 'undefined'
? setImmediate
: process.nextTick
;
inherits(Test, EventEmitter);
var getTestArgs = function (name_, opts_, cb_) {
var name = '(anonymous)';
var opts = {};
var cb;
for (var i = 0; i < arguments.length; i++) {
var arg = arguments[i];
var t = typeof arg;
if (t === 'string') {
name = arg;
}
else if (t === 'object') {
opts = arg || opts;
}
else if (t === 'function') {
cb = arg;
}
}
return { name: name, opts: opts, cb: cb };
};
function Test (name_, opts_, cb_) {
if (! (this instanceof Test)) {
return new Test(name_, opts_, cb_);
}
var args = getTestArgs(name_, opts_, cb_);
this.readable = true;
this.name = args.name || '(anonymous)';
this.assertCount = 0;
this.pendingCount = 0;
this._skip = args.opts.skip || false;
this._plan = undefined;
this._cb = args.cb;
this._progeny = [];
this._ok = true;
if (args.opts.timeout !== undefined) {
this.timeoutAfter(args.opts.timeout);
}
for (var prop in this) {
this[prop] = (function bind(self, val) {
if (typeof val === 'function') {
return function bound() {
return val.apply(self, arguments);
};
}
else return val;
})(this, this[prop]);
}
}
Test.prototype.run = function () {
if (!this._cb || this._skip) {
return this._end();
}
this.emit('prerun');
this._cb(this);
this.emit('run');
};
Test.prototype.test = function (name, opts, cb) {
var self = this;
var t = new Test(name, opts, cb);
this._progeny.push(t);
this.pendingCount++;
this.emit('test', t);
t.on('prerun', function () {
self.assertCount++;
})
if (!self._pendingAsserts()) {
nextTick(function () {
self._end();
});
}
nextTick(function() {
if (!self._plan && self.pendingCount == self._progeny.length) {
self._end();
}
});
};
Test.prototype.comment = function (msg) {
this.emit('result', msg.trim().replace(/^#\s*/, ''));
};
Test.prototype.plan = function (n) {
this._plan = n;
this.emit('plan', n);
};
Test.prototype.timeoutAfter = function(ms) {
if (!ms) throw new Error('timeoutAfter requires a timespan');
var self = this;
var timeout = setTimeout(function() {
self.fail('test timed out after ' + ms + 'ms');
self.end();
}, ms);
this.once('end', function() {
clearTimeout(timeout);
});
}
Test.prototype.end = function (err) {
var self = this;
if (arguments.length >= 1 && !!err) {
this.ifError(err);
}
if (this.calledEnd) {
this.fail('.end() called twice');
}
this.calledEnd = true;
this._end();
};
Test.prototype._end = function (err) {
var self = this;
if (this._progeny.length) {
var t = this._progeny.shift();
t.on('end', function () { self._end() });
t.run();
return;
}
if (!this.ended) this.emit('end');
var pendingAsserts = this._pendingAsserts();
if (!this._planError && this._plan !== undefined && pendingAsserts) {
this._planError = true;
this.fail('plan != count', {
expected : this._plan,
actual : this.assertCount
});
}
this.ended = true;
};
Test.prototype._exit = function () {
if (this._plan !== undefined &&
!this._planError && this.assertCount !== this._plan) {
this._planError = true;
this.fail('plan != count', {
expected : this._plan,
actual : this.assertCount,
exiting : true
});
}
else if (!this.ended) {
this.fail('test exited without ending', {
exiting: true
});
}
};
Test.prototype._pendingAsserts = function () {
if (this._plan === undefined) {
return 1;
}
else {
return this._plan - (this._progeny.length + this.assertCount);
}
};
Test.prototype._assert = function assert (ok, opts) {
var self = this;
var extra = opts.extra || {};
var res = {
id : self.assertCount ++,
ok : Boolean(ok),
skip : defined(extra.skip, opts.skip),
name : defined(extra.message, opts.message, '(unnamed assert)'),
operator : defined(extra.operator, opts.operator)
};
if (has(opts, 'actual') || has(extra, 'actual')) {
res.actual = defined(extra.actual, opts.actual);
}
if (has(opts, 'expected') || has(extra, 'expected')) {
res.expected = defined(extra.expected, opts.expected);
}
this._ok = Boolean(this._ok && ok);
if (!ok) {
res.error = defined(extra.error, opts.error, new Error(res.name));
}
if (!ok) {
var e = new Error('exception');
var err = (e.stack || '').split('\n');
var dir = path.dirname(__dirname) + '/';
for (var i = 0; i < err.length; i++) {
var m = /^[^\s]*\s*\bat\s+(.+)/.exec(err[i]);
if (!m) {
continue;
}
var s = m[1].split(/\s+/);
var filem = /(\/[^:\s]+:(\d+)(?::(\d+))?)/.exec(s[1]);
if (!filem) {
filem = /(\/[^:\s]+:(\d+)(?::(\d+))?)/.exec(s[2]);
if (!filem) {
filem = /(\/[^:\s]+:(\d+)(?::(\d+))?)/.exec(s[3]);
if (!filem) {
continue;
}
}
}
if (filem[1].slice(0, dir.length) === dir) {
continue;
}
res.functionName = s[0];
res.file = filem[1];
res.line = Number(filem[2]);
if (filem[3]) res.column = filem[3];
res.at = m[1];
break;
}
}
self.emit('result', res);
var pendingAsserts = self._pendingAsserts();
if (!pendingAsserts) {
if (extra.exiting) {
self._end();
} else {
nextTick(function () {
self._end();
});
}
}
if (!self._planError && pendingAsserts < 0) {
self._planError = true;
self.fail('plan != count', {
expected : self._plan,
actual : self._plan - pendingAsserts
});
}
};
Test.prototype.fail = function (msg, extra) {
this._assert(false, {
message : msg,
operator : 'fail',
extra : extra
});
};
Test.prototype.pass = function (msg, extra) {
this._assert(true, {
message : msg,
operator : 'pass',
extra : extra
});
};
Test.prototype.skip = function (msg, extra) {
this._assert(true, {
message : msg,
operator : 'skip',
skip : true,
extra : extra
});
};
Test.prototype.ok
= Test.prototype['true']
= Test.prototype.assert
= function (value, msg, extra) {
this._assert(value, {
message : msg,
operator : 'ok',
expected : true,
actual : value,
extra : extra
});
};
Test.prototype.notOk
= Test.prototype['false']
= Test.prototype.notok
= function (value, msg, extra) {
this._assert(!value, {
message : msg,
operator : 'notOk',
expected : false,
actual : value,
extra : extra
});
};
