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// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions | |
// - XState (all XState exports) | |
const callingMachine = Machine({ | |
id: "calling", | |
initial: "idle", | |
context: { | |
retries: 0, | |
duration: 5 * 60, | |
elapsed: 0, | |
interval: 0.1 | |
}, | |
states: { | |
idle: { | |
on: { | |
DIAL: { | |
target: "connecting" | |
}, | |
INCOMING: { | |
target: "incoming" | |
} | |
} | |
}, | |
incoming: { | |
on: { | |
ACCEPT: { | |
target: "connecting", | |
}, | |
REJECT: { | |
target: "idle", | |
}, | |
} | |
}, | |
connecting: { | |
on: { | |
CONNECTED: "inCall", | |
WAIT: "connecting", | |
TIMEOUT: "notAnswered", | |
REJECTED: "rejected" | |
} | |
}, | |
inCall: { | |
invoke: { | |
src: (ctx) => (cb) => { | |
const interval = setInterval(() => { | |
cb('TICK'); | |
}, 1000 * ctx.interval); | |
return () => { | |
clearInterval(interval); | |
}; | |
} | |
}, | |
on: { | |
MUTE: "muted", | |
PAUSE: "onHold", | |
DISCONNECTED: "connecting", | |
HANGUP: "finished", | |
TICK: { | |
actions: assign({ | |
elapsed: (ctx) => +(ctx.elapsed + context.interval).toFixed(2) | |
}) | |
}, | |
'': { | |
target: 'finished', | |
cond: (ctx) => ctx.elapsed >= duration, | |
} | |
} | |
}, | |
muted: { | |
on: { | |
UNMUTE: "inCall", | |
HANGUP: "finished", | |
DISCONNECTED: "connecting" | |
} | |
}, | |
onHold: { | |
on: { | |
// only callee can put a call on hold | |
RESUME: "inCall", | |
HANGUP: "finished", | |
DISCONNECTED: "connecting" | |
} | |
}, | |
notAnswered: { | |
on: { | |
REDIAL: "connecting", | |
DONE: "idle" | |
} | |
}, | |
rejected: { | |
on: { | |
DONE: "idle" | |
} | |
}, | |
finished: { | |
on: { | |
REDIAL: "connecting", | |
DONE: "idle" | |
} | |
} | |
} | |
}); | |
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