Test.prototype.error
= Test.prototype.ifError
= Test.prototype.ifErr
= Test.prototype.iferror
= function (err, msg, extra) {
this._assert(!err, {
message : defined(msg, String(err)),
operator : 'error',
actual : err,
extra : extra
});
};
Test.prototype.equal
= Test.prototype.equals
= Test.prototype.isEqual
= Test.prototype.is
= Test.prototype.strictEqual
= Test.prototype.strictEquals
= function (a, b, msg, extra) {
this._assert(a === b, {
message : defined(msg, 'should be equal'),
operator : 'equal',
actual : a,
expected : b,
extra : extra
});
};
Test.prototype.notEqual
= Test.prototype.notEquals
= Test.prototype.notStrictEqual
= Test.prototype.notStrictEquals
= Test.prototype.isNotEqual
= Test.prototype.isNot
= Test.prototype.not
= Test.prototype.doesNotEqual
= Test.prototype.isInequal
= function (a, b, msg, extra) {
this._assert(a !== b, {
message : defined(msg, 'should not be equal'),
operator : 'notEqual',
actual : a,
notExpected : b,
extra : extra
});
};
Test.prototype.deepEqual
= Test.prototype.deepEquals
= Test.prototype.isEquivalent
= Test.prototype.same
= function (a, b, msg, extra) {
this._assert(deepEqual(a, b, { strict: true }), {
message : defined(msg, 'should be equivalent'),
operator : 'deepEqual',
actual : a,
expected : b,
extra : extra
});
};
Test.prototype.deepLooseEqual
= Test.prototype.looseEqual
= Test.prototype.looseEquals
= function (a, b, msg, extra) {
this._assert(deepEqual(a, b), {
message : defined(msg, 'should be equivalent'),
operator : 'deepLooseEqual',
actual : a,
expected : b,
extra : extra
});
};
Test.prototype.notDeepEqual
= Test.prototype.notEquivalent
= Test.prototype.notDeeply
= Test.prototype.notSame
= Test.prototype.isNotDeepEqual
= Test.prototype.isNotDeeply
= Test.prototype.isNotEquivalent
= Test.prototype.isInequivalent
= function (a, b, msg, extra) {
this._assert(!deepEqual(a, b, { strict: true }), {
message : defined(msg, 'should not be equivalent'),
operator : 'notDeepEqual',
actual : a,
notExpected : b,
extra : extra
});
};
Test.prototype.notDeepLooseEqual
= Test.prototype.notLooseEqual
= Test.prototype.notLooseEquals
= function (a, b, msg, extra) {
this._assert(!deepEqual(a, b), {
message : defined(msg, 'should be equivalent'),
operator : 'notDeepLooseEqual',
actual : a,
expected : b,
extra : extra
});
};
Test.prototype['throws'] = function (fn, expected, msg, extra) {
if (typeof expected === 'string') {
msg = expected;
expected = undefined;
}
var caught = undefined;
try {
fn();
} catch (err) {
caught = { error : err };
var message = err.message;
delete err.message;
err.message = message;
}
var passed = caught;
if (expected instanceof RegExp) {
passed = expected.test(caught && caught.error);
expected = String(expected);
}
if (typeof expected === 'function' && caught) {
passed = caught.error instanceof expected;
caught.error = caught.error.constructor;
}
this._assert(passed, {
message : defined(msg, 'should throw'),
operator : 'throws',
actual : caught && caught.error,
expected : expected,
error: !passed && caught && caught.error,
extra : extra
});
};
Test.prototype.doesNotThrow = function (fn, expected, msg, extra) {
if (typeof expected === 'string') {
msg = expected;
expected = undefined;
}
var caught = undefined;
try {
fn();
}
catch (err) {
caught = { error : err };
}
this._assert(!caught, {
message : defined(msg, 'should not throw'),
operator : 'throws',
actual : caught && caught.error,
expected : expected,
error : caught && caught.error,
extra : extra
});
};
function has (obj, prop) {
return Object.prototype.hasOwnProperty.call(obj, prop);
}
Test.skip = function (name_, _opts, _cb) {
var args = getTestArgs.apply(null, arguments);
args.opts.skip = true;
return Test(args.name, args.opts, args.cb);
};
// vim: set softtabstop=4 shiftwidth=4:
}).call(this,require('_process'),"/node_modules/tape/lib")
},{"_process":24,"deep-equal":7,"defined":10,"events":20,"inherits":11,"path":23}],7:[function(require,module,exports){
var pSlice = Array.prototype.slice;
var objectKeys = require('./lib/keys.js');
var isArguments = require('./lib/is_arguments.js');
var deepEqual = module.exports = function (actual, expected, opts) {
if (!opts) opts = {};
// 7.1. All identical values are equivalent, as determined by ===.
if (actual === expected) {
return true;
} else if (actual instanceof Date && expected instanceof Date) {
return actual.getTime() === expected.getTime();
// 7.3. Other pairs that do not both pass typeof value == 'object',
// equivalence is determined by ==.
} else if (typeof actual != 'object' && typeof expected != 'object') {
return opts.strict ? actual === expected : actual == expected;
// 7.4. For all other Object pairs, including Array objects, equivalence is
// determined by having the same number of owned properties (as verified
// with Object.prototype.hasOwnProperty.call), the same set of keys
// (although not necessarily the same order), equivalent values for every
// corresponding key, and an identical 'prototype' property. Note: this
// accounts for both named and indexed properties on Arrays.
} else {
return objEquiv(actual, expected, opts);
}
}
function isUndefinedOrNull(value) {
return value === null || value === undefined;
}
function isBuffer (x) {
if (!x || typeof x !== 'object' || typeof x.length !== 'number') return false;
if (typeof x.copy !== 'function' || typeof x.slice !== 'function') {
return false;
}
if (x.length > 0 && typeof x[0] !== 'number') return false;
return true;
}
function objEquiv(a, b, opts) {
var i, key;
if (isUndefinedOrNull(a) || isUndefinedOrNull(b))
return false;
// an identical 'prototype' property.
if (a.prototype !== b.prototype) return false;
//~~~I've managed to break Object.keys through screwy arguments passing.
// Converting to array solves the problem.
if (isArguments(a)) {
if (!isArguments(b)) {
return false;
}
a = pSlice.call(a);
b = pSlice.call(b);
return deepEqual(a, b, opts);
}
if (isBuffer(a)) {
if (!isBuffer(b)) {
return false;
}
if (a.length !== b.length) return false;
for (i = 0; i < a.length; i++) {
if (a[i] !== b[i]) return false;
}
return true;
}
try {
var ka = objectKeys(a),
kb = objectKeys(b);
} catch (e) {//happens when one is a string literal and the other isn't
return false;
}
// having the same number of owned properties (keys incorporates
// hasOwnProperty)
if (ka.length != kb.length)
return false;
//the same set of keys (although not necessarily the same order),
ka.sort();
kb.sort();
//~~~cheap key test
for (i = ka.length - 1; i >= 0; i--) {
if (ka[i] != kb[i])
return false;
}
//equivalent values for every corresponding key, and
//~~~possibly expensive deep test
for (i = ka.length - 1; i >= 0; i--) {
key = ka[i];
if (!deepEqual(a[key], b[key], opts)) return false;
}
return typeof a === typeof b;
}
},{"./lib/is_arguments.js":8,"./lib/keys.js":9}],8:[function(require,module,exports){
var supportsArgumentsClass = (function(){
return Object.prototype.toString.call(arguments)
})() == '[object Arguments]';
exports = module.exports = supportsArgumentsClass ? supported : unsupported;
exports.supported = supported;
function supported(object) {
return Object.prototype.toString.call(object) == '[object Arguments]';
};
exports.unsupported = unsupported;
function unsupported(object){
return object &&
typeof object == 'object' &&
typeof object.length == 'number' &&
Object.prototype.hasOwnProperty.call(object, 'callee') &&
!Object.prototype.propertyIsEnumerable.call(object, 'callee') ||
false;
};
},{}],9:[function(require,module,exports){
exports = module.exports = typeof Object.keys === 'function'
? Object.keys : shim;
exports.shim = shim;
function shim (obj) {
var keys = [];
for (var key in obj) keys.push(key);
return keys;
}
},{}],10:[function(require,module,exports){
module.exports = function () {
for (var i = 0; i < arguments.length; i++) {
if (arguments[i] !== undefined) return arguments[i];
}
};
},{}],11:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],12:[function(require,module,exports){
module.exports = function inspect_ (obj, opts, depth, seen) {
if (!opts) opts = {};
var maxDepth = opts.depth === undefined ? 5 : opts.depth;
if (depth === undefined) depth = 0;
if (depth >= maxDepth && maxDepth > 0
&& obj && typeof obj === 'object') {
return '[Object]';
}
if (seen === undefined) seen = [];
else if (indexOf(seen, obj) >= 0) {
return '[Circular]';
}
function inspect (value, from) {
if (from) {
seen = seen.slice();
seen.push(from);
}
return inspect_(value, opts, depth + 1, seen);
}
if (typeof obj === 'string') {
return inspectString(obj);
}
else if (typeof obj === 'function') {
var name = nameOf(obj);
return '[Function' + (name ? ': ' + name : '') + ']';
}
else if (obj === null) {
return 'null';
}
else if (isElement(obj)) {
var s = '<' + String(obj.nodeName).toLowerCase();
var attrs = obj.attributes || [];
for (var i = 0; i < attrs.length; i++) {
s += ' ' + attrs[i].name + '="' + quote(attrs[i].value) + '"';
}
s += '>';
if (obj.childNodes && obj.childNodes.length) s += '...';
s += '</' + String(obj.nodeName).toLowerCase() + '>';
return s;
}
else if (isArray(obj)) {
if (obj.length === 0) return '[]';
var xs = Array(obj.length);
for (var i = 0; i < obj.length; i++) {
xs[i] = has(obj, i) ? inspect(obj[i], obj) : '';
}
return '[ ' + xs.join(', ') + ' ]';
}
else if (isError(obj)) {
var parts = [];
for (var key in obj) {
if (!has(obj, key)) continue;
if (/[^\w$]/.test(key)) {
parts.push(inspect(key) + ': ' + inspect(obj[key]));
}
else {
parts.push(key + ': ' + inspect(obj[key]));
}
}
if (parts.length === 0) return '[' + obj + ']';
return '{ [' + obj + '] ' + parts.join(', ') + ' }';
}
else if (typeof obj === 'object' && typeof obj.inspect === 'function') {
return obj.inspect();
}
else if (typeof obj === 'object' && !isDate(obj) && !isRegExp(obj)) {
var xs = [], keys = [];
for (var key in obj) {
if (has(obj, key)) keys.push(key);
}
keys.sort();
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
if (/[^\w$]/.test(key)) {
xs.push(inspect(key) + ': ' + inspect(obj[key], obj));
}
else xs.push(key + ': ' + inspect(obj[key], obj));
}
if (xs.length === 0) return '{}';
return '{ ' + xs.join(', ') + ' }';
}
else return String(obj);
};
function quote (s) {
return String(s).replace(/"/g, '&quot;');
}
function isArray (obj) { return toStr(obj) === '[object Array]' }
function isDate (obj) { return toStr(obj) === '[object Date]' }
function isRegExp (obj) { return toStr(obj) === '[object RegExp]' }
function isError (obj) { return toStr(obj) === '[object Error]' }
function has (obj, key) {
if (!{}.hasOwnProperty) return key in obj;
return {}.hasOwnProperty.call(obj, key);
}
function toStr (obj) {
return Object.prototype.toString.call(obj);
}
function nameOf (f) {
if (f.name) return f.name;
var m = f.toString().match(/^function\s*([\w$]+)/);
if (m) return m[1];
}
function indexOf (xs, x) {
if (xs.indexOf) return xs.indexOf(x);
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
function isElement (x) {
if (!x || typeof x !== 'object') return false;
if (typeof HTMLElement !== 'undefined' && x instanceof HTMLElement) {
return true;
}
return typeof x.nodeName === 'string'
&& typeof x.getAttribute === 'function'
;
}
function inspectString (str) {
var s = str.replace(/(['\\])/g, '\\$1').replace(/[\x00-\x1f]/g, lowbyte);
return "'" + s + "'";
function lowbyte (c) {
var n = c.charCodeAt(0);
var x = { 8: 'b', 9: 't', 10: 'n', 12: 'f', 13: 'r' }[n];
if (x) return '\\' + x;
return '\\x' + (n < 0x10 ? '0' : '') + n.toString(16);
}
}
},{}],13:[function(require,module,exports){
(function (process){
var through = require('through');
var nextTick = typeof setImmediate !== 'undefined'
? setImmediate
: process.nextTick
;
module.exports = function (write, end) {
var tr = through(write, end);
tr.pause();
var resume = tr.resume;
var pause = tr.pause;
var paused = false;
tr.pause = function () {
paused = true;
return pause.apply(this, arguments);
};
tr.resume = function () {
paused = false;
return resume.apply(this, arguments);
};
nextTick(function () {
if (!paused) tr.resume();
});
return tr;
};
}).call(this,require('_process'))
},{"_process":24,"through":14}],14:[function(require,module,exports){
(function (process){
var Stream = require('stream')
// through
//
// a stream that does nothing but re-emit the input.
// useful for aggregating a series of changing but not ending streams into one stream)
exports = module.exports = through
through.through = through
//create a readable writable stream.
function through (write, end, opts) {
write = write || function (data) { this.queue(data) }
end = end || function () { this.queue(null) }
var ended = false, destroyed = false, buffer = [], _ended = false
var stream = new Stream()
stream.readable = stream.writable = true
stream.paused = false
// stream.autoPause = !(opts && opts.autoPause === false)
stream.autoDestroy = !(opts && opts.autoDestroy === false)
stream.write = function (data) {
write.call(this, data)
return !stream.paused
}
function drain() {
while(buffer.length && !stream.paused) {
var data = buffer.shift()
if(null === data)
return stream.emit('end')
else
stream.emit('data', data)
}
}
stream.queue = stream.push = function (data) {
// console.error(ended)
if(_ended) return stream
if(data === null) _ended = true
buffer.push(data)
drain()
return stream
}
//this will be registered as the first 'end' listener
//must call destroy next tick, to make sure we're after any
//stream piped from here.
//this is only a problem if end is not emitted synchronously.
//a nicer way to do this is to make sure this is the last listener for 'end'
stream.on('end', function () {
stream.readable = false
if(!stream.writable && stream.autoDestroy)
process.nextTick(function () {
stream.destroy()
})
})
function _end () {
stream.writable = false
end.call(stream)
if(!stream.readable && stream.autoDestroy)
stream.destroy()
}
stream.end = function (data) {
if(ended) return
ended = true
if(arguments.length) stream.write(data)
_end() // will emit or queue
return stream
}
stream.destroy = function () {
if(destroyed) return
destroyed = true
ended = true
buffer.length = 0
stream.writable = stream.readable = false
stream.emit('close')
return stream
}
stream.pause = function () {
if(stream.paused) return
stream.paused = true
return stream
}
stream.resume = function () {
if(stream.paused) {
stream.paused = false
stream.emit('resume')
}
drain()
//may have become paused again,
//as drain emits 'data'.
if(!stream.paused)
stream.emit('drain')
return stream
}
return stream
}
}).call(this,require('_process'))
},{"_process":24,"stream":36}],15:[function(require,module,exports){
},{}],16:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('is-array')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation
var kMaxLength = 0x3fffffff
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Note:
*
* - Implementation must support adding new properties to `Uint8Array` instances.
* Firefox 4-29 lacked support, fixed in Firefox 30+.
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
*
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
* get the Object implementation, which is slower but will work correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = (function () {
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Find the length
var length
if (type === 'number')
length = subject > 0 ? subject >>> 0 : 0
else if (type === 'string') {
if (encoding === 'base64')
subject = base64clean(subject)
length = Buffer.byteLength(subject, encoding)
} else if (type === 'object' && subject !== null) { // assume object is array-like
if (subject.type === 'Buffer' && isArray(subject.data))
subject = subject.data
length = +subject.length > 0 ? Math.floor(+subject.length) : 0
} else
throw new TypeError('must start with number, buffer, array or string')
if (this.length > kMaxLength)
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes')
var buf
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
if (Buffer.isBuffer(subject)) {
for (i = 0; i < length; i++)
buf[i] = subject.readUInt8(i)
} else {
for (i = 0; i < length; i++)
buf[i] = ((subject[i] % 256) + 256) % 256
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
Buffer.isBuffer = function (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
throw new TypeError('Arguments must be Buffers')
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
if (i !== len) {
x = a[i]
y = b[i]
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function (list, totalLength) {
if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (totalLength === undefined) {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
case 'hex':
ret = str.length >>> 1
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'base64':
ret = base64ToBytes(str).length
break
default:
ret = str.length
}
return ret
}
// pre-set for values that may exist in the future
Buffer.prototype.length = undefined
Buffer.prototype.parent = undefined
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function (encoding, start, end) {
var loweredCase = false
start = start >>> 0
end = end === undefined || end === Infinity ? this.length : end >>> 0
if (!encoding) encoding = 'utf8'
if (start < 0) start = 0
if (end > this.length) end = this.length
if (end <= start) return ''
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'binary':
return binarySlice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.equals = function (b) {
if(!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max)
str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b)
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new Error('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
if (isNaN(byte)) throw new Error('Invalid hex string')
buf[offset + i] = byte
}
return i
}
function utf8Write (buf, string, offset, length) {
var charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function asciiWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function utf16leWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = utf8Write(this, string, offset, length)
break
case 'ascii':
ret = asciiWrite(this, string, offset, length)
break
case 'binary':
ret = binaryWrite(this, string, offset, length)
break
case 'base64':
ret = base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leWrite(this, string, offset, length)
break
default:
throw new TypeError('Unknown encoding: ' + encoding)
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function binarySlice (buf, start, end) {
return asciiSlice(buf, start, end)
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len;
if (start < 0)
start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0)
end = 0
} else if (end > len) {
end = len
}
if (end < start)
end = start
if (Buffer.TYPED_ARRAY_SUPPORT) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0)
throw new RangeError('offset is not uint')
if (offset + ext > length)
throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80))
return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
if (value > max || value < min) throw new TypeError('value is out of bounds')
if (offset + ext > buf.length) throw new TypeError('index out of range')
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
this[offset] = value
return offset + 1
}
function objectWriteUInt16 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
function objectWriteUInt32 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffffffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = value
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
if (value < 0) value = 0xff + value + 1
this[offset] = value
return offset + 1
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (value > max || value < min) throw new TypeError('value is out of bounds')
if (offset + ext > buf.length) throw new TypeError('index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
if (end < start) throw new TypeError('sourceEnd < sourceStart')
if (target_start < 0 || target_start >= target.length)
throw new TypeError('targetStart out of bounds')
if (start < 0 || start >= source.length) throw new TypeError('sourceStart out of bounds')
if (end < 0 || end > source.length) throw new TypeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
var len = end - start
if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < len; i++) {
target[i + target_start] = this[i + start]
}
} else {
target._set(this.subarray(start, start + len), target_start)
}
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (end < start) throw new TypeError('end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
if (start < 0 || start >= this.length) throw new TypeError('start out of bounds')
if (end < 0 || end > this.length) throw new TypeError('end out of bounds')
var i
if (typeof value === 'number') {
for (i = start; i < end; i++) {
this[i] = value
}
} else {
var bytes = utf8ToBytes(value.toString())
var len = bytes.length
for (i = start; i < end; i++) {
this[i] = bytes[i % len]
}
}
return this
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer.TYPED_ARRAY_SUPPORT) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1) {
buf[i] = this[i]
}
return buf.buffer
}
} else {
throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
var BP = Buffer.prototype
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function (arr) {
arr.constructor = Buffer
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.equals = BP.equals
arr.compare = BP.compare
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
var INVALID_BASE64_RE = /[^+\/0-9A-z]/g
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = stringtrim(str).replace(INVALID_BASE64_RE, '')
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F) {
byteArray.push(b)
} else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++) {
byteArray.push(parseInt(h[j], 16))
}
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
},{"base64-js":17,"ieee754":18,"is-array":19}],17:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
exports.toByteArray = b64ToByteArray
exports.fromByteArray = uint8ToBase64
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
},{}],18:[function(require,module,exports){
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = isLE ? (nBytes - 1) : 0,
d = isLE ? -1 : 1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = isLE ? 0 : (nBytes - 1),
d = isLE ? 1 : -1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
},{}],19:[function(require,module,exports){
/**
* isArray
*/
var isArray = Array.isArray;
/**
* toString
*/
var str = Object.prototype.toString;
/**
* Whether or not the given `val`
* is an array.
*
* example:
*
* isArray([]);
* // > true
* isArray(arguments);
* // > false
* isArray('');
* // > false
*
* @param {mixed} val
* @return {bool}
*/
module.exports = isArray || function (val) {
return !! val && '[object Array]' == str.call(val);
};
},{}],20:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
}
throw TypeError('Uncaught, unspecified "error" event.');
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
len = arguments.length;
args = new Array(len - 1);
for (i = 1; i < len; i++)
args[i - 1] = arguments[i];
handler.apply(this, args);
}
} else if (isObject(handler)) {
len = arguments.length;
args = new Array(len - 1);
for (i = 1; i < len; i++)
args[i - 1] = arguments[i];
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
var m;
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.listenerCount = function(emitter, type) {
var ret;
if (!emitter._events || !emitter._events[type])
ret = 0;
else if (isFunction(emitter._events[type]))
ret = 1;
else
ret = emitter._events[type].length;
return ret;
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],21:[function(require,module,exports){
module.exports=require(11)
},{"/private/tmp/dflsdfljk/node_modules/tape/node_modules/inherits/inherits_browser.js":11}],22:[function(require,module,exports){
module.exports = Array.isArray || function (arr) {
return Object.prototype.toString.call(arr) == '[object Array]';
};
},{}],23:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// resolves . and .. elements in a path array with directory names there
// must be no slashes, empty elements, or device names (c:\) in the array
// (so also no leading and trailing slashes - it does not distinguish
// relative and absolute paths)
function normalizeArray(parts, allowAboveRoot) {
// if the path tries to go above the root, `up` ends up > 0
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === '.') {
parts.splice(i, 1);
} else if (last === '..') {
parts.splice(i, 1);
up++;
} else if (up) {
parts.splice(i, 1);
up--;
}
}
// if the path is allowed to go above the root, restore leading ..s
if (allowAboveRoot) {
for (; up--; up) {
parts.unshift('..');
}
}
return parts;
}
// Split a filename into [root, dir, basename, ext], unix version
// 'root' is just a slash, or nothing.
var splitPathRe =
/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
var splitPath = function(filename) {
return splitPathRe.exec(filename).slice(1);
};
// path.resolve([from ...], to)
// posix version
exports.resolve = function() {
var resolvedPath = '',
resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = (i >= 0) ? arguments[i] : process.cwd();
// Skip empty and invalid entries
if (typeof path !== 'string') {
throw new TypeError('Arguments to path.resolve must be strings');
} else if (!path) {
continue;
}
resolvedPath = path + '/' + resolvedPath;
resolvedAbsolute = path.charAt(0) === '/';
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
// Normalize the path
resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
return !!p;
}), !resolvedAbsolute).join('/');
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
};
// path.normalize(path)
// posix version
exports.normalize = function(path) {
var isAbsolute = exports.isAbsolute(path),
trailingSlash = substr(path, -1) === '/';
// Normalize the path
path = normalizeArray(filter(path.split('/'), function(p) {
return !!p;
}), !isAbsolute).join('/');
if (!path && !isAbsolute) {
path = '.';
}
if (path && trailingSlash) {
path += '/';
}
return (isAbsolute ? '/' : '') + path;
};
// posix version
exports.isAbsolute = function(path) {
return path.charAt(0) === '/';
};
// posix version
exports.join = function() {
var paths = Array.prototype.slice.call(arguments, 0);
return exports.normalize(filter(paths, function(p, index) {
if (typeof p !== 'string') {
throw new TypeError('Arguments to path.join must be strings');
}
return p;
}).join('/'));
};
// path.relative(from, to)
// posix version
exports.relative = function(from, to) {
from = exports.resolve(from).substr(1);
to = exports.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== '') break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== '') break;
}
if (start > end) return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split('/'));
var toParts = trim(to.split('/'));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push('..');
}
outputParts = outputParts.concat(toParts.slice(samePartsLength));
return outputParts.join('/');
};
exports.sep = '/';
exports.delimiter = ':';
exports.dirname = function(path) {
var result = splitPath(path),
root = result[0],
dir = result[1];
if (!root && !dir) {
// No dirname whatsoever
return '.';
}
if (dir) {
// It has a dirname, strip trailing slash
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
};
exports.basename = function(path, ext) {
var f = splitPath(path)[2];
// TODO: make this comparison case-insensitive on windows?
if (ext && f.substr(-1 * ext.length) === ext) {
f = f.substr(0, f.length - ext.length);
}
return f;
};
exports.extname = function(path) {
return splitPath(path)[3];
};
function filter (xs, f) {
if (xs.filter) return xs.filter(f);
var res = [];
for (var i = 0; i < xs.length; i++) {
if (f(xs[i], i, xs)) res.push(xs[i]);
}
return res;
}
// String.prototype.substr - negative index don't work in IE8
var substr = 'ab'.substr(-1) === 'b'
? function (str, start, len) { return str.substr(start, len) }
: function (str, start, len) {
if (start < 0) start = str.length + start;
return str.substr(start, len);
}
;
}).call(this,require('_process'))
},{"_process":24}],24:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
process.nextTick = (function () {
var canSetImmediate = typeof window !== 'undefined'
&& window.setImmediate;
var canMutationObserver = typeof window !== 'undefined'
&& window.MutationObserver;
var canPost = typeof window !== 'undefined'
&& window.postMessage && window.addEventListener
;
if (canSetImmediate) {
return function (f) { return window.setImmediate(f) };
}
var queue = [];
if (canMutationObserver) {
var hiddenDiv = document.createElement("div");
var observer = new MutationObserver(function () {
var queueList = queue.slice();
queue.length = 0;
queueList.forEach(function (fn) {
fn();
});
});
observer.observe(hiddenDiv, { attributes: true });
return function nextTick(fn) {
if (!queue.length) {
hiddenDiv.setAttribute('yes', 'no');
}
queue.push(fn);
};
}
if (canPost) {
window.addEventListener('message', function (ev) {
var source = ev.source;
if ((source === window || source === null) && ev.data === 'process-tick') {
ev.stopPropagation();
if (queue.length > 0) {
var fn = queue.shift();
fn();
}
}
}, true);
return function nextTick(fn) {
queue.push(fn);
window.postMessage('process-tick', '*');
};
}
return function nextTick(fn) {
setTimeout(fn, 0);
};
})();
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
},{}],25:[function(require,module,exports){
module.exports = require("./lib/_stream_duplex.js")
},{"./lib/_stream_duplex.js":26}],26:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
module.exports = Duplex;
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) keys.push(key);
return keys;
}
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
forEach(objectKeys(Writable.prototype), function(method) {
if (!Duplex.prototype[method])
Duplex.prototype[method] = Writable.prototype[method];
});
function Duplex(options) {
if (!(this instanceof Duplex))
return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false)
this.readable = false;
if (options && options.writable === false)
this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false)
this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended)
return;
// no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(this.end.bind(this));
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
}).call(this,require('_process'))
},{"./_stream_readable":28,"./_stream_writable":30,"_process":24,"core-util-is":31,"inherits":21}],27:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough))
return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function(chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":29,"core-util-is":31,"inherits":21}],28:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Readable.ReadableState = ReadableState;
var EE = require('events').EventEmitter;
/*<replacement>*/
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
var Stream = require('stream');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var StringDecoder;
util.inherits(Readable, Stream);
function ReadableState(options, stream) {
options = options || {};
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.buffer = [];
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = false;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// In streams that never have any data, and do push(null) right away,
// the consumer can miss the 'end' event if they do some I/O before
// consuming the stream. So, we don't emit('end') until some reading
// happens.
this.calledRead = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
if (!(this instanceof Readable))
return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk, encoding) {
var state = this._readableState;
if (typeof chunk === 'string' && !state.objectMode) {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = new Buffer(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function(chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null || chunk === undefined) {
state.reading = false;
if (!state.ended)
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var e = new Error('stream.unshift() after end event');
stream.emit('error', e);
} else {
if (state.decoder && !addToFront && !encoding)
chunk = state.decoder.write(chunk);
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) {
state.buffer.unshift(chunk);
} else {
state.reading = false;
state.buffer.push(chunk);
}
if (state.needReadable)
emitReadable(stream);
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended &&
(state.needReadable ||
state.length < state.highWaterMark ||
state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
if (!StringDecoder)
StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
};
// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2
n--;
for (var p = 1; p < 32; p <<= 1) n |= n >> p;
n++;
}
return n;
}
function howMuchToRead(n, state) {
if (state.length === 0 && state.ended)
return 0;
if (state.objectMode)
return n === 0 ? 0 : 1;
if (n === null || isNaN(n)) {
// only flow one buffer at a time
if (state.flowing && state.buffer.length)
return state.buffer[0].length;
else
return state.length;
}
if (n <= 0)
return 0;
// If we're asking for more than the target buffer level,
// then raise the water mark. Bump up to the next highest
// power of 2, to prevent increasing it excessively in tiny
// amounts.
if (n > state.highWaterMark)
state.highWaterMark = roundUpToNextPowerOf2(n);
// don't have that much. return null, unless we've ended.
if (n > state.length) {
if (!state.ended) {
state.needReadable = true;
return 0;
} else
return state.length;
}
return n;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
var state = this._readableState;
state.calledRead = true;
var nOrig = n;
var ret;
if (typeof n !== 'number' || n > 0)
state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 &&
state.needReadable &&
(state.length >= state.highWaterMark || state.ended)) {
emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
ret = null;
// In cases where the decoder did not receive enough data
// to produce a full chunk, then immediately received an
// EOF, state.buffer will contain [<Buffer >, <Buffer 00 ...>].
// howMuchToRead will see this and coerce the amount to
// read to zero (because it's looking at the length of the
// first <Buffer > in state.buffer), and we'll end up here.
//
// This can only happen via state.decoder -- no other venue
// exists for pushing a zero-length chunk into state.buffer
// and triggering this behavior. In this case, we return our
// remaining data and end the stream, if appropriate.
if (state.length > 0 && state.decoder) {
ret = fromList(n, state);
state.length -= ret.length;
}
if (state.length === 0)
endReadable(this);
return ret;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
// if we currently have less than the highWaterMark, then also read some
if (state.length - n <= state.highWaterMark)
doRead = true;
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading)
doRead = false;
if (doRead) {
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0)
state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
}
// If _read called its callback synchronously, then `reading`
// will be false, and we need to re-evaluate how much data we
// can return to the user.
if (doRead && !state.reading)
n = howMuchToRead(nOrig, state);
if (n > 0)
ret = fromList(n, state);
else
ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
}
state.length -= n;
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (state.length === 0 && !state.ended)
state.needReadable = true;
// If we happened to read() exactly the remaining amount in the
// buffer, and the EOF has been seen at this point, then make sure
// that we emit 'end' on the very next tick.
if (state.ended && !state.endEmitted && state.length === 0)
endReadable(this);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// if we've ended and we have some data left, then emit
// 'readable' now to make sure it gets picked up.
if (state.length > 0)
emitReadable(stream);
else
endReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (state.emittedReadable)
return;
state.emittedReadable = true;
if (state.sync)
process.nextTick(function() {
emitReadable_(stream);
});
else
emitReadable_(stream);
}
function emitReadable_(stream) {
stream.emit('readable');
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(function() {
maybeReadMore_(stream, state);
});
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended &&
state.length < state.highWaterMark) {
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;
else
len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
this.emit('error', new Error('not implemented'));
};
Readable.prototype.pipe = function(dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
dest !== process.stdout &&
dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted)
process.nextTick(endFn);
else
src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
if (readable !== src) return;
cleanup();
}
function onend() {
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
function cleanup() {
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (!dest._writableState || dest._writableState.needDrain)
ondrain();
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
unpipe();
dest.removeListener('error', onerror);
if (EE.listenerCount(dest, 'error') === 0)
dest.emit('error', er);
}
// This is a brutally ugly hack to make sure that our error handler
// is attached before any userland ones. NEVER DO THIS.
if (!dest._events || !dest._events.error)
dest.on('error', onerror);
else if (isArray(dest._events.error))
dest._events.error.unshift(onerror);
else
dest._events.error = [onerror, dest._events.error];
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
// the handler that waits for readable events after all
// the data gets sucked out in flow.
// This would be easier to follow with a .once() handler
// in flow(), but that is too slow.
this.on('readable', pipeOnReadable);
state.flowing = true;
process.nextTick(function() {
flow(src);
});
}
return dest;
};
function pipeOnDrain(src) {
return function() {
var dest = this;
var state = src._readableState;
state.awaitDrain--;
if (state.awaitDrain === 0)
flow(src);
};
}
function flow(src) {
var state = src._readableState;
var chunk;
state.awaitDrain = 0;
function write(dest, i, list) {
var written = dest.write(chunk);
if (false === written) {
state.awaitDrain++;
}
}
while (state.pipesCount && null !== (chunk = src.read())) {
if (state.pipesCount === 1)
write(state.pipes, 0, null);
else
forEach(state.pipes, write);
src.emit('data', chunk);
// if anyone needs a drain, then we have to wait for that.
if (state.awaitDrain > 0)
return;
}
// if every destination was unpiped, either before entering this
// function, or in the while loop, then stop flowing.
//
// NB: This is a pretty rare edge case.
if (state.pipesCount === 0) {
state.flowing = false;
// if there were data event listeners added, then switch to old mode.
if (EE.listenerCount(src, 'data') > 0)
emitDataEvents(src);
return;
}
// at this point, no one needed a drain, so we just ran out of data
// on the next readable event, start it over again.
state.ranOut = true;
}
function pipeOnReadable() {
if (this._readableState.ranOut) {
this._readableState.ranOut = false;
flow(this);
}
}
Readable.prototype.unpipe = function(dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0)
return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes)
return this;
if (!dest)
dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
if (dest)
dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
this.removeListener('readable', pipeOnReadable);
state.flowing = false;
for (var i = 0; i < len; i++)
dests[i].emit('unpipe', this);
return this;
}
// try to find the right one.
var i = indexOf(state.pipes, dest);
if (i === -1)
return this;
state.pipes.splice(i, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1)
state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data' && !this._readableState.flowing)
emitDataEvents(this);
if (ev === 'readable' && this.readable) {
var state = this._readableState;
if (!state.readableListening) {
state.readableListening = true;
state.emittedReadable = false;
state.needReadable = true;
if (!state.reading) {
this.read(0);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
emitDataEvents(this);
this.read(0);
this.emit('resume');
};
Readable.prototype.pause = function() {
emitDataEvents(this, true);
this.emit('pause');
};
function emitDataEvents(stream, startPaused) {
var state = stream._readableState;
if (state.flowing) {
// https://github.com/isaacs/readable-stream/issues/16
throw new Error('Cannot switch to old mode now.');
}
var paused = startPaused || false;
var readable = false;
// convert to an old-style stream.
stream.readable = true;
stream.pipe = Stream.prototype.pipe;
stream.on = stream.addListener = Stream.prototype.on;
stream.on('readable', function() {
readable = true;
var c;
while (!paused && (null !== (c = stream.read())))
stream.emit('data', c);
if (c === null) {
readable = false;
stream._readableState.needReadable = true;
}
});
stream.pause = function() {
paused = true;
this.emit('pause');
};
stream.resume = function() {
paused = false;
if (readable)
process.nextTick(function() {
stream.emit('readable');
});
else
this.read(0);
this.emit('resume');
};
// now make it start, just in case it hadn't already.
stream.emit('readable');
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function() {
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length)
self.push(chunk);
}
self.push(null);
});
stream.on('data', function(chunk) {
if (state.decoder)
chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
//if (state.objectMode && util.isNullOrUndefined(chunk))
if (state.objectMode && (chunk === null || chunk === undefined))
return;
else if (!state.objectMode && (!chunk || !chunk.length))
return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (typeof stream[i] === 'function' &&
typeof this[i] === 'undefined') {
this[i] = function(method) { return function() {
return stream[method].apply(stream, arguments);
}}(i);
}
}
// proxy certain important events.
var events = ['error', 'close', 'destroy', 'pause', 'resume'];
forEach(events, function(ev) {
stream.on(ev, self.emit.bind(self, ev));
});
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function(n) {
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
var list = state.buffer;
var length = state.length;
var stringMode = !!state.decoder;
var objectMode = !!state.objectMode;
var ret;
// nothing in the list, definitely empty.
if (list.length === 0)
return null;
if (length === 0)
ret = null;
else if (objectMode)
ret = list.shift();
else if (!n || n >= length) {
// read it all, truncate the array.
if (stringMode)
ret = list.join('');
else
ret = Buffer.concat(list, length);
list.length = 0;
} else {
// read just some of it.
if (n < list[0].length) {
// just take a part of the first list item.
// slice is the same for buffers and strings.
var buf = list[0];
ret = buf.slice(0, n);
list[0] = buf.slice(n);
} else if (n === list[0].length) {
// first list is a perfect match
ret = list.shift();
} else {
// complex case.
// we have enough to cover it, but it spans past the first buffer.
if (stringMode)
ret = '';
else
ret = new Buffer(n);
var c = 0;
for (var i = 0, l = list.length; i < l && c < n; i++) {
var buf = list[0];
var cpy = Math.min(n - c, buf.length);
if (stringMode)
ret += buf.slice(0, cpy);
else
buf.copy(ret, c, 0, cpy);
if (cpy < buf.length)
list[0] = buf.slice(cpy);
else
list.shift();
c += cpy;
}
}
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0)
throw new Error('endReadable called on non-empty stream');
if (!state.endEmitted && state.calledRead) {
state.ended = true;
process.nextTick(function() {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
});
}
}
function forEach (xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf (xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'))
},{"_process":24,"buffer":16,"core-util-is":31,"events":20,"inherits":21,"isarray":22,"stream":36,"string_decoder/":37}],29:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(options, stream) {
this.afterTransform = function(er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb)
return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined)
stream.push(data);
if (cb)
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform))
return new Transform(options);
Duplex.call(this, options);
var ts = this._transformState = new TransformState(options, this);
// when the writable side finishes, then flush out anything remaining.
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
this.once('finish', function() {
if ('function' === typeof this._flush)
this._flush(function(er) {
done(stream, er);
});
else
done(stream);
});
}
Transform.prototype.push = function(chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, encoding, cb) {
throw new Error('not implemented');
};
Transform.prototype._write = function(chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform ||
rs.needReadable ||
rs.length < rs.highWaterMark)
this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er) {
if (er)
return stream.emit('error', er);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var rs = stream._readableState;
var ts = stream._transformState;
if (ws.length)
throw new Error('calling transform done when ws.length != 0');
if (ts.transforming)
throw new Error('calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":26,"core-util-is":31,"inherits":21}],30:[function(require,module,exports){
(function (process){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.
module.exports = Writable;
/*<replacement>*/
var Buffer = require('buffer').Buffer;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Stream = require('stream');
util.inherits(Writable, Stream);
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
}
function WritableState(options, stream) {
options = options || {};
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, becuase any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function(er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.buffer = [];
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
}
function Writable(options) {
var Duplex = require('./_stream_duplex');
// Writable ctor is applied to Duplexes, though they're not
// instanceof Writable, they're instanceof Readable.
if (!(this instanceof Writable) && !(this instanceof Duplex))
return new Writable(options);
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
this.emit('error', new Error('Cannot pipe. Not readable.'));
};
function writeAfterEnd(stream, state, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
}
// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
var valid = true;
if (!Buffer.isBuffer(chunk) &&
'string' !== typeof chunk &&
chunk !== null &&
chunk !== undefined &&
!state.objectMode) {
var er = new TypeError('Invalid non-string/buffer chunk');
stream.emit('error', er);
process.nextTick(function() {
cb(er);
});
valid = false;
}
return valid;
}
Writable.prototype.write = function(chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
else if (!encoding)
encoding = state.defaultEncoding;
if (typeof cb !== 'function')
cb = function() {};
if (state.ended)
writeAfterEnd(this, state, cb);
else if (validChunk(this, state, chunk, cb))
ret = writeOrBuffer(this, state, chunk, encoding, cb);
return ret;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode &&
state.decodeStrings !== false &&
typeof chunk === 'string') {
chunk = new Buffer(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk))
encoding = 'buffer';
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret)
state.needDrain = true;
if (state.writing)
state.buffer.push(new WriteReq(chunk, encoding, cb));
else
doWrite(stream, state, len, chunk, encoding, cb);
return ret;
}
function doWrite(stream, state, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
if (sync)
process.nextTick(function() {
cb(er);
});
else
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er)
onwriteError(stream, state, sync, er, cb);
else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(stream, state);
if (!finished && !state.bufferProcessing && state.buffer.length)
clearBuffer(stream, state);
if (sync) {
process.nextTick(function() {
afterWrite(stream, state, finished, cb);
});
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished)
onwriteDrain(stream, state);
cb();
if (finished)
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
for (var c = 0; c < state.buffer.length; c++) {
var entry = state.buffer[c];
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, len, chunk, encoding, cb);
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
c++;
break;
}
}
state.bufferProcessing = false;
if (c < state.buffer.length)
state.buffer = state.buffer.slice(c);
else
state.buffer.length = 0;
}
Writable.prototype._write = function(chunk, encoding, cb) {
cb(new Error('not implemented'));
};
Writable.prototype.end = function(chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (typeof chunk !== 'undefined' && chunk !== null)
this.write(chunk, encoding);
// ignore unnecessary end() calls.
if (!state.ending && !state.finished)
endWritable(this, state, cb);
};
function needFinish(stream, state) {
return (state.ending &&
state.length === 0 &&
!state.finished &&
!state.writing);
}
function finishMaybe(stream, state) {
var need = needFinish(stream, state);
if (need) {
state.finished = true;
stream.emit('finish');
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished)
process.nextTick(cb);
else
stream.once('finish', cb);
}
state.ended = true;
}
}).call(this,require('_process'))
},{"./_stream_duplex":26,"_process":24,"buffer":16,"core-util-is":31,"inherits":21,"stream":36}],31:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(ar) {
return Array.isArray(ar);
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return isObject(re) && objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return isObject(d) && objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return isObject(e) &&
(objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
function isBuffer(arg) {
return Buffer.isBuffer(arg);
}
exports.isBuffer = isBuffer;
function objectToString(o) {
return Object.prototype.toString.call(o);
}
}).call(this,require("buffer").Buffer)
},{"buffer":16}],32:[function(require,module,exports){
module.exports = require("./lib/_stream_passthrough.js")
},{"./lib/_stream_passthrough.js":27}],33:[function(require,module,exports){
var Stream = require('stream'); // hack to fix a circular dependency issue when used with browserify
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
},{"./lib/_stream_duplex.js":26,"./lib/_stream_passthrough.js":27,"./lib/_stream_readable.js":28,"./lib/_stream_transform.js":29,"./lib/_stream_writable.js":30,"stream":36}],34:[function(require,module,exports){
module.exports = require("./lib/_stream_transform.js")
},{"./lib/_stream_transform.js":29}],35:[function(require,module,exports){
module.exports = require("./lib/_stream_writable.js")
},{"./lib/_stream_writable.js":30}],36:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Stream;
var EE = require('events').EventEmitter;
var inherits = require('inherits');
inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');
// Backwards-compat with node 0.4.x
Stream.Stream = Stream;
// old-style streams. Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.
function Stream() {
EE.call(this);
}
Stream.prototype.pipe = function(dest, options) {
var source = this;
function ondata(chunk) {
if (dest.writable) {
if (false === dest.write(chunk) && source.pause) {
source.pause();
}
}
}
source.on('data', ondata);
function ondrain() {
if (source.readable && source.resume) {
source.resume();
}
}
dest.on('drain', ondrain);
// If the 'end' option is not supplied, dest.end() will be called when
// source gets the 'end' or 'close' events. Only dest.end() once.
if (!dest._isStdio && (!options || options.end !== false)) {
source.on('end', onend);
source.on('close', onclose);
}
var didOnEnd = false;
function onend() {
if (didOnEnd) return;
didOnEnd = true;
dest.end();
}
function onclose() {
if (didOnEnd) return;
didOnEnd = true;
if (typeof dest.destroy === 'function') dest.destroy();
}
// don't leave dangling pipes when there are errors.
function onerror(er) {
cleanup();
if (EE.listenerCount(this, 'error') === 0) {
throw er; // Unhandled stream error in pipe.
}
}
source.on('error', onerror);
dest.on('error', onerror);
// remove all the event listeners that were added.
function cleanup() {
source.removeListener('data', ondata);
dest.removeListener('drain', ondrain);
source.removeListener('end', onend);
source.removeListener('close', onclose);
source.removeListener('error', onerror);
dest.removeListener('error', onerror);
source.removeListener('end', cleanup);
source.removeListener('close', cleanup);
dest.removeListener('close', cleanup);
}
source.on('end', cleanup);
source.on('close', cleanup);
dest.on('close', cleanup);
dest.emit('pipe', source);
// Allow for unix-like usage: A.pipe(B).pipe(C)
return dest;
};
},{"events":20,"inherits":21,"readable-stream/duplex.js":25,"readable-stream/passthrough.js":32,"readable-stream/readable.js":33,"readable-stream/transform.js":34,"readable-stream/writable.js":35}],37:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var Buffer = require('buffer').Buffer;
var isBufferEncoding = Buffer.isEncoding
|| function(encoding) {
switch (encoding && encoding.toLowerCase()) {
case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
default: return false;
}
}
function assertEncoding(encoding) {
if (encoding && !isBufferEncoding(encoding)) {
throw new Error('Unknown encoding: ' + encoding);
}
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters. CESU-8 is handled as part of the UTF-8 encoding.
//
// @TODO Handling all encodings inside a single object makes it very difficult
// to reason about this code, so it should be split up in the future.
// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
// points as used by CESU-8.
var StringDecoder = exports.StringDecoder = function(encoding) {
this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
assertEncoding(encoding);
switch (this.encoding) {
case 'utf8':
// CESU-8 represents each of Surrogate Pair by 3-bytes
this.surrogateSize = 3;
break;
case 'ucs2':
case 'utf16le':
// UTF-16 represents each of Surrogate Pair by 2-bytes
this.surrogateSize = 2;
this.detectIncompleteChar = utf16DetectIncompleteChar;
break;
case 'base64':
// Base-64 stores 3 bytes in 4 chars, and pads the remainder.
this.surrogateSize = 3;
this.detectIncompleteChar = base64DetectIncompleteChar;
break;
default:
this.write = passThroughWrite;
return;
}
// Enough space to store all bytes of a single character. UTF-8 needs 4
// bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
this.charBuffer = new Buffer(6);
// Number of bytes received for the current incomplete multi-byte character.
this.charReceived = 0;
// Number of bytes expected for the current incomplete multi-byte character.
this.charLength = 0;
};
// write decodes the given buffer and returns it as JS string that is
// guaranteed to not contain any partial multi-byte characters. Any partial
// character found at the end of the buffer is buffered up, and will be
// returned when calling write again with the remaining bytes.
//
// Note: Converting a Buffer containing an orphan surrogate to a String
// currently works, but converting a String to a Buffer (via `new Buffer`, or
// Buffer#write) will replace incomplete surrogates with the unicode
// replacement character. See https://codereview.chromium.org/121173009/ .
StringDecoder.prototype.write = function(buffer) {
var charStr = '';
// if our last write ended with an incomplete multibyte character
while (this.charLength) {
// determine how many remaining bytes this buffer has to offer for this char
var available = (buffer.length >= this.charLength - this.charReceived) ?
this.charLength - this.charReceived :
buffer.length;
// add the new bytes to the char buffer
buffer.copy(this.charBuffer, this.charReceived, 0, available);
this.charReceived += available;
if (this.charReceived < this.charLength) {
// still not enough chars in this buffer? wait for more ...
return '';
}
// remove bytes belonging to the current character from the buffer
buffer = buffer.slice(available, buffer.length);
// get the character that was split
charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
var charCode = charStr.charCodeAt(charStr.length - 1);
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
this.charLength += this.surrogateSize;
charStr = '';
continue;
}
this.charReceived = this.charLength = 0;
// if there are no more bytes in this buffer, just emit our char
if (buffer.length === 0) {
return charStr;
}
break;
}
// determine and set charLength / charReceived
this.detectIncompleteChar(buffer);
var end = buffer.length;
if (this.charLength) {
// buffer the incomplete character bytes we got
buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
end -= this.charReceived;
}
charStr += buffer.toString(this.encoding, 0, end);
var end = charStr.length - 1;
var charCode = charStr.charCodeAt(end);
// CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
if (charCode >= 0xD800 && charCode <= 0xDBFF) {
var size = this.surrogateSize;
this.charLength += size;
this.charReceived += size;
this.charBuffer.copy(this.charBuffer, size, 0, size);
buffer.copy(this.charBuffer, 0, 0, size);
return charStr.substring(0, end);
}
// or just emit the charStr
return charStr;
};
// detectIncompleteChar determines if there is an incomplete UTF-8 character at
// the end of the given buffer. If so, it sets this.charLength to the byte
// length that character, and sets this.charReceived to the number of bytes
// that are available for this character.
StringDecoder.prototype.detectIncompleteChar = function(buffer) {
// determine how many bytes we have to check at the end of this buffer
var i = (buffer.length >= 3) ? 3 : buffer.length;
// Figure out if one of the last i bytes of our buffer announces an
// incomplete char.
for (; i > 0; i--) {
var c = buffer[buffer.length - i];
// See http://en.wikipedia.org/wiki/UTF-8#Description
// 110XXXXX
if (i == 1 && c >> 5 == 0x06) {
this.charLength = 2;
break;
}
// 1110XXXX
if (i <= 2 && c >> 4 == 0x0E) {
this.charLength = 3;
break;
}
// 11110XXX
if (i <= 3 && c >> 3 == 0x1E) {
this.charLength = 4;
break;
}
}
this.charReceived = i;
};
StringDecoder.prototype.end = function(buffer) {
var res = '';
if (buffer && buffer.length)
res = this.write(buffer);
if (this.charReceived) {
var cr = this.charReceived;
var buf = this.charBuffer;
var enc = this.encoding;
res += buf.slice(0, cr).toString(enc);
}
return res;
};
function passThroughWrite(buffer) {
return buffer.toString(this.encoding);
}
function utf16DetectIncompleteChar(buffer) {
this.charReceived = buffer.length % 2;
this.charLength = this.charReceived ? 2 : 0;
}
function base64DetectIncompleteChar(buffer) {
this.charReceived = buffer.length % 3;
this.charLength = this.charReceived ? 3 : 0;
}
},{"buffer":16}]},{},[1]);
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment