Skip to content

Instantly share code, notes, and snippets.

@1wheel
Last active September 13, 2017 23:01
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save 1wheel/0dc78d5d34dbc2bd1eb2b25daa672f17 to your computer and use it in GitHub Desktop.
Save 1wheel/0dc78d5d34dbc2bd1eb2b25daa672f17 to your computer and use it in GitHub Desktop.
regl-hurricane
try { window.regltick.cancel() } catch(e){}
console.clear()
window.regl ? run(null, regl) : reglLib({onDone: run})
function run(err, regl){
window.regl = regl
// regl.clear({color: [0, 0, 0, 1], depth: 1})
var n = 10000
var lines = 50
var data = d3.range(lines).map(d => {
var i = Math.floor(n*Math.random())
return d3.range(i, i + 20).map((i) => [i, i + 1])
})
var colors = linspace(ndarray([], [n]), 1, 0)
function circlePoints(n){
return function(i){
var theta = 2.0 * Math.PI * i / n
return [ Math.sin(theta), Math.cos(theta) ]
}
}
function randomPoints(n){
return function(){
return [Math.random()*2 - 1, Math.random()*2 - 1]
}
}
var datasets = []
var curIndex = 0
var lastSwitchTime = 0
var switchInterval = 1
var switchDuration = 1
function createDatasets(){
datasets = [circlePoints, randomPoints, randomPoints].map(fn =>
regl.buffer(vectorFill(ndarray([], [n, 2]), fn(n)))
)
}
createDatasets()
var drawPoints = regl({
vert: `
precision mediump float;
attribute vec2 xy0, xy1;
attribute float basis;
varying float c;
uniform float interp;
void main() {
c = basis;
vec2 pos = mix(xy0, xy1, interp);
gl_Position = vec4(pos, 0, 1);
}`,
frag: `
precision mediump float;
varying float c;
void main() {
gl_FragColor = vec4(c/2.0 + 0.5, 0, 1, 1);
}`,
lineWidth: 1,
attributes: {
xy0: () => datasets[curIndex % datasets.length],
xy1: () => datasets[(curIndex + 1) % datasets.length],
basis: colors,
},
uniforms: {
interp: (ctx, props) => Math.max(0, Math.min(1, props.interp))
},
elements: regl.elements({
data,
type: 'uint16',
usage: 'static',
primitive: 'lines'
}),
})
window.regltick = regl.frame(({time}) => {
// Check how long it's been since the last switch, and cycle the buffers
// and reset the timer if it's time for a switch:
if ((time - lastSwitchTime) > switchInterval) {
lastSwitchTime = time
curIndex++
}
drawPoints({interp: ease((time - lastSwitchTime) / switchDuration)})
})
}
<!DOCTYPE html>
<html>
<head>
<body></body>
<script src='lib-build.js'></script>
<script src='_script.js'></script>
</html>
This file has been truncated, but you can view the full file.
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
var libs = {
glsl: require('glslify'),
linspace: require('ndarray-linspace'),
vectorFill: require('ndarray-vector-fill'),
ndarray: require('ndarray'),
ease: require('eases/cubic-in-out'),
reglLib: require('regl'),
d3: require('d3'),
}
var glsl = require('glslify')
libs.glslViridis = glsl(["#define GLSLIFY 1\nvec4 viridis (float x) {\n const float e0 = 0.0;\n const vec4 v0 = vec4(0.26666666666666666,0.00392156862745098,0.32941176470588235,1);\n const float e1 = 0.13;\n const vec4 v1 = vec4(0.2784313725490196,0.17254901960784313,0.47843137254901963,1);\n const float e2 = 0.25;\n const vec4 v2 = vec4(0.23137254901960785,0.3176470588235294,0.5450980392156862,1);\n const float e3 = 0.38;\n const vec4 v3 = vec4(0.17254901960784313,0.44313725490196076,0.5568627450980392,1);\n const float e4 = 0.5;\n const vec4 v4 = vec4(0.12941176470588237,0.5647058823529412,0.5529411764705883,1);\n const float e5 = 0.63;\n const vec4 v5 = vec4(0.15294117647058825,0.6784313725490196,0.5058823529411764,1);\n const float e6 = 0.75;\n const vec4 v6 = vec4(0.3607843137254902,0.7843137254901961,0.38823529411764707,1);\n const float e7 = 0.88;\n const vec4 v7 = vec4(0.6666666666666666,0.8627450980392157,0.19607843137254902,1);\n const float e8 = 1.0;\n const vec4 v8 = vec4(0.9921568627450981,0.9058823529411765,0.1450980392156863,1);\n float a0 = smoothstep(e0,e1,x);\n float a1 = smoothstep(e1,e2,x);\n float a2 = smoothstep(e2,e3,x);\n float a3 = smoothstep(e3,e4,x);\n float a4 = smoothstep(e4,e5,x);\n float a5 = smoothstep(e5,e6,x);\n float a6 = smoothstep(e6,e7,x);\n float a7 = smoothstep(e7,e8,x);\n return max(mix(v0,v1,a0)*step(e0,x)*step(x,e1),\n max(mix(v1,v2,a1)*step(e1,x)*step(x,e2),\n max(mix(v2,v3,a2)*step(e2,x)*step(x,e3),\n max(mix(v3,v4,a3)*step(e3,x)*step(x,e4),\n max(mix(v4,v5,a4)*step(e4,x)*step(x,e5),\n max(mix(v5,v6,a5)*step(e5,x)*step(x,e6),\n max(mix(v6,v7,a6)*step(e6,x)*step(x,e7),mix(v7,v8,a7)*step(e7,x)*step(x,e8)\n )))))));\n}\n\n",""])
for (key in libs) window[key] = libs[key]
},{"d3":45,"eases/cubic-in-out":46,"glslify":49,"ndarray":59,"ndarray-linspace":57,"ndarray-vector-fill":58,"regl":76}],2:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function placeHoldersCount (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
}
function byteLength (b64) {
// base64 is 4/3 + up to two characters of the original data
return b64.length * 3 / 4 - placeHoldersCount(b64)
}
function toByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
var len = b64.length
placeHolders = placeHoldersCount(b64)
arr = new Arr(len * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len
var L = 0
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
arr[L++] = (tmp >> 16) & 0xFF
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
if (placeHolders === 2) {
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[L++] = tmp & 0xFF
} else if (placeHolders === 1) {
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var output = ''
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
output += lookup[tmp >> 2]
output += lookup[(tmp << 4) & 0x3F]
output += '=='
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
output += lookup[tmp >> 10]
output += lookup[(tmp >> 4) & 0x3F]
output += lookup[(tmp << 2) & 0x3F]
output += '='
}
parts.push(output)
return parts.join('')
}
},{}],3:[function(require,module,exports){
},{}],4:[function(require,module,exports){
arguments[4][3][0].apply(exports,arguments)
},{"dup":3}],5:[function(require,module,exports){
(function (global){
'use strict';
var buffer = require('buffer');
var Buffer = buffer.Buffer;
var SlowBuffer = buffer.SlowBuffer;
var MAX_LEN = buffer.kMaxLength || 2147483647;
exports.alloc = function alloc(size, fill, encoding) {
if (typeof Buffer.alloc === 'function') {
return Buffer.alloc(size, fill, encoding);
}
if (typeof encoding === 'number') {
throw new TypeError('encoding must not be number');
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size > MAX_LEN) {
throw new RangeError('size is too large');
}
var enc = encoding;
var _fill = fill;
if (_fill === undefined) {
enc = undefined;
_fill = 0;
}
var buf = new Buffer(size);
if (typeof _fill === 'string') {
var fillBuf = new Buffer(_fill, enc);
var flen = fillBuf.length;
var i = -1;
while (++i < size) {
buf[i] = fillBuf[i % flen];
}
} else {
buf.fill(_fill);
}
return buf;
}
exports.allocUnsafe = function allocUnsafe(size) {
if (typeof Buffer.allocUnsafe === 'function') {
return Buffer.allocUnsafe(size);
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size > MAX_LEN) {
throw new RangeError('size is too large');
}
return new Buffer(size);
}
exports.from = function from(value, encodingOrOffset, length) {
if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {
return Buffer.from(value, encodingOrOffset, length);
}
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number');
}
if (typeof value === 'string') {
return new Buffer(value, encodingOrOffset);
}
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
var offset = encodingOrOffset;
if (arguments.length === 1) {
return new Buffer(value);
}
if (typeof offset === 'undefined') {
offset = 0;
}
var len = length;
if (typeof len === 'undefined') {
len = value.byteLength - offset;
}
if (offset >= value.byteLength) {
throw new RangeError('\'offset\' is out of bounds');
}
if (len > value.byteLength - offset) {
throw new RangeError('\'length\' is out of bounds');
}
return new Buffer(value.slice(offset, offset + len));
}
if (Buffer.isBuffer(value)) {
var out = new Buffer(value.length);
value.copy(out, 0, 0, value.length);
return out;
}
if (value) {
if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {
return new Buffer(value);
}
if (value.type === 'Buffer' && Array.isArray(value.data)) {
return new Buffer(value.data);
}
}
throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');
}
exports.allocUnsafeSlow = function allocUnsafeSlow(size) {
if (typeof Buffer.allocUnsafeSlow === 'function') {
return Buffer.allocUnsafeSlow(size);
}
if (typeof size !== 'number') {
throw new TypeError('size must be a number');
}
if (size >= MAX_LEN) {
throw new RangeError('size is too large');
}
return new SlowBuffer(size);
}
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"buffer":6}],6:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Print warning and recommend using `buffer` v4.x which has an Object
* implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* We report that the browser does not support typed arrays if the are not subclassable
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
* for __proto__ and has a buggy typed array implementation.
*/
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
typeof console.error === 'function') {
console.error(
'This browser lacks typed array (Uint8Array) support which is required by ' +
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
)
}
function typedArraySupport () {
// Can typed array instances can be augmented?
try {
var arr = new Uint8Array(1)
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
return arr.foo() === 42
} catch (e) {
return false
}
}
function createBuffer (length) {
if (length > K_MAX_LENGTH) {
throw new RangeError('Invalid typed array length')
}
// Return an augmented `Uint8Array` instance
var buf = new Uint8Array(length)
buf.__proto__ = Buffer.prototype
return buf
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
)
}
return allocUnsafe(arg)
}
return from(arg, encodingOrOffset, length)
}
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species &&
Buffer[Symbol.species] === Buffer) {
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true,
enumerable: false,
writable: false
})
}
Buffer.poolSize = 8192 // not used by this implementation
function from (value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (value instanceof ArrayBuffer) {
return fromArrayBuffer(value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(value, encodingOrOffset)
}
return fromObject(value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(value, encodingOrOffset, length)
}
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc (size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
}
return createBuffer(size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(size, fill, encoding)
}
function allocUnsafe (size) {
assertSize(size)
return createBuffer(size < 0 ? 0 : checked(size) | 0)
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(size)
}
function fromString (string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
var buf = createBuffer(length)
var actual = buf.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
buf = buf.slice(0, actual)
}
return buf
}
function fromArrayLike (array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
var buf = createBuffer(length)
for (var i = 0; i < length; i += 1) {
buf[i] = array[i] & 255
}
return buf
}
function fromArrayBuffer (array, byteOffset, length) {
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
var buf
if (byteOffset === undefined && length === undefined) {
buf = new Uint8Array(array)
} else if (length === undefined) {
buf = new Uint8Array(array, byteOffset)
} else {
buf = new Uint8Array(array, byteOffset, length)
}
// Return an augmented `Uint8Array` instance
buf.__proto__ = Buffer.prototype
return buf
}
function fromObject (obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
var buf = createBuffer(len)
if (buf.length === 0) {
return buf
}
obj.copy(buf, 0, 0, len)
return buf
}
if (obj) {
if (isArrayBufferView(obj) || 'length' in obj) {
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
return createBuffer(0)
}
return fromArrayLike(obj)
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked (length) {
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= K_MAX_LENGTH) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return b != null && b._isBuffer === true
}
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!Array.isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (isArrayBufferView(string) || string instanceof ArrayBuffer) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max) str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (numberIsNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; ++i) {
var parsed = parseInt(string.substr(i * 2, 2), 16)
if (numberIsNaN(parsed)) return i
buf[offset + i] = parsed
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function latin1Write (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
offset = 0
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
length = this.length
offset = 0
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0
if (isFinite(length)) {
length = length >>> 0
if (encoding === undefined) encoding = 'utf8'
} else {
encoding = length
length = undefined
}
} else {
throw new Error(
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
)
}
var remaining = this.length - offset
if (length === undefined || length > remaining) length = remaining
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('Attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8'
var loweredCase = false
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'latin1':
case 'binary':
return latin1Write(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
while (i < end) {
var firstByte = buf[i]
var codePoint = null
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte
}
break
case 2:
secondByte = buf[i + 1]
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
}
break
case 3:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
}
break
case 4:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
fourthByte = buf[i + 3]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD
bytesPerSequence = 1
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
codePoint = 0xDC00 | codePoint & 0x3FF
}
res.push(codePoint)
i += bytesPerSequence
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000
function decodeCodePointsArray (codePoints) {
var len = codePoints.length
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = ''
var i = 0
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
)
}
return res
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function latin1Slice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; ++i) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0) start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0) end = 0
} else if (end > len) {
end = len
}
if (end < start) end = start
var newBuf = this.subarray(start, end)
// Return an augmented `Uint8Array` instance
newBuf.__proto__ = Buffer.prototype
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
return val
}
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
checkOffset(offset, byteLength, this.length)
}
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul
}
return val
}
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
if (offset + ext > buf.length) throw new RangeError('Index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = 0
var mul = 1
var sub = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = byteLength - 1
var mul = 1
var sub = 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
if (value < 0) value = 0xff + value + 1
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
return offset + 4
}
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (offset + ext > buf.length) throw new RangeError('Index out of range')
if (offset < 0) throw new RangeError('Index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
if (end > 0 && end < start) end = start
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start
}
var len = end - start
var i
if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (i = len - 1; i >= 0; --i) {
target[i + targetStart] = this[i + start]
}
} else if (len < 1000) {
// ascending copy from start
for (i = 0; i < len; ++i) {
target[i + targetStart] = this[i + start]
}
} else {
Uint8Array.prototype.set.call(
target,
this.subarray(start, start + len),
targetStart
)
}
return len
}
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
start = 0
end = this.length
} else if (typeof end === 'string') {
encoding = end
end = this.length
}
if (val.length === 1) {
var code = val.charCodeAt(0)
if (code < 256) {
val = code
}
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string')
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
} else if (typeof val === 'number') {
val = val & 255
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || this.length < start || this.length < end) {
throw new RangeError('Out of range index')
}
if (end <= start) {
return this
}
start = start >>> 0
end = end === undefined ? this.length : end >>> 0
if (!val) val = 0
var i
if (typeof val === 'number') {
for (i = start; i < end; ++i) {
this[i] = val
}
} else {
var bytes = Buffer.isBuffer(val)
? val
: new Buffer(val, encoding)
var len = bytes.length
for (i = 0; i < end - start; ++i) {
this[i + start] = bytes[i % len]
}
}
return this
}
// HELPER FUNCTIONS
// ================
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = str.trim().replace(INVALID_BASE64_RE, '')
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
var bytes = []
for (var i = 0; i < length; ++i) {
codePoint = string.charCodeAt(i)
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
// valid lead
leadSurrogate = codePoint
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
leadSurrogate = codePoint
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
}
leadSurrogate = null
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint)
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; ++i) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; ++i) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; ++i) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i]
}
return i
}
// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
function isArrayBufferView (obj) {
return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
}
function numberIsNaN (obj) {
return obj !== obj // eslint-disable-line no-self-compare
}
},{"base64-js":2,"ieee754":51}],7:[function(require,module,exports){
module.exports = {
"100": "Continue",
"101": "Switching Protocols",
"102": "Processing",
"200": "OK",
"201": "Created",
"202": "Accepted",
"203": "Non-Authoritative Information",
"204": "No Content",
"205": "Reset Content",
"206": "Partial Content",
"207": "Multi-Status",
"208": "Already Reported",
"226": "IM Used",
"300": "Multiple Choices",
"301": "Moved Permanently",
"302": "Found",
"303": "See Other",
"304": "Not Modified",
"305": "Use Proxy",
"307": "Temporary Redirect",
"308": "Permanent Redirect",
"400": "Bad Request",
"401": "Unauthorized",
"402": "Payment Required",
"403": "Forbidden",
"404": "Not Found",
"405": "Method Not Allowed",
"406": "Not Acceptable",
"407": "Proxy Authentication Required",
"408": "Request Timeout",
"409": "Conflict",
"410": "Gone",
"411": "Length Required",
"412": "Precondition Failed",
"413": "Payload Too Large",
"414": "URI Too Long",
"415": "Unsupported Media Type",
"416": "Range Not Satisfiable",
"417": "Expectation Failed",
"418": "I'm a teapot",
"421": "Misdirected Request",
"422": "Unprocessable Entity",
"423": "Locked",
"424": "Failed Dependency",
"425": "Unordered Collection",
"426": "Upgrade Required",
"428": "Precondition Required",
"429": "Too Many Requests",
"431": "Request Header Fields Too Large",
"451": "Unavailable For Legal Reasons",
"500": "Internal Server Error",
"501": "Not Implemented",
"502": "Bad Gateway",
"503": "Service Unavailable",
"504": "Gateway Timeout",
"505": "HTTP Version Not Supported",
"506": "Variant Also Negotiates",
"507": "Insufficient Storage",
"508": "Loop Detected",
"509": "Bandwidth Limit Exceeded",
"510": "Not Extended",
"511": "Network Authentication Required"
}
},{}],8:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(arg) {
if (Array.isArray) {
return Array.isArray(arg);
}
return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
exports.isBuffer = Buffer.isBuffer;
function objectToString(o) {
return Object.prototype.toString.call(o);
}
}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
},{"../../is-buffer/index.js":54}],9:[function(require,module,exports){
"use strict"
var createThunk = require("./lib/thunk.js")
function Procedure() {
this.argTypes = []
this.shimArgs = []
this.arrayArgs = []
this.arrayBlockIndices = []
this.scalarArgs = []
this.offsetArgs = []
this.offsetArgIndex = []
this.indexArgs = []
this.shapeArgs = []
this.funcName = ""
this.pre = null
this.body = null
this.post = null
this.debug = false
}
function compileCwise(user_args) {
//Create procedure
var proc = new Procedure()
//Parse blocks
proc.pre = user_args.pre
proc.body = user_args.body
proc.post = user_args.post
//Parse arguments
var proc_args = user_args.args.slice(0)
proc.argTypes = proc_args
for(var i=0; i<proc_args.length; ++i) {
var arg_type = proc_args[i]
if(arg_type === "array" || (typeof arg_type === "object" && arg_type.blockIndices)) {
proc.argTypes[i] = "array"
proc.arrayArgs.push(i)
proc.arrayBlockIndices.push(arg_type.blockIndices ? arg_type.blockIndices : 0)
proc.shimArgs.push("array" + i)
if(i < proc.pre.args.length && proc.pre.args[i].count>0) {
throw new Error("cwise: pre() block may not reference array args")
}
if(i < proc.post.args.length && proc.post.args[i].count>0) {
throw new Error("cwise: post() block may not reference array args")
}
} else if(arg_type === "scalar") {
proc.scalarArgs.push(i)
proc.shimArgs.push("scalar" + i)
} else if(arg_type === "index") {
proc.indexArgs.push(i)
if(i < proc.pre.args.length && proc.pre.args[i].count > 0) {
throw new Error("cwise: pre() block may not reference array index")
}
if(i < proc.body.args.length && proc.body.args[i].lvalue) {
throw new Error("cwise: body() block may not write to array index")
}
if(i < proc.post.args.length && proc.post.args[i].count > 0) {
throw new Error("cwise: post() block may not reference array index")
}
} else if(arg_type === "shape") {
proc.shapeArgs.push(i)
if(i < proc.pre.args.length && proc.pre.args[i].lvalue) {
throw new Error("cwise: pre() block may not write to array shape")
}
if(i < proc.body.args.length && proc.body.args[i].lvalue) {
throw new Error("cwise: body() block may not write to array shape")
}
if(i < proc.post.args.length && proc.post.args[i].lvalue) {
throw new Error("cwise: post() block may not write to array shape")
}
} else if(typeof arg_type === "object" && arg_type.offset) {
proc.argTypes[i] = "offset"
proc.offsetArgs.push({ array: arg_type.array, offset:arg_type.offset })
proc.offsetArgIndex.push(i)
} else {
throw new Error("cwise: Unknown argument type " + proc_args[i])
}
}
//Make sure at least one array argument was specified
if(proc.arrayArgs.length <= 0) {
throw new Error("cwise: No array arguments specified")
}
//Make sure arguments are correct
if(proc.pre.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in pre() block")
}
if(proc.body.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in body() block")
}
if(proc.post.args.length > proc_args.length) {
throw new Error("cwise: Too many arguments in post() block")
}
//Check debug flag
proc.debug = !!user_args.printCode || !!user_args.debug
//Retrieve name
proc.funcName = user_args.funcName || "cwise"
//Read in block size
proc.blockSize = user_args.blockSize || 64
return createThunk(proc)
}
module.exports = compileCwise
},{"./lib/thunk.js":11}],10:[function(require,module,exports){
"use strict"
var uniq = require("uniq")
// This function generates very simple loops analogous to how you typically traverse arrays (the outermost loop corresponds to the slowest changing index, the innermost loop to the fastest changing index)
// TODO: If two arrays have the same strides (and offsets) there is potential for decreasing the number of "pointers" and related variables. The drawback is that the type signature would become more specific and that there would thus be less potential for caching, but it might still be worth it, especially when dealing with large numbers of arguments.
function innerFill(order, proc, body) {
var dimension = order.length
, nargs = proc.arrayArgs.length
, has_index = proc.indexArgs.length>0
, code = []
, vars = []
, idx=0, pidx=0, i, j
for(i=0; i<dimension; ++i) { // Iteration variables
vars.push(["i",i,"=0"].join(""))
}
//Compute scan deltas
for(j=0; j<nargs; ++j) {
for(i=0; i<dimension; ++i) {
pidx = idx
idx = order[i]
if(i === 0) { // The innermost/fastest dimension's delta is simply its stride
vars.push(["d",j,"s",i,"=t",j,"p",idx].join(""))
} else { // For other dimensions the delta is basically the stride minus something which essentially "rewinds" the previous (more inner) dimension
vars.push(["d",j,"s",i,"=(t",j,"p",idx,"-s",pidx,"*t",j,"p",pidx,")"].join(""))
}
}
}
code.push("var " + vars.join(","))
//Scan loop
for(i=dimension-1; i>=0; --i) { // Start at largest stride and work your way inwards
idx = order[i]
code.push(["for(i",i,"=0;i",i,"<s",idx,";++i",i,"){"].join(""))
}
//Push body of inner loop
code.push(body)
//Advance scan pointers
for(i=0; i<dimension; ++i) {
pidx = idx
idx = order[i]
for(j=0; j<nargs; ++j) {
code.push(["p",j,"+=d",j,"s",i].join(""))
}
if(has_index) {
if(i > 0) {
code.push(["index[",pidx,"]-=s",pidx].join(""))
}
code.push(["++index[",idx,"]"].join(""))
}
code.push("}")
}
return code.join("\n")
}
// Generate "outer" loops that loop over blocks of data, applying "inner" loops to the blocks by manipulating the local variables in such a way that the inner loop only "sees" the current block.
// TODO: If this is used, then the previous declaration (done by generateCwiseOp) of s* is essentially unnecessary.
// I believe the s* are not used elsewhere (in particular, I don't think they're used in the pre/post parts and "shape" is defined independently), so it would be possible to make defining the s* dependent on what loop method is being used.
function outerFill(matched, order, proc, body) {
var dimension = order.length
, nargs = proc.arrayArgs.length
, blockSize = proc.blockSize
, has_index = proc.indexArgs.length > 0
, code = []
for(var i=0; i<nargs; ++i) {
code.push(["var offset",i,"=p",i].join(""))
}
//Generate loops for unmatched dimensions
// The order in which these dimensions are traversed is fairly arbitrary (from small stride to large stride, for the first argument)
// TODO: It would be nice if the order in which these loops are placed would also be somehow "optimal" (at the very least we should check that it really doesn't hurt us if they're not).
for(var i=matched; i<dimension; ++i) {
code.push(["for(var j"+i+"=SS[", order[i], "]|0;j", i, ">0;){"].join("")) // Iterate back to front
code.push(["if(j",i,"<",blockSize,"){"].join("")) // Either decrease j by blockSize (s = blockSize), or set it to zero (after setting s = j).
code.push(["s",order[i],"=j",i].join(""))
code.push(["j",i,"=0"].join(""))
code.push(["}else{s",order[i],"=",blockSize].join(""))
code.push(["j",i,"-=",blockSize,"}"].join(""))
if(has_index) {
code.push(["index[",order[i],"]=j",i].join(""))
}
}
for(var i=0; i<nargs; ++i) {
var indexStr = ["offset"+i]
for(var j=matched; j<dimension; ++j) {
indexStr.push(["j",j,"*t",i,"p",order[j]].join(""))
}
code.push(["p",i,"=(",indexStr.join("+"),")"].join(""))
}
code.push(innerFill(order, proc, body))
for(var i=matched; i<dimension; ++i) {
code.push("}")
}
return code.join("\n")
}
//Count the number of compatible inner orders
// This is the length of the longest common prefix of the arrays in orders.
// Each array in orders lists the dimensions of the correspond ndarray in order of increasing stride.
// This is thus the maximum number of dimensions that can be efficiently traversed by simple nested loops for all arrays.
function countMatches(orders) {
var matched = 0, dimension = orders[0].length
while(matched < dimension) {
for(var j=1; j<orders.length; ++j) {
if(orders[j][matched] !== orders[0][matched]) {
return matched
}
}
++matched
}
return matched
}
//Processes a block according to the given data types
// Replaces variable names by different ones, either "local" ones (that are then ferried in and out of the given array) or ones matching the arguments that the function performing the ultimate loop will accept.
function processBlock(block, proc, dtypes) {
var code = block.body
var pre = []
var post = []
for(var i=0; i<block.args.length; ++i) {
var carg = block.args[i]
if(carg.count <= 0) {
continue
}
var re = new RegExp(carg.name, "g")
var ptrStr = ""
var arrNum = proc.arrayArgs.indexOf(i)
switch(proc.argTypes[i]) {
case "offset":
var offArgIndex = proc.offsetArgIndex.indexOf(i)
var offArg = proc.offsetArgs[offArgIndex]
arrNum = offArg.array
ptrStr = "+q" + offArgIndex // Adds offset to the "pointer" in the array
case "array":
ptrStr = "p" + arrNum + ptrStr
var localStr = "l" + i
var arrStr = "a" + arrNum
if (proc.arrayBlockIndices[arrNum] === 0) { // Argument to body is just a single value from this array
if(carg.count === 1) { // Argument/array used only once(?)
if(dtypes[arrNum] === "generic") {
if(carg.lvalue) {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // Is this necessary if the argument is ONLY used as an lvalue? (keep in mind that we can have a += something, so we would actually need to check carg.rvalue)
code = code.replace(re, localStr)
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
} else {
code = code.replace(re, [arrStr, ".get(", ptrStr, ")"].join(""))
}
} else {
code = code.replace(re, [arrStr, "[", ptrStr, "]"].join(""))
}
} else if(dtypes[arrNum] === "generic") {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // TODO: Could we optimize by checking for carg.rvalue?
code = code.replace(re, localStr)
if(carg.lvalue) {
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
}
} else {
pre.push(["var ", localStr, "=", arrStr, "[", ptrStr, "]"].join("")) // TODO: Could we optimize by checking for carg.rvalue?
code = code.replace(re, localStr)
if(carg.lvalue) {
post.push([arrStr, "[", ptrStr, "]=", localStr].join(""))
}
}
} else { // Argument to body is a "block"
var reStrArr = [carg.name], ptrStrArr = [ptrStr]
for(var j=0; j<Math.abs(proc.arrayBlockIndices[arrNum]); j++) {
reStrArr.push("\\s*\\[([^\\]]+)\\]")
ptrStrArr.push("$" + (j+1) + "*t" + arrNum + "b" + j) // Matched index times stride
}
re = new RegExp(reStrArr.join(""), "g")
ptrStr = ptrStrArr.join("+")
if(dtypes[arrNum] === "generic") {
/*if(carg.lvalue) {
pre.push(["var ", localStr, "=", arrStr, ".get(", ptrStr, ")"].join("")) // Is this necessary if the argument is ONLY used as an lvalue? (keep in mind that we can have a += something, so we would actually need to check carg.rvalue)
code = code.replace(re, localStr)
post.push([arrStr, ".set(", ptrStr, ",", localStr,")"].join(""))
} else {
code = code.replace(re, [arrStr, ".get(", ptrStr, ")"].join(""))
}*/
throw new Error("cwise: Generic arrays not supported in combination with blocks!")
} else {
// This does not produce any local variables, even if variables are used multiple times. It would be possible to do so, but it would complicate things quite a bit.
code = code.replace(re, [arrStr, "[", ptrStr, "]"].join(""))
}
}
break
case "scalar":
code = code.replace(re, "Y" + proc.scalarArgs.indexOf(i))
break
case "index":
code = code.replace(re, "index")
break
case "shape":
code = code.replace(re, "shape")
break
}
}
return [pre.join("\n"), code, post.join("\n")].join("\n").trim()
}
function typeSummary(dtypes) {
var summary = new Array(dtypes.length)
var allEqual = true
for(var i=0; i<dtypes.length; ++i) {
var t = dtypes[i]
var digits = t.match(/\d+/)
if(!digits) {
digits = ""
} else {
digits = digits[0]
}
if(t.charAt(0) === 0) {
summary[i] = "u" + t.charAt(1) + digits
} else {
summary[i] = t.charAt(0) + digits
}
if(i > 0) {
allEqual = allEqual && summary[i] === summary[i-1]
}
}
if(allEqual) {
return summary[0]
}
return summary.join("")
}
//Generates a cwise operator
function generateCWiseOp(proc, typesig) {
//Compute dimension
// Arrays get put first in typesig, and there are two entries per array (dtype and order), so this gets the number of dimensions in the first array arg.
var dimension = (typesig[1].length - Math.abs(proc.arrayBlockIndices[0]))|0
var orders = new Array(proc.arrayArgs.length)
var dtypes = new Array(proc.arrayArgs.length)
for(var i=0; i<proc.arrayArgs.length; ++i) {
dtypes[i] = typesig[2*i]
orders[i] = typesig[2*i+1]
}
//Determine where block and loop indices start and end
var blockBegin = [], blockEnd = [] // These indices are exposed as blocks
var loopBegin = [], loopEnd = [] // These indices are iterated over
var loopOrders = [] // orders restricted to the loop indices
for(var i=0; i<proc.arrayArgs.length; ++i) {
if (proc.arrayBlockIndices[i]<0) {
loopBegin.push(0)
loopEnd.push(dimension)
blockBegin.push(dimension)
blockEnd.push(dimension+proc.arrayBlockIndices[i])
} else {
loopBegin.push(proc.arrayBlockIndices[i]) // Non-negative
loopEnd.push(proc.arrayBlockIndices[i]+dimension)
blockBegin.push(0)
blockEnd.push(proc.arrayBlockIndices[i])
}
var newOrder = []
for(var j=0; j<orders[i].length; j++) {
if (loopBegin[i]<=orders[i][j] && orders[i][j]<loopEnd[i]) {
newOrder.push(orders[i][j]-loopBegin[i]) // If this is a loop index, put it in newOrder, subtracting loopBegin, to make sure that all loopOrders are using a common set of indices.
}
}
loopOrders.push(newOrder)
}
//First create arguments for procedure
var arglist = ["SS"] // SS is the overall shape over which we iterate
var code = ["'use strict'"]
var vars = []
for(var j=0; j<dimension; ++j) {
vars.push(["s", j, "=SS[", j, "]"].join("")) // The limits for each dimension.
}
for(var i=0; i<proc.arrayArgs.length; ++i) {
arglist.push("a"+i) // Actual data array
arglist.push("t"+i) // Strides
arglist.push("p"+i) // Offset in the array at which the data starts (also used for iterating over the data)
for(var j=0; j<dimension; ++j) { // Unpack the strides into vars for looping
vars.push(["t",i,"p",j,"=t",i,"[",loopBegin[i]+j,"]"].join(""))
}
for(var j=0; j<Math.abs(proc.arrayBlockIndices[i]); ++j) { // Unpack the strides into vars for block iteration
vars.push(["t",i,"b",j,"=t",i,"[",blockBegin[i]+j,"]"].join(""))
}
}
for(var i=0; i<proc.scalarArgs.length; ++i) {
arglist.push("Y" + i)
}
if(proc.shapeArgs.length > 0) {
vars.push("shape=SS.slice(0)") // Makes the shape over which we iterate available to the user defined functions (so you can use width/height for example)
}
if(proc.indexArgs.length > 0) {
// Prepare an array to keep track of the (logical) indices, initialized to dimension zeroes.
var zeros = new Array(dimension)
for(var i=0; i<dimension; ++i) {
zeros[i] = "0"
}
vars.push(["index=[", zeros.join(","), "]"].join(""))
}
for(var i=0; i<proc.offsetArgs.length; ++i) { // Offset arguments used for stencil operations
var off_arg = proc.offsetArgs[i]
var init_string = []
for(var j=0; j<off_arg.offset.length; ++j) {
if(off_arg.offset[j] === 0) {
continue
} else if(off_arg.offset[j] === 1) {
init_string.push(["t", off_arg.array, "p", j].join(""))
} else {
init_string.push([off_arg.offset[j], "*t", off_arg.array, "p", j].join(""))
}
}
if(init_string.length === 0) {
vars.push("q" + i + "=0")
} else {
vars.push(["q", i, "=", init_string.join("+")].join(""))
}
}
//Prepare this variables
var thisVars = uniq([].concat(proc.pre.thisVars)
.concat(proc.body.thisVars)
.concat(proc.post.thisVars))
vars = vars.concat(thisVars)
code.push("var " + vars.join(","))
for(var i=0; i<proc.arrayArgs.length; ++i) {
code.push("p"+i+"|=0")
}
//Inline prelude
if(proc.pre.body.length > 3) {
code.push(processBlock(proc.pre, proc, dtypes))
}
//Process body
var body = processBlock(proc.body, proc, dtypes)
var matched = countMatches(loopOrders)
if(matched < dimension) {
code.push(outerFill(matched, loopOrders[0], proc, body)) // TODO: Rather than passing loopOrders[0], it might be interesting to look at passing an order that represents the majority of the arguments for example.
} else {
code.push(innerFill(loopOrders[0], proc, body))
}
//Inline epilog
if(proc.post.body.length > 3) {
code.push(processBlock(proc.post, proc, dtypes))
}
if(proc.debug) {
console.log("-----Generated cwise routine for ", typesig, ":\n" + code.join("\n") + "\n----------")
}
var loopName = [(proc.funcName||"unnamed"), "_cwise_loop_", orders[0].join("s"),"m",matched,typeSummary(dtypes)].join("")
var f = new Function(["function ",loopName,"(", arglist.join(","),"){", code.join("\n"),"} return ", loopName].join(""))
return f()
}
module.exports = generateCWiseOp
},{"uniq":82}],11:[function(require,module,exports){
"use strict"
// The function below is called when constructing a cwise function object, and does the following:
// A function object is constructed which accepts as argument a compilation function and returns another function.
// It is this other function that is eventually returned by createThunk, and this function is the one that actually
// checks whether a certain pattern of arguments has already been used before and compiles new loops as needed.
// The compilation passed to the first function object is used for compiling new functions.
// Once this function object is created, it is called with compile as argument, where the first argument of compile
// is bound to "proc" (essentially containing a preprocessed version of the user arguments to cwise).
// So createThunk roughly works like this:
// function createThunk(proc) {
// var thunk = function(compileBound) {
// var CACHED = {}
// return function(arrays and scalars) {
// if (dtype and order of arrays in CACHED) {
// var func = CACHED[dtype and order of arrays]
// } else {
// var func = CACHED[dtype and order of arrays] = compileBound(dtype and order of arrays)
// }
// return func(arrays and scalars)
// }
// }
// return thunk(compile.bind1(proc))
// }
var compile = require("./compile.js")
function createThunk(proc) {
var code = ["'use strict'", "var CACHED={}"]
var vars = []
var thunkName = proc.funcName + "_cwise_thunk"
//Build thunk
code.push(["return function ", thunkName, "(", proc.shimArgs.join(","), "){"].join(""))
var typesig = []
var string_typesig = []
var proc_args = [["array",proc.arrayArgs[0],".shape.slice(", // Slice shape so that we only retain the shape over which we iterate (which gets passed to the cwise operator as SS).
Math.max(0,proc.arrayBlockIndices[0]),proc.arrayBlockIndices[0]<0?(","+proc.arrayBlockIndices[0]+")"):")"].join("")]
var shapeLengthConditions = [], shapeConditions = []
// Process array arguments
for(var i=0; i<proc.arrayArgs.length; ++i) {
var j = proc.arrayArgs[i]
vars.push(["t", j, "=array", j, ".dtype,",
"r", j, "=array", j, ".order"].join(""))
typesig.push("t" + j)
typesig.push("r" + j)
string_typesig.push("t"+j)
string_typesig.push("r"+j+".join()")
proc_args.push("array" + j + ".data")
proc_args.push("array" + j + ".stride")
proc_args.push("array" + j + ".offset|0")
if (i>0) { // Gather conditions to check for shape equality (ignoring block indices)
shapeLengthConditions.push("array" + proc.arrayArgs[0] + ".shape.length===array" + j + ".shape.length+" + (Math.abs(proc.arrayBlockIndices[0])-Math.abs(proc.arrayBlockIndices[i])))
shapeConditions.push("array" + proc.arrayArgs[0] + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[0]) + "]===array" + j + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[i]) + "]")
}
}
// Check for shape equality
if (proc.arrayArgs.length > 1) {
code.push("if (!(" + shapeLengthConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same dimensionality!')")
code.push("for(var shapeIndex=array" + proc.arrayArgs[0] + ".shape.length-" + Math.abs(proc.arrayBlockIndices[0]) + "; shapeIndex-->0;) {")
code.push("if (!(" + shapeConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same shape!')")
code.push("}")
}
// Process scalar arguments
for(var i=0; i<proc.scalarArgs.length; ++i) {
proc_args.push("scalar" + proc.scalarArgs[i])
}
// Check for cached function (and if not present, generate it)
vars.push(["type=[", string_typesig.join(","), "].join()"].join(""))
vars.push("proc=CACHED[type]")
code.push("var " + vars.join(","))
code.push(["if(!proc){",
"CACHED[type]=proc=compile([", typesig.join(","), "])}",
"return proc(", proc_args.join(","), ")}"].join(""))
if(proc.debug) {
console.log("-----Generated thunk:\n" + code.join("\n") + "\n----------")
}
//Compile thunk
var thunk = new Function("compile", code.join("\n"))
return thunk(compile.bind(undefined, proc))
}
module.exports = createThunk
},{"./compile.js":10}],12:[function(require,module,exports){
(function (global){
"use strict"
var esprima = require("esprima")
var uniq = require("uniq")
var PREFIX_COUNTER = 0
function CompiledArgument(name, lvalue, rvalue) {
this.name = name
this.lvalue = lvalue
this.rvalue = rvalue
this.count = 0
}
function CompiledRoutine(body, args, thisVars, localVars) {
this.body = body
this.args = args
this.thisVars = thisVars
this.localVars = localVars
}
function isGlobal(identifier) {
if(identifier === "eval") {
throw new Error("cwise-parser: eval() not allowed")
}
if(typeof window !== "undefined") {
return identifier in window
} else if(typeof global !== "undefined") {
return identifier in global
} else if(typeof self !== "undefined") {
return identifier in self
} else {
return false
}
}
function getArgNames(ast) {
var params = ast.body[0].expression.callee.params
var names = new Array(params.length)
for(var i=0; i<params.length; ++i) {
names[i] = params[i].name
}
return names
}
function preprocess(func) {
var src = ["(", func, ")()"].join("")
var ast = esprima.parse(src, { range: true })
//Compute new prefix
var prefix = "_inline_" + (PREFIX_COUNTER++) + "_"
//Parse out arguments
var argNames = getArgNames(ast)
var compiledArgs = new Array(argNames.length)
for(var i=0; i<argNames.length; ++i) {
compiledArgs[i] = new CompiledArgument([prefix, "arg", i, "_"].join(""), false, false)
}
//Create temporary data structure for source rewriting
var exploded = new Array(src.length)
for(var i=0, n=src.length; i<n; ++i) {
exploded[i] = src.charAt(i)
}
//Local variables
var localVars = []
var thisVars = []
var computedThis = false
//Retrieves a local variable
function createLocal(id) {
var nstr = prefix + id.replace(/\_/g, "__")
localVars.push(nstr)
return nstr
}
//Creates a this variable
function createThisVar(id) {
var nstr = "this_" + id.replace(/\_/g, "__")
thisVars.push(nstr)
return nstr
}
//Rewrites an ast node
function rewrite(node, nstr) {
var lo = node.range[0], hi = node.range[1]
for(var i=lo+1; i<hi; ++i) {
exploded[i] = ""
}
exploded[lo] = nstr
}
//Remove any underscores
function escapeString(str) {
return "'"+(str.replace(/\_/g, "\\_").replace(/\'/g, "\'"))+"'"
}
//Returns the source of an identifier
function source(node) {
return exploded.slice(node.range[0], node.range[1]).join("")
}
//Computes the usage of a node
var LVALUE = 1
var RVALUE = 2
function getUsage(node) {
if(node.parent.type === "AssignmentExpression") {
if(node.parent.left === node) {
if(node.parent.operator === "=") {
return LVALUE
}
return LVALUE|RVALUE
}
}
if(node.parent.type === "UpdateExpression") {
return LVALUE|RVALUE
}
return RVALUE
}
//Handle visiting a node
(function visit(node, parent) {
node.parent = parent
if(node.type === "MemberExpression") {
//Handle member expression
if(node.computed) {
visit(node.object, node)
visit(node.property, node)
} else if(node.object.type === "ThisExpression") {
rewrite(node, createThisVar(node.property.name))
} else {
visit(node.object, node)
}
} else if(node.type === "ThisExpression") {
throw new Error("cwise-parser: Computed this is not allowed")
} else if(node.type === "Identifier") {
//Handle identifier
var name = node.name
var argNo = argNames.indexOf(name)
if(argNo >= 0) {
var carg = compiledArgs[argNo]
var usage = getUsage(node)
if(usage & LVALUE) {
carg.lvalue = true
}
if(usage & RVALUE) {
carg.rvalue = true
}
++carg.count
rewrite(node, carg.name)
} else if(isGlobal(name)) {
//Don't rewrite globals
} else {
rewrite(node, createLocal(name))
}
} else if(node.type === "Literal") {
if(typeof node.value === "string") {
rewrite(node, escapeString(node.value))
}
} else if(node.type === "WithStatement") {
throw new Error("cwise-parser: with() statements not allowed")
} else {
//Visit all children
var keys = Object.keys(node)
for(var i=0, n=keys.length; i<n; ++i) {
if(keys[i] === "parent") {
continue
}
var value = node[keys[i]]
if(value) {
if(value instanceof Array) {
for(var j=0; j<value.length; ++j) {
if(value[j] && typeof value[j].type === "string") {
visit(value[j], node)
}
}
} else if(typeof value.type === "string") {
visit(value, node)
}
}
}
}
})(ast.body[0].expression.callee.body, undefined)
//Remove duplicate variables
uniq(localVars)
uniq(thisVars)
//Return body
var routine = new CompiledRoutine(source(ast.body[0].expression.callee.body), compiledArgs, thisVars, localVars)
return routine
}
module.exports = preprocess
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"esprima":47,"uniq":82}],13:[function(require,module,exports){
"use strict"
var parse = require("cwise-parser")
var compile = require("cwise-compiler")
var REQUIRED_FIELDS = [ "args", "body" ]
var OPTIONAL_FIELDS = [ "pre", "post", "printCode", "funcName", "blockSize" ]
function createCWise(user_args) {
//Check parameters
for(var id in user_args) {
if(REQUIRED_FIELDS.indexOf(id) < 0 &&
OPTIONAL_FIELDS.indexOf(id) < 0) {
console.warn("cwise: Unknown argument '"+id+"' passed to expression compiler")
}
}
for(var i=0; i<REQUIRED_FIELDS.length; ++i) {
if(!user_args[REQUIRED_FIELDS[i]]) {
throw new Error("cwise: Missing argument: " + REQUIRED_FIELDS[i])
}
}
//Parse blocks
return compile({
args: user_args.args,
pre: parse(user_args.pre || function(){}),
body: parse(user_args.body),
post: parse(user_args.post || function(){}),
debug: !!user_args.printCode,
funcName: user_args.funcName || user_args.body.name || "cwise",
blockSize: user_args.blockSize || 64
})
}
module.exports = createCWise
},{"cwise-compiler":9,"cwise-parser":12}],14:[function(require,module,exports){
module.exports = require("cwise-compiler")
},{"cwise-compiler":9}],15:[function(require,module,exports){
// https://d3js.org/d3-array/ Version 1.2.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var ascending = function(a, b) {
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
};
var bisector = function(compare) {
if (compare.length === 1) compare = ascendingComparator(compare);
return {
left: function(a, x, lo, hi) {
if (lo == null) lo = 0;
if (hi == null) hi = a.length;
while (lo < hi) {
var mid = lo + hi >>> 1;
if (compare(a[mid], x) < 0) lo = mid + 1;
else hi = mid;
}
return lo;
},
right: function(a, x, lo, hi) {
if (lo == null) lo = 0;
if (hi == null) hi = a.length;
while (lo < hi) {
var mid = lo + hi >>> 1;
if (compare(a[mid], x) > 0) hi = mid;
else lo = mid + 1;
}
return lo;
}
};
};
function ascendingComparator(f) {
return function(d, x) {
return ascending(f(d), x);
};
}
var ascendingBisect = bisector(ascending);
var bisectRight = ascendingBisect.right;
var bisectLeft = ascendingBisect.left;
var pairs = function(array, f) {
if (f == null) f = pair;
var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
while (i < n) pairs[i] = f(p, p = array[++i]);
return pairs;
};
function pair(a, b) {
return [a, b];
}
var cross = function(values0, values1, reduce) {
var n0 = values0.length,
n1 = values1.length,
values = new Array(n0 * n1),
i0,
i1,
i,
value0;
if (reduce == null) reduce = pair;
for (i0 = i = 0; i0 < n0; ++i0) {
for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {
values[i] = reduce(value0, values1[i1]);
}
}
return values;
};
var descending = function(a, b) {
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
};
var number = function(x) {
return x === null ? NaN : +x;
};
var variance = function(values, valueof) {
var n = values.length,
m = 0,
i = -1,
mean = 0,
value,
delta,
sum = 0;
if (valueof == null) {
while (++i < n) {
if (!isNaN(value = number(values[i]))) {
delta = value - mean;
mean += delta / ++m;
sum += delta * (value - mean);
}
}
}
else {
while (++i < n) {
if (!isNaN(value = number(valueof(values[i], i, values)))) {
delta = value - mean;
mean += delta / ++m;
sum += delta * (value - mean);
}
}
}
if (m > 1) return sum / (m - 1);
};
var deviation = function(array, f) {
var v = variance(array, f);
return v ? Math.sqrt(v) : v;
};
var extent = function(values, valueof) {
var n = values.length,
i = -1,
value,
min,
max;
if (valueof == null) {
while (++i < n) { // Find the first comparable value.
if ((value = values[i]) != null && value >= value) {
min = max = value;
while (++i < n) { // Compare the remaining values.
if ((value = values[i]) != null) {
if (min > value) min = value;
if (max < value) max = value;
}
}
}
}
}
else {
while (++i < n) { // Find the first comparable value.
if ((value = valueof(values[i], i, values)) != null && value >= value) {
min = max = value;
while (++i < n) { // Compare the remaining values.
if ((value = valueof(values[i], i, values)) != null) {
if (min > value) min = value;
if (max < value) max = value;
}
}
}
}
}
return [min, max];
};
var array = Array.prototype;
var slice = array.slice;
var map = array.map;
var constant = function(x) {
return function() {
return x;
};
};
var identity = function(x) {
return x;
};
var range = function(start, stop, step) {
start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
var i = -1,
n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
range = new Array(n);
while (++i < n) {
range[i] = start + i * step;
}
return range;
};
var e10 = Math.sqrt(50);
var e5 = Math.sqrt(10);
var e2 = Math.sqrt(2);
var ticks = function(start, stop, count) {
var reverse = stop < start,
i = -1,
n,
ticks,
step;
if (reverse) n = start, start = stop, stop = n;
if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
if (step > 0) {
start = Math.ceil(start / step);
stop = Math.floor(stop / step);
ticks = new Array(n = Math.ceil(stop - start + 1));
while (++i < n) ticks[i] = (start + i) * step;
} else {
start = Math.floor(start * step);
stop = Math.ceil(stop * step);
ticks = new Array(n = Math.ceil(start - stop + 1));
while (++i < n) ticks[i] = (start - i) / step;
}
if (reverse) ticks.reverse();
return ticks;
};
function tickIncrement(start, stop, count) {
var step = (stop - start) / Math.max(0, count),
power = Math.floor(Math.log(step) / Math.LN10),
error = step / Math.pow(10, power);
return power >= 0
? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
: -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
}
function tickStep(start, stop, count) {
var step0 = Math.abs(stop - start) / Math.max(0, count),
step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
error = step0 / step1;
if (error >= e10) step1 *= 10;
else if (error >= e5) step1 *= 5;
else if (error >= e2) step1 *= 2;
return stop < start ? -step1 : step1;
}
var sturges = function(values) {
return Math.ceil(Math.log(values.length) / Math.LN2) + 1;
};
var histogram = function() {
var value = identity,
domain = extent,
threshold = sturges;
function histogram(data) {
var i,
n = data.length,
x,
values = new Array(n);
for (i = 0; i < n; ++i) {
values[i] = value(data[i], i, data);
}
var xz = domain(values),
x0 = xz[0],
x1 = xz[1],
tz = threshold(values, x0, x1);
// Convert number of thresholds into uniform thresholds.
if (!Array.isArray(tz)) {
tz = tickStep(x0, x1, tz);
tz = range(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive
}
// Remove any thresholds outside the domain.
var m = tz.length;
while (tz[0] <= x0) tz.shift(), --m;
while (tz[m - 1] > x1) tz.pop(), --m;
var bins = new Array(m + 1),
bin;
// Initialize bins.
for (i = 0; i <= m; ++i) {
bin = bins[i] = [];
bin.x0 = i > 0 ? tz[i - 1] : x0;
bin.x1 = i < m ? tz[i] : x1;
}
// Assign data to bins by value, ignoring any outside the domain.
for (i = 0; i < n; ++i) {
x = values[i];
if (x0 <= x && x <= x1) {
bins[bisectRight(tz, x, 0, m)].push(data[i]);
}
}
return bins;
}
histogram.value = function(_) {
return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;
};
histogram.domain = function(_) {
return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;
};
histogram.thresholds = function(_) {
return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold;
};
return histogram;
};
var quantile = function(values, p, valueof) {
if (valueof == null) valueof = number;
if (!(n = values.length)) return;
if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
if (p >= 1) return +valueof(values[n - 1], n - 1, values);
var n,
i = (n - 1) * p,
i0 = Math.floor(i),
value0 = +valueof(values[i0], i0, values),
value1 = +valueof(values[i0 + 1], i0 + 1, values);
return value0 + (value1 - value0) * (i - i0);
};
var freedmanDiaconis = function(values, min, max) {
values = map.call(values, number).sort(ascending);
return Math.ceil((max - min) / (2 * (quantile(values, 0.75) - quantile(values, 0.25)) * Math.pow(values.length, -1 / 3)));
};
var scott = function(values, min, max) {
return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
};
var max = function(values, valueof) {
var n = values.length,
i = -1,
value,
max;
if (valueof == null) {
while (++i < n) { // Find the first comparable value.
if ((value = values[i]) != null && value >= value) {
max = value;
while (++i < n) { // Compare the remaining values.
if ((value = values[i]) != null && value > max) {
max = value;
}
}
}
}
}
else {
while (++i < n) { // Find the first comparable value.
if ((value = valueof(values[i], i, values)) != null && value >= value) {
max = value;
while (++i < n) { // Compare the remaining values.
if ((value = valueof(values[i], i, values)) != null && value > max) {
max = value;
}
}
}
}
}
return max;
};
var mean = function(values, valueof) {
var n = values.length,
m = n,
i = -1,
value,
sum = 0;
if (valueof == null) {
while (++i < n) {
if (!isNaN(value = number(values[i]))) sum += value;
else --m;
}
}
else {
while (++i < n) {
if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;
else --m;
}
}
if (m) return sum / m;
};
var median = function(values, valueof) {
var n = values.length,
i = -1,
value,
numbers = [];
if (valueof == null) {
while (++i < n) {
if (!isNaN(value = number(values[i]))) {
numbers.push(value);
}
}
}
else {
while (++i < n) {
if (!isNaN(value = number(valueof(values[i], i, values)))) {
numbers.push(value);
}
}
}
return quantile(numbers.sort(ascending), 0.5);
};
var merge = function(arrays) {
var n = arrays.length,
m,
i = -1,
j = 0,
merged,
array;
while (++i < n) j += arrays[i].length;
merged = new Array(j);
while (--n >= 0) {
array = arrays[n];
m = array.length;
while (--m >= 0) {
merged[--j] = array[m];
}
}
return merged;
};
var min = function(values, valueof) {
var n = values.length,
i = -1,
value,
min;
if (valueof == null) {
while (++i < n) { // Find the first comparable value.
if ((value = values[i]) != null && value >= value) {
min = value;
while (++i < n) { // Compare the remaining values.
if ((value = values[i]) != null && min > value) {
min = value;
}
}
}
}
}
else {
while (++i < n) { // Find the first comparable value.
if ((value = valueof(values[i], i, values)) != null && value >= value) {
min = value;
while (++i < n) { // Compare the remaining values.
if ((value = valueof(values[i], i, values)) != null && min > value) {
min = value;
}
}
}
}
}
return min;
};
var permute = function(array, indexes) {
var i = indexes.length, permutes = new Array(i);
while (i--) permutes[i] = array[indexes[i]];
return permutes;
};
var scan = function(values, compare) {
if (!(n = values.length)) return;
var n,
i = 0,
j = 0,
xi,
xj = values[j];
if (compare == null) compare = ascending;
while (++i < n) {
if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
xj = xi, j = i;
}
}
if (compare(xj, xj) === 0) return j;
};
var shuffle = function(array, i0, i1) {
var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0),
t,
i;
while (m) {
i = Math.random() * m-- | 0;
t = array[m + i0];
array[m + i0] = array[i + i0];
array[i + i0] = t;
}
return array;
};
var sum = function(values, valueof) {
var n = values.length,
i = -1,
value,
sum = 0;
if (valueof == null) {
while (++i < n) {
if (value = +values[i]) sum += value; // Note: zero and null are equivalent.
}
}
else {
while (++i < n) {
if (value = +valueof(values[i], i, values)) sum += value;
}
}
return sum;
};
var transpose = function(matrix) {
if (!(n = matrix.length)) return [];
for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {
for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
row[j] = matrix[j][i];
}
}
return transpose;
};
function length(d) {
return d.length;
}
var zip = function() {
return transpose(arguments);
};
exports.bisect = bisectRight;
exports.bisectRight = bisectRight;
exports.bisectLeft = bisectLeft;
exports.ascending = ascending;
exports.bisector = bisector;
exports.cross = cross;
exports.descending = descending;
exports.deviation = deviation;
exports.extent = extent;
exports.histogram = histogram;
exports.thresholdFreedmanDiaconis = freedmanDiaconis;
exports.thresholdScott = scott;
exports.thresholdSturges = sturges;
exports.max = max;
exports.mean = mean;
exports.median = median;
exports.merge = merge;
exports.min = min;
exports.pairs = pairs;
exports.permute = permute;
exports.quantile = quantile;
exports.range = range;
exports.scan = scan;
exports.shuffle = shuffle;
exports.sum = sum;
exports.ticks = ticks;
exports.tickIncrement = tickIncrement;
exports.tickStep = tickStep;
exports.transpose = transpose;
exports.variance = variance;
exports.zip = zip;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],16:[function(require,module,exports){
// https://d3js.org/d3-axis/ Version 1.0.8. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var slice = Array.prototype.slice;
var identity = function(x) {
return x;
};
var top = 1;
var right = 2;
var bottom = 3;
var left = 4;
var epsilon = 1e-6;
function translateX(x) {
return "translate(" + (x + 0.5) + ",0)";
}
function translateY(y) {
return "translate(0," + (y + 0.5) + ")";
}
function number(scale) {
return function(d) {
return +scale(d);
};
}
function center(scale) {
var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset.
if (scale.round()) offset = Math.round(offset);
return function(d) {
return +scale(d) + offset;
};
}
function entering() {
return !this.__axis;
}
function axis(orient, scale) {
var tickArguments = [],
tickValues = null,
tickFormat = null,
tickSizeInner = 6,
tickSizeOuter = 6,
tickPadding = 3,
k = orient === top || orient === left ? -1 : 1,
x = orient === left || orient === right ? "x" : "y",
transform = orient === top || orient === bottom ? translateX : translateY;
function axis(context) {
var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat,
spacing = Math.max(tickSizeInner, 0) + tickPadding,
range = scale.range(),
range0 = +range[0] + 0.5,
range1 = +range[range.length - 1] + 0.5,
position = (scale.bandwidth ? center : number)(scale.copy()),
selection = context.selection ? context.selection() : context,
path = selection.selectAll(".domain").data([null]),
tick = selection.selectAll(".tick").data(values, scale).order(),
tickExit = tick.exit(),
tickEnter = tick.enter().append("g").attr("class", "tick"),
line = tick.select("line"),
text = tick.select("text");
path = path.merge(path.enter().insert("path", ".tick")
.attr("class", "domain")
.attr("stroke", "#000"));
tick = tick.merge(tickEnter);
line = line.merge(tickEnter.append("line")
.attr("stroke", "#000")
.attr(x + "2", k * tickSizeInner));
text = text.merge(tickEnter.append("text")
.attr("fill", "#000")
.attr(x, k * spacing)
.attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
if (context !== selection) {
path = path.transition(context);
tick = tick.transition(context);
line = line.transition(context);
text = text.transition(context);
tickExit = tickExit.transition(context)
.attr("opacity", epsilon)
.attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
tickEnter
.attr("opacity", epsilon)
.attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });
}
tickExit.remove();
path
.attr("d", orient === left || orient == right
? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter
: "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter);
tick
.attr("opacity", 1)
.attr("transform", function(d) { return transform(position(d)); });
line
.attr(x + "2", k * tickSizeInner);
text
.attr(x, k * spacing)
.text(format);
selection.filter(entering)
.attr("fill", "none")
.attr("font-size", 10)
.attr("font-family", "sans-serif")
.attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
selection
.each(function() { this.__axis = position; });
}
axis.scale = function(_) {
return arguments.length ? (scale = _, axis) : scale;
};
axis.ticks = function() {
return tickArguments = slice.call(arguments), axis;
};
axis.tickArguments = function(_) {
return arguments.length ? (tickArguments = _ == null ? [] : slice.call(_), axis) : tickArguments.slice();
};
axis.tickValues = function(_) {
return arguments.length ? (tickValues = _ == null ? null : slice.call(_), axis) : tickValues && tickValues.slice();
};
axis.tickFormat = function(_) {
return arguments.length ? (tickFormat = _, axis) : tickFormat;
};
axis.tickSize = function(_) {
return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;
};
axis.tickSizeInner = function(_) {
return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;
};
axis.tickSizeOuter = function(_) {
return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;
};
axis.tickPadding = function(_) {
return arguments.length ? (tickPadding = +_, axis) : tickPadding;
};
return axis;
}
function axisTop(scale) {
return axis(top, scale);
}
function axisRight(scale) {
return axis(right, scale);
}
function axisBottom(scale) {
return axis(bottom, scale);
}
function axisLeft(scale) {
return axis(left, scale);
}
exports.axisTop = axisTop;
exports.axisRight = axisRight;
exports.axisBottom = axisBottom;
exports.axisLeft = axisLeft;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],17:[function(require,module,exports){
// https://d3js.org/d3-brush/ Version 1.0.4. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-selection'), require('d3-transition')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-selection', 'd3-transition'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3));
}(this, (function (exports,d3Dispatch,d3Drag,d3Interpolate,d3Selection,d3Transition) { 'use strict';
var constant = function(x) {
return function() {
return x;
};
};
var BrushEvent = function(target, type, selection) {
this.target = target;
this.type = type;
this.selection = selection;
};
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
var noevent = function() {
d3Selection.event.preventDefault();
d3Selection.event.stopImmediatePropagation();
};
var MODE_DRAG = {name: "drag"};
var MODE_SPACE = {name: "space"};
var MODE_HANDLE = {name: "handle"};
var MODE_CENTER = {name: "center"};
var X = {
name: "x",
handles: ["e", "w"].map(type),
input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; },
output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
};
var Y = {
name: "y",
handles: ["n", "s"].map(type),
input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; },
output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
};
var XY = {
name: "xy",
handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type),
input: function(xy) { return xy; },
output: function(xy) { return xy; }
};
var cursors = {
overlay: "crosshair",
selection: "move",
n: "ns-resize",
e: "ew-resize",
s: "ns-resize",
w: "ew-resize",
nw: "nwse-resize",
ne: "nesw-resize",
se: "nwse-resize",
sw: "nesw-resize"
};
var flipX = {
e: "w",
w: "e",
nw: "ne",
ne: "nw",
se: "sw",
sw: "se"
};
var flipY = {
n: "s",
s: "n",
nw: "sw",
ne: "se",
se: "ne",
sw: "nw"
};
var signsX = {
overlay: +1,
selection: +1,
n: null,
e: +1,
s: null,
w: -1,
nw: -1,
ne: +1,
se: +1,
sw: -1
};
var signsY = {
overlay: +1,
selection: +1,
n: -1,
e: null,
s: +1,
w: null,
nw: -1,
ne: -1,
se: +1,
sw: +1
};
function type(t) {
return {type: t};
}
// Ignore right-click, since that should open the context menu.
function defaultFilter() {
return !d3Selection.event.button;
}
function defaultExtent() {
var svg = this.ownerSVGElement || this;
return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
}
// Like d3.local, but with the name “__brush” rather than auto-generated.
function local(node) {
while (!node.__brush) if (!(node = node.parentNode)) return;
return node.__brush;
}
function empty(extent) {
return extent[0][0] === extent[1][0]
|| extent[0][1] === extent[1][1];
}
function brushSelection(node) {
var state = node.__brush;
return state ? state.dim.output(state.selection) : null;
}
function brushX() {
return brush$1(X);
}
function brushY() {
return brush$1(Y);
}
var brush = function() {
return brush$1(XY);
};
function brush$1(dim) {
var extent = defaultExtent,
filter = defaultFilter,
listeners = d3Dispatch.dispatch(brush, "start", "brush", "end"),
handleSize = 6,
touchending;
function brush(group) {
var overlay = group
.property("__brush", initialize)
.selectAll(".overlay")
.data([type("overlay")]);
overlay.enter().append("rect")
.attr("class", "overlay")
.attr("pointer-events", "all")
.attr("cursor", cursors.overlay)
.merge(overlay)
.each(function() {
var extent = local(this).extent;
d3Selection.select(this)
.attr("x", extent[0][0])
.attr("y", extent[0][1])
.attr("width", extent[1][0] - extent[0][0])
.attr("height", extent[1][1] - extent[0][1]);
});
group.selectAll(".selection")
.data([type("selection")])
.enter().append("rect")
.attr("class", "selection")
.attr("cursor", cursors.selection)
.attr("fill", "#777")
.attr("fill-opacity", 0.3)
.attr("stroke", "#fff")
.attr("shape-rendering", "crispEdges");
var handle = group.selectAll(".handle")
.data(dim.handles, function(d) { return d.type; });
handle.exit().remove();
handle.enter().append("rect")
.attr("class", function(d) { return "handle handle--" + d.type; })
.attr("cursor", function(d) { return cursors[d.type]; });
group
.each(redraw)
.attr("fill", "none")
.attr("pointer-events", "all")
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)")
.on("mousedown.brush touchstart.brush", started);
}
brush.move = function(group, selection) {
if (group.selection) {
group
.on("start.brush", function() { emitter(this, arguments).beforestart().start(); })
.on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); })
.tween("brush", function() {
var that = this,
state = that.__brush,
emit = emitter(that, arguments),
selection0 = state.selection,
selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent),
i = d3Interpolate.interpolate(selection0, selection1);
function tween(t) {
state.selection = t === 1 && empty(selection1) ? null : i(t);
redraw.call(that);
emit.brush();
}
return selection0 && selection1 ? tween : tween(1);
});
} else {
group
.each(function() {
var that = this,
args = arguments,
state = that.__brush,
selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent),
emit = emitter(that, args).beforestart();
d3Transition.interrupt(that);
state.selection = selection1 == null || empty(selection1) ? null : selection1;
redraw.call(that);
emit.start().brush().end();
});
}
};
function redraw() {
var group = d3Selection.select(this),
selection = local(this).selection;
if (selection) {
group.selectAll(".selection")
.style("display", null)
.attr("x", selection[0][0])
.attr("y", selection[0][1])
.attr("width", selection[1][0] - selection[0][0])
.attr("height", selection[1][1] - selection[0][1]);
group.selectAll(".handle")
.style("display", null)
.attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })
.attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })
.attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })
.attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });
}
else {
group.selectAll(".selection,.handle")
.style("display", "none")
.attr("x", null)
.attr("y", null)
.attr("width", null)
.attr("height", null);
}
}
function emitter(that, args) {
return that.__brush.emitter || new Emitter(that, args);
}
function Emitter(that, args) {
this.that = that;
this.args = args;
this.state = that.__brush;
this.active = 0;
}
Emitter.prototype = {
beforestart: function() {
if (++this.active === 1) this.state.emitter = this, this.starting = true;
return this;
},
start: function() {
if (this.starting) this.starting = false, this.emit("start");
return this;
},
brush: function() {
this.emit("brush");
return this;
},
end: function() {
if (--this.active === 0) delete this.state.emitter, this.emit("end");
return this;
},
emit: function(type) {
d3Selection.customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]);
}
};
function started() {
if (d3Selection.event.touches) { if (d3Selection.event.changedTouches.length < d3Selection.event.touches.length) return noevent(); }
else if (touchending) return;
if (!filter.apply(this, arguments)) return;
var that = this,
type = d3Selection.event.target.__data__.type,
mode = (d3Selection.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (d3Selection.event.altKey ? MODE_CENTER : MODE_HANDLE),
signX = dim === Y ? null : signsX[type],
signY = dim === X ? null : signsY[type],
state = local(that),
extent = state.extent,
selection = state.selection,
W = extent[0][0], w0, w1,
N = extent[0][1], n0, n1,
E = extent[1][0], e0, e1,
S = extent[1][1], s0, s1,
dx,
dy,
moving,
shifting = signX && signY && d3Selection.event.shiftKey,
lockX,
lockY,
point0 = d3Selection.mouse(that),
point = point0,
emit = emitter(that, arguments).beforestart();
if (type === "overlay") {
state.selection = selection = [
[w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]],
[e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0]
];
} else {
w0 = selection[0][0];
n0 = selection[0][1];
e0 = selection[1][0];
s0 = selection[1][1];
}
w1 = w0;
n1 = n0;
e1 = e0;
s1 = s0;
var group = d3Selection.select(that)
.attr("pointer-events", "none");
var overlay = group.selectAll(".overlay")
.attr("cursor", cursors[type]);
if (d3Selection.event.touches) {
group
.on("touchmove.brush", moved, true)
.on("touchend.brush touchcancel.brush", ended, true);
} else {
var view = d3Selection.select(d3Selection.event.view)
.on("keydown.brush", keydowned, true)
.on("keyup.brush", keyupped, true)
.on("mousemove.brush", moved, true)
.on("mouseup.brush", ended, true);
d3Drag.dragDisable(d3Selection.event.view);
}
nopropagation();
d3Transition.interrupt(that);
redraw.call(that);
emit.start();
function moved() {
var point1 = d3Selection.mouse(that);
if (shifting && !lockX && !lockY) {
if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true;
else lockX = true;
}
point = point1;
moving = true;
noevent();
move();
}
function move() {
var t;
dx = point[0] - point0[0];
dy = point[1] - point0[1];
switch (mode) {
case MODE_SPACE:
case MODE_DRAG: {
if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;
if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;
break;
}
case MODE_HANDLE: {
if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0;
else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx;
if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0;
else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy;
break;
}
case MODE_CENTER: {
if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX));
if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY));
break;
}
}
if (e1 < w1) {
signX *= -1;
t = w0, w0 = e0, e0 = t;
t = w1, w1 = e1, e1 = t;
if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]);
}
if (s1 < n1) {
signY *= -1;
t = n0, n0 = s0, s0 = t;
t = n1, n1 = s1, s1 = t;
if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]);
}
if (state.selection) selection = state.selection; // May be set by brush.move!
if (lockX) w1 = selection[0][0], e1 = selection[1][0];
if (lockY) n1 = selection[0][1], s1 = selection[1][1];
if (selection[0][0] !== w1
|| selection[0][1] !== n1
|| selection[1][0] !== e1
|| selection[1][1] !== s1) {
state.selection = [[w1, n1], [e1, s1]];
redraw.call(that);
emit.brush();
}
}
function ended() {
nopropagation();
if (d3Selection.event.touches) {
if (d3Selection.event.touches.length) return;
if (touchending) clearTimeout(touchending);
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
group.on("touchmove.brush touchend.brush touchcancel.brush", null);
} else {
d3Drag.dragEnable(d3Selection.event.view, moving);
view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null);
}
group.attr("pointer-events", "all");
overlay.attr("cursor", cursors.overlay);
if (state.selection) selection = state.selection; // May be set by brush.move (on start)!
if (empty(selection)) state.selection = null, redraw.call(that);
emit.end();
}
function keydowned() {
switch (d3Selection.event.keyCode) {
case 16: { // SHIFT
shifting = signX && signY;
break;
}
case 18: { // ALT
if (mode === MODE_HANDLE) {
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
mode = MODE_CENTER;
move();
}
break;
}
case 32: { // SPACE; takes priority over ALT
if (mode === MODE_HANDLE || mode === MODE_CENTER) {
if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;
if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;
mode = MODE_SPACE;
overlay.attr("cursor", cursors.selection);
move();
}
break;
}
default: return;
}
noevent();
}
function keyupped() {
switch (d3Selection.event.keyCode) {
case 16: { // SHIFT
if (shifting) {
lockX = lockY = shifting = false;
move();
}
break;
}
case 18: { // ALT
if (mode === MODE_CENTER) {
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
mode = MODE_HANDLE;
move();
}
break;
}
case 32: { // SPACE
if (mode === MODE_SPACE) {
if (d3Selection.event.altKey) {
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
mode = MODE_CENTER;
} else {
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
mode = MODE_HANDLE;
}
overlay.attr("cursor", cursors[type]);
move();
}
break;
}
default: return;
}
noevent();
}
}
function initialize() {
var state = this.__brush || {selection: null};
state.extent = extent.apply(this, arguments);
state.dim = dim;
return state;
}
brush.extent = function(_) {
return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent;
};
brush.filter = function(_) {
return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), brush) : filter;
};
brush.handleSize = function(_) {
return arguments.length ? (handleSize = +_, brush) : handleSize;
};
brush.on = function() {
var value = listeners.on.apply(listeners, arguments);
return value === listeners ? brush : value;
};
return brush;
}
exports.brush = brush;
exports.brushX = brushX;
exports.brushY = brushY;
exports.brushSelection = brushSelection;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":21,"d3-drag":22,"d3-interpolate":29,"d3-selection":37,"d3-transition":42}],18:[function(require,module,exports){
// https://d3js.org/d3-chord/ Version 1.0.4. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array'), require('d3-path')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-array', 'd3-path'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3));
}(this, (function (exports,d3Array,d3Path) { 'use strict';
var cos = Math.cos;
var sin = Math.sin;
var pi = Math.PI;
var halfPi = pi / 2;
var tau = pi * 2;
var max = Math.max;
function compareValue(compare) {
return function(a, b) {
return compare(
a.source.value + a.target.value,
b.source.value + b.target.value
);
};
}
var chord = function() {
var padAngle = 0,
sortGroups = null,
sortSubgroups = null,
sortChords = null;
function chord(matrix) {
var n = matrix.length,
groupSums = [],
groupIndex = d3Array.range(n),
subgroupIndex = [],
chords = [],
groups = chords.groups = new Array(n),
subgroups = new Array(n * n),
k,
x,
x0,
dx,
i,
j;
// Compute the sum.
k = 0, i = -1; while (++i < n) {
x = 0, j = -1; while (++j < n) {
x += matrix[i][j];
}
groupSums.push(x);
subgroupIndex.push(d3Array.range(n));
k += x;
}
// Sort groups…
if (sortGroups) groupIndex.sort(function(a, b) {
return sortGroups(groupSums[a], groupSums[b]);
});
// Sort subgroups…
if (sortSubgroups) subgroupIndex.forEach(function(d, i) {
d.sort(function(a, b) {
return sortSubgroups(matrix[i][a], matrix[i][b]);
});
});
// Convert the sum to scaling factor for [0, 2pi].
// TODO Allow start and end angle to be specified?
// TODO Allow padding to be specified as percentage?
k = max(0, tau - padAngle * n) / k;
dx = k ? padAngle : tau / n;
// Compute the start and end angle for each group and subgroup.
// Note: Opera has a bug reordering object literal properties!
x = 0, i = -1; while (++i < n) {
x0 = x, j = -1; while (++j < n) {
var di = groupIndex[i],
dj = subgroupIndex[di][j],
v = matrix[di][dj],
a0 = x,
a1 = x += v * k;
subgroups[dj * n + di] = {
index: di,
subindex: dj,
startAngle: a0,
endAngle: a1,
value: v
};
}
groups[di] = {
index: di,
startAngle: x0,
endAngle: x,
value: groupSums[di]
};
x += dx;
}
// Generate chords for each (non-empty) subgroup-subgroup link.
i = -1; while (++i < n) {
j = i - 1; while (++j < n) {
var source = subgroups[j * n + i],
target = subgroups[i * n + j];
if (source.value || target.value) {
chords.push(source.value < target.value
? {source: target, target: source}
: {source: source, target: target});
}
}
}
return sortChords ? chords.sort(sortChords) : chords;
}
chord.padAngle = function(_) {
return arguments.length ? (padAngle = max(0, _), chord) : padAngle;
};
chord.sortGroups = function(_) {
return arguments.length ? (sortGroups = _, chord) : sortGroups;
};
chord.sortSubgroups = function(_) {
return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;
};
chord.sortChords = function(_) {
return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;
};
return chord;
};
var slice = Array.prototype.slice;
var constant = function(x) {
return function() {
return x;
};
};
function defaultSource(d) {
return d.source;
}
function defaultTarget(d) {
return d.target;
}
function defaultRadius(d) {
return d.radius;
}
function defaultStartAngle(d) {
return d.startAngle;
}
function defaultEndAngle(d) {
return d.endAngle;
}
var ribbon = function() {
var source = defaultSource,
target = defaultTarget,
radius = defaultRadius,
startAngle = defaultStartAngle,
endAngle = defaultEndAngle,
context = null;
function ribbon() {
var buffer,
argv = slice.call(arguments),
s = source.apply(this, argv),
t = target.apply(this, argv),
sr = +radius.apply(this, (argv[0] = s, argv)),
sa0 = startAngle.apply(this, argv) - halfPi,
sa1 = endAngle.apply(this, argv) - halfPi,
sx0 = sr * cos(sa0),
sy0 = sr * sin(sa0),
tr = +radius.apply(this, (argv[0] = t, argv)),
ta0 = startAngle.apply(this, argv) - halfPi,
ta1 = endAngle.apply(this, argv) - halfPi;
if (!context) context = buffer = d3Path.path();
context.moveTo(sx0, sy0);
context.arc(0, 0, sr, sa0, sa1);
if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr?
context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0));
context.arc(0, 0, tr, ta0, ta1);
}
context.quadraticCurveTo(0, 0, sx0, sy0);
context.closePath();
if (buffer) return context = null, buffer + "" || null;
}
ribbon.radius = function(_) {
return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), ribbon) : radius;
};
ribbon.startAngle = function(_) {
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : startAngle;
};
ribbon.endAngle = function(_) {
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), ribbon) : endAngle;
};
ribbon.source = function(_) {
return arguments.length ? (source = _, ribbon) : source;
};
ribbon.target = function(_) {
return arguments.length ? (target = _, ribbon) : target;
};
ribbon.context = function(_) {
return arguments.length ? ((context = _ == null ? null : _), ribbon) : context;
};
return ribbon;
};
exports.chord = chord;
exports.ribbon = ribbon;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":15,"d3-path":30}],19:[function(require,module,exports){
// https://d3js.org/d3-collection/ Version 1.0.4. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var prefix = "$";
function Map() {}
Map.prototype = map.prototype = {
constructor: Map,
has: function(key) {
return (prefix + key) in this;
},
get: function(key) {
return this[prefix + key];
},
set: function(key, value) {
this[prefix + key] = value;
return this;
},
remove: function(key) {
var property = prefix + key;
return property in this && delete this[property];
},
clear: function() {
for (var property in this) if (property[0] === prefix) delete this[property];
},
keys: function() {
var keys = [];
for (var property in this) if (property[0] === prefix) keys.push(property.slice(1));
return keys;
},
values: function() {
var values = [];
for (var property in this) if (property[0] === prefix) values.push(this[property]);
return values;
},
entries: function() {
var entries = [];
for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]});
return entries;
},
size: function() {
var size = 0;
for (var property in this) if (property[0] === prefix) ++size;
return size;
},
empty: function() {
for (var property in this) if (property[0] === prefix) return false;
return true;
},
each: function(f) {
for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this);
}
};
function map(object, f) {
var map = new Map;
// Copy constructor.
if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });
// Index array by numeric index or specified key function.
else if (Array.isArray(object)) {
var i = -1,
n = object.length,
o;
if (f == null) while (++i < n) map.set(i, object[i]);
else while (++i < n) map.set(f(o = object[i], i, object), o);
}
// Convert object to map.
else if (object) for (var key in object) map.set(key, object[key]);
return map;
}
var nest = function() {
var keys = [],
sortKeys = [],
sortValues,
rollup,
nest;
function apply(array, depth, createResult, setResult) {
if (depth >= keys.length) {
if (sortValues != null) array.sort(sortValues);
return rollup != null ? rollup(array) : array;
}
var i = -1,
n = array.length,
key = keys[depth++],
keyValue,
value,
valuesByKey = map(),
values,
result = createResult();
while (++i < n) {
if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) {
values.push(value);
} else {
valuesByKey.set(keyValue, [value]);
}
}
valuesByKey.each(function(values, key) {
setResult(result, key, apply(values, depth, createResult, setResult));
});
return result;
}
function entries(map$$1, depth) {
if (++depth > keys.length) return map$$1;
var array, sortKey = sortKeys[depth - 1];
if (rollup != null && depth >= keys.length) array = map$$1.entries();
else array = [], map$$1.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); });
return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array;
}
return nest = {
object: function(array) { return apply(array, 0, createObject, setObject); },
map: function(array) { return apply(array, 0, createMap, setMap); },
entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); },
key: function(d) { keys.push(d); return nest; },
sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; },
sortValues: function(order) { sortValues = order; return nest; },
rollup: function(f) { rollup = f; return nest; }
};
};
function createObject() {
return {};
}
function setObject(object, key, value) {
object[key] = value;
}
function createMap() {
return map();
}
function setMap(map$$1, key, value) {
map$$1.set(key, value);
}
function Set() {}
var proto = map.prototype;
Set.prototype = set.prototype = {
constructor: Set,
has: proto.has,
add: function(value) {
value += "";
this[prefix + value] = value;
return this;
},
remove: proto.remove,
clear: proto.clear,
values: proto.keys,
size: proto.size,
empty: proto.empty,
each: proto.each
};
function set(object, f) {
var set = new Set;
// Copy constructor.
if (object instanceof Set) object.each(function(value) { set.add(value); });
// Otherwise, assume it’s an array.
else if (object) {
var i = -1, n = object.length;
if (f == null) while (++i < n) set.add(object[i]);
else while (++i < n) set.add(f(object[i], i, object));
}
return set;
}
var keys = function(map) {
var keys = [];
for (var key in map) keys.push(key);
return keys;
};
var values = function(map) {
var values = [];
for (var key in map) values.push(map[key]);
return values;
};
var entries = function(map) {
var entries = [];
for (var key in map) entries.push({key: key, value: map[key]});
return entries;
};
exports.nest = nest;
exports.set = set;
exports.map = map;
exports.keys = keys;
exports.values = values;
exports.entries = entries;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],20:[function(require,module,exports){
// https://d3js.org/d3-color/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var define = function(constructor, factory, prototype) {
constructor.prototype = factory.prototype = prototype;
prototype.constructor = constructor;
};
function extend(parent, definition) {
var prototype = Object.create(parent.prototype);
for (var key in definition) prototype[key] = definition[key];
return prototype;
}
function Color() {}
var darker = 0.7;
var brighter = 1 / darker;
var reI = "\\s*([+-]?\\d+)\\s*";
var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*";
var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*";
var reHex3 = /^#([0-9a-f]{3})$/;
var reHex6 = /^#([0-9a-f]{6})$/;
var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$");
var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$");
var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$");
var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$");
var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$");
var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$");
var named = {
aliceblue: 0xf0f8ff,
antiquewhite: 0xfaebd7,
aqua: 0x00ffff,
aquamarine: 0x7fffd4,
azure: 0xf0ffff,
beige: 0xf5f5dc,
bisque: 0xffe4c4,
black: 0x000000,
blanchedalmond: 0xffebcd,
blue: 0x0000ff,
blueviolet: 0x8a2be2,
brown: 0xa52a2a,
burlywood: 0xdeb887,
cadetblue: 0x5f9ea0,
chartreuse: 0x7fff00,
chocolate: 0xd2691e,
coral: 0xff7f50,
cornflowerblue: 0x6495ed,
cornsilk: 0xfff8dc,
crimson: 0xdc143c,
cyan: 0x00ffff,
darkblue: 0x00008b,
darkcyan: 0x008b8b,
darkgoldenrod: 0xb8860b,
darkgray: 0xa9a9a9,
darkgreen: 0x006400,
darkgrey: 0xa9a9a9,
darkkhaki: 0xbdb76b,
darkmagenta: 0x8b008b,
darkolivegreen: 0x556b2f,
darkorange: 0xff8c00,
darkorchid: 0x9932cc,
darkred: 0x8b0000,
darksalmon: 0xe9967a,
darkseagreen: 0x8fbc8f,
darkslateblue: 0x483d8b,
darkslategray: 0x2f4f4f,
darkslategrey: 0x2f4f4f,
darkturquoise: 0x00ced1,
darkviolet: 0x9400d3,
deeppink: 0xff1493,
deepskyblue: 0x00bfff,
dimgray: 0x696969,
dimgrey: 0x696969,
dodgerblue: 0x1e90ff,
firebrick: 0xb22222,
floralwhite: 0xfffaf0,
forestgreen: 0x228b22,
fuchsia: 0xff00ff,
gainsboro: 0xdcdcdc,
ghostwhite: 0xf8f8ff,
gold: 0xffd700,
goldenrod: 0xdaa520,
gray: 0x808080,
green: 0x008000,
greenyellow: 0xadff2f,
grey: 0x808080,
honeydew: 0xf0fff0,
hotpink: 0xff69b4,
indianred: 0xcd5c5c,
indigo: 0x4b0082,
ivory: 0xfffff0,
khaki: 0xf0e68c,
lavender: 0xe6e6fa,
lavenderblush: 0xfff0f5,
lawngreen: 0x7cfc00,
lemonchiffon: 0xfffacd,
lightblue: 0xadd8e6,
lightcoral: 0xf08080,
lightcyan: 0xe0ffff,
lightgoldenrodyellow: 0xfafad2,
lightgray: 0xd3d3d3,
lightgreen: 0x90ee90,
lightgrey: 0xd3d3d3,
lightpink: 0xffb6c1,
lightsalmon: 0xffa07a,
lightseagreen: 0x20b2aa,
lightskyblue: 0x87cefa,
lightslategray: 0x778899,
lightslategrey: 0x778899,
lightsteelblue: 0xb0c4de,
lightyellow: 0xffffe0,
lime: 0x00ff00,
limegreen: 0x32cd32,
linen: 0xfaf0e6,
magenta: 0xff00ff,
maroon: 0x800000,
mediumaquamarine: 0x66cdaa,
mediumblue: 0x0000cd,
mediumorchid: 0xba55d3,
mediumpurple: 0x9370db,
mediumseagreen: 0x3cb371,
mediumslateblue: 0x7b68ee,
mediumspringgreen: 0x00fa9a,
mediumturquoise: 0x48d1cc,
mediumvioletred: 0xc71585,
midnightblue: 0x191970,
mintcream: 0xf5fffa,
mistyrose: 0xffe4e1,
moccasin: 0xffe4b5,
navajowhite: 0xffdead,
navy: 0x000080,
oldlace: 0xfdf5e6,
olive: 0x808000,
olivedrab: 0x6b8e23,
orange: 0xffa500,
orangered: 0xff4500,
orchid: 0xda70d6,
palegoldenrod: 0xeee8aa,
palegreen: 0x98fb98,
paleturquoise: 0xafeeee,
palevioletred: 0xdb7093,
papayawhip: 0xffefd5,
peachpuff: 0xffdab9,
peru: 0xcd853f,
pink: 0xffc0cb,
plum: 0xdda0dd,
powderblue: 0xb0e0e6,
purple: 0x800080,
rebeccapurple: 0x663399,
red: 0xff0000,
rosybrown: 0xbc8f8f,
royalblue: 0x4169e1,
saddlebrown: 0x8b4513,
salmon: 0xfa8072,
sandybrown: 0xf4a460,
seagreen: 0x2e8b57,
seashell: 0xfff5ee,
sienna: 0xa0522d,
silver: 0xc0c0c0,
skyblue: 0x87ceeb,
slateblue: 0x6a5acd,
slategray: 0x708090,
slategrey: 0x708090,
snow: 0xfffafa,
springgreen: 0x00ff7f,
steelblue: 0x4682b4,
tan: 0xd2b48c,
teal: 0x008080,
thistle: 0xd8bfd8,
tomato: 0xff6347,
turquoise: 0x40e0d0,
violet: 0xee82ee,
wheat: 0xf5deb3,
white: 0xffffff,
whitesmoke: 0xf5f5f5,
yellow: 0xffff00,
yellowgreen: 0x9acd32
};
define(Color, color, {
displayable: function() {
return this.rgb().displayable();
},
toString: function() {
return this.rgb() + "";
}
});
function color(format) {
var m;
format = (format + "").trim().toLowerCase();
return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00
: (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000
: (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)
: (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)
: (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)
: (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)
: (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)
: (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)
: named.hasOwnProperty(format) ? rgbn(named[format])
: format === "transparent" ? new Rgb(NaN, NaN, NaN, 0)
: null;
}
function rgbn(n) {
return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
}
function rgba(r, g, b, a) {
if (a <= 0) r = g = b = NaN;
return new Rgb(r, g, b, a);
}
function rgbConvert(o) {
if (!(o instanceof Color)) o = color(o);
if (!o) return new Rgb;
o = o.rgb();
return new Rgb(o.r, o.g, o.b, o.opacity);
}
function rgb(r, g, b, opacity) {
return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
}
function Rgb(r, g, b, opacity) {
this.r = +r;
this.g = +g;
this.b = +b;
this.opacity = +opacity;
}
define(Rgb, rgb, extend(Color, {
brighter: function(k) {
k = k == null ? brighter : Math.pow(brighter, k);
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
},
darker: function(k) {
k = k == null ? darker : Math.pow(darker, k);
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
},
rgb: function() {
return this;
},
displayable: function() {
return (0 <= this.r && this.r <= 255)
&& (0 <= this.g && this.g <= 255)
&& (0 <= this.b && this.b <= 255)
&& (0 <= this.opacity && this.opacity <= 1);
},
toString: function() {
var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));
return (a === 1 ? "rgb(" : "rgba(")
+ Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", "
+ Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", "
+ Math.max(0, Math.min(255, Math.round(this.b) || 0))
+ (a === 1 ? ")" : ", " + a + ")");
}
}));
function hsla(h, s, l, a) {
if (a <= 0) h = s = l = NaN;
else if (l <= 0 || l >= 1) h = s = NaN;
else if (s <= 0) h = NaN;
return new Hsl(h, s, l, a);
}
function hslConvert(o) {
if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);
if (!(o instanceof Color)) o = color(o);
if (!o) return new Hsl;
if (o instanceof Hsl) return o;
o = o.rgb();
var r = o.r / 255,
g = o.g / 255,
b = o.b / 255,
min = Math.min(r, g, b),
max = Math.max(r, g, b),
h = NaN,
s = max - min,
l = (max + min) / 2;
if (s) {
if (r === max) h = (g - b) / s + (g < b) * 6;
else if (g === max) h = (b - r) / s + 2;
else h = (r - g) / s + 4;
s /= l < 0.5 ? max + min : 2 - max - min;
h *= 60;
} else {
s = l > 0 && l < 1 ? 0 : h;
}
return new Hsl(h, s, l, o.opacity);
}
function hsl(h, s, l, opacity) {
return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
}
function Hsl(h, s, l, opacity) {
this.h = +h;
this.s = +s;
this.l = +l;
this.opacity = +opacity;
}
define(Hsl, hsl, extend(Color, {
brighter: function(k) {
k = k == null ? brighter : Math.pow(brighter, k);
return new Hsl(this.h, this.s, this.l * k, this.opacity);
},
darker: function(k) {
k = k == null ? darker : Math.pow(darker, k);
return new Hsl(this.h, this.s, this.l * k, this.opacity);
},
rgb: function() {
var h = this.h % 360 + (this.h < 0) * 360,
s = isNaN(h) || isNaN(this.s) ? 0 : this.s,
l = this.l,
m2 = l + (l < 0.5 ? l : 1 - l) * s,
m1 = 2 * l - m2;
return new Rgb(
hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),
hsl2rgb(h, m1, m2),
hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),
this.opacity
);
},
displayable: function() {
return (0 <= this.s && this.s <= 1 || isNaN(this.s))
&& (0 <= this.l && this.l <= 1)
&& (0 <= this.opacity && this.opacity <= 1);
}
}));
/* From FvD 13.37, CSS Color Module Level 3 */
function hsl2rgb(h, m1, m2) {
return (h < 60 ? m1 + (m2 - m1) * h / 60
: h < 180 ? m2
: h < 240 ? m1 + (m2 - m1) * (240 - h) / 60
: m1) * 255;
}
var deg2rad = Math.PI / 180;
var rad2deg = 180 / Math.PI;
var Kn = 18;
var Xn = 0.950470;
var Yn = 1;
var Zn = 1.088830;
var t0 = 4 / 29;
var t1 = 6 / 29;
var t2 = 3 * t1 * t1;
var t3 = t1 * t1 * t1;
function labConvert(o) {
if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);
if (o instanceof Hcl) {
var h = o.h * deg2rad;
return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);
}
if (!(o instanceof Rgb)) o = rgbConvert(o);
var b = rgb2xyz(o.r),
a = rgb2xyz(o.g),
l = rgb2xyz(o.b),
x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn),
y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn),
z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn);
return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
}
function lab(l, a, b, opacity) {
return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
}
function Lab(l, a, b, opacity) {
this.l = +l;
this.a = +a;
this.b = +b;
this.opacity = +opacity;
}
define(Lab, lab, extend(Color, {
brighter: function(k) {
return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
},
darker: function(k) {
return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
},
rgb: function() {
var y = (this.l + 16) / 116,
x = isNaN(this.a) ? y : y + this.a / 500,
z = isNaN(this.b) ? y : y - this.b / 200;
y = Yn * lab2xyz(y);
x = Xn * lab2xyz(x);
z = Zn * lab2xyz(z);
return new Rgb(
xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB
xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z),
xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z),
this.opacity
);
}
}));
function xyz2lab(t) {
return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;
}
function lab2xyz(t) {
return t > t1 ? t * t * t : t2 * (t - t0);
}
function xyz2rgb(x) {
return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
}
function rgb2xyz(x) {
return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
}
function hclConvert(o) {
if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);
if (!(o instanceof Lab)) o = labConvert(o);
var h = Math.atan2(o.b, o.a) * rad2deg;
return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
}
function hcl(h, c, l, opacity) {
return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
}
function Hcl(h, c, l, opacity) {
this.h = +h;
this.c = +c;
this.l = +l;
this.opacity = +opacity;
}
define(Hcl, hcl, extend(Color, {
brighter: function(k) {
return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity);
},
darker: function(k) {
return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity);
},
rgb: function() {
return labConvert(this).rgb();
}
}));
var A = -0.14861;
var B = +1.78277;
var C = -0.29227;
var D = -0.90649;
var E = +1.97294;
var ED = E * D;
var EB = E * B;
var BC_DA = B * C - D * A;
function cubehelixConvert(o) {
if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);
if (!(o instanceof Rgb)) o = rgbConvert(o);
var r = o.r / 255,
g = o.g / 255,
b = o.b / 255,
l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),
bl = b - l,
k = (E * (g - l) - C * bl) / D,
s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1
h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN;
return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
}
function cubehelix(h, s, l, opacity) {
return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
}
function Cubehelix(h, s, l, opacity) {
this.h = +h;
this.s = +s;
this.l = +l;
this.opacity = +opacity;
}
define(Cubehelix, cubehelix, extend(Color, {
brighter: function(k) {
k = k == null ? brighter : Math.pow(brighter, k);
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
},
darker: function(k) {
k = k == null ? darker : Math.pow(darker, k);
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
},
rgb: function() {
var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad,
l = +this.l,
a = isNaN(this.s) ? 0 : this.s * l * (1 - l),
cosh = Math.cos(h),
sinh = Math.sin(h);
return new Rgb(
255 * (l + a * (A * cosh + B * sinh)),
255 * (l + a * (C * cosh + D * sinh)),
255 * (l + a * (E * cosh)),
this.opacity
);
}
}));
exports.color = color;
exports.rgb = rgb;
exports.hsl = hsl;
exports.lab = lab;
exports.hcl = hcl;
exports.cubehelix = cubehelix;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],21:[function(require,module,exports){
// https://d3js.org/d3-dispatch/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var noop = {value: function() {}};
function dispatch() {
for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {
if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t);
_[t] = [];
}
return new Dispatch(_);
}
function Dispatch(_) {
this._ = _;
}
function parseTypenames(typenames, types) {
return typenames.trim().split(/^|\s+/).map(function(t) {
var name = "", i = t.indexOf(".");
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t);
return {type: t, name: name};
});
}
Dispatch.prototype = dispatch.prototype = {
constructor: Dispatch,
on: function(typename, callback) {
var _ = this._,
T = parseTypenames(typename + "", _),
t,
i = -1,
n = T.length;
// If no callback was specified, return the callback of the given type and name.
if (arguments.length < 2) {
while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;
return;
}
// If a type was specified, set the callback for the given type and name.
// Otherwise, if a null callback was specified, remove callbacks of the given name.
if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback);
while (++i < n) {
if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);
else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);
}
return this;
},
copy: function() {
var copy = {}, _ = this._;
for (var t in _) copy[t] = _[t].slice();
return new Dispatch(copy);
},
call: function(type, that) {
if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
},
apply: function(type, that, args) {
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
}
};
function get(type, name) {
for (var i = 0, n = type.length, c; i < n; ++i) {
if ((c = type[i]).name === name) {
return c.value;
}
}
}
function set(type, name, callback) {
for (var i = 0, n = type.length; i < n; ++i) {
if (type[i].name === name) {
type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));
break;
}
}
if (callback != null) type.push({name: name, value: callback});
return type;
}
exports.dispatch = dispatch;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],22:[function(require,module,exports){
// https://d3js.org/d3-drag/ Version 1.1.1. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dispatch'), require('d3-selection')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-dispatch', 'd3-selection'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3));
}(this, (function (exports,d3Dispatch,d3Selection) { 'use strict';
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
var noevent = function() {
d3Selection.event.preventDefault();
d3Selection.event.stopImmediatePropagation();
};
var nodrag = function(view) {
var root = view.document.documentElement,
selection = d3Selection.select(view).on("dragstart.drag", noevent, true);
if ("onselectstart" in root) {
selection.on("selectstart.drag", noevent, true);
} else {
root.__noselect = root.style.MozUserSelect;
root.style.MozUserSelect = "none";
}
};
function yesdrag(view, noclick) {
var root = view.document.documentElement,
selection = d3Selection.select(view).on("dragstart.drag", null);
if (noclick) {
selection.on("click.drag", noevent, true);
setTimeout(function() { selection.on("click.drag", null); }, 0);
}
if ("onselectstart" in root) {
selection.on("selectstart.drag", null);
} else {
root.style.MozUserSelect = root.__noselect;
delete root.__noselect;
}
}
var constant = function(x) {
return function() {
return x;
};
};
function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch$$1) {
this.target = target;
this.type = type;
this.subject = subject;
this.identifier = id;
this.active = active;
this.x = x;
this.y = y;
this.dx = dx;
this.dy = dy;
this._ = dispatch$$1;
}
DragEvent.prototype.on = function() {
var value = this._.on.apply(this._, arguments);
return value === this._ ? this : value;
};
// Ignore right-click, since that should open the context menu.
function defaultFilter() {
return !d3Selection.event.button;
}
function defaultContainer() {
return this.parentNode;
}
function defaultSubject(d) {
return d == null ? {x: d3Selection.event.x, y: d3Selection.event.y} : d;
}
function touchable() {
return "ontouchstart" in this;
}
var drag = function() {
var filter = defaultFilter,
container = defaultContainer,
subject = defaultSubject,
gestures = {},
listeners = d3Dispatch.dispatch("start", "drag", "end"),
active = 0,
mousedownx,
mousedowny,
mousemoving,
touchending,
clickDistance2 = 0;
function drag(selection) {
selection
.on("mousedown.drag", mousedowned)
.filter(touchable)
.on("touchstart.drag", touchstarted)
.on("touchmove.drag", touchmoved)
.on("touchend.drag touchcancel.drag", touchended)
.style("touch-action", "none")
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
}
function mousedowned() {
if (touchending || !filter.apply(this, arguments)) return;
var gesture = beforestart("mouse", container.apply(this, arguments), d3Selection.mouse, this, arguments);
if (!gesture) return;
d3Selection.select(d3Selection.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true);
nodrag(d3Selection.event.view);
nopropagation();
mousemoving = false;
mousedownx = d3Selection.event.clientX;
mousedowny = d3Selection.event.clientY;
gesture("start");
}
function mousemoved() {
noevent();
if (!mousemoving) {
var dx = d3Selection.event.clientX - mousedownx, dy = d3Selection.event.clientY - mousedowny;
mousemoving = dx * dx + dy * dy > clickDistance2;
}
gestures.mouse("drag");
}
function mouseupped() {
d3Selection.select(d3Selection.event.view).on("mousemove.drag mouseup.drag", null);
yesdrag(d3Selection.event.view, mousemoving);
noevent();
gestures.mouse("end");
}
function touchstarted() {
if (!filter.apply(this, arguments)) return;
var touches = d3Selection.event.changedTouches,
c = container.apply(this, arguments),
n = touches.length, i, gesture;
for (i = 0; i < n; ++i) {
if (gesture = beforestart(touches[i].identifier, c, d3Selection.touch, this, arguments)) {
nopropagation();
gesture("start");
}
}
}
function touchmoved() {
var touches = d3Selection.event.changedTouches,
n = touches.length, i, gesture;
for (i = 0; i < n; ++i) {
if (gesture = gestures[touches[i].identifier]) {
noevent();
gesture("drag");
}
}
}
function touchended() {
var touches = d3Selection.event.changedTouches,
n = touches.length, i, gesture;
if (touchending) clearTimeout(touchending);
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
for (i = 0; i < n; ++i) {
if (gesture = gestures[touches[i].identifier]) {
nopropagation();
gesture("end");
}
}
}
function beforestart(id, container, point, that, args) {
var p = point(container, id), s, dx, dy,
sublisteners = listeners.copy();
if (!d3Selection.customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() {
if ((d3Selection.event.subject = s = subject.apply(that, args)) == null) return false;
dx = s.x - p[0] || 0;
dy = s.y - p[1] || 0;
return true;
})) return;
return function gesture(type) {
var p0 = p, n;
switch (type) {
case "start": gestures[id] = gesture, n = active++; break;
case "end": delete gestures[id], --active; // nobreak
case "drag": p = point(container, id), n = active; break;
}
d3Selection.customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]);
};
}
drag.filter = function(_) {
return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), drag) : filter;
};
drag.container = function(_) {
return arguments.length ? (container = typeof _ === "function" ? _ : constant(_), drag) : container;
};
drag.subject = function(_) {
return arguments.length ? (subject = typeof _ === "function" ? _ : constant(_), drag) : subject;
};
drag.on = function() {
var value = listeners.on.apply(listeners, arguments);
return value === listeners ? drag : value;
};
drag.clickDistance = function(_) {
return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);
};
return drag;
};
exports.drag = drag;
exports.dragDisable = nodrag;
exports.dragEnable = yesdrag;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":21,"d3-selection":37}],23:[function(require,module,exports){
// https://d3js.org/d3-dsv/ Version 1.0.7. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var EOL = {};
var EOF = {};
var QUOTE = 34;
var NEWLINE = 10;
var RETURN = 13;
function objectConverter(columns) {
return new Function("d", "return {" + columns.map(function(name, i) {
return JSON.stringify(name) + ": d[" + i + "]";
}).join(",") + "}");
}
function customConverter(columns, f) {
var object = objectConverter(columns);
return function(row, i) {
return f(object(row), i, columns);
};
}
// Compute unique columns in order of discovery.
function inferColumns(rows) {
var columnSet = Object.create(null),
columns = [];
rows.forEach(function(row) {
for (var column in row) {
if (!(column in columnSet)) {
columns.push(columnSet[column] = column);
}
}
});
return columns;
}
var dsv = function(delimiter) {
var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
DELIMITER = delimiter.charCodeAt(0);
function parse(text, f) {
var convert, columns, rows = parseRows(text, function(row, i) {
if (convert) return convert(row, i - 1);
columns = row, convert = f ? customConverter(row, f) : objectConverter(row);
});
rows.columns = columns;
return rows;
}
function parseRows(text, f) {
var rows = [], // output rows
N = text.length,
I = 0, // current character index
n = 0, // current line number
t, // current token
eof = N <= 0, // current token followed by EOF?
eol = false; // current token followed by EOL?
// Strip the trailing newline.
if (text.charCodeAt(N - 1) === NEWLINE) --N;
if (text.charCodeAt(N - 1) === RETURN) --N;
function token() {
if (eof) return EOF;
if (eol) return eol = false, EOL;
// Unescape quotes.
var i, j = I, c;
if (text.charCodeAt(j) === QUOTE) {
while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);
if ((i = I) >= N) eof = true;
else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
return text.slice(j + 1, i - 1).replace(/""/g, "\"");
}
// Find next delimiter or newline.
while (I < N) {
if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
else if (c !== DELIMITER) continue;
return text.slice(j, i);
}
// Return last token before EOF.
return eof = true, text.slice(j, N);
}
while ((t = token()) !== EOF) {
var row = [];
while (t !== EOL && t !== EOF) row.push(t), t = token();
if (f && (row = f(row, n++)) == null) continue;
rows.push(row);
}
return rows;
}
function format(rows, columns) {
if (columns == null) columns = inferColumns(rows);
return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) {
return columns.map(function(column) {
return formatValue(row[column]);
}).join(delimiter);
})).join("\n");
}
function formatRows(rows) {
return rows.map(formatRow).join("\n");
}
function formatRow(row) {
return row.map(formatValue).join(delimiter);
}
function formatValue(text) {
return text == null ? ""
: reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\""
: text;
}
return {
parse: parse,
parseRows: parseRows,
format: format,
formatRows: formatRows
};
};
var csv = dsv(",");
var csvParse = csv.parse;
var csvParseRows = csv.parseRows;
var csvFormat = csv.format;
var csvFormatRows = csv.formatRows;
var tsv = dsv("\t");
var tsvParse = tsv.parse;
var tsvParseRows = tsv.parseRows;
var tsvFormat = tsv.format;
var tsvFormatRows = tsv.formatRows;
exports.dsvFormat = dsv;
exports.csvParse = csvParse;
exports.csvParseRows = csvParseRows;
exports.csvFormat = csvFormat;
exports.csvFormatRows = csvFormatRows;
exports.tsvParse = tsvParse;
exports.tsvParseRows = tsvParseRows;
exports.tsvFormat = tsvFormat;
exports.tsvFormatRows = tsvFormatRows;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],24:[function(require,module,exports){
// https://d3js.org/d3-ease/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
function linear(t) {
return +t;
}
function quadIn(t) {
return t * t;
}
function quadOut(t) {
return t * (2 - t);
}
function quadInOut(t) {
return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
}
function cubicIn(t) {
return t * t * t;
}
function cubicOut(t) {
return --t * t * t + 1;
}
function cubicInOut(t) {
return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
}
var exponent = 3;
var polyIn = (function custom(e) {
e = +e;
function polyIn(t) {
return Math.pow(t, e);
}
polyIn.exponent = custom;
return polyIn;
})(exponent);
var polyOut = (function custom(e) {
e = +e;
function polyOut(t) {
return 1 - Math.pow(1 - t, e);
}
polyOut.exponent = custom;
return polyOut;
})(exponent);
var polyInOut = (function custom(e) {
e = +e;
function polyInOut(t) {
return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
}
polyInOut.exponent = custom;
return polyInOut;
})(exponent);
var pi = Math.PI;
var halfPi = pi / 2;
function sinIn(t) {
return 1 - Math.cos(t * halfPi);
}
function sinOut(t) {
return Math.sin(t * halfPi);
}
function sinInOut(t) {
return (1 - Math.cos(pi * t)) / 2;
}
function expIn(t) {
return Math.pow(2, 10 * t - 10);
}
function expOut(t) {
return 1 - Math.pow(2, -10 * t);
}
function expInOut(t) {
return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
}
function circleIn(t) {
return 1 - Math.sqrt(1 - t * t);
}
function circleOut(t) {
return Math.sqrt(1 - --t * t);
}
function circleInOut(t) {
return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
}
var b1 = 4 / 11;
var b2 = 6 / 11;
var b3 = 8 / 11;
var b4 = 3 / 4;
var b5 = 9 / 11;
var b6 = 10 / 11;
var b7 = 15 / 16;
var b8 = 21 / 22;
var b9 = 63 / 64;
var b0 = 1 / b1 / b1;
function bounceIn(t) {
return 1 - bounceOut(1 - t);
}
function bounceOut(t) {
return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
}
function bounceInOut(t) {
return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
}
var overshoot = 1.70158;
var backIn = (function custom(s) {
s = +s;
function backIn(t) {
return t * t * ((s + 1) * t - s);
}
backIn.overshoot = custom;
return backIn;
})(overshoot);
var backOut = (function custom(s) {
s = +s;
function backOut(t) {
return --t * t * ((s + 1) * t + s) + 1;
}
backOut.overshoot = custom;
return backOut;
})(overshoot);
var backInOut = (function custom(s) {
s = +s;
function backInOut(t) {
return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
}
backInOut.overshoot = custom;
return backInOut;
})(overshoot);
var tau = 2 * Math.PI;
var amplitude = 1;
var period = 0.3;
var elasticIn = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticIn(t) {
return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p);
}
elasticIn.amplitude = function(a) { return custom(a, p * tau); };
elasticIn.period = function(p) { return custom(a, p); };
return elasticIn;
})(amplitude, period);
var elasticOut = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticOut(t) {
return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p);
}
elasticOut.amplitude = function(a) { return custom(a, p * tau); };
elasticOut.period = function(p) { return custom(a, p); };
return elasticOut;
})(amplitude, period);
var elasticInOut = (function custom(a, p) {
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
function elasticInOut(t) {
return ((t = t * 2 - 1) < 0
? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p)
: 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2;
}
elasticInOut.amplitude = function(a) { return custom(a, p * tau); };
elasticInOut.period = function(p) { return custom(a, p); };
return elasticInOut;
})(amplitude, period);
exports.easeLinear = linear;
exports.easeQuad = quadInOut;
exports.easeQuadIn = quadIn;
exports.easeQuadOut = quadOut;
exports.easeQuadInOut = quadInOut;
exports.easeCubic = cubicInOut;
exports.easeCubicIn = cubicIn;
exports.easeCubicOut = cubicOut;
exports.easeCubicInOut = cubicInOut;
exports.easePoly = polyInOut;
exports.easePolyIn = polyIn;
exports.easePolyOut = polyOut;
exports.easePolyInOut = polyInOut;
exports.easeSin = sinInOut;
exports.easeSinIn = sinIn;
exports.easeSinOut = sinOut;
exports.easeSinInOut = sinInOut;
exports.easeExp = expInOut;
exports.easeExpIn = expIn;
exports.easeExpOut = expOut;
exports.easeExpInOut = expInOut;
exports.easeCircle = circleInOut;
exports.easeCircleIn = circleIn;
exports.easeCircleOut = circleOut;
exports.easeCircleInOut = circleInOut;
exports.easeBounce = bounceOut;
exports.easeBounceIn = bounceIn;
exports.easeBounceOut = bounceOut;
exports.easeBounceInOut = bounceInOut;
exports.easeBack = backInOut;
exports.easeBackIn = backIn;
exports.easeBackOut = backOut;
exports.easeBackInOut = backInOut;
exports.easeElastic = elasticOut;
exports.easeElasticIn = elasticIn;
exports.easeElasticOut = elasticOut;
exports.easeElasticInOut = elasticInOut;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],25:[function(require,module,exports){
// https://d3js.org/d3-force/ Version 1.0.6. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-quadtree'), require('d3-collection'), require('d3-dispatch'), require('d3-timer')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-quadtree', 'd3-collection', 'd3-dispatch', 'd3-timer'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3));
}(this, (function (exports,d3Quadtree,d3Collection,d3Dispatch,d3Timer) { 'use strict';
var center = function(x, y) {
var nodes;
if (x == null) x = 0;
if (y == null) y = 0;
function force() {
var i,
n = nodes.length,
node,
sx = 0,
sy = 0;
for (i = 0; i < n; ++i) {
node = nodes[i], sx += node.x, sy += node.y;
}
for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) {
node = nodes[i], node.x -= sx, node.y -= sy;
}
}
force.initialize = function(_) {
nodes = _;
};
force.x = function(_) {
return arguments.length ? (x = +_, force) : x;
};
force.y = function(_) {
return arguments.length ? (y = +_, force) : y;
};
return force;
};
var constant = function(x) {
return function() {
return x;
};
};
var jiggle = function() {
return (Math.random() - 0.5) * 1e-6;
};
function x(d) {
return d.x + d.vx;
}
function y(d) {
return d.y + d.vy;
}
var collide = function(radius) {
var nodes,
radii,
strength = 1,
iterations = 1;
if (typeof radius !== "function") radius = constant(radius == null ? 1 : +radius);
function force() {
var i, n = nodes.length,
tree,
node,
xi,
yi,
ri,
ri2;
for (var k = 0; k < iterations; ++k) {
tree = d3Quadtree.quadtree(nodes, x, y).visitAfter(prepare);
for (i = 0; i < n; ++i) {
node = nodes[i];
ri = radii[node.index], ri2 = ri * ri;
xi = node.x + node.vx;
yi = node.y + node.vy;
tree.visit(apply);
}
}
function apply(quad, x0, y0, x1, y1) {
var data = quad.data, rj = quad.r, r = ri + rj;
if (data) {
if (data.index > node.index) {
var x = xi - data.x - data.vx,
y = yi - data.y - data.vy,
l = x * x + y * y;
if (l < r * r) {
if (x === 0) x = jiggle(), l += x * x;
if (y === 0) y = jiggle(), l += y * y;
l = (r - (l = Math.sqrt(l))) / l * strength;
node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));
node.vy += (y *= l) * r;
data.vx -= x * (r = 1 - r);
data.vy -= y * r;
}
}
return;
}
return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;
}
}
function prepare(quad) {
if (quad.data) return quad.r = radii[quad.data.index];
for (var i = quad.r = 0; i < 4; ++i) {
if (quad[i] && quad[i].r > quad.r) {
quad.r = quad[i].r;
}
}
}
function initialize() {
if (!nodes) return;
var i, n = nodes.length, node;
radii = new Array(n);
for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);
}
force.initialize = function(_) {
nodes = _;
initialize();
};
force.iterations = function(_) {
return arguments.length ? (iterations = +_, force) : iterations;
};
force.strength = function(_) {
return arguments.length ? (strength = +_, force) : strength;
};
force.radius = function(_) {
return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), initialize(), force) : radius;
};
return force;
};
function index(d) {
return d.index;
}
function find(nodeById, nodeId) {
var node = nodeById.get(nodeId);
if (!node) throw new Error("missing: " + nodeId);
return node;
}
var link = function(links) {
var id = index,
strength = defaultStrength,
strengths,
distance = constant(30),
distances,
nodes,
count,
bias,
iterations = 1;
if (links == null) links = [];
function defaultStrength(link) {
return 1 / Math.min(count[link.source.index], count[link.target.index]);
}
function force(alpha) {
for (var k = 0, n = links.length; k < iterations; ++k) {
for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
link = links[i], source = link.source, target = link.target;
x = target.x + target.vx - source.x - source.vx || jiggle();
y = target.y + target.vy - source.y - source.vy || jiggle();
l = Math.sqrt(x * x + y * y);
l = (l - distances[i]) / l * alpha * strengths[i];
x *= l, y *= l;
target.vx -= x * (b = bias[i]);
target.vy -= y * b;
source.vx += x * (b = 1 - b);
source.vy += y * b;
}
}
}
function initialize() {
if (!nodes) return;
var i,
n = nodes.length,
m = links.length,
nodeById = d3Collection.map(nodes, id),
link;
for (i = 0, count = new Array(n); i < m; ++i) {
link = links[i], link.index = i;
if (typeof link.source !== "object") link.source = find(nodeById, link.source);
if (typeof link.target !== "object") link.target = find(nodeById, link.target);
count[link.source.index] = (count[link.source.index] || 0) + 1;
count[link.target.index] = (count[link.target.index] || 0) + 1;
}
for (i = 0, bias = new Array(m); i < m; ++i) {
link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
}
strengths = new Array(m), initializeStrength();
distances = new Array(m), initializeDistance();
}
function initializeStrength() {
if (!nodes) return;
for (var i = 0, n = links.length; i < n; ++i) {
strengths[i] = +strength(links[i], i, links);
}
}
function initializeDistance() {
if (!nodes) return;
for (var i = 0, n = links.length; i < n; ++i) {
distances[i] = +distance(links[i], i, links);
}
}
force.initialize = function(_) {
nodes = _;
initialize();
};
force.links = function(_) {
return arguments.length ? (links = _, initialize(), force) : links;
};
force.id = function(_) {
return arguments.length ? (id = _, force) : id;
};
force.iterations = function(_) {
return arguments.length ? (iterations = +_, force) : iterations;
};
force.strength = function(_) {
return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initializeStrength(), force) : strength;
};
force.distance = function(_) {
return arguments.length ? (distance = typeof _ === "function" ? _ : constant(+_), initializeDistance(), force) : distance;
};
return force;
};
function x$1(d) {
return d.x;
}
function y$1(d) {
return d.y;
}
var initialRadius = 10;
var initialAngle = Math.PI * (3 - Math.sqrt(5));
var simulation = function(nodes) {
var simulation,
alpha = 1,
alphaMin = 0.001,
alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),
alphaTarget = 0,
velocityDecay = 0.6,
forces = d3Collection.map(),
stepper = d3Timer.timer(step),
event = d3Dispatch.dispatch("tick", "end");
if (nodes == null) nodes = [];
function step() {
tick();
event.call("tick", simulation);
if (alpha < alphaMin) {
stepper.stop();
event.call("end", simulation);
}
}
function tick() {
var i, n = nodes.length, node;
alpha += (alphaTarget - alpha) * alphaDecay;
forces.each(function(force) {
force(alpha);
});
for (i = 0; i < n; ++i) {
node = nodes[i];
if (node.fx == null) node.x += node.vx *= velocityDecay;
else node.x = node.fx, node.vx = 0;
if (node.fy == null) node.y += node.vy *= velocityDecay;
else node.y = node.fy, node.vy = 0;
}
}
function initializeNodes() {
for (var i = 0, n = nodes.length, node; i < n; ++i) {
node = nodes[i], node.index = i;
if (isNaN(node.x) || isNaN(node.y)) {
var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle;
node.x = radius * Math.cos(angle);
node.y = radius * Math.sin(angle);
}
if (isNaN(node.vx) || isNaN(node.vy)) {
node.vx = node.vy = 0;
}
}
}
function initializeForce(force) {
if (force.initialize) force.initialize(nodes);
return force;
}
initializeNodes();
return simulation = {
tick: tick,
restart: function() {
return stepper.restart(step), simulation;
},
stop: function() {
return stepper.stop(), simulation;
},
nodes: function(_) {
return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes;
},
alpha: function(_) {
return arguments.length ? (alpha = +_, simulation) : alpha;
},
alphaMin: function(_) {
return arguments.length ? (alphaMin = +_, simulation) : alphaMin;
},
alphaDecay: function(_) {
return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;
},
alphaTarget: function(_) {
return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;
},
velocityDecay: function(_) {
return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;
},
force: function(name, _) {
return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name);
},
find: function(x, y, radius) {
var i = 0,
n = nodes.length,
dx,
dy,
d2,
node,
closest;
if (radius == null) radius = Infinity;
else radius *= radius;
for (i = 0; i < n; ++i) {
node = nodes[i];
dx = x - node.x;
dy = y - node.y;
d2 = dx * dx + dy * dy;
if (d2 < radius) closest = node, radius = d2;
}
return closest;
},
on: function(name, _) {
return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);
}
};
};
var manyBody = function() {
var nodes,
node,
alpha,
strength = constant(-30),
strengths,
distanceMin2 = 1,
distanceMax2 = Infinity,
theta2 = 0.81;
function force(_) {
var i, n = nodes.length, tree = d3Quadtree.quadtree(nodes, x$1, y$1).visitAfter(accumulate);
for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);
}
function initialize() {
if (!nodes) return;
var i, n = nodes.length, node;
strengths = new Array(n);
for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);
}
function accumulate(quad) {
var strength = 0, q, c, x$$1, y$$1, i;
// For internal nodes, accumulate forces from child quadrants.
if (quad.length) {
for (x$$1 = y$$1 = i = 0; i < 4; ++i) {
if ((q = quad[i]) && (c = q.value)) {
strength += c, x$$1 += c * q.x, y$$1 += c * q.y;
}
}
quad.x = x$$1 / strength;
quad.y = y$$1 / strength;
}
// For leaf nodes, accumulate forces from coincident quadrants.
else {
q = quad;
q.x = q.data.x;
q.y = q.data.y;
do strength += strengths[q.data.index];
while (q = q.next);
}
quad.value = strength;
}
function apply(quad, x1, _, x2) {
if (!quad.value) return true;
var x$$1 = quad.x - node.x,
y$$1 = quad.y - node.y,
w = x2 - x1,
l = x$$1 * x$$1 + y$$1 * y$$1;
// Apply the Barnes-Hut approximation if possible.
// Limit forces for very close nodes; randomize direction if coincident.
if (w * w / theta2 < l) {
if (l < distanceMax2) {
if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1;
if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1;
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
node.vx += x$$1 * quad.value * alpha / l;
node.vy += y$$1 * quad.value * alpha / l;
}
return true;
}
// Otherwise, process points directly.
else if (quad.length || l >= distanceMax2) return;
// Limit forces for very close nodes; randomize direction if coincident.
if (quad.data !== node || quad.next) {
if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1;
if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1;
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
}
do if (quad.data !== node) {
w = strengths[quad.data.index] * alpha / l;
node.vx += x$$1 * w;
node.vy += y$$1 * w;
} while (quad = quad.next);
}
force.initialize = function(_) {
nodes = _;
initialize();
};
force.strength = function(_) {
return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
};
force.distanceMin = function(_) {
return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);
};
force.distanceMax = function(_) {
return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);
};
force.theta = function(_) {
return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);
};
return force;
};
var x$2 = function(x) {
var strength = constant(0.1),
nodes,
strengths,
xz;
if (typeof x !== "function") x = constant(x == null ? 0 : +x);
function force(alpha) {
for (var i = 0, n = nodes.length, node; i < n; ++i) {
node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;
}
}
function initialize() {
if (!nodes) return;
var i, n = nodes.length;
strengths = new Array(n);
xz = new Array(n);
for (i = 0; i < n; ++i) {
strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
}
}
force.initialize = function(_) {
nodes = _;
initialize();
};
force.strength = function(_) {
return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
};
force.x = function(_) {
return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), initialize(), force) : x;
};
return force;
};
var y$2 = function(y) {
var strength = constant(0.1),
nodes,
strengths,
yz;
if (typeof y !== "function") y = constant(y == null ? 0 : +y);
function force(alpha) {
for (var i = 0, n = nodes.length, node; i < n; ++i) {
node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;
}
}
function initialize() {
if (!nodes) return;
var i, n = nodes.length;
strengths = new Array(n);
yz = new Array(n);
for (i = 0; i < n; ++i) {
strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
}
}
force.initialize = function(_) {
nodes = _;
initialize();
};
force.strength = function(_) {
return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initialize(), force) : strength;
};
force.y = function(_) {
return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), initialize(), force) : y;
};
return force;
};
exports.forceCenter = center;
exports.forceCollide = collide;
exports.forceLink = link;
exports.forceManyBody = manyBody;
exports.forceSimulation = simulation;
exports.forceX = x$2;
exports.forceY = y$2;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-collection":19,"d3-dispatch":21,"d3-quadtree":32,"d3-timer":41}],26:[function(require,module,exports){
// https://d3js.org/d3-format/ Version 1.2.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
// Computes the decimal coefficient and exponent of the specified number x with
// significant digits p, where x is positive and p is in [1, 21] or undefined.
// For example, formatDecimal(1.23) returns ["123", 0].
var formatDecimal = function(x, p) {
if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity
var i, coefficient = x.slice(0, i);
// The string returned by toExponential either has the form \d\.\d+e[-+]\d+
// (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3).
return [
coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,
+x.slice(i + 1)
];
};
var exponent = function(x) {
return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN;
};
var formatGroup = function(grouping, thousands) {
return function(value, width) {
var i = value.length,
t = [],
j = 0,
g = grouping[0],
length = 0;
while (i > 0 && g > 0) {
if (length + g + 1 > width) g = Math.max(1, width - length);
t.push(value.substring(i -= g, i + g));
if ((length += g + 1) > width) break;
g = grouping[j = (j + 1) % grouping.length];
}
return t.reverse().join(thousands);
};
};
var formatNumerals = function(numerals) {
return function(value) {
return value.replace(/[0-9]/g, function(i) {
return numerals[+i];
});
};
};
var formatDefault = function(x, p) {
x = x.toPrecision(p);
out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) {
switch (x[i]) {
case ".": i0 = i1 = i; break;
case "0": if (i0 === 0) i0 = i; i1 = i; break;
case "e": break out;
default: if (i0 > 0) i0 = 0; break;
}
}
return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x;
};
var prefixExponent;
var formatPrefixAuto = function(x, p) {
var d = formatDecimal(x, p);
if (!d) return x + "";
var coefficient = d[0],
exponent = d[1],
i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,
n = coefficient.length;
return i === n ? coefficient
: i > n ? coefficient + new Array(i - n + 1).join("0")
: i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i)
: "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y!
};
var formatRounded = function(x, p) {
var d = formatDecimal(x, p);
if (!d) return x + "";
var coefficient = d[0],
exponent = d[1];
return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient
: coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1)
: coefficient + new Array(exponent - coefficient.length + 2).join("0");
};
var formatTypes = {
"": formatDefault,
"%": function(x, p) { return (x * 100).toFixed(p); },
"b": function(x) { return Math.round(x).toString(2); },
"c": function(x) { return x + ""; },
"d": function(x) { return Math.round(x).toString(10); },
"e": function(x, p) { return x.toExponential(p); },
"f": function(x, p) { return x.toFixed(p); },
"g": function(x, p) { return x.toPrecision(p); },
"o": function(x) { return Math.round(x).toString(8); },
"p": function(x, p) { return formatRounded(x * 100, p); },
"r": formatRounded,
"s": formatPrefixAuto,
"X": function(x) { return Math.round(x).toString(16).toUpperCase(); },
"x": function(x) { return Math.round(x).toString(16); }
};
// [[fill]align][sign][symbol][0][width][,][.precision][type]
var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i;
function formatSpecifier(specifier) {
return new FormatSpecifier(specifier);
}
formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
function FormatSpecifier(specifier) {
if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
var match,
fill = match[1] || " ",
align = match[2] || ">",
sign = match[3] || "-",
symbol = match[4] || "",
zero = !!match[5],
width = match[6] && +match[6],
comma = !!match[7],
precision = match[8] && +match[8].slice(1),
type = match[9] || "";
// The "n" type is an alias for ",g".
if (type === "n") comma = true, type = "g";
// Map invalid types to the default format.
else if (!formatTypes[type]) type = "";
// If zero fill is specified, padding goes after sign and before digits.
if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
this.fill = fill;
this.align = align;
this.sign = sign;
this.symbol = symbol;
this.zero = zero;
this.width = width;
this.comma = comma;
this.precision = precision;
this.type = type;
}
FormatSpecifier.prototype.toString = function() {
return this.fill
+ this.align
+ this.sign
+ this.symbol
+ (this.zero ? "0" : "")
+ (this.width == null ? "" : Math.max(1, this.width | 0))
+ (this.comma ? "," : "")
+ (this.precision == null ? "" : "." + Math.max(0, this.precision | 0))
+ this.type;
};
var identity = function(x) {
return x;
};
var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"];
var formatLocale = function(locale) {
var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity,
currency = locale.currency,
decimal = locale.decimal,
numerals = locale.numerals ? formatNumerals(locale.numerals) : identity,
percent = locale.percent || "%";
function newFormat(specifier) {
specifier = formatSpecifier(specifier);
var fill = specifier.fill,
align = specifier.align,
sign = specifier.sign,
symbol = specifier.symbol,
zero = specifier.zero,
width = specifier.width,
comma = specifier.comma,
precision = specifier.precision,
type = specifier.type;
// Compute the prefix and suffix.
// For SI-prefix, the suffix is lazily computed.
var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
// What format function should we use?
// Is this an integer type?
// Can this type generate exponential notation?
var formatType = formatTypes[type],
maybeSuffix = !type || /[defgprs%]/.test(type);
// Set the default precision if not specified,
// or clamp the specified precision to the supported range.
// For significant precision, it must be in [1, 21].
// For fixed precision, it must be in [0, 20].
precision = precision == null ? (type ? 6 : 12)
: /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))
: Math.max(0, Math.min(20, precision));
function format(value) {
var valuePrefix = prefix,
valueSuffix = suffix,
i, n, c;
if (type === "c") {
valueSuffix = formatType(value) + valueSuffix;
value = "";
} else {
value = +value;
// Perform the initial formatting.
var valueNegative = value < 0;
value = formatType(Math.abs(value), precision);
// If a negative value rounds to zero during formatting, treat as positive.
if (valueNegative && +value === 0) valueNegative = false;
// Compute the prefix and suffix.
valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : "");
// Break the formatted value into the integer “value” part that can be
// grouped, and fractional or exponential “suffix” part that is not.
if (maybeSuffix) {
i = -1, n = value.length;
while (++i < n) {
if (c = value.charCodeAt(i), 48 > c || c > 57) {
valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;
value = value.slice(0, i);
break;
}
}
}
}
// If the fill character is not "0", grouping is applied before padding.
if (comma && !zero) value = group(value, Infinity);
// Compute the padding.
var length = valuePrefix.length + value.length + valueSuffix.length,
padding = length < width ? new Array(width - length + 1).join(fill) : "";
// If the fill character is "0", grouping is applied after padding.
if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
// Reconstruct the final output based on the desired alignment.
switch (align) {
case "<": value = valuePrefix + value + valueSuffix + padding; break;
case "=": value = valuePrefix + padding + value + valueSuffix; break;
case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
default: value = padding + valuePrefix + value + valueSuffix; break;
}
return numerals(value);
}
format.toString = function() {
return specifier + "";
};
return format;
}
function formatPrefix(specifier, value) {
var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)),
e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,
k = Math.pow(10, -e),
prefix = prefixes[8 + e / 3];
return function(value) {
return f(k * value) + prefix;
};
}
return {
format: newFormat,
formatPrefix: formatPrefix
};
};
var locale;
defaultLocale({
decimal: ".",
thousands: ",",
grouping: [3],
currency: ["$", ""]
});
function defaultLocale(definition) {
locale = formatLocale(definition);
exports.format = locale.format;
exports.formatPrefix = locale.formatPrefix;
return locale;
}
var precisionFixed = function(step) {
return Math.max(0, -exponent(Math.abs(step)));
};
var precisionPrefix = function(step, value) {
return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));
};
var precisionRound = function(step, max) {
step = Math.abs(step), max = Math.abs(max) - step;
return Math.max(0, exponent(max) - exponent(step)) + 1;
};
exports.formatDefaultLocale = defaultLocale;
exports.formatLocale = formatLocale;
exports.formatSpecifier = formatSpecifier;
exports.precisionFixed = precisionFixed;
exports.precisionPrefix = precisionPrefix;
exports.precisionRound = precisionRound;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],27:[function(require,module,exports){
// https://d3js.org/d3-geo/ Version 1.6.4. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-array'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3));
}(this, (function (exports,d3Array) { 'use strict';
// Adds floating point numbers with twice the normal precision.
// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and
// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3)
// 305–363 (1997).
// Code adapted from GeographicLib by Charles F. F. Karney,
// http://geographiclib.sourceforge.net/
var adder = function() {
return new Adder;
};
function Adder() {
this.reset();
}
Adder.prototype = {
constructor: Adder,
reset: function() {
this.s = // rounded value
this.t = 0; // exact error
},
add: function(y) {
add(temp, y, this.t);
add(this, temp.s, this.s);
if (this.s) this.t += temp.t;
else this.s = temp.t;
},
valueOf: function() {
return this.s;
}
};
var temp = new Adder;
function add(adder, a, b) {
var x = adder.s = a + b,
bv = x - a,
av = x - bv;
adder.t = (a - av) + (b - bv);
}
var epsilon = 1e-6;
var epsilon2 = 1e-12;
var pi = Math.PI;
var halfPi = pi / 2;
var quarterPi = pi / 4;
var tau = pi * 2;
var degrees = 180 / pi;
var radians = pi / 180;
var abs = Math.abs;
var atan = Math.atan;
var atan2 = Math.atan2;
var cos = Math.cos;
var ceil = Math.ceil;
var exp = Math.exp;
var log = Math.log;
var pow = Math.pow;
var sin = Math.sin;
var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; };
var sqrt = Math.sqrt;
var tan = Math.tan;
function acos(x) {
return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
}
function asin(x) {
return x > 1 ? halfPi : x < -1 ? -halfPi : Math.asin(x);
}
function haversin(x) {
return (x = sin(x / 2)) * x;
}
function noop() {}
function streamGeometry(geometry, stream) {
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
streamGeometryType[geometry.type](geometry, stream);
}
}
var streamObjectType = {
Feature: function(object, stream) {
streamGeometry(object.geometry, stream);
},
FeatureCollection: function(object, stream) {
var features = object.features, i = -1, n = features.length;
while (++i < n) streamGeometry(features[i].geometry, stream);
}
};
var streamGeometryType = {
Sphere: function(object, stream) {
stream.sphere();
},
Point: function(object, stream) {
object = object.coordinates;
stream.point(object[0], object[1], object[2]);
},
MultiPoint: function(object, stream) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
},
LineString: function(object, stream) {
streamLine(object.coordinates, stream, 0);
},
MultiLineString: function(object, stream) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) streamLine(coordinates[i], stream, 0);
},
Polygon: function(object, stream) {
streamPolygon(object.coordinates, stream);
},
MultiPolygon: function(object, stream) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) streamPolygon(coordinates[i], stream);
},
GeometryCollection: function(object, stream) {
var geometries = object.geometries, i = -1, n = geometries.length;
while (++i < n) streamGeometry(geometries[i], stream);
}
};
function streamLine(coordinates, stream, closed) {
var i = -1, n = coordinates.length - closed, coordinate;
stream.lineStart();
while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
stream.lineEnd();
}
function streamPolygon(coordinates, stream) {
var i = -1, n = coordinates.length;
stream.polygonStart();
while (++i < n) streamLine(coordinates[i], stream, 1);
stream.polygonEnd();
}
var geoStream = function(object, stream) {
if (object && streamObjectType.hasOwnProperty(object.type)) {
streamObjectType[object.type](object, stream);
} else {
streamGeometry(object, stream);
}
};
var areaRingSum = adder();
var areaSum = adder();
var lambda00;
var phi00;
var lambda0;
var cosPhi0;
var sinPhi0;
var areaStream = {
point: noop,
lineStart: noop,
lineEnd: noop,
polygonStart: function() {
areaRingSum.reset();
areaStream.lineStart = areaRingStart;
areaStream.lineEnd = areaRingEnd;
},
polygonEnd: function() {
var areaRing = +areaRingSum;
areaSum.add(areaRing < 0 ? tau + areaRing : areaRing);
this.lineStart = this.lineEnd = this.point = noop;
},
sphere: function() {
areaSum.add(tau);
}
};
function areaRingStart() {
areaStream.point = areaPointFirst;
}
function areaRingEnd() {
areaPoint(lambda00, phi00);
}
function areaPointFirst(lambda, phi) {
areaStream.point = areaPoint;
lambda00 = lambda, phi00 = phi;
lambda *= radians, phi *= radians;
lambda0 = lambda, cosPhi0 = cos(phi = phi / 2 + quarterPi), sinPhi0 = sin(phi);
}
function areaPoint(lambda, phi) {
lambda *= radians, phi *= radians;
phi = phi / 2 + quarterPi; // half the angular distance from south pole
// Spherical excess E for a spherical triangle with vertices: south pole,
// previous point, current point. Uses a formula derived from Cagnoli’s
// theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).
var dLambda = lambda - lambda0,
sdLambda = dLambda >= 0 ? 1 : -1,
adLambda = sdLambda * dLambda,
cosPhi = cos(phi),
sinPhi = sin(phi),
k = sinPhi0 * sinPhi,
u = cosPhi0 * cosPhi + k * cos(adLambda),
v = k * sdLambda * sin(adLambda);
areaRingSum.add(atan2(v, u));
// Advance the previous points.
lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;
}
var area = function(object) {
areaSum.reset();
geoStream(object, areaStream);
return areaSum * 2;
};
function spherical(cartesian) {
return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];
}
function cartesian(spherical) {
var lambda = spherical[0], phi = spherical[1], cosPhi = cos(phi);
return [cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi)];
}
function cartesianDot(a, b) {
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
}
function cartesianCross(a, b) {
return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
}
// TODO return a
function cartesianAddInPlace(a, b) {
a[0] += b[0], a[1] += b[1], a[2] += b[2];
}
function cartesianScale(vector, k) {
return [vector[0] * k, vector[1] * k, vector[2] * k];
}
// TODO return d
function cartesianNormalizeInPlace(d) {
var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
d[0] /= l, d[1] /= l, d[2] /= l;
}
var lambda0$1;
var phi0;
var lambda1;
var phi1;
var lambda2;
var lambda00$1;
var phi00$1;
var p0;
var deltaSum = adder();
var ranges;
var range$1;
var boundsStream = {
point: boundsPoint,
lineStart: boundsLineStart,
lineEnd: boundsLineEnd,
polygonStart: function() {
boundsStream.point = boundsRingPoint;
boundsStream.lineStart = boundsRingStart;
boundsStream.lineEnd = boundsRingEnd;
deltaSum.reset();
areaStream.polygonStart();
},
polygonEnd: function() {
areaStream.polygonEnd();
boundsStream.point = boundsPoint;
boundsStream.lineStart = boundsLineStart;
boundsStream.lineEnd = boundsLineEnd;
if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
else if (deltaSum > epsilon) phi1 = 90;
else if (deltaSum < -epsilon) phi0 = -90;
range$1[0] = lambda0$1, range$1[1] = lambda1;
}
};
function boundsPoint(lambda, phi) {
ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]);
if (phi < phi0) phi0 = phi;
if (phi > phi1) phi1 = phi;
}
function linePoint(lambda, phi) {
var p = cartesian([lambda * radians, phi * radians]);
if (p0) {
var normal = cartesianCross(p0, p),
equatorial = [normal[1], -normal[0], 0],
inflection = cartesianCross(equatorial, normal);
cartesianNormalizeInPlace(inflection);
inflection = spherical(inflection);
var delta = lambda - lambda2,
sign$$1 = delta > 0 ? 1 : -1,
lambdai = inflection[0] * degrees * sign$$1,
phii,
antimeridian = abs(delta) > 180;
if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
phii = inflection[1] * degrees;
if (phii > phi1) phi1 = phii;
} else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
phii = -inflection[1] * degrees;
if (phii < phi0) phi0 = phii;
} else {
if (phi < phi0) phi0 = phi;
if (phi > phi1) phi1 = phi;
}
if (antimeridian) {
if (lambda < lambda2) {
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
} else {
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
}
} else {
if (lambda1 >= lambda0$1) {
if (lambda < lambda0$1) lambda0$1 = lambda;
if (lambda > lambda1) lambda1 = lambda;
} else {
if (lambda > lambda2) {
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
} else {
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
}
}
}
} else {
ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]);
}
if (phi < phi0) phi0 = phi;
if (phi > phi1) phi1 = phi;
p0 = p, lambda2 = lambda;
}
function boundsLineStart() {
boundsStream.point = linePoint;
}
function boundsLineEnd() {
range$1[0] = lambda0$1, range$1[1] = lambda1;
boundsStream.point = boundsPoint;
p0 = null;
}
function boundsRingPoint(lambda, phi) {
if (p0) {
var delta = lambda - lambda2;
deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
} else {
lambda00$1 = lambda, phi00$1 = phi;
}
areaStream.point(lambda, phi);
linePoint(lambda, phi);
}
function boundsRingStart() {
areaStream.lineStart();
}
function boundsRingEnd() {
boundsRingPoint(lambda00$1, phi00$1);
areaStream.lineEnd();
if (abs(deltaSum) > epsilon) lambda0$1 = -(lambda1 = 180);
range$1[0] = lambda0$1, range$1[1] = lambda1;
p0 = null;
}
// Finds the left-right distance between two longitudes.
// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want
// the distance between ±180° to be 360°.
function angle(lambda0, lambda1) {
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
}
function rangeCompare(a, b) {
return a[0] - b[0];
}
function rangeContains(range$$1, x) {
return range$$1[0] <= range$$1[1] ? range$$1[0] <= x && x <= range$$1[1] : x < range$$1[0] || range$$1[1] < x;
}
var bounds = function(feature) {
var i, n, a, b, merged, deltaMax, delta;
phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity);
ranges = [];
geoStream(feature, boundsStream);
// First, sort ranges by their minimum longitudes.
if (n = ranges.length) {
ranges.sort(rangeCompare);
// Then, merge any ranges that overlap.
for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
b = ranges[i];
if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
} else {
merged.push(a = b);
}
}
// Finally, find the largest gap between the merged ranges.
// The final bounding box will be the inverse of this gap.
for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
b = merged[i];
if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1];
}
}
ranges = range$1 = null;
return lambda0$1 === Infinity || phi0 === Infinity
? [[NaN, NaN], [NaN, NaN]]
: [[lambda0$1, phi0], [lambda1, phi1]];
};
var W0;
var W1;
var X0;
var Y0;
var Z0;
var X1;
var Y1;
var Z1;
var X2;
var Y2;
var Z2;
var lambda00$2;
var phi00$2;
var x0;
var y0;
var z0; // previous point
var centroidStream = {
sphere: noop,
point: centroidPoint,
lineStart: centroidLineStart,
lineEnd: centroidLineEnd,
polygonStart: function() {
centroidStream.lineStart = centroidRingStart;
centroidStream.lineEnd = centroidRingEnd;
},
polygonEnd: function() {
centroidStream.lineStart = centroidLineStart;
centroidStream.lineEnd = centroidLineEnd;
}
};
// Arithmetic mean of Cartesian vectors.
function centroidPoint(lambda, phi) {
lambda *= radians, phi *= radians;
var cosPhi = cos(phi);
centroidPointCartesian(cosPhi * cos(lambda), cosPhi * sin(lambda), sin(phi));
}
function centroidPointCartesian(x, y, z) {
++W0;
X0 += (x - X0) / W0;
Y0 += (y - Y0) / W0;
Z0 += (z - Z0) / W0;
}
function centroidLineStart() {
centroidStream.point = centroidLinePointFirst;
}
function centroidLinePointFirst(lambda, phi) {
lambda *= radians, phi *= radians;
var cosPhi = cos(phi);
x0 = cosPhi * cos(lambda);
y0 = cosPhi * sin(lambda);
z0 = sin(phi);
centroidStream.point = centroidLinePoint;
centroidPointCartesian(x0, y0, z0);
}
function centroidLinePoint(lambda, phi) {
lambda *= radians, phi *= radians;
var cosPhi = cos(phi),
x = cosPhi * cos(lambda),
y = cosPhi * sin(lambda),
z = sin(phi),
w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z);
W1 += w;
X1 += w * (x0 + (x0 = x));
Y1 += w * (y0 + (y0 = y));
Z1 += w * (z0 + (z0 = z));
centroidPointCartesian(x0, y0, z0);
}
function centroidLineEnd() {
centroidStream.point = centroidPoint;
}
// See J. E. Brock, The Inertia Tensor for a Spherical Triangle,
// J. Applied Mechanics 42, 239 (1975).
function centroidRingStart() {
centroidStream.point = centroidRingPointFirst;
}
function centroidRingEnd() {
centroidRingPoint(lambda00$2, phi00$2);
centroidStream.point = centroidPoint;
}
function centroidRingPointFirst(lambda, phi) {
lambda00$2 = lambda, phi00$2 = phi;
lambda *= radians, phi *= radians;
centroidStream.point = centroidRingPoint;
var cosPhi = cos(phi);
x0 = cosPhi * cos(lambda);
y0 = cosPhi * sin(lambda);
z0 = sin(phi);
centroidPointCartesian(x0, y0, z0);
}
function centroidRingPoint(lambda, phi) {
lambda *= radians, phi *= radians;
var cosPhi = cos(phi),
x = cosPhi * cos(lambda),
y = cosPhi * sin(lambda),
z = sin(phi),
cx = y0 * z - z0 * y,
cy = z0 * x - x0 * z,
cz = x0 * y - y0 * x,
m = sqrt(cx * cx + cy * cy + cz * cz),
w = asin(m), // line weight = angle
v = m && -w / m; // area weight multiplier
X2 += v * cx;
Y2 += v * cy;
Z2 += v * cz;
W1 += w;
X1 += w * (x0 + (x0 = x));
Y1 += w * (y0 + (y0 = y));
Z1 += w * (z0 + (z0 = z));
centroidPointCartesian(x0, y0, z0);
}
var centroid = function(object) {
W0 = W1 =
X0 = Y0 = Z0 =
X1 = Y1 = Z1 =
X2 = Y2 = Z2 = 0;
geoStream(object, centroidStream);
var x = X2,
y = Y2,
z = Z2,
m = x * x + y * y + z * z;
// If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.
if (m < epsilon2) {
x = X1, y = Y1, z = Z1;
// If the feature has zero length, fall back to arithmetic mean of point vectors.
if (W1 < epsilon) x = X0, y = Y0, z = Z0;
m = x * x + y * y + z * z;
// If the feature still has an undefined ccentroid, then return.
if (m < epsilon2) return [NaN, NaN];
}
return [atan2(y, x) * degrees, asin(z / sqrt(m)) * degrees];
};
var constant = function(x) {
return function() {
return x;
};
};
var compose = function(a, b) {
function compose(x, y) {
return x = a(x, y), b(x[0], x[1]);
}
if (a.invert && b.invert) compose.invert = function(x, y) {
return x = b.invert(x, y), x && a.invert(x[0], x[1]);
};
return compose;
};
function rotationIdentity(lambda, phi) {
return [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];
}
rotationIdentity.invert = rotationIdentity;
function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {
return (deltaLambda %= tau) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))
: rotationLambda(deltaLambda))
: (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)
: rotationIdentity);
}
function forwardRotationLambda(deltaLambda) {
return function(lambda, phi) {
return lambda += deltaLambda, [lambda > pi ? lambda - tau : lambda < -pi ? lambda + tau : lambda, phi];
};
}
function rotationLambda(deltaLambda) {
var rotation = forwardRotationLambda(deltaLambda);
rotation.invert = forwardRotationLambda(-deltaLambda);
return rotation;
}
function rotationPhiGamma(deltaPhi, deltaGamma) {
var cosDeltaPhi = cos(deltaPhi),
sinDeltaPhi = sin(deltaPhi),
cosDeltaGamma = cos(deltaGamma),
sinDeltaGamma = sin(deltaGamma);
function rotation(lambda, phi) {
var cosPhi = cos(phi),
x = cos(lambda) * cosPhi,
y = sin(lambda) * cosPhi,
z = sin(phi),
k = z * cosDeltaPhi + x * sinDeltaPhi;
return [
atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),
asin(k * cosDeltaGamma + y * sinDeltaGamma)
];
}
rotation.invert = function(lambda, phi) {
var cosPhi = cos(phi),
x = cos(lambda) * cosPhi,
y = sin(lambda) * cosPhi,
z = sin(phi),
k = z * cosDeltaGamma - y * sinDeltaGamma;
return [
atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),
asin(k * cosDeltaPhi - x * sinDeltaPhi)
];
};
return rotation;
}
var rotation = function(rotate) {
rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
function forward(coordinates) {
coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);
return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
}
forward.invert = function(coordinates) {
coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);
return coordinates[0] *= degrees, coordinates[1] *= degrees, coordinates;
};
return forward;
};
// Generates a circle centered at [0°, 0°], with a given radius and precision.
function circleStream(stream, radius, delta, direction, t0, t1) {
if (!delta) return;
var cosRadius = cos(radius),
sinRadius = sin(radius),
step = direction * delta;
if (t0 == null) {
t0 = radius + direction * tau;
t1 = radius - step / 2;
} else {
t0 = circleRadius(cosRadius, t0);
t1 = circleRadius(cosRadius, t1);
if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau;
}
for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {
point = spherical([cosRadius, -sinRadius * cos(t), -sinRadius * sin(t)]);
stream.point(point[0], point[1]);
}
}
// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0].
function circleRadius(cosRadius, point) {
point = cartesian(point), point[0] -= cosRadius;
cartesianNormalizeInPlace(point);
var radius = acos(-point[1]);
return ((-point[2] < 0 ? -radius : radius) + tau - epsilon) % tau;
}
var circle = function() {
var center = constant([0, 0]),
radius = constant(90),
precision = constant(6),
ring,
rotate,
stream = {point: point};
function point(x, y) {
ring.push(x = rotate(x, y));
x[0] *= degrees, x[1] *= degrees;
}
function circle() {
var c = center.apply(this, arguments),
r = radius.apply(this, arguments) * radians,
p = precision.apply(this, arguments) * radians;
ring = [];
rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;
circleStream(stream, r, p, 1);
c = {type: "Polygon", coordinates: [ring]};
ring = rotate = null;
return c;
}
circle.center = function(_) {
return arguments.length ? (center = typeof _ === "function" ? _ : constant([+_[0], +_[1]]), circle) : center;
};
circle.radius = function(_) {
return arguments.length ? (radius = typeof _ === "function" ? _ : constant(+_), circle) : radius;
};
circle.precision = function(_) {
return arguments.length ? (precision = typeof _ === "function" ? _ : constant(+_), circle) : precision;
};
return circle;
};
var clipBuffer = function() {
var lines = [],
line;
return {
point: function(x, y) {
line.push([x, y]);
},
lineStart: function() {
lines.push(line = []);
},
lineEnd: noop,
rejoin: function() {
if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
},
result: function() {
var result = lines;
lines = [];
line = null;
return result;
}
};
};
var clipLine = function(a, b, x0, y0, x1, y1) {
var ax = a[0],
ay = a[1],
bx = b[0],
by = b[1],
t0 = 0,
t1 = 1,
dx = bx - ax,
dy = by - ay,
r;
r = x0 - ax;
if (!dx && r > 0) return;
r /= dx;
if (dx < 0) {
if (r < t0) return;
if (r < t1) t1 = r;
} else if (dx > 0) {
if (r > t1) return;
if (r > t0) t0 = r;
}
r = x1 - ax;
if (!dx && r < 0) return;
r /= dx;
if (dx < 0) {
if (r > t1) return;
if (r > t0) t0 = r;
} else if (dx > 0) {
if (r < t0) return;
if (r < t1) t1 = r;
}
r = y0 - ay;
if (!dy && r > 0) return;
r /= dy;
if (dy < 0) {
if (r < t0) return;
if (r < t1) t1 = r;
} else if (dy > 0) {
if (r > t1) return;
if (r > t0) t0 = r;
}
r = y1 - ay;
if (!dy && r < 0) return;
r /= dy;
if (dy < 0) {
if (r > t1) return;
if (r > t0) t0 = r;
} else if (dy > 0) {
if (r < t0) return;
if (r < t1) t1 = r;
}
if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;
if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;
return true;
};
var pointEqual = function(a, b) {
return abs(a[0] - b[0]) < epsilon && abs(a[1] - b[1]) < epsilon;
};
function Intersection(point, points, other, entry) {
this.x = point;
this.z = points;
this.o = other; // another intersection
this.e = entry; // is an entry?
this.v = false; // visited
this.n = this.p = null; // next & previous
}
// A generalized polygon clipping algorithm: given a polygon that has been cut
// into its visible line segments, and rejoins the segments by interpolating
// along the clip edge.
var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) {
var subject = [],
clip = [],
i,
n;
segments.forEach(function(segment) {
if ((n = segment.length - 1) <= 0) return;
var n, p0 = segment[0], p1 = segment[n], x;
// If the first and last points of a segment are coincident, then treat as a
// closed ring. TODO if all rings are closed, then the winding order of the
// exterior ring should be checked.
if (pointEqual(p0, p1)) {
stream.lineStart();
for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
stream.lineEnd();
return;
}
subject.push(x = new Intersection(p0, segment, null, true));
clip.push(x.o = new Intersection(p0, null, x, false));
subject.push(x = new Intersection(p1, segment, null, false));
clip.push(x.o = new Intersection(p1, null, x, true));
});
if (!subject.length) return;
clip.sort(compareIntersection);
link(subject);
link(clip);
for (i = 0, n = clip.length; i < n; ++i) {
clip[i].e = startInside = !startInside;
}
var start = subject[0],
points,
point;
while (1) {
// Find first unvisited intersection.
var current = start,
isSubject = true;
while (current.v) if ((current = current.n) === start) return;
points = current.z;
stream.lineStart();
do {
current.v = current.o.v = true;
if (current.e) {
if (isSubject) {
for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
} else {
interpolate(current.x, current.n.x, 1, stream);
}
current = current.n;
} else {
if (isSubject) {
points = current.p.z;
for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
} else {
interpolate(current.x, current.p.x, -1, stream);
}
current = current.p;
}
current = current.o;
points = current.z;
isSubject = !isSubject;
} while (!current.v);
stream.lineEnd();
}
};
function link(array) {
if (!(n = array.length)) return;
var n,
i = 0,
a = array[0],
b;
while (++i < n) {
a.n = b = array[i];
b.p = a;
a = b;
}
a.n = b = array[0];
b.p = a;
}
var clipMax = 1e9;
var clipMin = -clipMax;
// TODO Use d3-polygon’s polygonContains here for the ring check?
// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
function clipExtent(x0, y0, x1, y1) {
function visible(x, y) {
return x0 <= x && x <= x1 && y0 <= y && y <= y1;
}
function interpolate(from, to, direction, stream) {
var a = 0, a1 = 0;
if (from == null
|| (a = corner(from, direction)) !== (a1 = corner(to, direction))
|| comparePoint(from, to) < 0 ^ direction > 0) {
do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
while ((a = (a + direction + 4) % 4) !== a1);
} else {
stream.point(to[0], to[1]);
}
}
function corner(p, direction) {
return abs(p[0] - x0) < epsilon ? direction > 0 ? 0 : 3
: abs(p[0] - x1) < epsilon ? direction > 0 ? 2 : 1
: abs(p[1] - y0) < epsilon ? direction > 0 ? 1 : 0
: direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
}
function compareIntersection(a, b) {
return comparePoint(a.x, b.x);
}
function comparePoint(a, b) {
var ca = corner(a, 1),
cb = corner(b, 1);
return ca !== cb ? ca - cb
: ca === 0 ? b[1] - a[1]
: ca === 1 ? a[0] - b[0]
: ca === 2 ? a[1] - b[1]
: b[0] - a[0];
}
return function(stream) {
var activeStream = stream,
bufferStream = clipBuffer(),
segments,
polygon,
ring,
x__, y__, v__, // first point
x_, y_, v_, // previous point
first,
clean;
var clipStream = {
point: point,
lineStart: lineStart,
lineEnd: lineEnd,
polygonStart: polygonStart,
polygonEnd: polygonEnd
};
function point(x, y) {
if (visible(x, y)) activeStream.point(x, y);
}
function polygonInside() {
var winding = 0;
for (var i = 0, n = polygon.length; i < n; ++i) {
for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
}
}
return winding;
}
// Buffer geometry within a polygon and then clip it en masse.
function polygonStart() {
activeStream = bufferStream, segments = [], polygon = [], clean = true;
}
function polygonEnd() {
var startInside = polygonInside(),
cleanInside = clean && startInside,
visible = (segments = d3Array.merge(segments)).length;
if (cleanInside || visible) {
stream.polygonStart();
if (cleanInside) {
stream.lineStart();
interpolate(null, null, 1, stream);
stream.lineEnd();
}
if (visible) {
clipPolygon(segments, compareIntersection, startInside, interpolate, stream);
}
stream.polygonEnd();
}
activeStream = stream, segments = polygon = ring = null;
}
function lineStart() {
clipStream.point = linePoint;
if (polygon) polygon.push(ring = []);
first = true;
v_ = false;
x_ = y_ = NaN;
}
// TODO rather than special-case polygons, simply handle them separately.
// Ideally, coincident intersection points should be jittered to avoid
// clipping issues.
function lineEnd() {
if (segments) {
linePoint(x__, y__);
if (v__ && v_) bufferStream.rejoin();
segments.push(bufferStream.result());
}
clipStream.point = point;
if (v_) activeStream.lineEnd();
}
function linePoint(x, y) {
var v = visible(x, y);
if (polygon) ring.push([x, y]);
if (first) {
x__ = x, y__ = y, v__ = v;
first = false;
if (v) {
activeStream.lineStart();
activeStream.point(x, y);
}
} else {
if (v && v_) activeStream.point(x, y);
else {
var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
if (clipLine(a, b, x0, y0, x1, y1)) {
if (!v_) {
activeStream.lineStart();
activeStream.point(a[0], a[1]);
}
activeStream.point(b[0], b[1]);
if (!v) activeStream.lineEnd();
clean = false;
} else if (v) {
activeStream.lineStart();
activeStream.point(x, y);
clean = false;
}
}
}
x_ = x, y_ = y, v_ = v;
}
return clipStream;
};
}
var extent = function() {
var x0 = 0,
y0 = 0,
x1 = 960,
y1 = 500,
cache,
cacheStream,
clip;
return clip = {
stream: function(stream) {
return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream);
},
extent: function(_) {
return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
}
};
};
var sum = adder();
var polygonContains = function(polygon, point) {
var lambda = point[0],
phi = point[1],
normal = [sin(lambda), -cos(lambda), 0],
angle = 0,
winding = 0;
sum.reset();
for (var i = 0, n = polygon.length; i < n; ++i) {
if (!(m = (ring = polygon[i]).length)) continue;
var ring,
m,
point0 = ring[m - 1],
lambda0 = point0[0],
phi0 = point0[1] / 2 + quarterPi,
sinPhi0 = sin(phi0),
cosPhi0 = cos(phi0);
for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
var point1 = ring[j],
lambda1 = point1[0],
phi1 = point1[1] / 2 + quarterPi,
sinPhi1 = sin(phi1),
cosPhi1 = cos(phi1),
delta = lambda1 - lambda0,
sign$$1 = delta >= 0 ? 1 : -1,
absDelta = sign$$1 * delta,
antimeridian = absDelta > pi,
k = sinPhi0 * sinPhi1;
sum.add(atan2(k * sign$$1 * sin(absDelta), cosPhi0 * cosPhi1 + k * cos(absDelta)));
angle += antimeridian ? delta + sign$$1 * tau : delta;
// Are the longitudes either side of the point’s meridian (lambda),
// and are the latitudes smaller than the parallel (phi)?
if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
var arc = cartesianCross(cartesian(point0), cartesian(point1));
cartesianNormalizeInPlace(arc);
var intersection = cartesianCross(normal, arc);
cartesianNormalizeInPlace(intersection);
var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
winding += antimeridian ^ delta >= 0 ? 1 : -1;
}
}
}
}
// First, determine whether the South pole is inside or outside:
//
// It is inside if:
// * the polygon winds around it in a clockwise direction.
// * the polygon does not (cumulatively) wind around it, but has a negative
// (counter-clockwise) area.
//
// Second, count the (signed) number of times a segment crosses a lambda
// from the point to the South pole. If it is zero, then the point is the
// same side as the South pole.
return (angle < -epsilon || angle < epsilon && sum < -epsilon) ^ (winding & 1);
};
var lengthSum = adder();
var lambda0$2;
var sinPhi0$1;
var cosPhi0$1;
var lengthStream = {
sphere: noop,
point: noop,
lineStart: lengthLineStart,
lineEnd: noop,
polygonStart: noop,
polygonEnd: noop
};
function lengthLineStart() {
lengthStream.point = lengthPointFirst;
lengthStream.lineEnd = lengthLineEnd;
}
function lengthLineEnd() {
lengthStream.point = lengthStream.lineEnd = noop;
}
function lengthPointFirst(lambda, phi) {
lambda *= radians, phi *= radians;
lambda0$2 = lambda, sinPhi0$1 = sin(phi), cosPhi0$1 = cos(phi);
lengthStream.point = lengthPoint;
}
function lengthPoint(lambda, phi) {
lambda *= radians, phi *= radians;
var sinPhi = sin(phi),
cosPhi = cos(phi),
delta = abs(lambda - lambda0$2),
cosDelta = cos(delta),
sinDelta = sin(delta),
x = cosPhi * sinDelta,
y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta,
z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta;
lengthSum.add(atan2(sqrt(x * x + y * y), z));
lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi;
}
var length = function(object) {
lengthSum.reset();
geoStream(object, lengthStream);
return +lengthSum;
};
var coordinates = [null, null];
var object = {type: "LineString", coordinates: coordinates};
var distance = function(a, b) {
coordinates[0] = a;
coordinates[1] = b;
return length(object);
};
var containsObjectType = {
Feature: function(object, point) {
return containsGeometry(object.geometry, point);
},
FeatureCollection: function(object, point) {
var features = object.features, i = -1, n = features.length;
while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
return false;
}
};
var containsGeometryType = {
Sphere: function() {
return true;
},
Point: function(object, point) {
return containsPoint(object.coordinates, point);
},
MultiPoint: function(object, point) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) if (containsPoint(coordinates[i], point)) return true;
return false;
},
LineString: function(object, point) {
return containsLine(object.coordinates, point);
},
MultiLineString: function(object, point) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) if (containsLine(coordinates[i], point)) return true;
return false;
},
Polygon: function(object, point) {
return containsPolygon(object.coordinates, point);
},
MultiPolygon: function(object, point) {
var coordinates = object.coordinates, i = -1, n = coordinates.length;
while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
return false;
},
GeometryCollection: function(object, point) {
var geometries = object.geometries, i = -1, n = geometries.length;
while (++i < n) if (containsGeometry(geometries[i], point)) return true;
return false;
}
};
function containsGeometry(geometry, point) {
return geometry && containsGeometryType.hasOwnProperty(geometry.type)
? containsGeometryType[geometry.type](geometry, point)
: false;
}
function containsPoint(coordinates, point) {
return distance(coordinates, point) === 0;
}
function containsLine(coordinates, point) {
var ab = distance(coordinates[0], coordinates[1]),
ao = distance(coordinates[0], point),
ob = distance(point, coordinates[1]);
return ao + ob <= ab + epsilon;
}
function containsPolygon(coordinates, point) {
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
}
function ringRadians(ring) {
return ring = ring.map(pointRadians), ring.pop(), ring;
}
function pointRadians(point) {
return [point[0] * radians, point[1] * radians];
}
var contains = function(object, point) {
return (object && containsObjectType.hasOwnProperty(object.type)
? containsObjectType[object.type]
: containsGeometry)(object, point);
};
function graticuleX(y0, y1, dy) {
var y = d3Array.range(y0, y1 - epsilon, dy).concat(y1);
return function(x) { return y.map(function(y) { return [x, y]; }); };
}
function graticuleY(x0, x1, dx) {
var x = d3Array.range(x0, x1 - epsilon, dx).concat(x1);
return function(y) { return x.map(function(x) { return [x, y]; }); };
}
function graticule() {
var x1, x0, X1, X0,
y1, y0, Y1, Y0,
dx = 10, dy = dx, DX = 90, DY = 360,
x, y, X, Y,
precision = 2.5;
function graticule() {
return {type: "MultiLineString", coordinates: lines()};
}
function lines() {
return d3Array.range(ceil(X0 / DX) * DX, X1, DX).map(X)
.concat(d3Array.range(ceil(Y0 / DY) * DY, Y1, DY).map(Y))
.concat(d3Array.range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon; }).map(x))
.concat(d3Array.range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon; }).map(y));
}
graticule.lines = function() {
return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; });
};
graticule.outline = function() {
return {
type: "Polygon",
coordinates: [
X(X0).concat(
Y(Y1).slice(1),
X(X1).reverse().slice(1),
Y(Y0).reverse().slice(1))
]
};
};
graticule.extent = function(_) {
if (!arguments.length) return graticule.extentMinor();
return graticule.extentMajor(_).extentMinor(_);
};
graticule.extentMajor = function(_) {
if (!arguments.length) return [[X0, Y0], [X1, Y1]];
X0 = +_[0][0], X1 = +_[1][0];
Y0 = +_[0][1], Y1 = +_[1][1];
if (X0 > X1) _ = X0, X0 = X1, X1 = _;
if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;
return graticule.precision(precision);
};
graticule.extentMinor = function(_) {
if (!arguments.length) return [[x0, y0], [x1, y1]];
x0 = +_[0][0], x1 = +_[1][0];
y0 = +_[0][1], y1 = +_[1][1];
if (x0 > x1) _ = x0, x0 = x1, x1 = _;
if (y0 > y1) _ = y0, y0 = y1, y1 = _;
return graticule.precision(precision);
};
graticule.step = function(_) {
if (!arguments.length) return graticule.stepMinor();
return graticule.stepMajor(_).stepMinor(_);
};
graticule.stepMajor = function(_) {
if (!arguments.length) return [DX, DY];
DX = +_[0], DY = +_[1];
return graticule;
};
graticule.stepMinor = function(_) {
if (!arguments.length) return [dx, dy];
dx = +_[0], dy = +_[1];
return graticule;
};
graticule.precision = function(_) {
if (!arguments.length) return precision;
precision = +_;
x = graticuleX(y0, y1, 90);
y = graticuleY(x0, x1, precision);
X = graticuleX(Y0, Y1, 90);
Y = graticuleY(X0, X1, precision);
return graticule;
};
return graticule
.extentMajor([[-180, -90 + epsilon], [180, 90 - epsilon]])
.extentMinor([[-180, -80 - epsilon], [180, 80 + epsilon]]);
}
function graticule10() {
return graticule()();
}
var interpolate = function(a, b) {
var x0 = a[0] * radians,
y0 = a[1] * radians,
x1 = b[0] * radians,
y1 = b[1] * radians,
cy0 = cos(y0),
sy0 = sin(y0),
cy1 = cos(y1),
sy1 = sin(y1),
kx0 = cy0 * cos(x0),
ky0 = cy0 * sin(x0),
kx1 = cy1 * cos(x1),
ky1 = cy1 * sin(x1),
d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),
k = sin(d);
var interpolate = d ? function(t) {
var B = sin(t *= d) / k,
A = sin(d - t) / k,
x = A * kx0 + B * kx1,
y = A * ky0 + B * ky1,
z = A * sy0 + B * sy1;
return [
atan2(y, x) * degrees,
atan2(z, sqrt(x * x + y * y)) * degrees
];
} : function() {
return [x0 * degrees, y0 * degrees];
};
interpolate.distance = d;
return interpolate;
};
var identity = function(x) {
return x;
};
var areaSum$1 = adder();
var areaRingSum$1 = adder();
var x00;
var y00;
var x0$1;
var y0$1;
var areaStream$1 = {
point: noop,
lineStart: noop,
lineEnd: noop,
polygonStart: function() {
areaStream$1.lineStart = areaRingStart$1;
areaStream$1.lineEnd = areaRingEnd$1;
},
polygonEnd: function() {
areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop;
areaSum$1.add(abs(areaRingSum$1));
areaRingSum$1.reset();
},
result: function() {
var area = areaSum$1 / 2;
areaSum$1.reset();
return area;
}
};
function areaRingStart$1() {
areaStream$1.point = areaPointFirst$1;
}
function areaPointFirst$1(x, y) {
areaStream$1.point = areaPoint$1;
x00 = x0$1 = x, y00 = y0$1 = y;
}
function areaPoint$1(x, y) {
areaRingSum$1.add(y0$1 * x - x0$1 * y);
x0$1 = x, y0$1 = y;
}
function areaRingEnd$1() {
areaPoint$1(x00, y00);
}
var x0$2 = Infinity;
var y0$2 = x0$2;
var x1 = -x0$2;
var y1 = x1;
var boundsStream$1 = {
point: boundsPoint$1,
lineStart: noop,
lineEnd: noop,
polygonStart: noop,
polygonEnd: noop,
result: function() {
var bounds = [[x0$2, y0$2], [x1, y1]];
x1 = y1 = -(y0$2 = x0$2 = Infinity);
return bounds;
}
};
function boundsPoint$1(x, y) {
if (x < x0$2) x0$2 = x;
if (x > x1) x1 = x;
if (y < y0$2) y0$2 = y;
if (y > y1) y1 = y;
}
// TODO Enforce positive area for exterior, negative area for interior?
var X0$1 = 0;
var Y0$1 = 0;
var Z0$1 = 0;
var X1$1 = 0;
var Y1$1 = 0;
var Z1$1 = 0;
var X2$1 = 0;
var Y2$1 = 0;
var Z2$1 = 0;
var x00$1;
var y00$1;
var x0$3;
var y0$3;
var centroidStream$1 = {
point: centroidPoint$1,
lineStart: centroidLineStart$1,
lineEnd: centroidLineEnd$1,
polygonStart: function() {
centroidStream$1.lineStart = centroidRingStart$1;
centroidStream$1.lineEnd = centroidRingEnd$1;
},
polygonEnd: function() {
centroidStream$1.point = centroidPoint$1;
centroidStream$1.lineStart = centroidLineStart$1;
centroidStream$1.lineEnd = centroidLineEnd$1;
},
result: function() {
var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1]
: Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1]
: Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1]
: [NaN, NaN];
X0$1 = Y0$1 = Z0$1 =
X1$1 = Y1$1 = Z1$1 =
X2$1 = Y2$1 = Z2$1 = 0;
return centroid;
}
};
function centroidPoint$1(x, y) {
X0$1 += x;
Y0$1 += y;
++Z0$1;
}
function centroidLineStart$1() {
centroidStream$1.point = centroidPointFirstLine;
}
function centroidPointFirstLine(x, y) {
centroidStream$1.point = centroidPointLine;
centroidPoint$1(x0$3 = x, y0$3 = y);
}
function centroidPointLine(x, y) {
var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy);
X1$1 += z * (x0$3 + x) / 2;
Y1$1 += z * (y0$3 + y) / 2;
Z1$1 += z;
centroidPoint$1(x0$3 = x, y0$3 = y);
}
function centroidLineEnd$1() {
centroidStream$1.point = centroidPoint$1;
}
function centroidRingStart$1() {
centroidStream$1.point = centroidPointFirstRing;
}
function centroidRingEnd$1() {
centroidPointRing(x00$1, y00$1);
}
function centroidPointFirstRing(x, y) {
centroidStream$1.point = centroidPointRing;
centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y);
}
function centroidPointRing(x, y) {
var dx = x - x0$3,
dy = y - y0$3,
z = sqrt(dx * dx + dy * dy);
X1$1 += z * (x0$3 + x) / 2;
Y1$1 += z * (y0$3 + y) / 2;
Z1$1 += z;
z = y0$3 * x - x0$3 * y;
X2$1 += z * (x0$3 + x);
Y2$1 += z * (y0$3 + y);
Z2$1 += z * 3;
centroidPoint$1(x0$3 = x, y0$3 = y);
}
function PathContext(context) {
this._context = context;
}
PathContext.prototype = {
_radius: 4.5,
pointRadius: function(_) {
return this._radius = _, this;
},
polygonStart: function() {
this._line = 0;
},
polygonEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._point = 0;
},
lineEnd: function() {
if (this._line === 0) this._context.closePath();
this._point = NaN;
},
point: function(x, y) {
switch (this._point) {
case 0: {
this._context.moveTo(x, y);
this._point = 1;
break;
}
case 1: {
this._context.lineTo(x, y);
break;
}
default: {
this._context.moveTo(x + this._radius, y);
this._context.arc(x, y, this._radius, 0, tau);
break;
}
}
},
result: noop
};
var lengthSum$1 = adder();
var lengthRing;
var x00$2;
var y00$2;
var x0$4;
var y0$4;
var lengthStream$1 = {
point: noop,
lineStart: function() {
lengthStream$1.point = lengthPointFirst$1;
},
lineEnd: function() {
if (lengthRing) lengthPoint$1(x00$2, y00$2);
lengthStream$1.point = noop;
},
polygonStart: function() {
lengthRing = true;
},
polygonEnd: function() {
lengthRing = null;
},
result: function() {
var length = +lengthSum$1;
lengthSum$1.reset();
return length;
}
};
function lengthPointFirst$1(x, y) {
lengthStream$1.point = lengthPoint$1;
x00$2 = x0$4 = x, y00$2 = y0$4 = y;
}
function lengthPoint$1(x, y) {
x0$4 -= x, y0$4 -= y;
lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4));
x0$4 = x, y0$4 = y;
}
function PathString() {
this._string = [];
}
PathString.prototype = {
_radius: 4.5,
_circle: circle$1(4.5),
pointRadius: function(_) {
if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;
return this;
},
polygonStart: function() {
this._line = 0;
},
polygonEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._point = 0;
},
lineEnd: function() {
if (this._line === 0) this._string.push("Z");
this._point = NaN;
},
point: function(x, y) {
switch (this._point) {
case 0: {
this._string.push("M", x, ",", y);
this._point = 1;
break;
}
case 1: {
this._string.push("L", x, ",", y);
break;
}
default: {
if (this._circle == null) this._circle = circle$1(this._radius);
this._string.push("M", x, ",", y, this._circle);
break;
}
}
},
result: function() {
if (this._string.length) {
var result = this._string.join("");
this._string = [];
return result;
} else {
return null;
}
}
};
function circle$1(radius) {
return "m0," + radius
+ "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius
+ "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius
+ "z";
}
var index = function(projection, context) {
var pointRadius = 4.5,
projectionStream,
contextStream;
function path(object) {
if (object) {
if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
geoStream(object, projectionStream(contextStream));
}
return contextStream.result();
}
path.area = function(object) {
geoStream(object, projectionStream(areaStream$1));
return areaStream$1.result();
};
path.measure = function(object) {
geoStream(object, projectionStream(lengthStream$1));
return lengthStream$1.result();
};
path.bounds = function(object) {
geoStream(object, projectionStream(boundsStream$1));
return boundsStream$1.result();
};
path.centroid = function(object) {
geoStream(object, projectionStream(centroidStream$1));
return centroidStream$1.result();
};
path.projection = function(_) {
return arguments.length ? (projectionStream = _ == null ? (projection = null, identity) : (projection = _).stream, path) : projection;
};
path.context = function(_) {
if (!arguments.length) return context;
contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);
if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
return path;
};
path.pointRadius = function(_) {
if (!arguments.length) return pointRadius;
pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
return path;
};
return path.projection(projection).context(context);
};
var clip = function(pointVisible, clipLine, interpolate, start) {
return function(rotate, sink) {
var line = clipLine(sink),
rotatedStart = rotate.invert(start[0], start[1]),
ringBuffer = clipBuffer(),
ringSink = clipLine(ringBuffer),
polygonStarted = false,
polygon,
segments,
ring;
var clip = {
point: point,
lineStart: lineStart,
lineEnd: lineEnd,
polygonStart: function() {
clip.point = pointRing;
clip.lineStart = ringStart;
clip.lineEnd = ringEnd;
segments = [];
polygon = [];
},
polygonEnd: function() {
clip.point = point;
clip.lineStart = lineStart;
clip.lineEnd = lineEnd;
segments = d3Array.merge(segments);
var startInside = polygonContains(polygon, rotatedStart);
if (segments.length) {
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
clipPolygon(segments, compareIntersection, startInside, interpolate, sink);
} else if (startInside) {
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
sink.lineStart();
interpolate(null, null, 1, sink);
sink.lineEnd();
}
if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
segments = polygon = null;
},
sphere: function() {
sink.polygonStart();
sink.lineStart();
interpolate(null, null, 1, sink);
sink.lineEnd();
sink.polygonEnd();
}
};
function point(lambda, phi) {
var point = rotate(lambda, phi);
if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi);
}
function pointLine(lambda, phi) {
var point = rotate(lambda, phi);
line.point(point[0], point[1]);
}
function lineStart() {
clip.point = pointLine;
line.lineStart();
}
function lineEnd() {
clip.point = point;
line.lineEnd();
}
function pointRing(lambda, phi) {
ring.push([lambda, phi]);
var point = rotate(lambda, phi);
ringSink.point(point[0], point[1]);
}
function ringStart() {
ringSink.lineStart();
ring = [];
}
function ringEnd() {
pointRing(ring[0][0], ring[0][1]);
ringSink.lineEnd();
var clean = ringSink.clean(),
ringSegments = ringBuffer.result(),
i, n = ringSegments.length, m,
segment,
point;
ring.pop();
polygon.push(ring);
ring = null;
if (!n) return;
// No intersections.
if (clean & 1) {
segment = ringSegments[0];
if ((m = segment.length - 1) > 0) {
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
sink.lineStart();
for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
sink.lineEnd();
}
return;
}
// Rejoin connected segments.
// TODO reuse ringBuffer.rejoin()?
if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
segments.push(ringSegments.filter(validSegment));
}
return clip;
};
};
function validSegment(segment) {
return segment.length > 1;
}
// Intersections are sorted along the clip edge. For both antimeridian cutting
// and circle clipping, the same comparison is used.
function compareIntersection(a, b) {
return ((a = a.x)[0] < 0 ? a[1] - halfPi - epsilon : halfPi - a[1])
- ((b = b.x)[0] < 0 ? b[1] - halfPi - epsilon : halfPi - b[1]);
}
var clipAntimeridian = clip(
function() { return true; },
clipAntimeridianLine,
clipAntimeridianInterpolate,
[-pi, -halfPi]
);
// Takes a line and cuts into visible segments. Return values: 0 - there were
// intersections or the line was empty; 1 - no intersections; 2 - there were
// intersections, and the first and last segments should be rejoined.
function clipAntimeridianLine(stream) {
var lambda0 = NaN,
phi0 = NaN,
sign0 = NaN,
clean; // no intersections
return {
lineStart: function() {
stream.lineStart();
clean = 1;
},
point: function(lambda1, phi1) {
var sign1 = lambda1 > 0 ? pi : -pi,
delta = abs(lambda1 - lambda0);
if (abs(delta - pi) < epsilon) { // line crosses a pole
stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi : -halfPi);
stream.point(sign0, phi0);
stream.lineEnd();
stream.lineStart();
stream.point(sign1, phi0);
stream.point(lambda1, phi0);
clean = 0;
} else if (sign0 !== sign1 && delta >= pi) { // line crosses antimeridian
if (abs(lambda0 - sign0) < epsilon) lambda0 -= sign0 * epsilon; // handle degeneracies
if (abs(lambda1 - sign1) < epsilon) lambda1 -= sign1 * epsilon;
phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
stream.point(sign0, phi0);
stream.lineEnd();
stream.lineStart();
stream.point(sign1, phi0);
clean = 0;
}
stream.point(lambda0 = lambda1, phi0 = phi1);
sign0 = sign1;
},
lineEnd: function() {
stream.lineEnd();
lambda0 = phi0 = NaN;
},
clean: function() {
return 2 - clean; // if intersections, rejoin first and last segments
}
};
}
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
var cosPhi0,
cosPhi1,
sinLambda0Lambda1 = sin(lambda0 - lambda1);
return abs(sinLambda0Lambda1) > epsilon
? atan((sin(phi0) * (cosPhi1 = cos(phi1)) * sin(lambda1)
- sin(phi1) * (cosPhi0 = cos(phi0)) * sin(lambda0))
/ (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
: (phi0 + phi1) / 2;
}
function clipAntimeridianInterpolate(from, to, direction, stream) {
var phi;
if (from == null) {
phi = direction * halfPi;
stream.point(-pi, phi);
stream.point(0, phi);
stream.point(pi, phi);
stream.point(pi, 0);
stream.point(pi, -phi);
stream.point(0, -phi);
stream.point(-pi, -phi);
stream.point(-pi, 0);
stream.point(-pi, phi);
} else if (abs(from[0] - to[0]) > epsilon) {
var lambda = from[0] < to[0] ? pi : -pi;
phi = direction * lambda / 2;
stream.point(-lambda, phi);
stream.point(0, phi);
stream.point(lambda, phi);
} else {
stream.point(to[0], to[1]);
}
}
var clipCircle = function(radius, delta) {
var cr = cos(radius),
smallRadius = cr > 0,
notHemisphere = abs(cr) > epsilon; // TODO optimise for this common case
function interpolate(from, to, direction, stream) {
circleStream(stream, radius, delta, direction, from, to);
}
function visible(lambda, phi) {
return cos(lambda) * cos(phi) > cr;
}
// Takes a line and cuts into visible segments. Return values used for polygon
// clipping: 0 - there were intersections or the line was empty; 1 - no
// intersections 2 - there were intersections, and the first and last segments
// should be rejoined.
function clipLine(stream) {
var point0, // previous point
c0, // code for previous point
v0, // visibility of previous point
v00, // visibility of first point
clean; // no intersections
return {
lineStart: function() {
v00 = v0 = false;
clean = 1;
},
point: function(lambda, phi) {
var point1 = [lambda, phi],
point2,
v = visible(lambda, phi),
c = smallRadius
? v ? 0 : code(lambda, phi)
: v ? code(lambda + (lambda < 0 ? pi : -pi), phi) : 0;
if (!point0 && (v00 = v0 = v)) stream.lineStart();
// Handle degeneracies.
// TODO ignore if not clipping polygons.
if (v !== v0) {
point2 = intersect(point0, point1);
if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) {
point1[0] += epsilon;
point1[1] += epsilon;
v = visible(point1[0], point1[1]);
}
}
if (v !== v0) {
clean = 0;
if (v) {
// outside going in
stream.lineStart();
point2 = intersect(point1, point0);
stream.point(point2[0], point2[1]);
} else {
// inside going out
point2 = intersect(point0, point1);
stream.point(point2[0], point2[1]);
stream.lineEnd();
}
point0 = point2;
} else if (notHemisphere && point0 && smallRadius ^ v) {
var t;
// If the codes for two points are different, or are both zero,
// and there this segment intersects with the small circle.
if (!(c & c0) && (t = intersect(point1, point0, true))) {
clean = 0;
if (smallRadius) {
stream.lineStart();
stream.point(t[0][0], t[0][1]);
stream.point(t[1][0], t[1][1]);
stream.lineEnd();
} else {
stream.point(t[1][0], t[1][1]);
stream.lineEnd();
stream.lineStart();
stream.point(t[0][0], t[0][1]);
}
}
}
if (v && (!point0 || !pointEqual(point0, point1))) {
stream.point(point1[0], point1[1]);
}
point0 = point1, v0 = v, c0 = c;
},
lineEnd: function() {
if (v0) stream.lineEnd();
point0 = null;
},
// Rejoin first and last segments if there were intersections and the first
// and last points were visible.
clean: function() {
return clean | ((v00 && v0) << 1);
}
};
}
// Intersects the great circle between a and b with the clip circle.
function intersect(a, b, two) {
var pa = cartesian(a),
pb = cartesian(b);
// We have two planes, n1.p = d1 and n2.p = d2.
// Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
var n1 = [1, 0, 0], // normal
n2 = cartesianCross(pa, pb),
n2n2 = cartesianDot(n2, n2),
n1n2 = n2[0], // cartesianDot(n1, n2),
determinant = n2n2 - n1n2 * n1n2;
// Two polar points.
if (!determinant) return !two && a;
var c1 = cr * n2n2 / determinant,
c2 = -cr * n1n2 / determinant,
n1xn2 = cartesianCross(n1, n2),
A = cartesianScale(n1, c1),
B = cartesianScale(n2, c2);
cartesianAddInPlace(A, B);
// Solve |p(t)|^2 = 1.
var u = n1xn2,
w = cartesianDot(A, u),
uu = cartesianDot(u, u),
t2 = w * w - uu * (cartesianDot(A, A) - 1);
if (t2 < 0) return;
var t = sqrt(t2),
q = cartesianScale(u, (-w - t) / uu);
cartesianAddInPlace(q, A);
q = spherical(q);
if (!two) return q;
// Two intersection points.
var lambda0 = a[0],
lambda1 = b[0],
phi0 = a[1],
phi1 = b[1],
z;
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
var delta = lambda1 - lambda0,
polar = abs(delta - pi) < epsilon,
meridian = polar || delta < epsilon;
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
// Check that the first point is between a and b.
if (meridian
? polar
? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon ? phi0 : phi1)
: phi0 <= q[1] && q[1] <= phi1
: delta > pi ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
var q1 = cartesianScale(u, (-w + t) / uu);
cartesianAddInPlace(q1, A);
return [q, spherical(q1)];
}
}
// Generates a 4-bit vector representing the location of a point relative to
// the small circle's bounding box.
function code(lambda, phi) {
var r = smallRadius ? radius : pi - radius,
code = 0;
if (lambda < -r) code |= 1; // left
else if (lambda > r) code |= 2; // right
if (phi < -r) code |= 4; // below
else if (phi > r) code |= 8; // above
return code;
}
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi, radius - pi]);
};
var transform = function(methods) {
return {
stream: transformer(methods)
};
};
function transformer(methods) {
return function(stream) {
var s = new TransformStream;
for (var key in methods) s[key] = methods[key];
s.stream = stream;
return s;
};
}
function TransformStream() {}
TransformStream.prototype = {
constructor: TransformStream,
point: function(x, y) { this.stream.point(x, y); },
sphere: function() { this.stream.sphere(); },
lineStart: function() { this.stream.lineStart(); },
lineEnd: function() { this.stream.lineEnd(); },
polygonStart: function() { this.stream.polygonStart(); },
polygonEnd: function() { this.stream.polygonEnd(); }
};
function fitExtent(projection, extent, object) {
var w = extent[1][0] - extent[0][0],
h = extent[1][1] - extent[0][1],
clip = projection.clipExtent && projection.clipExtent();
projection
.scale(150)
.translate([0, 0]);
if (clip != null) projection.clipExtent(null);
geoStream(object, projection.stream(boundsStream$1));
var b = boundsStream$1.result(),
k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),
x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,
y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;
if (clip != null) projection.clipExtent(clip);
return projection
.scale(k * 150)
.translate([x, y]);
}
function fitSize(projection, size, object) {
return fitExtent(projection, [[0, 0], size], object);
}
var maxDepth = 16;
var cosMinDistance = cos(30 * radians); // cos(minimum angular distance)
var resample = function(project, delta2) {
return +delta2 ? resample$1(project, delta2) : resampleNone(project);
};
function resampleNone(project) {
return transformer({
point: function(x, y) {
x = project(x, y);
this.stream.point(x[0], x[1]);
}
});
}
function resample$1(project, delta2) {
function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {
var dx = x1 - x0,
dy = y1 - y0,
d2 = dx * dx + dy * dy;
if (d2 > 4 * delta2 && depth--) {
var a = a0 + a1,
b = b0 + b1,
c = c0 + c1,
m = sqrt(a * a + b * b + c * c),
phi2 = asin(c /= m),
lambda2 = abs(abs(c) - 1) < epsilon || abs(lambda0 - lambda1) < epsilon ? (lambda0 + lambda1) / 2 : atan2(b, a),
p = project(lambda2, phi2),
x2 = p[0],
y2 = p[1],
dx2 = x2 - x0,
dy2 = y2 - y0,
dz = dy * dx2 - dx * dy2;
if (dz * dz / d2 > delta2 // perpendicular projected distance
|| abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end
|| a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);
stream.point(x2, y2);
resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);
}
}
}
return function(stream) {
var lambda00, x00, y00, a00, b00, c00, // first point
lambda0, x0, y0, a0, b0, c0; // previous point
var resampleStream = {
point: point,
lineStart: lineStart,
lineEnd: lineEnd,
polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },
polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }
};
function point(x, y) {
x = project(x, y);
stream.point(x[0], x[1]);
}
function lineStart() {
x0 = NaN;
resampleStream.point = linePoint;
stream.lineStart();
}
function linePoint(lambda, phi) {
var c = cartesian([lambda, phi]), p = project(lambda, phi);
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);
stream.point(x0, y0);
}
function lineEnd() {
resampleStream.point = point;
stream.lineEnd();
}
function ringStart() {
lineStart();
resampleStream.point = ringPoint;
resampleStream.lineEnd = ringEnd;
}
function ringPoint(lambda, phi) {
linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;
resampleStream.point = linePoint;
}
function ringEnd() {
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);
resampleStream.lineEnd = lineEnd;
lineEnd();
}
return resampleStream;
};
}
var transformRadians = transformer({
point: function(x, y) {
this.stream.point(x * radians, y * radians);
}
});
function projection(project) {
return projectionMutator(function() { return project; })();
}
function projectionMutator(projectAt) {
var project,
k = 150, // scale
x = 480, y = 250, // translate
dx, dy, lambda = 0, phi = 0, // center
deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate
theta = null, preclip = clipAntimeridian, // clip angle
x0 = null, y0, x1, y1, postclip = identity, // clip extent
delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision
cache,
cacheStream;
function projection(point) {
point = projectRotate(point[0] * radians, point[1] * radians);
return [point[0] * k + dx, dy - point[1] * k];
}
function invert(point) {
point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k);
return point && [point[0] * degrees, point[1] * degrees];
}
function projectTransform(x, y) {
return x = project(x, y), [x[0] * k + dx, dy - x[1] * k];
}
projection.stream = function(stream) {
return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream))));
};
projection.clipAngle = function(_) {
return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees;
};
projection.clipExtent = function(_) {
return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
};
projection.scale = function(_) {
return arguments.length ? (k = +_, recenter()) : k;
};
projection.translate = function(_) {
return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];
};
projection.center = function(_) {
return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees, phi * degrees];
};
projection.rotate = function(_) {
return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees, deltaPhi * degrees, deltaGamma * degrees];
};
projection.precision = function(_) {
return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2);
};
projection.fitExtent = function(extent, object) {
return fitExtent(projection, extent, object);
};
projection.fitSize = function(size, object) {
return fitSize(projection, size, object);
};
function recenter() {
projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project);
var center = project(lambda, phi);
dx = x - center[0] * k;
dy = y + center[1] * k;
return reset();
}
function reset() {
cache = cacheStream = null;
return projection;
}
return function() {
project = projectAt.apply(this, arguments);
projection.invert = project.invert && invert;
return recenter();
};
}
function conicProjection(projectAt) {
var phi0 = 0,
phi1 = pi / 3,
m = projectionMutator(projectAt),
p = m(phi0, phi1);
p.parallels = function(_) {
return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees, phi1 * degrees];
};
return p;
}
function cylindricalEqualAreaRaw(phi0) {
var cosPhi0 = cos(phi0);
function forward(lambda, phi) {
return [lambda * cosPhi0, sin(phi) / cosPhi0];
}
forward.invert = function(x, y) {
return [x / cosPhi0, asin(y * cosPhi0)];
};
return forward;
}
function conicEqualAreaRaw(y0, y1) {
var sy0 = sin(y0), n = (sy0 + sin(y1)) / 2;
// Are the parallels symmetrical around the Equator?
if (abs(n) < epsilon) return cylindricalEqualAreaRaw(y0);
var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;
function project(x, y) {
var r = sqrt(c - 2 * n * sin(y)) / n;
return [r * sin(x *= n), r0 - r * cos(x)];
}
project.invert = function(x, y) {
var r0y = r0 - y;
return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))];
};
return project;
}
var conicEqualArea = function() {
return conicProjection(conicEqualAreaRaw)
.scale(155.424)
.center([0, 33.6442]);
};
var albers = function() {
return conicEqualArea()
.parallels([29.5, 45.5])
.scale(1070)
.translate([480, 250])
.rotate([96, 0])
.center([-0.6, 38.7]);
};
// The projections must have mutually exclusive clip regions on the sphere,
// as this will avoid emitting interleaving lines and polygons.
function multiplex(streams) {
var n = streams.length;
return {
point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },
sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },
lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },
lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },
polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },
polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }
};
}
// A composite projection for the United States, configured by default for
// 960×500. The projection also works quite well at 960×600 if you change the
// scale to 1285 and adjust the translate accordingly. The set of standard
// parallels for each region comes from USGS, which is published here:
// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers
var albersUsa = function() {
var cache,
cacheStream,
lower48 = albers(), lower48Point,
alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338
hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007
point, pointStream = {point: function(x, y) { point = [x, y]; }};
function albersUsa(coordinates) {
var x = coordinates[0], y = coordinates[1];
return point = null,
(lower48Point.point(x, y), point)
|| (alaskaPoint.point(x, y), point)
|| (hawaiiPoint.point(x, y), point);
}
albersUsa.invert = function(coordinates) {
var k = lower48.scale(),
t = lower48.translate(),
x = (coordinates[0] - t[0]) / k,
y = (coordinates[1] - t[1]) / k;
return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska
: y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii
: lower48).invert(coordinates);
};
albersUsa.stream = function(stream) {
return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);
};
albersUsa.precision = function(_) {
if (!arguments.length) return lower48.precision();
lower48.precision(_), alaska.precision(_), hawaii.precision(_);
return reset();
};
albersUsa.scale = function(_) {
if (!arguments.length) return lower48.scale();
lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);
return albersUsa.translate(lower48.translate());
};
albersUsa.translate = function(_) {
if (!arguments.length) return lower48.translate();
var k = lower48.scale(), x = +_[0], y = +_[1];
lower48Point = lower48
.translate(_)
.clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])
.stream(pointStream);
alaskaPoint = alaska
.translate([x - 0.307 * k, y + 0.201 * k])
.clipExtent([[x - 0.425 * k + epsilon, y + 0.120 * k + epsilon], [x - 0.214 * k - epsilon, y + 0.234 * k - epsilon]])
.stream(pointStream);
hawaiiPoint = hawaii
.translate([x - 0.205 * k, y + 0.212 * k])
.clipExtent([[x - 0.214 * k + epsilon, y + 0.166 * k + epsilon], [x - 0.115 * k - epsilon, y + 0.234 * k - epsilon]])
.stream(pointStream);
return reset();
};
albersUsa.fitExtent = function(extent, object) {
return fitExtent(albersUsa, extent, object);
};
albersUsa.fitSize = function(size, object) {
return fitSize(albersUsa, size, object);
};
function reset() {
cache = cacheStream = null;
return albersUsa;
}
return albersUsa.scale(1070);
};
function azimuthalRaw(scale) {
return function(x, y) {
var cx = cos(x),
cy = cos(y),
k = scale(cx * cy);
return [
k * cy * sin(x),
k * sin(y)
];
}
}
function azimuthalInvert(angle) {
return function(x, y) {
var z = sqrt(x * x + y * y),
c = angle(z),
sc = sin(c),
cc = cos(c);
return [
atan2(x * sc, z * cc),
asin(z && y * sc / z)
];
}
}
var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {
return sqrt(2 / (1 + cxcy));
});
azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {
return 2 * asin(z / 2);
});
var azimuthalEqualArea = function() {
return projection(azimuthalEqualAreaRaw)
.scale(124.75)
.clipAngle(180 - 1e-3);
};
var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
return (c = acos(c)) && c / sin(c);
});
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
return z;
});
var azimuthalEquidistant = function() {
return projection(azimuthalEquidistantRaw)
.scale(79.4188)
.clipAngle(180 - 1e-3);
};
function mercatorRaw(lambda, phi) {
return [lambda, log(tan((halfPi + phi) / 2))];
}
mercatorRaw.invert = function(x, y) {
return [x, 2 * atan(exp(y)) - halfPi];
};
var mercator = function() {
return mercatorProjection(mercatorRaw)
.scale(961 / tau);
};
function mercatorProjection(project) {
var m = projection(project),
center = m.center,
scale = m.scale,
translate = m.translate,
clipExtent = m.clipExtent,
x0 = null, y0, x1, y1; // clip extent
m.scale = function(_) {
return arguments.length ? (scale(_), reclip()) : scale();
};
m.translate = function(_) {
return arguments.length ? (translate(_), reclip()) : translate();
};
m.center = function(_) {
return arguments.length ? (center(_), reclip()) : center();
};
m.clipExtent = function(_) {
return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
};
function reclip() {
var k = pi * scale(),
t = m(rotation(m.rotate()).invert([0, 0]));
return clipExtent(x0 == null
? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
: [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
}
return reclip();
}
function tany(y) {
return tan((halfPi + y) / 2);
}
function conicConformalRaw(y0, y1) {
var cy0 = cos(y0),
n = y0 === y1 ? sin(y0) : log(cy0 / cos(y1)) / log(tany(y1) / tany(y0)),
f = cy0 * pow(tany(y0), n) / n;
if (!n) return mercatorRaw;
function project(x, y) {
if (f > 0) { if (y < -halfPi + epsilon) y = -halfPi + epsilon; }
else { if (y > halfPi - epsilon) y = halfPi - epsilon; }
var r = f / pow(tany(y), n);
return [r * sin(n * x), f - r * cos(n * x)];
}
project.invert = function(x, y) {
var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy);
return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi];
};
return project;
}
var conicConformal = function() {
return conicProjection(conicConformalRaw)
.scale(109.5)
.parallels([30, 30]);
};
function equirectangularRaw(lambda, phi) {
return [lambda, phi];
}
equirectangularRaw.invert = equirectangularRaw;
var equirectangular = function() {
return projection(equirectangularRaw)
.scale(152.63);
};
function conicEquidistantRaw(y0, y1) {
var cy0 = cos(y0),
n = y0 === y1 ? sin(y0) : (cy0 - cos(y1)) / (y1 - y0),
g = cy0 / n + y0;
if (abs(n) < epsilon) return equirectangularRaw;
function project(x, y) {
var gy = g - y, nx = n * x;
return [gy * sin(nx), g - gy * cos(nx)];
}
project.invert = function(x, y) {
var gy = g - y;
return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)];
};
return project;
}
var conicEquidistant = function() {
return conicProjection(conicEquidistantRaw)
.scale(131.154)
.center([0, 13.9389]);
};
function gnomonicRaw(x, y) {
var cy = cos(y), k = cos(x) * cy;
return [cy * sin(x) / k, sin(y) / k];
}
gnomonicRaw.invert = azimuthalInvert(atan);
var gnomonic = function() {
return projection(gnomonicRaw)
.scale(144.049)
.clipAngle(60);
};
function scaleTranslate(kx, ky, tx, ty) {
return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity : transformer({
point: function(x, y) {
this.stream.point(x * kx + tx, y * ky + ty);
}
});
}
var identity$1 = function() {
var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform = identity, // scale, translate and reflect
x0 = null, y0, x1, y1, clip = identity, // clip extent
cache,
cacheStream,
projection;
function reset() {
cache = cacheStream = null;
return projection;
}
return projection = {
stream: function(stream) {
return cache && cacheStream === stream ? cache : cache = transform(clip(cacheStream = stream));
},
clipExtent: function(_) {
return arguments.length ? (clip = _ == null ? (x0 = y0 = x1 = y1 = null, identity) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
},
scale: function(_) {
return arguments.length ? (transform = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k;
},
translate: function(_) {
return arguments.length ? (transform = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty];
},
reflectX: function(_) {
return arguments.length ? (transform = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0;
},
reflectY: function(_) {
return arguments.length ? (transform = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0;
},
fitExtent: function(extent, object) {
return fitExtent(projection, extent, object);
},
fitSize: function(size, object) {
return fitSize(projection, size, object);
}
};
};
function orthographicRaw(x, y) {
return [cos(y) * sin(x), sin(y)];
}
orthographicRaw.invert = azimuthalInvert(asin);
var orthographic = function() {
return projection(orthographicRaw)
.scale(249.5)
.clipAngle(90 + epsilon);
};
function stereographicRaw(x, y) {
var cy = cos(y), k = 1 + cos(x) * cy;
return [cy * sin(x) / k, sin(y) / k];
}
stereographicRaw.invert = azimuthalInvert(function(z) {
return 2 * atan(z);
});
var stereographic = function() {
return projection(stereographicRaw)
.scale(250)
.clipAngle(142);
};
function transverseMercatorRaw(lambda, phi) {
return [log(tan((halfPi + phi) / 2)), -lambda];
}
transverseMercatorRaw.invert = function(x, y) {
return [-y, 2 * atan(exp(x)) - halfPi];
};
var transverseMercator = function() {
var m = mercatorProjection(transverseMercatorRaw),
center = m.center,
rotate = m.rotate;
m.center = function(_) {
return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);
};
m.rotate = function(_) {
return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);
};
return rotate([0, 0, 90])
.scale(159.155);
};
exports.geoArea = area;
exports.geoBounds = bounds;
exports.geoCentroid = centroid;
exports.geoCircle = circle;
exports.geoClipExtent = extent;
exports.geoContains = contains;
exports.geoDistance = distance;
exports.geoGraticule = graticule;
exports.geoGraticule10 = graticule10;
exports.geoInterpolate = interpolate;
exports.geoLength = length;
exports.geoPath = index;
exports.geoAlbers = albers;
exports.geoAlbersUsa = albersUsa;
exports.geoAzimuthalEqualArea = azimuthalEqualArea;
exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw;
exports.geoAzimuthalEquidistant = azimuthalEquidistant;
exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw;
exports.geoConicConformal = conicConformal;
exports.geoConicConformalRaw = conicConformalRaw;
exports.geoConicEqualArea = conicEqualArea;
exports.geoConicEqualAreaRaw = conicEqualAreaRaw;
exports.geoConicEquidistant = conicEquidistant;
exports.geoConicEquidistantRaw = conicEquidistantRaw;
exports.geoEquirectangular = equirectangular;
exports.geoEquirectangularRaw = equirectangularRaw;
exports.geoGnomonic = gnomonic;
exports.geoGnomonicRaw = gnomonicRaw;
exports.geoIdentity = identity$1;
exports.geoProjection = projection;
exports.geoProjectionMutator = projectionMutator;
exports.geoMercator = mercator;
exports.geoMercatorRaw = mercatorRaw;
exports.geoOrthographic = orthographic;
exports.geoOrthographicRaw = orthographicRaw;
exports.geoStereographic = stereographic;
exports.geoStereographicRaw = stereographicRaw;
exports.geoTransverseMercator = transverseMercator;
exports.geoTransverseMercatorRaw = transverseMercatorRaw;
exports.geoRotation = rotation;
exports.geoStream = geoStream;
exports.geoTransform = transform;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":15}],28:[function(require,module,exports){
// https://d3js.org/d3-hierarchy/ Version 1.1.5. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
function defaultSeparation(a, b) {
return a.parent === b.parent ? 1 : 2;
}
function meanX(children) {
return children.reduce(meanXReduce, 0) / children.length;
}
function meanXReduce(x, c) {
return x + c.x;
}
function maxY(children) {
return 1 + children.reduce(maxYReduce, 0);
}
function maxYReduce(y, c) {
return Math.max(y, c.y);
}
function leafLeft(node) {
var children;
while (children = node.children) node = children[0];
return node;
}
function leafRight(node) {
var children;
while (children = node.children) node = children[children.length - 1];
return node;
}
var cluster = function() {
var separation = defaultSeparation,
dx = 1,
dy = 1,
nodeSize = false;
function cluster(root) {
var previousNode,
x = 0;
// First walk, computing the initial x & y values.
root.eachAfter(function(node) {
var children = node.children;
if (children) {
node.x = meanX(children);
node.y = maxY(children);
} else {
node.x = previousNode ? x += separation(node, previousNode) : 0;
node.y = 0;
previousNode = node;
}
});
var left = leafLeft(root),
right = leafRight(root),
x0 = left.x - separation(left, right) / 2,
x1 = right.x + separation(right, left) / 2;
// Second walk, normalizing x & y to the desired size.
return root.eachAfter(nodeSize ? function(node) {
node.x = (node.x - root.x) * dx;
node.y = (root.y - node.y) * dy;
} : function(node) {
node.x = (node.x - x0) / (x1 - x0) * dx;
node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;
});
}
cluster.separation = function(x) {
return arguments.length ? (separation = x, cluster) : separation;
};
cluster.size = function(x) {
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);
};
cluster.nodeSize = function(x) {
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);
};
return cluster;
};
function count(node) {
var sum = 0,
children = node.children,
i = children && children.length;
if (!i) sum = 1;
else while (--i >= 0) sum += children[i].value;
node.value = sum;
}
var node_count = function() {
return this.eachAfter(count);
};
var node_each = function(callback) {
var node = this, current, next = [node], children, i, n;
do {
current = next.reverse(), next = [];
while (node = current.pop()) {
callback(node), children = node.children;
if (children) for (i = 0, n = children.length; i < n; ++i) {
next.push(children[i]);
}
}
} while (next.length);
return this;
};
var node_eachBefore = function(callback) {
var node = this, nodes = [node], children, i;
while (node = nodes.pop()) {
callback(node), children = node.children;
if (children) for (i = children.length - 1; i >= 0; --i) {
nodes.push(children[i]);
}
}
return this;
};
var node_eachAfter = function(callback) {
var node = this, nodes = [node], next = [], children, i, n;
while (node = nodes.pop()) {
next.push(node), children = node.children;
if (children) for (i = 0, n = children.length; i < n; ++i) {
nodes.push(children[i]);
}
}
while (node = next.pop()) {
callback(node);
}
return this;
};
var node_sum = function(value) {
return this.eachAfter(function(node) {
var sum = +value(node.data) || 0,
children = node.children,
i = children && children.length;
while (--i >= 0) sum += children[i].value;
node.value = sum;
});
};
var node_sort = function(compare) {
return this.eachBefore(function(node) {
if (node.children) {
node.children.sort(compare);
}
});
};
var node_path = function(end) {
var start = this,
ancestor = leastCommonAncestor(start, end),
nodes = [start];
while (start !== ancestor) {
start = start.parent;
nodes.push(start);
}
var k = nodes.length;
while (end !== ancestor) {
nodes.splice(k, 0, end);
end = end.parent;
}
return nodes;
};
function leastCommonAncestor(a, b) {
if (a === b) return a;
var aNodes = a.ancestors(),
bNodes = b.ancestors(),
c = null;
a = aNodes.pop();
b = bNodes.pop();
while (a === b) {
c = a;
a = aNodes.pop();
b = bNodes.pop();
}
return c;
}
var node_ancestors = function() {
var node = this, nodes = [node];
while (node = node.parent) {
nodes.push(node);
}
return nodes;
};
var node_descendants = function() {
var nodes = [];
this.each(function(node) {
nodes.push(node);
});
return nodes;
};
var node_leaves = function() {
var leaves = [];
this.eachBefore(function(node) {
if (!node.children) {
leaves.push(node);
}
});
return leaves;
};
var node_links = function() {
var root = this, links = [];
root.each(function(node) {
if (node !== root) { // Don’t include the root’s parent, if any.
links.push({source: node.parent, target: node});
}
});
return links;
};
function hierarchy(data, children) {
var root = new Node(data),
valued = +data.value && (root.value = data.value),
node,
nodes = [root],
child,
childs,
i,
n;
if (children == null) children = defaultChildren;
while (node = nodes.pop()) {
if (valued) node.value = +node.data.value;
if ((childs = children(node.data)) && (n = childs.length)) {
node.children = new Array(n);
for (i = n - 1; i >= 0; --i) {
nodes.push(child = node.children[i] = new Node(childs[i]));
child.parent = node;
child.depth = node.depth + 1;
}
}
}
return root.eachBefore(computeHeight);
}
function node_copy() {
return hierarchy(this).eachBefore(copyData);
}
function defaultChildren(d) {
return d.children;
}
function copyData(node) {
node.data = node.data.data;
}
function computeHeight(node) {
var height = 0;
do node.height = height;
while ((node = node.parent) && (node.height < ++height));
}
function Node(data) {
this.data = data;
this.depth =
this.height = 0;
this.parent = null;
}
Node.prototype = hierarchy.prototype = {
constructor: Node,
count: node_count,
each: node_each,
eachAfter: node_eachAfter,
eachBefore: node_eachBefore,
sum: node_sum,
sort: node_sort,
path: node_path,
ancestors: node_ancestors,
descendants: node_descendants,
leaves: node_leaves,
links: node_links,
copy: node_copy
};
var slice = Array.prototype.slice;
function shuffle(array) {
var m = array.length,
t,
i;
while (m) {
i = Math.random() * m-- | 0;
t = array[m];
array[m] = array[i];
array[i] = t;
}
return array;
}
var enclose = function(circles) {
var i = 0, n = (circles = shuffle(slice.call(circles))).length, B = [], p, e;
while (i < n) {
p = circles[i];
if (e && enclosesWeak(e, p)) ++i;
else e = encloseBasis(B = extendBasis(B, p)), i = 0;
}
return e;
};
function extendBasis(B, p) {
var i, j;
if (enclosesWeakAll(p, B)) return [p];
// If we get here then B must have at least one element.
for (i = 0; i < B.length; ++i) {
if (enclosesNot(p, B[i])
&& enclosesWeakAll(encloseBasis2(B[i], p), B)) {
return [B[i], p];
}
}
// If we get here then B must have at least two elements.
for (i = 0; i < B.length - 1; ++i) {
for (j = i + 1; j < B.length; ++j) {
if (enclosesNot(encloseBasis2(B[i], B[j]), p)
&& enclosesNot(encloseBasis2(B[i], p), B[j])
&& enclosesNot(encloseBasis2(B[j], p), B[i])
&& enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {
return [B[i], B[j], p];
}
}
}
// If we get here then something is very wrong.
throw new Error;
}
function enclosesNot(a, b) {
var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;
return dr < 0 || dr * dr < dx * dx + dy * dy;
}
function enclosesWeak(a, b) {
var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y;
return dr > 0 && dr * dr > dx * dx + dy * dy;
}
function enclosesWeakAll(a, B) {
for (var i = 0; i < B.length; ++i) {
if (!enclosesWeak(a, B[i])) {
return false;
}
}
return true;
}
function encloseBasis(B) {
switch (B.length) {
case 1: return encloseBasis1(B[0]);
case 2: return encloseBasis2(B[0], B[1]);
case 3: return encloseBasis3(B[0], B[1], B[2]);
}
}
function encloseBasis1(a) {
return {
x: a.x,
y: a.y,
r: a.r
};
}
function encloseBasis2(a, b) {
var x1 = a.x, y1 = a.y, r1 = a.r,
x2 = b.x, y2 = b.y, r2 = b.r,
x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,
l = Math.sqrt(x21 * x21 + y21 * y21);
return {
x: (x1 + x2 + x21 / l * r21) / 2,
y: (y1 + y2 + y21 / l * r21) / 2,
r: (l + r1 + r2) / 2
};
}
function encloseBasis3(a, b, c) {
var x1 = a.x, y1 = a.y, r1 = a.r,
x2 = b.x, y2 = b.y, r2 = b.r,
x3 = c.x, y3 = c.y, r3 = c.r,
a2 = x1 - x2,
a3 = x1 - x3,
b2 = y1 - y2,
b3 = y1 - y3,
c2 = r2 - r1,
c3 = r3 - r1,
d1 = x1 * x1 + y1 * y1 - r1 * r1,
d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,
d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,
ab = a3 * b2 - a2 * b3,
xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,
xb = (b3 * c2 - b2 * c3) / ab,
ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,
yb = (a2 * c3 - a3 * c2) / ab,
A = xb * xb + yb * yb - 1,
B = 2 * (r1 + xa * xb + ya * yb),
C = xa * xa + ya * ya - r1 * r1,
r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);
return {
x: x1 + xa + xb * r,
y: y1 + ya + yb * r,
r: r
};
}
function place(a, b, c) {
var ax = a.x,
ay = a.y,
da = b.r + c.r,
db = a.r + c.r,
dx = b.x - ax,
dy = b.y - ay,
dc = dx * dx + dy * dy;
if (dc) {
var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc),
y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc);
c.x = ax + x * dx + y * dy;
c.y = ay + x * dy - y * dx;
} else {
c.x = ax + db;
c.y = ay;
}
}
function intersects(a, b) {
var dx = b.x - a.x,
dy = b.y - a.y,
dr = a.r + b.r;
return dr * dr - 1e-6 > dx * dx + dy * dy;
}
function score(node) {
var a = node._,
b = node.next._,
ab = a.r + b.r,
dx = (a.x * b.r + b.x * a.r) / ab,
dy = (a.y * b.r + b.y * a.r) / ab;
return dx * dx + dy * dy;
}
function Node$1(circle) {
this._ = circle;
this.next = null;
this.previous = null;
}
function packEnclose(circles) {
if (!(n = circles.length)) return 0;
var a, b, c, n, aa, ca, i, j, k, sj, sk;
// Place the first circle.
a = circles[0], a.x = 0, a.y = 0;
if (!(n > 1)) return a.r;
// Place the second circle.
b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;
if (!(n > 2)) return a.r + b.r;
// Place the third circle.
place(b, a, c = circles[2]);
// Initialize the front-chain using the first three circles a, b and c.
a = new Node$1(a), b = new Node$1(b), c = new Node$1(c);
a.next = c.previous = b;
b.next = a.previous = c;
c.next = b.previous = a;
// Attempt to place each remaining circle…
pack: for (i = 3; i < n; ++i) {
place(a._, b._, c = circles[i]), c = new Node$1(c);
// Find the closest intersecting circle on the front-chain, if any.
// “Closeness” is determined by linear distance along the front-chain.
// “Ahead” or “behind” is likewise determined by linear distance.
j = b.next, k = a.previous, sj = b._.r, sk = a._.r;
do {
if (sj <= sk) {
if (intersects(j._, c._)) {
b = j, a.next = b, b.previous = a, --i;
continue pack;
}
sj += j._.r, j = j.next;
} else {
if (intersects(k._, c._)) {
a = k, a.next = b, b.previous = a, --i;
continue pack;
}
sk += k._.r, k = k.previous;
}
} while (j !== k.next);
// Success! Insert the new circle c between a and b.
c.previous = a, c.next = b, a.next = b.previous = b = c;
// Compute the new closest circle pair to the centroid.
aa = score(a);
while ((c = c.next) !== b) {
if ((ca = score(c)) < aa) {
a = c, aa = ca;
}
}
b = a.next;
}
// Compute the enclosing circle of the front chain.
a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);
// Translate the circles to put the enclosing circle around the origin.
for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
return c.r;
}
var siblings = function(circles) {
packEnclose(circles);
return circles;
};
function optional(f) {
return f == null ? null : required(f);
}
function required(f) {
if (typeof f !== "function") throw new Error;
return f;
}
function constantZero() {
return 0;
}
var constant = function(x) {
return function() {
return x;
};
};
function defaultRadius(d) {
return Math.sqrt(d.value);
}
var index = function() {
var radius = null,
dx = 1,
dy = 1,
padding = constantZero;
function pack(root) {
root.x = dx / 2, root.y = dy / 2;
if (radius) {
root.eachBefore(radiusLeaf(radius))
.eachAfter(packChildren(padding, 0.5))
.eachBefore(translateChild(1));
} else {
root.eachBefore(radiusLeaf(defaultRadius))
.eachAfter(packChildren(constantZero, 1))
.eachAfter(packChildren(padding, root.r / Math.min(dx, dy)))
.eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));
}
return root;
}
pack.radius = function(x) {
return arguments.length ? (radius = optional(x), pack) : radius;
};
pack.size = function(x) {
return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];
};
pack.padding = function(x) {
return arguments.length ? (padding = typeof x === "function" ? x : constant(+x), pack) : padding;
};
return pack;
};
function radiusLeaf(radius) {
return function(node) {
if (!node.children) {
node.r = Math.max(0, +radius(node) || 0);
}
};
}
function packChildren(padding, k) {
return function(node) {
if (children = node.children) {
var children,
i,
n = children.length,
r = padding(node) * k || 0,
e;
if (r) for (i = 0; i < n; ++i) children[i].r += r;
e = packEnclose(children);
if (r) for (i = 0; i < n; ++i) children[i].r -= r;
node.r = e + r;
}
};
}
function translateChild(k) {
return function(node) {
var parent = node.parent;
node.r *= k;
if (parent) {
node.x = parent.x + k * node.x;
node.y = parent.y + k * node.y;
}
};
}
var roundNode = function(node) {
node.x0 = Math.round(node.x0);
node.y0 = Math.round(node.y0);
node.x1 = Math.round(node.x1);
node.y1 = Math.round(node.y1);
};
var treemapDice = function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
node,
i = -1,
n = nodes.length,
k = parent.value && (x1 - x0) / parent.value;
while (++i < n) {
node = nodes[i], node.y0 = y0, node.y1 = y1;
node.x0 = x0, node.x1 = x0 += node.value * k;
}
};
var partition = function() {
var dx = 1,
dy = 1,
padding = 0,
round = false;
function partition(root) {
var n = root.height + 1;
root.x0 =
root.y0 = padding;
root.x1 = dx;
root.y1 = dy / n;
root.eachBefore(positionNode(dy, n));
if (round) root.eachBefore(roundNode);
return root;
}
function positionNode(dy, n) {
return function(node) {
if (node.children) {
treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);
}
var x0 = node.x0,
y0 = node.y0,
x1 = node.x1 - padding,
y1 = node.y1 - padding;
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
node.x0 = x0;
node.y0 = y0;
node.x1 = x1;
node.y1 = y1;
};
}
partition.round = function(x) {
return arguments.length ? (round = !!x, partition) : round;
};
partition.size = function(x) {
return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];
};
partition.padding = function(x) {
return arguments.length ? (padding = +x, partition) : padding;
};
return partition;
};
var keyPrefix = "$";
var preroot = {depth: -1};
var ambiguous = {};
function defaultId(d) {
return d.id;
}
function defaultParentId(d) {
return d.parentId;
}
var stratify = function() {
var id = defaultId,
parentId = defaultParentId;
function stratify(data) {
var d,
i,
n = data.length,
root,
parent,
node,
nodes = new Array(n),
nodeId,
nodeKey,
nodeByKey = {};
for (i = 0; i < n; ++i) {
d = data[i], node = nodes[i] = new Node(d);
if ((nodeId = id(d, i, data)) != null && (nodeId += "")) {
nodeKey = keyPrefix + (node.id = nodeId);
nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node;
}
}
for (i = 0; i < n; ++i) {
node = nodes[i], nodeId = parentId(data[i], i, data);
if (nodeId == null || !(nodeId += "")) {
if (root) throw new Error("multiple roots");
root = node;
} else {
parent = nodeByKey[keyPrefix + nodeId];
if (!parent) throw new Error("missing: " + nodeId);
if (parent === ambiguous) throw new Error("ambiguous: " + nodeId);
if (parent.children) parent.children.push(node);
else parent.children = [node];
node.parent = parent;
}
}
if (!root) throw new Error("no root");
root.parent = preroot;
root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);
root.parent = null;
if (n > 0) throw new Error("cycle");
return root;
}
stratify.id = function(x) {
return arguments.length ? (id = required(x), stratify) : id;
};
stratify.parentId = function(x) {
return arguments.length ? (parentId = required(x), stratify) : parentId;
};
return stratify;
};
function defaultSeparation$1(a, b) {
return a.parent === b.parent ? 1 : 2;
}
// function radialSeparation(a, b) {
// return (a.parent === b.parent ? 1 : 2) / a.depth;
// }
// This function is used to traverse the left contour of a subtree (or
// subforest). It returns the successor of v on this contour. This successor is
// either given by the leftmost child of v or by the thread of v. The function
// returns null if and only if v is on the highest level of its subtree.
function nextLeft(v) {
var children = v.children;
return children ? children[0] : v.t;
}
// This function works analogously to nextLeft.
function nextRight(v) {
var children = v.children;
return children ? children[children.length - 1] : v.t;
}
// Shifts the current subtree rooted at w+. This is done by increasing
// prelim(w+) and mod(w+) by shift.
function moveSubtree(wm, wp, shift) {
var change = shift / (wp.i - wm.i);
wp.c -= change;
wp.s += shift;
wm.c += change;
wp.z += shift;
wp.m += shift;
}
// All other shifts, applied to the smaller subtrees between w- and w+, are
// performed by this function. To prepare the shifts, we have to adjust
// change(w+), shift(w+), and change(w-).
function executeShifts(v) {
var shift = 0,
change = 0,
children = v.children,
i = children.length,
w;
while (--i >= 0) {
w = children[i];
w.z += shift;
w.m += shift;
shift += w.s + (change += w.c);
}
}
// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,
// returns the specified (default) ancestor.
function nextAncestor(vim, v, ancestor) {
return vim.a.parent === v.parent ? vim.a : ancestor;
}
function TreeNode(node, i) {
this._ = node;
this.parent = null;
this.children = null;
this.A = null; // default ancestor
this.a = this; // ancestor
this.z = 0; // prelim
this.m = 0; // mod
this.c = 0; // change
this.s = 0; // shift
this.t = null; // thread
this.i = i; // number
}
TreeNode.prototype = Object.create(Node.prototype);
function treeRoot(root) {
var tree = new TreeNode(root, 0),
node,
nodes = [tree],
child,
children,
i,
n;
while (node = nodes.pop()) {
if (children = node._.children) {
node.children = new Array(n = children.length);
for (i = n - 1; i >= 0; --i) {
nodes.push(child = node.children[i] = new TreeNode(children[i], i));
child.parent = node;
}
}
}
(tree.parent = new TreeNode(null, 0)).children = [tree];
return tree;
}
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm
var tree = function() {
var separation = defaultSeparation$1,
dx = 1,
dy = 1,
nodeSize = null;
function tree(root) {
var t = treeRoot(root);
// Compute the layout using Buchheim et al.’s algorithm.
t.eachAfter(firstWalk), t.parent.m = -t.z;
t.eachBefore(secondWalk);
// If a fixed node size is specified, scale x and y.
if (nodeSize) root.eachBefore(sizeNode);
// If a fixed tree size is specified, scale x and y based on the extent.
// Compute the left-most, right-most, and depth-most nodes for extents.
else {
var left = root,
right = root,
bottom = root;
root.eachBefore(function(node) {
if (node.x < left.x) left = node;
if (node.x > right.x) right = node;
if (node.depth > bottom.depth) bottom = node;
});
var s = left === right ? 1 : separation(left, right) / 2,
tx = s - left.x,
kx = dx / (right.x + s + tx),
ky = dy / (bottom.depth || 1);
root.eachBefore(function(node) {
node.x = (node.x + tx) * kx;
node.y = node.depth * ky;
});
}
return root;
}
// Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
// applied recursively to the children of v, as well as the function
// APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
// node v is placed to the midpoint of its outermost children.
function firstWalk(v) {
var children = v.children,
siblings = v.parent.children,
w = v.i ? siblings[v.i - 1] : null;
if (children) {
executeShifts(v);
var midpoint = (children[0].z + children[children.length - 1].z) / 2;
if (w) {
v.z = w.z + separation(v._, w._);
v.m = v.z - midpoint;
} else {
v.z = midpoint;
}
} else if (w) {
v.z = w.z + separation(v._, w._);
}
v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
}
// Computes all real x-coordinates by summing up the modifiers recursively.
function secondWalk(v) {
v._.x = v.z + v.parent.m;
v.m += v.parent.m;
}
// The core of the algorithm. Here, a new subtree is combined with the
// previous subtrees. Threads are used to traverse the inside and outside
// contours of the left and right subtree up to the highest common level. The
// vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
// superscript o means outside and i means inside, the subscript - means left
// subtree and + means right subtree. For summing up the modifiers along the
// contour, we use respective variables si+, si-, so-, and so+. Whenever two
// nodes of the inside contours conflict, we compute the left one of the
// greatest uncommon ancestors using the function ANCESTOR and call MOVE
// SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
// Finally, we add a new thread (if necessary).
function apportion(v, w, ancestor) {
if (w) {
var vip = v,
vop = v,
vim = w,
vom = vip.parent.children[0],
sip = vip.m,
sop = vop.m,
sim = vim.m,
som = vom.m,
shift;
while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
vom = nextLeft(vom);
vop = nextRight(vop);
vop.a = v;
shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
if (shift > 0) {
moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
sip += shift;
sop += shift;
}
sim += vim.m;
sip += vip.m;
som += vom.m;
sop += vop.m;
}
if (vim && !nextRight(vop)) {
vop.t = vim;
vop.m += sim - sop;
}
if (vip && !nextLeft(vom)) {
vom.t = vip;
vom.m += sip - som;
ancestor = v;
}
}
return ancestor;
}
function sizeNode(node) {
node.x *= dx;
node.y = node.depth * dy;
}
tree.separation = function(x) {
return arguments.length ? (separation = x, tree) : separation;
};
tree.size = function(x) {
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
};
tree.nodeSize = function(x) {
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
};
return tree;
};
var treemapSlice = function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
node,
i = -1,
n = nodes.length,
k = parent.value && (y1 - y0) / parent.value;
while (++i < n) {
node = nodes[i], node.x0 = x0, node.x1 = x1;
node.y0 = y0, node.y1 = y0 += node.value * k;
}
};
var phi = (1 + Math.sqrt(5)) / 2;
function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
var rows = [],
nodes = parent.children,
row,
nodeValue,
i0 = 0,
i1 = 0,
n = nodes.length,
dx, dy,
value = parent.value,
sumValue,
minValue,
maxValue,
newRatio,
minRatio,
alpha,
beta;
while (i0 < n) {
dx = x1 - x0, dy = y1 - y0;
// Find the next non-empty node.
do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
minValue = maxValue = sumValue;
alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
beta = sumValue * sumValue * alpha;
minRatio = Math.max(maxValue / beta, beta / minValue);
// Keep adding nodes while the aspect ratio maintains or improves.
for (; i1 < n; ++i1) {
sumValue += nodeValue = nodes[i1].value;
if (nodeValue < minValue) minValue = nodeValue;
if (nodeValue > maxValue) maxValue = nodeValue;
beta = sumValue * sumValue * alpha;
newRatio = Math.max(maxValue / beta, beta / minValue);
if (newRatio > minRatio) { sumValue -= nodeValue; break; }
minRatio = newRatio;
}
// Position and record the row orientation.
rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
value -= sumValue, i0 = i1;
}
return rows;
}
var squarify = ((function custom(ratio) {
function squarify(parent, x0, y0, x1, y1) {
squarifyRatio(ratio, parent, x0, y0, x1, y1);
}
squarify.ratio = function(x) {
return custom((x = +x) > 1 ? x : 1);
};
return squarify;
}))(phi);
var index$1 = function() {
var tile = squarify,
round = false,
dx = 1,
dy = 1,
paddingStack = [0],
paddingInner = constantZero,
paddingTop = constantZero,
paddingRight = constantZero,
paddingBottom = constantZero,
paddingLeft = constantZero;
function treemap(root) {
root.x0 =
root.y0 = 0;
root.x1 = dx;
root.y1 = dy;
root.eachBefore(positionNode);
paddingStack = [0];
if (round) root.eachBefore(roundNode);
return root;
}
function positionNode(node) {
var p = paddingStack[node.depth],
x0 = node.x0 + p,
y0 = node.y0 + p,
x1 = node.x1 - p,
y1 = node.y1 - p;
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
node.x0 = x0;
node.y0 = y0;
node.x1 = x1;
node.y1 = y1;
if (node.children) {
p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
x0 += paddingLeft(node) - p;
y0 += paddingTop(node) - p;
x1 -= paddingRight(node) - p;
y1 -= paddingBottom(node) - p;
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
tile(node, x0, y0, x1, y1);
}
}
treemap.round = function(x) {
return arguments.length ? (round = !!x, treemap) : round;
};
treemap.size = function(x) {
return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
};
treemap.tile = function(x) {
return arguments.length ? (tile = required(x), treemap) : tile;
};
treemap.padding = function(x) {
return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
};
treemap.paddingInner = function(x) {
return arguments.length ? (paddingInner = typeof x === "function" ? x : constant(+x), treemap) : paddingInner;
};
treemap.paddingOuter = function(x) {
return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
};
treemap.paddingTop = function(x) {
return arguments.length ? (paddingTop = typeof x === "function" ? x : constant(+x), treemap) : paddingTop;
};
treemap.paddingRight = function(x) {
return arguments.length ? (paddingRight = typeof x === "function" ? x : constant(+x), treemap) : paddingRight;
};
treemap.paddingBottom = function(x) {
return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant(+x), treemap) : paddingBottom;
};
treemap.paddingLeft = function(x) {
return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant(+x), treemap) : paddingLeft;
};
return treemap;
};
var binary = function(parent, x0, y0, x1, y1) {
var nodes = parent.children,
i, n = nodes.length,
sum, sums = new Array(n + 1);
for (sums[0] = sum = i = 0; i < n; ++i) {
sums[i + 1] = sum += nodes[i].value;
}
partition(0, n, parent.value, x0, y0, x1, y1);
function partition(i, j, value, x0, y0, x1, y1) {
if (i >= j - 1) {
var node = nodes[i];
node.x0 = x0, node.y0 = y0;
node.x1 = x1, node.y1 = y1;
return;
}
var valueOffset = sums[i],
valueTarget = (value / 2) + valueOffset,
k = i + 1,
hi = j - 1;
while (k < hi) {
var mid = k + hi >>> 1;
if (sums[mid] < valueTarget) k = mid + 1;
else hi = mid;
}
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
var valueLeft = sums[k] - valueOffset,
valueRight = value - valueLeft;
if ((x1 - x0) > (y1 - y0)) {
var xk = (x0 * valueRight + x1 * valueLeft) / value;
partition(i, k, valueLeft, x0, y0, xk, y1);
partition(k, j, valueRight, xk, y0, x1, y1);
} else {
var yk = (y0 * valueRight + y1 * valueLeft) / value;
partition(i, k, valueLeft, x0, y0, x1, yk);
partition(k, j, valueRight, x0, yk, x1, y1);
}
}
};
var sliceDice = function(parent, x0, y0, x1, y1) {
(parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
};
var resquarify = ((function custom(ratio) {
function resquarify(parent, x0, y0, x1, y1) {
if ((rows = parent._squarify) && (rows.ratio === ratio)) {
var rows,
row,
nodes,
i,
j = -1,
n,
m = rows.length,
value = parent.value;
while (++j < m) {
row = rows[j], nodes = row.children;
for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);
else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);
value -= row.value;
}
} else {
parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
rows.ratio = ratio;
}
}
resquarify.ratio = function(x) {
return custom((x = +x) > 1 ? x : 1);
};
return resquarify;
}))(phi);
exports.cluster = cluster;
exports.hierarchy = hierarchy;
exports.pack = index;
exports.packSiblings = siblings;
exports.packEnclose = enclose;
exports.partition = partition;
exports.stratify = stratify;
exports.tree = tree;
exports.treemap = index$1;
exports.treemapBinary = binary;
exports.treemapDice = treemapDice;
exports.treemapSlice = treemapSlice;
exports.treemapSliceDice = sliceDice;
exports.treemapSquarify = squarify;
exports.treemapResquarify = resquarify;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],29:[function(require,module,exports){
// https://d3js.org/d3-interpolate/ Version 1.1.5. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-color')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-color'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3));
}(this, (function (exports,d3Color) { 'use strict';
function basis(t1, v0, v1, v2, v3) {
var t2 = t1 * t1, t3 = t2 * t1;
return ((1 - 3 * t1 + 3 * t2 - t3) * v0
+ (4 - 6 * t2 + 3 * t3) * v1
+ (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
+ t3 * v3) / 6;
}
var basis$1 = function(values) {
var n = values.length - 1;
return function(t) {
var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
v1 = values[i],
v2 = values[i + 1],
v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
return basis((t - i / n) * n, v0, v1, v2, v3);
};
};
var basisClosed = function(values) {
var n = values.length;
return function(t) {
var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
v0 = values[(i + n - 1) % n],
v1 = values[i % n],
v2 = values[(i + 1) % n],
v3 = values[(i + 2) % n];
return basis((t - i / n) * n, v0, v1, v2, v3);
};
};
var constant = function(x) {
return function() {
return x;
};
};
function linear(a, d) {
return function(t) {
return a + t * d;
};
}
function exponential(a, b, y) {
return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
return Math.pow(a + t * b, y);
};
}
function hue(a, b) {
var d = b - a;
return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);
}
function gamma(y) {
return (y = +y) === 1 ? nogamma : function(a, b) {
return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a);
};
}
function nogamma(a, b) {
var d = b - a;
return d ? linear(a, d) : constant(isNaN(a) ? b : a);
}
var rgb$1 = ((function rgbGamma(y) {
var color$$1 = gamma(y);
function rgb$$1(start, end) {
var r = color$$1((start = d3Color.rgb(start)).r, (end = d3Color.rgb(end)).r),
g = color$$1(start.g, end.g),
b = color$$1(start.b, end.b),
opacity = nogamma(start.opacity, end.opacity);
return function(t) {
start.r = r(t);
start.g = g(t);
start.b = b(t);
start.opacity = opacity(t);
return start + "";
};
}
rgb$$1.gamma = rgbGamma;
return rgb$$1;
}))(1);
function rgbSpline(spline) {
return function(colors) {
var n = colors.length,
r = new Array(n),
g = new Array(n),
b = new Array(n),
i, color$$1;
for (i = 0; i < n; ++i) {
color$$1 = d3Color.rgb(colors[i]);
r[i] = color$$1.r || 0;
g[i] = color$$1.g || 0;
b[i] = color$$1.b || 0;
}
r = spline(r);
g = spline(g);
b = spline(b);
color$$1.opacity = 1;
return function(t) {
color$$1.r = r(t);
color$$1.g = g(t);
color$$1.b = b(t);
return color$$1 + "";
};
};
}
var rgbBasis = rgbSpline(basis$1);
var rgbBasisClosed = rgbSpline(basisClosed);
var array = function(a, b) {
var nb = b ? b.length : 0,
na = a ? Math.min(nb, a.length) : 0,
x = new Array(nb),
c = new Array(nb),
i;
for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]);
for (; i < nb; ++i) c[i] = b[i];
return function(t) {
for (i = 0; i < na; ++i) c[i] = x[i](t);
return c;
};
};
var date = function(a, b) {
var d = new Date;
return a = +a, b -= a, function(t) {
return d.setTime(a + b * t), d;
};
};
var number = function(a, b) {
return a = +a, b -= a, function(t) {
return a + b * t;
};
};
var object = function(a, b) {
var i = {},
c = {},
k;
if (a === null || typeof a !== "object") a = {};
if (b === null || typeof b !== "object") b = {};
for (k in b) {
if (k in a) {
i[k] = value(a[k], b[k]);
} else {
c[k] = b[k];
}
}
return function(t) {
for (k in i) c[k] = i[k](t);
return c;
};
};
var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g;
var reB = new RegExp(reA.source, "g");
function zero(b) {
return function() {
return b;
};
}
function one(b) {
return function(t) {
return b(t) + "";
};
}
var string = function(a, b) {
var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b
am, // current match in a
bm, // current match in b
bs, // string preceding current number in b, if any
i = -1, // index in s
s = [], // string constants and placeholders
q = []; // number interpolators
// Coerce inputs to strings.
a = a + "", b = b + "";
// Interpolate pairs of numbers in a & b.
while ((am = reA.exec(a))
&& (bm = reB.exec(b))) {
if ((bs = bm.index) > bi) { // a string precedes the next number in b
bs = b.slice(bi, bs);
if (s[i]) s[i] += bs; // coalesce with previous string
else s[++i] = bs;
}
if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
if (s[i]) s[i] += bm; // coalesce with previous string
else s[++i] = bm;
} else { // interpolate non-matching numbers
s[++i] = null;
q.push({i: i, x: number(am, bm)});
}
bi = reB.lastIndex;
}
// Add remains of b.
if (bi < b.length) {
bs = b.slice(bi);
if (s[i]) s[i] += bs; // coalesce with previous string
else s[++i] = bs;
}
// Special optimization for only a single match.
// Otherwise, interpolate each of the numbers and rejoin the string.
return s.length < 2 ? (q[0]
? one(q[0].x)
: zero(b))
: (b = q.length, function(t) {
for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
return s.join("");
});
};
var value = function(a, b) {
var t = typeof b, c;
return b == null || t === "boolean" ? constant(b)
: (t === "number" ? number
: t === "string" ? ((c = d3Color.color(b)) ? (b = c, rgb$1) : string)
: b instanceof d3Color.color ? rgb$1
: b instanceof Date ? date
: Array.isArray(b) ? array
: typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object
: number)(a, b);
};
var round = function(a, b) {
return a = +a, b -= a, function(t) {
return Math.round(a + b * t);
};
};
var degrees = 180 / Math.PI;
var identity = {
translateX: 0,
translateY: 0,
rotate: 0,
skewX: 0,
scaleX: 1,
scaleY: 1
};
var decompose = function(a, b, c, d, e, f) {
var scaleX, scaleY, skewX;
if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
return {
translateX: e,
translateY: f,
rotate: Math.atan2(b, a) * degrees,
skewX: Math.atan(skewX) * degrees,
scaleX: scaleX,
scaleY: scaleY
};
};
var cssNode;
var cssRoot;
var cssView;
var svgNode;
function parseCss(value) {
if (value === "none") return identity;
if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView;
cssNode.style.transform = value;
value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform");
cssRoot.removeChild(cssNode);
value = value.slice(7, -1).split(",");
return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
}
function parseSvg(value) {
if (value == null) return identity;
if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g");
svgNode.setAttribute("transform", value);
if (!(value = svgNode.transform.baseVal.consolidate())) return identity;
value = value.matrix;
return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
}
function interpolateTransform(parse, pxComma, pxParen, degParen) {
function pop(s) {
return s.length ? s.pop() + " " : "";
}
function translate(xa, ya, xb, yb, s, q) {
if (xa !== xb || ya !== yb) {
var i = s.push("translate(", null, pxComma, null, pxParen);
q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});
} else if (xb || yb) {
s.push("translate(" + xb + pxComma + yb + pxParen);
}
}
function rotate(a, b, s, q) {
if (a !== b) {
if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: number(a, b)});
} else if (b) {
s.push(pop(s) + "rotate(" + b + degParen);
}
}
function skewX(a, b, s, q) {
if (a !== b) {
q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: number(a, b)});
} else if (b) {
s.push(pop(s) + "skewX(" + b + degParen);
}
}
function scale(xa, ya, xb, yb, s, q) {
if (xa !== xb || ya !== yb) {
var i = s.push(pop(s) + "scale(", null, ",", null, ")");
q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});
} else if (xb !== 1 || yb !== 1) {
s.push(pop(s) + "scale(" + xb + "," + yb + ")");
}
}
return function(a, b) {
var s = [], // string constants and placeholders
q = []; // number interpolators
a = parse(a), b = parse(b);
translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
rotate(a.rotate, b.rotate, s, q);
skewX(a.skewX, b.skewX, s, q);
scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
a = b = null; // gc
return function(t) {
var i = -1, n = q.length, o;
while (++i < n) s[(o = q[i]).i] = o.x(t);
return s.join("");
};
};
}
var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)");
var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
var rho = Math.SQRT2;
var rho2 = 2;
var rho4 = 4;
var epsilon2 = 1e-12;
function cosh(x) {
return ((x = Math.exp(x)) + 1 / x) / 2;
}
function sinh(x) {
return ((x = Math.exp(x)) - 1 / x) / 2;
}
function tanh(x) {
return ((x = Math.exp(2 * x)) - 1) / (x + 1);
}
// p0 = [ux0, uy0, w0]
// p1 = [ux1, uy1, w1]
var zoom = function(p0, p1) {
var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
dx = ux1 - ux0,
dy = uy1 - uy0,
d2 = dx * dx + dy * dy,
i,
S;
// Special case for u0 ≅ u1.
if (d2 < epsilon2) {
S = Math.log(w1 / w0) / rho;
i = function(t) {
return [
ux0 + t * dx,
uy0 + t * dy,
w0 * Math.exp(rho * t * S)
];
};
}
// General case.
else {
var d1 = Math.sqrt(d2),
b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
S = (r1 - r0) / rho;
i = function(t) {
var s = t * S,
coshr0 = cosh(r0),
u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
return [
ux0 + u * dx,
uy0 + u * dy,
w0 * coshr0 / cosh(rho * s + r0)
];
};
}
i.duration = S * 1000;
return i;
};
function hsl$1(hue$$1) {
return function(start, end) {
var h = hue$$1((start = d3Color.hsl(start)).h, (end = d3Color.hsl(end)).h),
s = nogamma(start.s, end.s),
l = nogamma(start.l, end.l),
opacity = nogamma(start.opacity, end.opacity);
return function(t) {
start.h = h(t);
start.s = s(t);
start.l = l(t);
start.opacity = opacity(t);
return start + "";
};
}
}
var hsl$2 = hsl$1(hue);
var hslLong = hsl$1(nogamma);
function lab$1(start, end) {
var l = nogamma((start = d3Color.lab(start)).l, (end = d3Color.lab(end)).l),
a = nogamma(start.a, end.a),
b = nogamma(start.b, end.b),
opacity = nogamma(start.opacity, end.opacity);
return function(t) {
start.l = l(t);
start.a = a(t);
start.b = b(t);
start.opacity = opacity(t);
return start + "";
};
}
function hcl$1(hue$$1) {
return function(start, end) {
var h = hue$$1((start = d3Color.hcl(start)).h, (end = d3Color.hcl(end)).h),
c = nogamma(start.c, end.c),
l = nogamma(start.l, end.l),
opacity = nogamma(start.opacity, end.opacity);
return function(t) {
start.h = h(t);
start.c = c(t);
start.l = l(t);
start.opacity = opacity(t);
return start + "";
};
}
}
var hcl$2 = hcl$1(hue);
var hclLong = hcl$1(nogamma);
function cubehelix$1(hue$$1) {
return (function cubehelixGamma(y) {
y = +y;
function cubehelix$$1(start, end) {
var h = hue$$1((start = d3Color.cubehelix(start)).h, (end = d3Color.cubehelix(end)).h),
s = nogamma(start.s, end.s),
l = nogamma(start.l, end.l),
opacity = nogamma(start.opacity, end.opacity);
return function(t) {
start.h = h(t);
start.s = s(t);
start.l = l(Math.pow(t, y));
start.opacity = opacity(t);
return start + "";
};
}
cubehelix$$1.gamma = cubehelixGamma;
return cubehelix$$1;
})(1);
}
var cubehelix$2 = cubehelix$1(hue);
var cubehelixLong = cubehelix$1(nogamma);
var quantize = function(interpolator, n) {
var samples = new Array(n);
for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
return samples;
};
exports.interpolate = value;
exports.interpolateArray = array;
exports.interpolateBasis = basis$1;
exports.interpolateBasisClosed = basisClosed;
exports.interpolateDate = date;
exports.interpolateNumber = number;
exports.interpolateObject = object;
exports.interpolateRound = round;
exports.interpolateString = string;
exports.interpolateTransformCss = interpolateTransformCss;
exports.interpolateTransformSvg = interpolateTransformSvg;
exports.interpolateZoom = zoom;
exports.interpolateRgb = rgb$1;
exports.interpolateRgbBasis = rgbBasis;
exports.interpolateRgbBasisClosed = rgbBasisClosed;
exports.interpolateHsl = hsl$2;
exports.interpolateHslLong = hslLong;
exports.interpolateLab = lab$1;
exports.interpolateHcl = hcl$2;
exports.interpolateHclLong = hclLong;
exports.interpolateCubehelix = cubehelix$2;
exports.interpolateCubehelixLong = cubehelixLong;
exports.quantize = quantize;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-color":20}],30:[function(require,module,exports){
// https://d3js.org/d3-path/ Version 1.0.5. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var pi = Math.PI;
var tau = 2 * pi;
var epsilon = 1e-6;
var tauEpsilon = tau - epsilon;
function Path() {
this._x0 = this._y0 = // start of current subpath
this._x1 = this._y1 = null; // end of current subpath
this._ = "";
}
function path() {
return new Path;
}
Path.prototype = path.prototype = {
constructor: Path,
moveTo: function(x, y) {
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y);
},
closePath: function() {
if (this._x1 !== null) {
this._x1 = this._x0, this._y1 = this._y0;
this._ += "Z";
}
},
lineTo: function(x, y) {
this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y);
},
quadraticCurveTo: function(x1, y1, x, y) {
this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
},
bezierCurveTo: function(x1, y1, x2, y2, x, y) {
this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
},
arcTo: function(x1, y1, x2, y2, r) {
x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;
var x0 = this._x1,
y0 = this._y1,
x21 = x2 - x1,
y21 = y2 - y1,
x01 = x0 - x1,
y01 = y0 - y1,
l01_2 = x01 * x01 + y01 * y01;
// Is the radius negative? Error.
if (r < 0) throw new Error("negative radius: " + r);
// Is this path empty? Move to (x1,y1).
if (this._x1 === null) {
this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1);
}
// Or, is (x1,y1) coincident with (x0,y0)? Do nothing.
else if (!(l01_2 > epsilon)) {}
// Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?
// Equivalently, is (x1,y1) coincident with (x2,y2)?
// Or, is the radius zero? Line to (x1,y1).
else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {
this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1);
}
// Otherwise, draw an arc!
else {
var x20 = x2 - x0,
y20 = y2 - y0,
l21_2 = x21 * x21 + y21 * y21,
l20_2 = x20 * x20 + y20 * y20,
l21 = Math.sqrt(l21_2),
l01 = Math.sqrt(l01_2),
l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),
t01 = l / l01,
t21 = l / l21;
// If the start tangent is not coincident with (x0,y0), line to.
if (Math.abs(t01 - 1) > epsilon) {
this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01);
}
this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21);
}
},
arc: function(x, y, r, a0, a1, ccw) {
x = +x, y = +y, r = +r;
var dx = r * Math.cos(a0),
dy = r * Math.sin(a0),
x0 = x + dx,
y0 = y + dy,
cw = 1 ^ ccw,
da = ccw ? a0 - a1 : a1 - a0;
// Is the radius negative? Error.
if (r < 0) throw new Error("negative radius: " + r);
// Is this path empty? Move to (x0,y0).
if (this._x1 === null) {
this._ += "M" + x0 + "," + y0;
}
// Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).
else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {
this._ += "L" + x0 + "," + y0;
}
// Is this arc empty? We’re done.
if (!r) return;
// Does the angle go the wrong way? Flip the direction.
if (da < 0) da = da % tau + tau;
// Is this a complete circle? Draw two arcs to complete the circle.
if (da > tauEpsilon) {
this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
}
// Is this arc non-empty? Draw an arc!
else if (da > epsilon) {
this._ += "A" + r + "," + r + ",0," + (+(da >= pi)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
}
},
rect: function(x, y, w, h) {
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z";
},
toString: function() {
return this._;
}
};
exports.path = path;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],31:[function(require,module,exports){
// https://d3js.org/d3-polygon/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var area = function(polygon) {
var i = -1,
n = polygon.length,
a,
b = polygon[n - 1],
area = 0;
while (++i < n) {
a = b;
b = polygon[i];
area += a[1] * b[0] - a[0] * b[1];
}
return area / 2;
};
var centroid = function(polygon) {
var i = -1,
n = polygon.length,
x = 0,
y = 0,
a,
b = polygon[n - 1],
c,
k = 0;
while (++i < n) {
a = b;
b = polygon[i];
k += c = a[0] * b[1] - b[0] * a[1];
x += (a[0] + b[0]) * c;
y += (a[1] + b[1]) * c;
}
return k *= 3, [x / k, y / k];
};
// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
// right, +y is up). Returns a positive value if ABC is counter-clockwise,
// negative if clockwise, and zero if the points are collinear.
var cross = function(a, b, c) {
return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
};
function lexicographicOrder(a, b) {
return a[0] - b[0] || a[1] - b[1];
}
// Computes the upper convex hull per the monotone chain algorithm.
// Assumes points.length >= 3, is sorted by x, unique in y.
// Returns an array of indices into points in left-to-right order.
function computeUpperHullIndexes(points) {
var n = points.length,
indexes = [0, 1],
size = 2;
for (var i = 2; i < n; ++i) {
while (size > 1 && cross(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
indexes[size++] = i;
}
return indexes.slice(0, size); // remove popped points
}
var hull = function(points) {
if ((n = points.length) < 3) return null;
var i,
n,
sortedPoints = new Array(n),
flippedPoints = new Array(n);
for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
sortedPoints.sort(lexicographicOrder);
for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
var upperIndexes = computeUpperHullIndexes(sortedPoints),
lowerIndexes = computeUpperHullIndexes(flippedPoints);
// Construct the hull polygon, removing possible duplicate endpoints.
var skipLeft = lowerIndexes[0] === upperIndexes[0],
skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
hull = [];
// Add upper hull in right-to-l order.
// Then add lower hull in left-to-right order.
for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
return hull;
};
var contains = function(polygon, point) {
var n = polygon.length,
p = polygon[n - 1],
x = point[0], y = point[1],
x0 = p[0], y0 = p[1],
x1, y1,
inside = false;
for (var i = 0; i < n; ++i) {
p = polygon[i], x1 = p[0], y1 = p[1];
if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
x0 = x1, y0 = y1;
}
return inside;
};
var length = function(polygon) {
var i = -1,
n = polygon.length,
b = polygon[n - 1],
xa,
ya,
xb = b[0],
yb = b[1],
perimeter = 0;
while (++i < n) {
xa = xb;
ya = yb;
b = polygon[i];
xb = b[0];
yb = b[1];
xa -= xb;
ya -= yb;
perimeter += Math.sqrt(xa * xa + ya * ya);
}
return perimeter;
};
exports.polygonArea = area;
exports.polygonCentroid = centroid;
exports.polygonHull = hull;
exports.polygonContains = contains;
exports.polygonLength = length;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],32:[function(require,module,exports){
// https://d3js.org/d3-quadtree/ Version 1.0.3. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var tree_add = function(d) {
var x = +this._x.call(null, d),
y = +this._y.call(null, d);
return add(this.cover(x, y), x, y, d);
};
function add(tree, x, y, d) {
if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
var parent,
node = tree._root,
leaf = {data: d},
x0 = tree._x0,
y0 = tree._y0,
x1 = tree._x1,
y1 = tree._y1,
xm,
ym,
xp,
yp,
right,
bottom,
i,
j;
// If the tree is empty, initialize the root as a leaf.
if (!node) return tree._root = leaf, tree;
// Find the existing leaf for the new point, or add it.
while (node.length) {
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
}
// Is the new point is exactly coincident with the existing point?
xp = +tree._x.call(null, node.data);
yp = +tree._y.call(null, node.data);
if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
// Otherwise, split the leaf node until the old and new point are separated.
do {
parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
} while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
return parent[j] = node, parent[i] = leaf, tree;
}
function addAll(data) {
var d, i, n = data.length,
x,
y,
xz = new Array(n),
yz = new Array(n),
x0 = Infinity,
y0 = Infinity,
x1 = -Infinity,
y1 = -Infinity;
// Compute the points and their extent.
for (i = 0; i < n; ++i) {
if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
xz[i] = x;
yz[i] = y;
if (x < x0) x0 = x;
if (x > x1) x1 = x;
if (y < y0) y0 = y;
if (y > y1) y1 = y;
}
// If there were no (valid) points, inherit the existing extent.
if (x1 < x0) x0 = this._x0, x1 = this._x1;
if (y1 < y0) y0 = this._y0, y1 = this._y1;
// Expand the tree to cover the new points.
this.cover(x0, y0).cover(x1, y1);
// Add the new points.
for (i = 0; i < n; ++i) {
add(this, xz[i], yz[i], data[i]);
}
return this;
}
var tree_cover = function(x, y) {
if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
var x0 = this._x0,
y0 = this._y0,
x1 = this._x1,
y1 = this._y1;
// If the quadtree has no extent, initialize them.
// Integer extent are necessary so that if we later double the extent,
// the existing quadrant boundaries don’t change due to floating point error!
if (isNaN(x0)) {
x1 = (x0 = Math.floor(x)) + 1;
y1 = (y0 = Math.floor(y)) + 1;
}
// Otherwise, double repeatedly to cover.
else if (x0 > x || x > x1 || y0 > y || y > y1) {
var z = x1 - x0,
node = this._root,
parent,
i;
switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) {
case 0: {
do parent = new Array(4), parent[i] = node, node = parent;
while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1);
break;
}
case 1: {
do parent = new Array(4), parent[i] = node, node = parent;
while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1);
break;
}
case 2: {
do parent = new Array(4), parent[i] = node, node = parent;
while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y);
break;
}
case 3: {
do parent = new Array(4), parent[i] = node, node = parent;
while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y);
break;
}
}
if (this._root && this._root.length) this._root = node;
}
// If the quadtree covers the point already, just return.
else return this;
this._x0 = x0;
this._y0 = y0;
this._x1 = x1;
this._y1 = y1;
return this;
};
var tree_data = function() {
var data = [];
this.visit(function(node) {
if (!node.length) do data.push(node.data); while (node = node.next)
});
return data;
};
var tree_extent = function(_) {
return arguments.length
? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
: isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
};
var Quad = function(node, x0, y0, x1, y1) {
this.node = node;
this.x0 = x0;
this.y0 = y0;
this.x1 = x1;
this.y1 = y1;
};
var tree_find = function(x, y, radius) {
var data,
x0 = this._x0,
y0 = this._y0,
x1,
y1,
x2,
y2,
x3 = this._x1,
y3 = this._y1,
quads = [],
node = this._root,
q,
i;
if (node) quads.push(new Quad(node, x0, y0, x3, y3));
if (radius == null) radius = Infinity;
else {
x0 = x - radius, y0 = y - radius;
x3 = x + radius, y3 = y + radius;
radius *= radius;
}
while (q = quads.pop()) {
// Stop searching if this quadrant can’t contain a closer node.
if (!(node = q.node)
|| (x1 = q.x0) > x3
|| (y1 = q.y0) > y3
|| (x2 = q.x1) < x0
|| (y2 = q.y1) < y0) continue;
// Bisect the current quadrant.
if (node.length) {
var xm = (x1 + x2) / 2,
ym = (y1 + y2) / 2;
quads.push(
new Quad(node[3], xm, ym, x2, y2),
new Quad(node[2], x1, ym, xm, y2),
new Quad(node[1], xm, y1, x2, ym),
new Quad(node[0], x1, y1, xm, ym)
);
// Visit the closest quadrant first.
if (i = (y >= ym) << 1 | (x >= xm)) {
q = quads[quads.length - 1];
quads[quads.length - 1] = quads[quads.length - 1 - i];
quads[quads.length - 1 - i] = q;
}
}
// Visit this point. (Visiting coincident points isn’t necessary!)
else {
var dx = x - +this._x.call(null, node.data),
dy = y - +this._y.call(null, node.data),
d2 = dx * dx + dy * dy;
if (d2 < radius) {
var d = Math.sqrt(radius = d2);
x0 = x - d, y0 = y - d;
x3 = x + d, y3 = y + d;
data = node.data;
}
}
}
return data;
};
var tree_remove = function(d) {
if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
var parent,
node = this._root,
retainer,
previous,
next,
x0 = this._x0,
y0 = this._y0,
x1 = this._x1,
y1 = this._y1,
x,
y,
xm,
ym,
right,
bottom,
i,
j;
// If the tree is empty, initialize the root as a leaf.
if (!node) return this;
// Find the leaf node for the point.
// While descending, also retain the deepest parent with a non-removed sibling.
if (node.length) while (true) {
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
if (!node.length) break;
if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
}
// Find the point to remove.
while (node.data !== d) if (!(previous = node, node = node.next)) return this;
if (next = node.next) delete node.next;
// If there are multiple coincident points, remove just the point.
if (previous) return (next ? previous.next = next : delete previous.next), this;
// If this is the root point, remove it.
if (!parent) return this._root = next, this;
// Remove this leaf.
next ? parent[i] = next : delete parent[i];
// If the parent now contains exactly one leaf, collapse superfluous parents.
if ((node = parent[0] || parent[1] || parent[2] || parent[3])
&& node === (parent[3] || parent[2] || parent[1] || parent[0])
&& !node.length) {
if (retainer) retainer[j] = node;
else this._root = node;
}
return this;
};
function removeAll(data) {
for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
return this;
}
var tree_root = function() {
return this._root;
};
var tree_size = function() {
var size = 0;
this.visit(function(node) {
if (!node.length) do ++size; while (node = node.next)
});
return size;
};
var tree_visit = function(callback) {
var quads = [], q, node = this._root, child, x0, y0, x1, y1;
if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
while (q = quads.pop()) {
if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
}
}
return this;
};
var tree_visitAfter = function(callback) {
var quads = [], next = [], q;
if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
while (q = quads.pop()) {
var node = q.node;
if (node.length) {
var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
}
next.push(q);
}
while (q = next.pop()) {
callback(q.node, q.x0, q.y0, q.x1, q.y1);
}
return this;
};
function defaultX(d) {
return d[0];
}
var tree_x = function(_) {
return arguments.length ? (this._x = _, this) : this._x;
};
function defaultY(d) {
return d[1];
}
var tree_y = function(_) {
return arguments.length ? (this._y = _, this) : this._y;
};
function quadtree(nodes, x, y) {
var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
return nodes == null ? tree : tree.addAll(nodes);
}
function Quadtree(x, y, x0, y0, x1, y1) {
this._x = x;
this._y = y;
this._x0 = x0;
this._y0 = y0;
this._x1 = x1;
this._y1 = y1;
this._root = undefined;
}
function leaf_copy(leaf) {
var copy = {data: leaf.data}, next = copy;
while (leaf = leaf.next) next = next.next = {data: leaf.data};
return copy;
}
var treeProto = quadtree.prototype = Quadtree.prototype;
treeProto.copy = function() {
var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
node = this._root,
nodes,
child;
if (!node) return copy;
if (!node.length) return copy._root = leaf_copy(node), copy;
nodes = [{source: node, target: copy._root = new Array(4)}];
while (node = nodes.pop()) {
for (var i = 0; i < 4; ++i) {
if (child = node.source[i]) {
if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
else node.target[i] = leaf_copy(child);
}
}
}
return copy;
};
treeProto.add = tree_add;
treeProto.addAll = addAll;
treeProto.cover = tree_cover;
treeProto.data = tree_data;
treeProto.extent = tree_extent;
treeProto.find = tree_find;
treeProto.remove = tree_remove;
treeProto.removeAll = removeAll;
treeProto.root = tree_root;
treeProto.size = tree_size;
treeProto.visit = tree_visit;
treeProto.visitAfter = tree_visitAfter;
treeProto.x = tree_x;
treeProto.y = tree_y;
exports.quadtree = quadtree;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],33:[function(require,module,exports){
// https://d3js.org/d3-queue/ Version 3.0.7. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var slice = [].slice;
var noabort = {};
function Queue(size) {
this._size = size;
this._call =
this._error = null;
this._tasks = [];
this._data = [];
this._waiting =
this._active =
this._ended =
this._start = 0; // inside a synchronous task callback?
}
Queue.prototype = queue.prototype = {
constructor: Queue,
defer: function(callback) {
if (typeof callback !== "function") throw new Error("invalid callback");
if (this._call) throw new Error("defer after await");
if (this._error != null) return this;
var t = slice.call(arguments, 1);
t.push(callback);
++this._waiting, this._tasks.push(t);
poke(this);
return this;
},
abort: function() {
if (this._error == null) abort(this, new Error("abort"));
return this;
},
await: function(callback) {
if (typeof callback !== "function") throw new Error("invalid callback");
if (this._call) throw new Error("multiple await");
this._call = function(error, results) { callback.apply(null, [error].concat(results)); };
maybeNotify(this);
return this;
},
awaitAll: function(callback) {
if (typeof callback !== "function") throw new Error("invalid callback");
if (this._call) throw new Error("multiple await");
this._call = callback;
maybeNotify(this);
return this;
}
};
function poke(q) {
if (!q._start) {
try { start(q); } // let the current task complete
catch (e) {
if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously
else if (!q._data) throw e; // await callback errored synchronously
}
}
}
function start(q) {
while (q._start = q._waiting && q._active < q._size) {
var i = q._ended + q._active,
t = q._tasks[i],
j = t.length - 1,
c = t[j];
t[j] = end(q, i);
--q._waiting, ++q._active;
t = c.apply(null, t);
if (!q._tasks[i]) continue; // task finished synchronously
q._tasks[i] = t || noabort;
}
}
function end(q, i) {
return function(e, r) {
if (!q._tasks[i]) return; // ignore multiple callbacks
--q._active, ++q._ended;
q._tasks[i] = null;
if (q._error != null) return; // ignore secondary errors
if (e != null) {
abort(q, e);
} else {
q._data[i] = r;
if (q._waiting) poke(q);
else maybeNotify(q);
}
};
}
function abort(q, e) {
var i = q._tasks.length, t;
q._error = e; // ignore active callbacks
q._data = undefined; // allow gc
q._waiting = NaN; // prevent starting
while (--i >= 0) {
if (t = q._tasks[i]) {
q._tasks[i] = null;
if (t.abort) {
try { t.abort(); }
catch (e) { /* ignore */ }
}
}
}
q._active = NaN; // allow notification
maybeNotify(q);
}
function maybeNotify(q) {
if (!q._active && q._call) {
var d = q._data;
q._data = undefined; // allow gc
q._call(q._error, d);
}
}
function queue(concurrency) {
if (concurrency == null) concurrency = Infinity;
else if (!((concurrency = +concurrency) >= 1)) throw new Error("invalid concurrency");
return new Queue(concurrency);
}
exports.queue = queue;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],34:[function(require,module,exports){
// https://d3js.org/d3-random/ Version 1.1.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var defaultSource = function() {
return Math.random();
};
var uniform = ((function sourceRandomUniform(source) {
function randomUniform(min, max) {
min = min == null ? 0 : +min;
max = max == null ? 1 : +max;
if (arguments.length === 1) max = min, min = 0;
else max -= min;
return function() {
return source() * max + min;
};
}
randomUniform.source = sourceRandomUniform;
return randomUniform;
}))(defaultSource);
var normal = ((function sourceRandomNormal(source) {
function randomNormal(mu, sigma) {
var x, r;
mu = mu == null ? 0 : +mu;
sigma = sigma == null ? 1 : +sigma;
return function() {
var y;
// If available, use the second previously-generated uniform random.
if (x != null) y = x, x = null;
// Otherwise, generate a new x and y.
else do {
x = source() * 2 - 1;
y = source() * 2 - 1;
r = x * x + y * y;
} while (!r || r > 1);
return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);
};
}
randomNormal.source = sourceRandomNormal;
return randomNormal;
}))(defaultSource);
var logNormal = ((function sourceRandomLogNormal(source) {
function randomLogNormal() {
var randomNormal = normal.source(source).apply(this, arguments);
return function() {
return Math.exp(randomNormal());
};
}
randomLogNormal.source = sourceRandomLogNormal;
return randomLogNormal;
}))(defaultSource);
var irwinHall = ((function sourceRandomIrwinHall(source) {
function randomIrwinHall(n) {
return function() {
for (var sum = 0, i = 0; i < n; ++i) sum += source();
return sum;
};
}
randomIrwinHall.source = sourceRandomIrwinHall;
return randomIrwinHall;
}))(defaultSource);
var bates = ((function sourceRandomBates(source) {
function randomBates(n) {
var randomIrwinHall = irwinHall.source(source)(n);
return function() {
return randomIrwinHall() / n;
};
}
randomBates.source = sourceRandomBates;
return randomBates;
}))(defaultSource);
var exponential = ((function sourceRandomExponential(source) {
function randomExponential(lambda) {
return function() {
return -Math.log(1 - source()) / lambda;
};
}
randomExponential.source = sourceRandomExponential;
return randomExponential;
}))(defaultSource);
exports.randomUniform = uniform;
exports.randomNormal = normal;
exports.randomLogNormal = logNormal;
exports.randomBates = bates;
exports.randomIrwinHall = irwinHall;
exports.randomExponential = exponential;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],35:[function(require,module,exports){
'use strict';
var XMLHttpRequest = require('xmlhttprequest').XMLHttpRequest;
Object.defineProperty(exports, '__esModule', { value: true });
var d3Collection = require('d3-collection');
var d3Dispatch = require('d3-dispatch');
var d3Dsv = require('d3-dsv');
var request = function(url, callback) {
var request,
event = d3Dispatch.dispatch("beforesend", "progress", "load", "error"),
mimeType,
headers = d3Collection.map(),
xhr = new XMLHttpRequest,
user = null,
password = null,
response,
responseType,
timeout = 0;
// If IE does not support CORS, use XDomainRequest.
if (typeof XDomainRequest !== "undefined"
&& !("withCredentials" in xhr)
&& /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest;
"onload" in xhr
? xhr.onload = xhr.onerror = xhr.ontimeout = respond
: xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); };
function respond(o) {
var status = xhr.status, result;
if (!status && hasResponse(xhr)
|| status >= 200 && status < 300
|| status === 304) {
if (response) {
try {
result = response.call(request, xhr);
} catch (e) {
event.call("error", request, e);
return;
}
} else {
result = xhr;
}
event.call("load", request, result);
} else {
event.call("error", request, o);
}
}
xhr.onprogress = function(e) {
event.call("progress", request, e);
};
request = {
header: function(name, value) {
name = (name + "").toLowerCase();
if (arguments.length < 2) return headers.get(name);
if (value == null) headers.remove(name);
else headers.set(name, value + "");
return request;
},
// If mimeType is non-null and no Accept header is set, a default is used.
mimeType: function(value) {
if (!arguments.length) return mimeType;
mimeType = value == null ? null : value + "";
return request;
},
// Specifies what type the response value should take;
// for instance, arraybuffer, blob, document, or text.
responseType: function(value) {
if (!arguments.length) return responseType;
responseType = value;
return request;
},
timeout: function(value) {
if (!arguments.length) return timeout;
timeout = +value;
return request;
},
user: function(value) {
return arguments.length < 1 ? user : (user = value == null ? null : value + "", request);
},
password: function(value) {
return arguments.length < 1 ? password : (password = value == null ? null : value + "", request);
},
// Specify how to convert the response content to a specific type;
// changes the callback value on "load" events.
response: function(value) {
response = value;
return request;
},
// Alias for send("GET", …).
get: function(data, callback) {
return request.send("GET", data, callback);
},
// Alias for send("POST", …).
post: function(data, callback) {
return request.send("POST", data, callback);
},
// If callback is non-null, it will be used for error and load events.
send: function(method, data, callback) {
xhr.open(method, url, true, user, password);
if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*");
if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); });
if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType);
if (responseType != null) xhr.responseType = responseType;
if (timeout > 0) xhr.timeout = timeout;
if (callback == null && typeof data === "function") callback = data, data = null;
if (callback != null && callback.length === 1) callback = fixCallback(callback);
if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); });
event.call("beforesend", request, xhr);
xhr.send(data == null ? null : data);
return request;
},
abort: function() {
xhr.abort();
return request;
},
on: function() {
var value = event.on.apply(event, arguments);
return value === event ? request : value;
}
};
if (callback != null) {
if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
return request.get(callback);
}
return request;
};
function fixCallback(callback) {
return function(error, xhr) {
callback(error == null ? xhr : null);
};
}
function hasResponse(xhr) {
var type = xhr.responseType;
return type && type !== "text"
? xhr.response // null on error
: xhr.responseText; // "" on error
}
var type = function(defaultMimeType, response) {
return function(url, callback) {
var r = request(url).mimeType(defaultMimeType).response(response);
if (callback != null) {
if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
return r.get(callback);
}
return r;
};
};
var html = type("text/html", function(xhr) {
return document.createRange().createContextualFragment(xhr.responseText);
});
var json = type("application/json", function(xhr) {
return JSON.parse(xhr.responseText);
});
var text = type("text/plain", function(xhr) {
return xhr.responseText;
});
var xml = type("application/xml", function(xhr) {
var xml = xhr.responseXML;
if (!xml) throw new Error("parse error");
return xml;
});
var dsv = function(defaultMimeType, parse) {
return function(url, row, callback) {
if (arguments.length < 3) callback = row, row = null;
var r = request(url).mimeType(defaultMimeType);
r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; };
r.row(row);
return callback ? r.get(callback) : r;
};
};
function responseOf(parse, row) {
return function(request$$1) {
return parse(request$$1.responseText, row);
};
}
var csv = dsv("text/csv", d3Dsv.csvParse);
var tsv = dsv("text/tab-separated-values", d3Dsv.tsvParse);
exports.request = request;
exports.html = html;
exports.json = json;
exports.text = text;
exports.xml = xml;
exports.csv = csv;
exports.tsv = tsv;
},{"d3-collection":19,"d3-dispatch":21,"d3-dsv":23,"xmlhttprequest":90}],36:[function(require,module,exports){
// https://d3js.org/d3-scale/ Version 1.0.6. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-array'), require('d3-collection'), require('d3-interpolate'), require('d3-format'), require('d3-time'), require('d3-time-format'), require('d3-color')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-array', 'd3-collection', 'd3-interpolate', 'd3-format', 'd3-time', 'd3-time-format', 'd3-color'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3,global.d3));
}(this, (function (exports,d3Array,d3Collection,d3Interpolate,d3Format,d3Time,d3TimeFormat,d3Color) { 'use strict';
var array = Array.prototype;
var map$1 = array.map;
var slice = array.slice;
var implicit = {name: "implicit"};
function ordinal(range$$1) {
var index = d3Collection.map(),
domain = [],
unknown = implicit;
range$$1 = range$$1 == null ? [] : slice.call(range$$1);
function scale(d) {
var key = d + "", i = index.get(key);
if (!i) {
if (unknown !== implicit) return unknown;
index.set(key, i = domain.push(d));
}
return range$$1[(i - 1) % range$$1.length];
}
scale.domain = function(_) {
if (!arguments.length) return domain.slice();
domain = [], index = d3Collection.map();
var i = -1, n = _.length, d, key;
while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d));
return scale;
};
scale.range = function(_) {
return arguments.length ? (range$$1 = slice.call(_), scale) : range$$1.slice();
};
scale.unknown = function(_) {
return arguments.length ? (unknown = _, scale) : unknown;
};
scale.copy = function() {
return ordinal()
.domain(domain)
.range(range$$1)
.unknown(unknown);
};
return scale;
}
function band() {
var scale = ordinal().unknown(undefined),
domain = scale.domain,
ordinalRange = scale.range,
range$$1 = [0, 1],
step,
bandwidth,
round = false,
paddingInner = 0,
paddingOuter = 0,
align = 0.5;
delete scale.unknown;
function rescale() {
var n = domain().length,
reverse = range$$1[1] < range$$1[0],
start = range$$1[reverse - 0],
stop = range$$1[1 - reverse];
step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);
if (round) step = Math.floor(step);
start += (stop - start - step * (n - paddingInner)) * align;
bandwidth = step * (1 - paddingInner);
if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);
var values = d3Array.range(n).map(function(i) { return start + step * i; });
return ordinalRange(reverse ? values.reverse() : values);
}
scale.domain = function(_) {
return arguments.length ? (domain(_), rescale()) : domain();
};
scale.range = function(_) {
return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice();
};
scale.rangeRound = function(_) {
return range$$1 = [+_[0], +_[1]], round = true, rescale();
};
scale.bandwidth = function() {
return bandwidth;
};
scale.step = function() {
return step;
};
scale.round = function(_) {
return arguments.length ? (round = !!_, rescale()) : round;
};
scale.padding = function(_) {
return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
};
scale.paddingInner = function(_) {
return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
};
scale.paddingOuter = function(_) {
return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter;
};
scale.align = function(_) {
return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;
};
scale.copy = function() {
return band()
.domain(domain())
.range(range$$1)
.round(round)
.paddingInner(paddingInner)
.paddingOuter(paddingOuter)
.align(align);
};
return rescale();
}
function pointish(scale) {
var copy = scale.copy;
scale.padding = scale.paddingOuter;
delete scale.paddingInner;
delete scale.paddingOuter;
scale.copy = function() {
return pointish(copy());
};
return scale;
}
function point() {
return pointish(band().paddingInner(1));
}
var constant = function(x) {
return function() {
return x;
};
};
var number = function(x) {
return +x;
};
var unit = [0, 1];
function deinterpolateLinear(a, b) {
return (b -= (a = +a))
? function(x) { return (x - a) / b; }
: constant(b);
}
function deinterpolateClamp(deinterpolate) {
return function(a, b) {
var d = deinterpolate(a = +a, b = +b);
return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); };
};
}
function reinterpolateClamp(reinterpolate) {
return function(a, b) {
var r = reinterpolate(a = +a, b = +b);
return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); };
};
}
function bimap(domain, range$$1, deinterpolate, reinterpolate) {
var d0 = domain[0], d1 = domain[1], r0 = range$$1[0], r1 = range$$1[1];
if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0);
else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1);
return function(x) { return r0(d0(x)); };
}
function polymap(domain, range$$1, deinterpolate, reinterpolate) {
var j = Math.min(domain.length, range$$1.length) - 1,
d = new Array(j),
r = new Array(j),
i = -1;
// Reverse descending domains.
if (domain[j] < domain[0]) {
domain = domain.slice().reverse();
range$$1 = range$$1.slice().reverse();
}
while (++i < j) {
d[i] = deinterpolate(domain[i], domain[i + 1]);
r[i] = reinterpolate(range$$1[i], range$$1[i + 1]);
}
return function(x) {
var i = d3Array.bisect(domain, x, 1, j) - 1;
return r[i](d[i](x));
};
}
function copy(source, target) {
return target
.domain(source.domain())
.range(source.range())
.interpolate(source.interpolate())
.clamp(source.clamp());
}
// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].
// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b].
function continuous(deinterpolate, reinterpolate) {
var domain = unit,
range$$1 = unit,
interpolate$$1 = d3Interpolate.interpolate,
clamp = false,
piecewise,
output,
input;
function rescale() {
piecewise = Math.min(domain.length, range$$1.length) > 2 ? polymap : bimap;
output = input = null;
return scale;
}
function scale(x) {
return (output || (output = piecewise(domain, range$$1, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x);
}
scale.invert = function(y) {
return (input || (input = piecewise(range$$1, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y);
};
scale.domain = function(_) {
return arguments.length ? (domain = map$1.call(_, number), rescale()) : domain.slice();
};
scale.range = function(_) {
return arguments.length ? (range$$1 = slice.call(_), rescale()) : range$$1.slice();
};
scale.rangeRound = function(_) {
return range$$1 = slice.call(_), interpolate$$1 = d3Interpolate.interpolateRound, rescale();
};
scale.clamp = function(_) {
return arguments.length ? (clamp = !!_, rescale()) : clamp;
};
scale.interpolate = function(_) {
return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1;
};
return rescale();
}
var tickFormat = function(domain, count, specifier) {
var start = domain[0],
stop = domain[domain.length - 1],
step = d3Array.tickStep(start, stop, count == null ? 10 : count),
precision;
specifier = d3Format.formatSpecifier(specifier == null ? ",f" : specifier);
switch (specifier.type) {
case "s": {
var value = Math.max(Math.abs(start), Math.abs(stop));
if (specifier.precision == null && !isNaN(precision = d3Format.precisionPrefix(step, value))) specifier.precision = precision;
return d3Format.formatPrefix(specifier, value);
}
case "":
case "e":
case "g":
case "p":
case "r": {
if (specifier.precision == null && !isNaN(precision = d3Format.precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e");
break;
}
case "f":
case "%": {
if (specifier.precision == null && !isNaN(precision = d3Format.precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2;
break;
}
}
return d3Format.format(specifier);
};
function linearish(scale) {
var domain = scale.domain;
scale.ticks = function(count) {
var d = domain();
return d3Array.ticks(d[0], d[d.length - 1], count == null ? 10 : count);
};
scale.tickFormat = function(count, specifier) {
return tickFormat(domain(), count, specifier);
};
scale.nice = function(count) {
if (count == null) count = 10;
var d = domain(),
i0 = 0,
i1 = d.length - 1,
start = d[i0],
stop = d[i1],
step;
if (stop < start) {
step = start, start = stop, stop = step;
step = i0, i0 = i1, i1 = step;
}
step = d3Array.tickIncrement(start, stop, count);
if (step > 0) {
start = Math.floor(start / step) * step;
stop = Math.ceil(stop / step) * step;
step = d3Array.tickIncrement(start, stop, count);
} else if (step < 0) {
start = Math.ceil(start * step) / step;
stop = Math.floor(stop * step) / step;
step = d3Array.tickIncrement(start, stop, count);
}
if (step > 0) {
d[i0] = Math.floor(start / step) * step;
d[i1] = Math.ceil(stop / step) * step;
domain(d);
} else if (step < 0) {
d[i0] = Math.ceil(start * step) / step;
d[i1] = Math.floor(stop * step) / step;
domain(d);
}
return scale;
};
return scale;
}
function linear() {
var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber);
scale.copy = function() {
return copy(scale, linear());
};
return linearish(scale);
}
function identity() {
var domain = [0, 1];
function scale(x) {
return +x;
}
scale.invert = scale;
scale.domain = scale.range = function(_) {
return arguments.length ? (domain = map$1.call(_, number), scale) : domain.slice();
};
scale.copy = function() {
return identity().domain(domain);
};
return linearish(scale);
}
var nice = function(domain, interval) {
domain = domain.slice();
var i0 = 0,
i1 = domain.length - 1,
x0 = domain[i0],
x1 = domain[i1],
t;
if (x1 < x0) {
t = i0, i0 = i1, i1 = t;
t = x0, x0 = x1, x1 = t;
}
domain[i0] = interval.floor(x0);
domain[i1] = interval.ceil(x1);
return domain;
};
function deinterpolate(a, b) {
return (b = Math.log(b / a))
? function(x) { return Math.log(x / a) / b; }
: constant(b);
}
function reinterpolate(a, b) {
return a < 0
? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); }
: function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); };
}
function pow10(x) {
return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
}
function powp(base) {
return base === 10 ? pow10
: base === Math.E ? Math.exp
: function(x) { return Math.pow(base, x); };
}
function logp(base) {
return base === Math.E ? Math.log
: base === 10 && Math.log10
|| base === 2 && Math.log2
|| (base = Math.log(base), function(x) { return Math.log(x) / base; });
}
function reflect(f) {
return function(x) {
return -f(-x);
};
}
function log() {
var scale = continuous(deinterpolate, reinterpolate).domain([1, 10]),
domain = scale.domain,
base = 10,
logs = logp(10),
pows = powp(10);
function rescale() {
logs = logp(base), pows = powp(base);
if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows);
return scale;
}
scale.base = function(_) {
return arguments.length ? (base = +_, rescale()) : base;
};
scale.domain = function(_) {
return arguments.length ? (domain(_), rescale()) : domain();
};
scale.ticks = function(count) {
var d = domain(),
u = d[0],
v = d[d.length - 1],
r;
if (r = v < u) i = u, u = v, v = i;
var i = logs(u),
j = logs(v),
p,
k,
t,
n = count == null ? 10 : +count,
z = [];
if (!(base % 1) && j - i < n) {
i = Math.round(i) - 1, j = Math.round(j) + 1;
if (u > 0) for (; i < j; ++i) {
for (k = 1, p = pows(i); k < base; ++k) {
t = p * k;
if (t < u) continue;
if (t > v) break;
z.push(t);
}
} else for (; i < j; ++i) {
for (k = base - 1, p = pows(i); k >= 1; --k) {
t = p * k;
if (t < u) continue;
if (t > v) break;
z.push(t);
}
}
} else {
z = d3Array.ticks(i, j, Math.min(j - i, n)).map(pows);
}
return r ? z.reverse() : z;
};
scale.tickFormat = function(count, specifier) {
if (specifier == null) specifier = base === 10 ? ".0e" : ",";
if (typeof specifier !== "function") specifier = d3Format.format(specifier);
if (count === Infinity) return specifier;
if (count == null) count = 10;
var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?
return function(d) {
var i = d / pows(Math.round(logs(d)));
if (i * base < base - 0.5) i *= base;
return i <= k ? specifier(d) : "";
};
};
scale.nice = function() {
return domain(nice(domain(), {
floor: function(x) { return pows(Math.floor(logs(x))); },
ceil: function(x) { return pows(Math.ceil(logs(x))); }
}));
};
scale.copy = function() {
return copy(scale, log().base(base));
};
return scale;
}
function raise(x, exponent) {
return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
}
function pow() {
var exponent = 1,
scale = continuous(deinterpolate, reinterpolate),
domain = scale.domain;
function deinterpolate(a, b) {
return (b = raise(b, exponent) - (a = raise(a, exponent)))
? function(x) { return (raise(x, exponent) - a) / b; }
: constant(b);
}
function reinterpolate(a, b) {
b = raise(b, exponent) - (a = raise(a, exponent));
return function(t) { return raise(a + b * t, 1 / exponent); };
}
scale.exponent = function(_) {
return arguments.length ? (exponent = +_, domain(domain())) : exponent;
};
scale.copy = function() {
return copy(scale, pow().exponent(exponent));
};
return linearish(scale);
}
function sqrt() {
return pow().exponent(0.5);
}
function quantile$1() {
var domain = [],
range$$1 = [],
thresholds = [];
function rescale() {
var i = 0, n = Math.max(1, range$$1.length);
thresholds = new Array(n - 1);
while (++i < n) thresholds[i - 1] = d3Array.quantile(domain, i / n);
return scale;
}
function scale(x) {
if (!isNaN(x = +x)) return range$$1[d3Array.bisect(thresholds, x)];
}
scale.invertExtent = function(y) {
var i = range$$1.indexOf(y);
return i < 0 ? [NaN, NaN] : [
i > 0 ? thresholds[i - 1] : domain[0],
i < thresholds.length ? thresholds[i] : domain[domain.length - 1]
];
};
scale.domain = function(_) {
if (!arguments.length) return domain.slice();
domain = [];
for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);
domain.sort(d3Array.ascending);
return rescale();
};
scale.range = function(_) {
return arguments.length ? (range$$1 = slice.call(_), rescale()) : range$$1.slice();
};
scale.quantiles = function() {
return thresholds.slice();
};
scale.copy = function() {
return quantile$1()
.domain(domain)
.range(range$$1);
};
return scale;
}
function quantize() {
var x0 = 0,
x1 = 1,
n = 1,
domain = [0.5],
range$$1 = [0, 1];
function scale(x) {
if (x <= x) return range$$1[d3Array.bisect(domain, x, 0, n)];
}
function rescale() {
var i = -1;
domain = new Array(n);
while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);
return scale;
}
scale.domain = function(_) {
return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1];
};
scale.range = function(_) {
return arguments.length ? (n = (range$$1 = slice.call(_)).length - 1, rescale()) : range$$1.slice();
};
scale.invertExtent = function(y) {
var i = range$$1.indexOf(y);
return i < 0 ? [NaN, NaN]
: i < 1 ? [x0, domain[0]]
: i >= n ? [domain[n - 1], x1]
: [domain[i - 1], domain[i]];
};
scale.copy = function() {
return quantize()
.domain([x0, x1])
.range(range$$1);
};
return linearish(scale);
}
function threshold() {
var domain = [0.5],
range$$1 = [0, 1],
n = 1;
function scale(x) {
if (x <= x) return range$$1[d3Array.bisect(domain, x, 0, n)];
}
scale.domain = function(_) {
return arguments.length ? (domain = slice.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : domain.slice();
};
scale.range = function(_) {
return arguments.length ? (range$$1 = slice.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : range$$1.slice();
};
scale.invertExtent = function(y) {
var i = range$$1.indexOf(y);
return [domain[i - 1], domain[i]];
};
scale.copy = function() {
return threshold()
.domain(domain)
.range(range$$1);
};
return scale;
}
var durationSecond = 1000;
var durationMinute = durationSecond * 60;
var durationHour = durationMinute * 60;
var durationDay = durationHour * 24;
var durationWeek = durationDay * 7;
var durationMonth = durationDay * 30;
var durationYear = durationDay * 365;
function date(t) {
return new Date(t);
}
function number$1(t) {
return t instanceof Date ? +t : +new Date(+t);
}
function calendar(year, month, week, day, hour, minute, second, millisecond, format$$1) {
var scale = continuous(deinterpolateLinear, d3Interpolate.interpolateNumber),
invert = scale.invert,
domain = scale.domain;
var formatMillisecond = format$$1(".%L"),
formatSecond = format$$1(":%S"),
formatMinute = format$$1("%I:%M"),
formatHour = format$$1("%I %p"),
formatDay = format$$1("%a %d"),
formatWeek = format$$1("%b %d"),
formatMonth = format$$1("%B"),
formatYear = format$$1("%Y");
var tickIntervals = [
[second, 1, durationSecond],
[second, 5, 5 * durationSecond],
[second, 15, 15 * durationSecond],
[second, 30, 30 * durationSecond],
[minute, 1, durationMinute],
[minute, 5, 5 * durationMinute],
[minute, 15, 15 * durationMinute],
[minute, 30, 30 * durationMinute],
[ hour, 1, durationHour ],
[ hour, 3, 3 * durationHour ],
[ hour, 6, 6 * durationHour ],
[ hour, 12, 12 * durationHour ],
[ day, 1, durationDay ],
[ day, 2, 2 * durationDay ],
[ week, 1, durationWeek ],
[ month, 1, durationMonth ],
[ month, 3, 3 * durationMonth ],
[ year, 1, durationYear ]
];
function tickFormat(date) {
return (second(date) < date ? formatMillisecond
: minute(date) < date ? formatSecond
: hour(date) < date ? formatMinute
: day(date) < date ? formatHour
: month(date) < date ? (week(date) < date ? formatDay : formatWeek)
: year(date) < date ? formatMonth
: formatYear)(date);
}
function tickInterval(interval, start, stop, step) {
if (interval == null) interval = 10;
// If a desired tick count is specified, pick a reasonable tick interval
// based on the extent of the domain and a rough estimate of tick size.
// Otherwise, assume interval is already a time interval and use it.
if (typeof interval === "number") {
var target = Math.abs(stop - start) / interval,
i = d3Array.bisector(function(i) { return i[2]; }).right(tickIntervals, target);
if (i === tickIntervals.length) {
step = d3Array.tickStep(start / durationYear, stop / durationYear, interval);
interval = year;
} else if (i) {
i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];
step = i[1];
interval = i[0];
} else {
step = d3Array.tickStep(start, stop, interval);
interval = millisecond;
}
}
return step == null ? interval : interval.every(step);
}
scale.invert = function(y) {
return new Date(invert(y));
};
scale.domain = function(_) {
return arguments.length ? domain(map$1.call(_, number$1)) : domain().map(date);
};
scale.ticks = function(interval, step) {
var d = domain(),
t0 = d[0],
t1 = d[d.length - 1],
r = t1 < t0,
t;
if (r) t = t0, t0 = t1, t1 = t;
t = tickInterval(interval, t0, t1, step);
t = t ? t.range(t0, t1 + 1) : []; // inclusive stop
return r ? t.reverse() : t;
};
scale.tickFormat = function(count, specifier) {
return specifier == null ? tickFormat : format$$1(specifier);
};
scale.nice = function(interval, step) {
var d = domain();
return (interval = tickInterval(interval, d[0], d[d.length - 1], step))
? domain(nice(d, interval))
: scale;
};
scale.copy = function() {
return copy(scale, calendar(year, month, week, day, hour, minute, second, millisecond, format$$1));
};
return scale;
}
var time = function() {
return calendar(d3Time.timeYear, d3Time.timeMonth, d3Time.timeWeek, d3Time.timeDay, d3Time.timeHour, d3Time.timeMinute, d3Time.timeSecond, d3Time.timeMillisecond, d3TimeFormat.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]);
};
var utcTime = function() {
return calendar(d3Time.utcYear, d3Time.utcMonth, d3Time.utcWeek, d3Time.utcDay, d3Time.utcHour, d3Time.utcMinute, d3Time.utcSecond, d3Time.utcMillisecond, d3TimeFormat.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]);
};
var colors = function(s) {
return s.match(/.{6}/g).map(function(x) {
return "#" + x;
});
};
var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");
var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6");
var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9");
var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5");
var cubehelix$1 = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(300, 0.5, 0.0), d3Color.cubehelix(-240, 0.5, 1.0));
var warm = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(-100, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));
var cool = d3Interpolate.interpolateCubehelixLong(d3Color.cubehelix(260, 0.75, 0.35), d3Color.cubehelix(80, 1.50, 0.8));
var rainbow = d3Color.cubehelix();
var rainbow$1 = function(t) {
if (t < 0 || t > 1) t -= Math.floor(t);
var ts = Math.abs(t - 0.5);
rainbow.h = 360 * t - 100;
rainbow.s = 1.5 - 1.5 * ts;
rainbow.l = 0.8 - 0.9 * ts;
return rainbow + "";
};
function ramp(range$$1) {
var n = range$$1.length;
return function(t) {
return range$$1[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
};
}
var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));
var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));
var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));
var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));
function sequential(interpolator) {
var x0 = 0,
x1 = 1,
clamp = false;
function scale(x) {
var t = (x - x0) / (x1 - x0);
return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t);
}
scale.domain = function(_) {
return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1];
};
scale.clamp = function(_) {
return arguments.length ? (clamp = !!_, scale) : clamp;
};
scale.interpolator = function(_) {
return arguments.length ? (interpolator = _, scale) : interpolator;
};
scale.copy = function() {
return sequential(interpolator).domain([x0, x1]).clamp(clamp);
};
return linearish(scale);
}
exports.scaleBand = band;
exports.scalePoint = point;
exports.scaleIdentity = identity;
exports.scaleLinear = linear;
exports.scaleLog = log;
exports.scaleOrdinal = ordinal;
exports.scaleImplicit = implicit;
exports.scalePow = pow;
exports.scaleSqrt = sqrt;
exports.scaleQuantile = quantile$1;
exports.scaleQuantize = quantize;
exports.scaleThreshold = threshold;
exports.scaleTime = time;
exports.scaleUtc = utcTime;
exports.schemeCategory10 = category10;
exports.schemeCategory20b = category20b;
exports.schemeCategory20c = category20c;
exports.schemeCategory20 = category20;
exports.interpolateCubehelixDefault = cubehelix$1;
exports.interpolateRainbow = rainbow$1;
exports.interpolateWarm = warm;
exports.interpolateCool = cool;
exports.interpolateViridis = viridis;
exports.interpolateMagma = magma;
exports.interpolateInferno = inferno;
exports.interpolatePlasma = plasma;
exports.scaleSequential = sequential;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-array":15,"d3-collection":19,"d3-color":20,"d3-format":26,"d3-interpolate":29,"d3-time":40,"d3-time-format":39}],37:[function(require,module,exports){
// https://d3js.org/d3-selection/ Version 1.1.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var xhtml = "http://www.w3.org/1999/xhtml";
var namespaces = {
svg: "http://www.w3.org/2000/svg",
xhtml: xhtml,
xlink: "http://www.w3.org/1999/xlink",
xml: "http://www.w3.org/XML/1998/namespace",
xmlns: "http://www.w3.org/2000/xmlns/"
};
var namespace = function(name) {
var prefix = name += "", i = prefix.indexOf(":");
if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1);
return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;
};
function creatorInherit(name) {
return function() {
var document = this.ownerDocument,
uri = this.namespaceURI;
return uri === xhtml && document.documentElement.namespaceURI === xhtml
? document.createElement(name)
: document.createElementNS(uri, name);
};
}
function creatorFixed(fullname) {
return function() {
return this.ownerDocument.createElementNS(fullname.space, fullname.local);
};
}
var creator = function(name) {
var fullname = namespace(name);
return (fullname.local
? creatorFixed
: creatorInherit)(fullname);
};
var nextId = 0;
function local() {
return new Local;
}
function Local() {
this._ = "@" + (++nextId).toString(36);
}
Local.prototype = local.prototype = {
constructor: Local,
get: function(node) {
var id = this._;
while (!(id in node)) if (!(node = node.parentNode)) return;
return node[id];
},
set: function(node, value) {
return node[this._] = value;
},
remove: function(node) {
return this._ in node && delete node[this._];
},
toString: function() {
return this._;
}
};
var matcher = function(selector) {
return function() {
return this.matches(selector);
};
};
if (typeof document !== "undefined") {
var element = document.documentElement;
if (!element.matches) {
var vendorMatches = element.webkitMatchesSelector
|| element.msMatchesSelector
|| element.mozMatchesSelector
|| element.oMatchesSelector;
matcher = function(selector) {
return function() {
return vendorMatches.call(this, selector);
};
};
}
}
var matcher$1 = matcher;
var filterEvents = {};
exports.event = null;
if (typeof document !== "undefined") {
var element$1 = document.documentElement;
if (!("onmouseenter" in element$1)) {
filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"};
}
}
function filterContextListener(listener, index, group) {
listener = contextListener(listener, index, group);
return function(event) {
var related = event.relatedTarget;
if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) {
listener.call(this, event);
}
};
}
function contextListener(listener, index, group) {
return function(event1) {
var event0 = exports.event; // Events can be reentrant (e.g., focus).
exports.event = event1;
try {
listener.call(this, this.__data__, index, group);
} finally {
exports.event = event0;
}
};
}
function parseTypenames(typenames) {
return typenames.trim().split(/^|\s+/).map(function(t) {
var name = "", i = t.indexOf(".");
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
return {type: t, name: name};
});
}
function onRemove(typename) {
return function() {
var on = this.__on;
if (!on) return;
for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {
if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {
this.removeEventListener(o.type, o.listener, o.capture);
} else {
on[++i] = o;
}
}
if (++i) on.length = i;
else delete this.__on;
};
}
function onAdd(typename, value, capture) {
var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener;
return function(d, i, group) {
var on = this.__on, o, listener = wrap(value, i, group);
if (on) for (var j = 0, m = on.length; j < m; ++j) {
if ((o = on[j]).type === typename.type && o.name === typename.name) {
this.removeEventListener(o.type, o.listener, o.capture);
this.addEventListener(o.type, o.listener = listener, o.capture = capture);
o.value = value;
return;
}
}
this.addEventListener(typename.type, listener, capture);
o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture};
if (!on) this.__on = [o];
else on.push(o);
};
}
var selection_on = function(typename, value, capture) {
var typenames = parseTypenames(typename + ""), i, n = typenames.length, t;
if (arguments.length < 2) {
var on = this.node().__on;
if (on) for (var j = 0, m = on.length, o; j < m; ++j) {
for (i = 0, o = on[j]; i < n; ++i) {
if ((t = typenames[i]).type === o.type && t.name === o.name) {
return o.value;
}
}
}
return;
}
on = value ? onAdd : onRemove;
if (capture == null) capture = false;
for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture));
return this;
};
function customEvent(event1, listener, that, args) {
var event0 = exports.event;
event1.sourceEvent = exports.event;
exports.event = event1;
try {
return listener.apply(that, args);
} finally {
exports.event = event0;
}
}
var sourceEvent = function() {
var current = exports.event, source;
while (source = current.sourceEvent) current = source;
return current;
};
var point = function(node, event) {
var svg = node.ownerSVGElement || node;
if (svg.createSVGPoint) {
var point = svg.createSVGPoint();
point.x = event.clientX, point.y = event.clientY;
point = point.matrixTransform(node.getScreenCTM().inverse());
return [point.x, point.y];
}
var rect = node.getBoundingClientRect();
return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
};
var mouse = function(node) {
var event = sourceEvent();
if (event.changedTouches) event = event.changedTouches[0];
return point(node, event);
};
function none() {}
var selector = function(selector) {
return selector == null ? none : function() {
return this.querySelector(selector);
};
};
var selection_select = function(select) {
if (typeof select !== "function") select = selector(select);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
if ("__data__" in node) subnode.__data__ = node.__data__;
subgroup[i] = subnode;
}
}
}
return new Selection(subgroups, this._parents);
};
function empty() {
return [];
}
var selectorAll = function(selector) {
return selector == null ? empty : function() {
return this.querySelectorAll(selector);
};
};
var selection_selectAll = function(select) {
if (typeof select !== "function") select = selectorAll(select);
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
if (node = group[i]) {
subgroups.push(select.call(node, node.__data__, i, group));
parents.push(node);
}
}
}
return new Selection(subgroups, parents);
};
var selection_filter = function(match) {
if (typeof match !== "function") match = matcher$1(match);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
subgroup.push(node);
}
}
}
return new Selection(subgroups, this._parents);
};
var sparse = function(update) {
return new Array(update.length);
};
var selection_enter = function() {
return new Selection(this._enter || this._groups.map(sparse), this._parents);
};
function EnterNode(parent, datum) {
this.ownerDocument = parent.ownerDocument;
this.namespaceURI = parent.namespaceURI;
this._next = null;
this._parent = parent;
this.__data__ = datum;
}
EnterNode.prototype = {
constructor: EnterNode,
appendChild: function(child) { return this._parent.insertBefore(child, this._next); },
insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },
querySelector: function(selector) { return this._parent.querySelector(selector); },
querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
};
var constant = function(x) {
return function() {
return x;
};
};
var keyPrefix = "$"; // Protect against keys like “__proto__”.
function bindIndex(parent, group, enter, update, exit, data) {
var i = 0,
node,
groupLength = group.length,
dataLength = data.length;
// Put any non-null nodes that fit into update.
// Put any null nodes into enter.
// Put any remaining data into enter.
for (; i < dataLength; ++i) {
if (node = group[i]) {
node.__data__ = data[i];
update[i] = node;
} else {
enter[i] = new EnterNode(parent, data[i]);
}
}
// Put any non-null nodes that don’t fit into exit.
for (; i < groupLength; ++i) {
if (node = group[i]) {
exit[i] = node;
}
}
}
function bindKey(parent, group, enter, update, exit, data, key) {
var i,
node,
nodeByKeyValue = {},
groupLength = group.length,
dataLength = data.length,
keyValues = new Array(groupLength),
keyValue;
// Compute the key for each node.
// If multiple nodes have the same key, the duplicates are added to exit.
for (i = 0; i < groupLength; ++i) {
if (node = group[i]) {
keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group);
if (keyValue in nodeByKeyValue) {
exit[i] = node;
} else {
nodeByKeyValue[keyValue] = node;
}
}
}
// Compute the key for each datum.
// If there a node associated with this key, join and add it to update.
// If there is not (or the key is a duplicate), add it to enter.
for (i = 0; i < dataLength; ++i) {
keyValue = keyPrefix + key.call(parent, data[i], i, data);
if (node = nodeByKeyValue[keyValue]) {
update[i] = node;
node.__data__ = data[i];
nodeByKeyValue[keyValue] = null;
} else {
enter[i] = new EnterNode(parent, data[i]);
}
}
// Add any remaining nodes that were not bound to data to exit.
for (i = 0; i < groupLength; ++i) {
if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) {
exit[i] = node;
}
}
}
var selection_data = function(value, key) {
if (!value) {
data = new Array(this.size()), j = -1;
this.each(function(d) { data[++j] = d; });
return data;
}
var bind = key ? bindKey : bindIndex,
parents = this._parents,
groups = this._groups;
if (typeof value !== "function") value = constant(value);
for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {
var parent = parents[j],
group = groups[j],
groupLength = group.length,
data = value.call(parent, parent && parent.__data__, j, parents),
dataLength = data.length,
enterGroup = enter[j] = new Array(dataLength),
updateGroup = update[j] = new Array(dataLength),
exitGroup = exit[j] = new Array(groupLength);
bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
// Now connect the enter nodes to their following update node, such that
// appendChild can insert the materialized enter node before this node,
// rather than at the end of the parent node.
for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {
if (previous = enterGroup[i0]) {
if (i0 >= i1) i1 = i0 + 1;
while (!(next = updateGroup[i1]) && ++i1 < dataLength);
previous._next = next || null;
}
}
}
update = new Selection(update, parents);
update._enter = enter;
update._exit = exit;
return update;
};
var selection_exit = function() {
return new Selection(this._exit || this._groups.map(sparse), this._parents);
};
var selection_merge = function(selection) {
for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
if (node = group0[i] || group1[i]) {
merge[i] = node;
}
}
}
for (; j < m0; ++j) {
merges[j] = groups0[j];
}
return new Selection(merges, this._parents);
};
var selection_order = function() {
for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {
for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {
if (node = group[i]) {
if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next);
next = node;
}
}
}
return this;
};
var selection_sort = function(compare) {
if (!compare) compare = ascending;
function compareNode(a, b) {
return a && b ? compare(a.__data__, b.__data__) : !a - !b;
}
for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {
if (node = group[i]) {
sortgroup[i] = node;
}
}
sortgroup.sort(compareNode);
}
return new Selection(sortgroups, this._parents).order();
};
function ascending(a, b) {
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
}
var selection_call = function() {
var callback = arguments[0];
arguments[0] = this;
callback.apply(null, arguments);
return this;
};
var selection_nodes = function() {
var nodes = new Array(this.size()), i = -1;
this.each(function() { nodes[++i] = this; });
return nodes;
};
var selection_node = function() {
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {
var node = group[i];
if (node) return node;
}
}
return null;
};
var selection_size = function() {
var size = 0;
this.each(function() { ++size; });
return size;
};
var selection_empty = function() {
return !this.node();
};
var selection_each = function(callback) {
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
if (node = group[i]) callback.call(node, node.__data__, i, group);
}
}
return this;
};
function attrRemove(name) {
return function() {
this.removeAttribute(name);
};
}
function attrRemoveNS(fullname) {
return function() {
this.removeAttributeNS(fullname.space, fullname.local);
};
}
function attrConstant(name, value) {
return function() {
this.setAttribute(name, value);
};
}
function attrConstantNS(fullname, value) {
return function() {
this.setAttributeNS(fullname.space, fullname.local, value);
};
}
function attrFunction(name, value) {
return function() {
var v = value.apply(this, arguments);
if (v == null) this.removeAttribute(name);
else this.setAttribute(name, v);
};
}
function attrFunctionNS(fullname, value) {
return function() {
var v = value.apply(this, arguments);
if (v == null) this.removeAttributeNS(fullname.space, fullname.local);
else this.setAttributeNS(fullname.space, fullname.local, v);
};
}
var selection_attr = function(name, value) {
var fullname = namespace(name);
if (arguments.length < 2) {
var node = this.node();
return fullname.local
? node.getAttributeNS(fullname.space, fullname.local)
: node.getAttribute(fullname);
}
return this.each((value == null
? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function"
? (fullname.local ? attrFunctionNS : attrFunction)
: (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));
};
var defaultView = function(node) {
return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node
|| (node.document && node) // node is a Window
|| node.defaultView; // node is a Document
};
function styleRemove(name) {
return function() {
this.style.removeProperty(name);
};
}
function styleConstant(name, value, priority) {
return function() {
this.style.setProperty(name, value, priority);
};
}
function styleFunction(name, value, priority) {
return function() {
var v = value.apply(this, arguments);
if (v == null) this.style.removeProperty(name);
else this.style.setProperty(name, v, priority);
};
}
var selection_style = function(name, value, priority) {
return arguments.length > 1
? this.each((value == null
? styleRemove : typeof value === "function"
? styleFunction
: styleConstant)(name, value, priority == null ? "" : priority))
: styleValue(this.node(), name);
};
function styleValue(node, name) {
return node.style.getPropertyValue(name)
|| defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
}
function propertyRemove(name) {
return function() {
delete this[name];
};
}
function propertyConstant(name, value) {
return function() {
this[name] = value;
};
}
function propertyFunction(name, value) {
return function() {
var v = value.apply(this, arguments);
if (v == null) delete this[name];
else this[name] = v;
};
}
var selection_property = function(name, value) {
return arguments.length > 1
? this.each((value == null
? propertyRemove : typeof value === "function"
? propertyFunction
: propertyConstant)(name, value))
: this.node()[name];
};
function classArray(string) {
return string.trim().split(/^|\s+/);
}
function classList(node) {
return node.classList || new ClassList(node);
}
function ClassList(node) {
this._node = node;
this._names = classArray(node.getAttribute("class") || "");
}
ClassList.prototype = {
add: function(name) {
var i = this._names.indexOf(name);
if (i < 0) {
this._names.push(name);
this._node.setAttribute("class", this._names.join(" "));
}
},
remove: function(name) {
var i = this._names.indexOf(name);
if (i >= 0) {
this._names.splice(i, 1);
this._node.setAttribute("class", this._names.join(" "));
}
},
contains: function(name) {
return this._names.indexOf(name) >= 0;
}
};
function classedAdd(node, names) {
var list = classList(node), i = -1, n = names.length;
while (++i < n) list.add(names[i]);
}
function classedRemove(node, names) {
var list = classList(node), i = -1, n = names.length;
while (++i < n) list.remove(names[i]);
}
function classedTrue(names) {
return function() {
classedAdd(this, names);
};
}
function classedFalse(names) {
return function() {
classedRemove(this, names);
};
}
function classedFunction(names, value) {
return function() {
(value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);
};
}
var selection_classed = function(name, value) {
var names = classArray(name + "");
if (arguments.length < 2) {
var list = classList(this.node()), i = -1, n = names.length;
while (++i < n) if (!list.contains(names[i])) return false;
return true;
}
return this.each((typeof value === "function"
? classedFunction : value
? classedTrue
: classedFalse)(names, value));
};
function textRemove() {
this.textContent = "";
}
function textConstant(value) {
return function() {
this.textContent = value;
};
}
function textFunction(value) {
return function() {
var v = value.apply(this, arguments);
this.textContent = v == null ? "" : v;
};
}
var selection_text = function(value) {
return arguments.length
? this.each(value == null
? textRemove : (typeof value === "function"
? textFunction
: textConstant)(value))
: this.node().textContent;
};
function htmlRemove() {
this.innerHTML = "";
}
function htmlConstant(value) {
return function() {
this.innerHTML = value;
};
}
function htmlFunction(value) {
return function() {
var v = value.apply(this, arguments);
this.innerHTML = v == null ? "" : v;
};
}
var selection_html = function(value) {
return arguments.length
? this.each(value == null
? htmlRemove : (typeof value === "function"
? htmlFunction
: htmlConstant)(value))
: this.node().innerHTML;
};
function raise() {
if (this.nextSibling) this.parentNode.appendChild(this);
}
var selection_raise = function() {
return this.each(raise);
};
function lower() {
if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
}
var selection_lower = function() {
return this.each(lower);
};
var selection_append = function(name) {
var create = typeof name === "function" ? name : creator(name);
return this.select(function() {
return this.appendChild(create.apply(this, arguments));
});
};
function constantNull() {
return null;
}
var selection_insert = function(name, before) {
var create = typeof name === "function" ? name : creator(name),
select = before == null ? constantNull : typeof before === "function" ? before : selector(before);
return this.select(function() {
return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);
});
};
function remove() {
var parent = this.parentNode;
if (parent) parent.removeChild(this);
}
var selection_remove = function() {
return this.each(remove);
};
var selection_datum = function(value) {
return arguments.length
? this.property("__data__", value)
: this.node().__data__;
};
function dispatchEvent(node, type, params) {
var window = defaultView(node),
event = window.CustomEvent;
if (typeof event === "function") {
event = new event(type, params);
} else {
event = window.document.createEvent("Event");
if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;
else event.initEvent(type, false, false);
}
node.dispatchEvent(event);
}
function dispatchConstant(type, params) {
return function() {
return dispatchEvent(this, type, params);
};
}
function dispatchFunction(type, params) {
return function() {
return dispatchEvent(this, type, params.apply(this, arguments));
};
}
var selection_dispatch = function(type, params) {
return this.each((typeof params === "function"
? dispatchFunction
: dispatchConstant)(type, params));
};
var root = [null];
function Selection(groups, parents) {
this._groups = groups;
this._parents = parents;
}
function selection() {
return new Selection([[document.documentElement]], root);
}
Selection.prototype = selection.prototype = {
constructor: Selection,
select: selection_select,
selectAll: selection_selectAll,
filter: selection_filter,
data: selection_data,
enter: selection_enter,
exit: selection_exit,
merge: selection_merge,
order: selection_order,
sort: selection_sort,
call: selection_call,
nodes: selection_nodes,
node: selection_node,
size: selection_size,
empty: selection_empty,
each: selection_each,
attr: selection_attr,
style: selection_style,
property: selection_property,
classed: selection_classed,
text: selection_text,
html: selection_html,
raise: selection_raise,
lower: selection_lower,
append: selection_append,
insert: selection_insert,
remove: selection_remove,
datum: selection_datum,
on: selection_on,
dispatch: selection_dispatch
};
var select = function(selector) {
return typeof selector === "string"
? new Selection([[document.querySelector(selector)]], [document.documentElement])
: new Selection([[selector]], root);
};
var selectAll = function(selector) {
return typeof selector === "string"
? new Selection([document.querySelectorAll(selector)], [document.documentElement])
: new Selection([selector == null ? [] : selector], root);
};
var touch = function(node, touches, identifier) {
if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;
for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) {
if ((touch = touches[i]).identifier === identifier) {
return point(node, touch);
}
}
return null;
};
var touches = function(node, touches) {
if (touches == null) touches = sourceEvent().touches;
for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) {
points[i] = point(node, touches[i]);
}
return points;
};
exports.creator = creator;
exports.local = local;
exports.matcher = matcher$1;
exports.mouse = mouse;
exports.namespace = namespace;
exports.namespaces = namespaces;
exports.select = select;
exports.selectAll = selectAll;
exports.selection = selection;
exports.selector = selector;
exports.selectorAll = selectorAll;
exports.style = styleValue;
exports.touch = touch;
exports.touches = touches;
exports.window = defaultView;
exports.customEvent = customEvent;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],38:[function(require,module,exports){
// https://d3js.org/d3-shape/ Version 1.2.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-path')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-path'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3));
}(this, (function (exports,d3Path) { 'use strict';
var constant = function(x) {
return function constant() {
return x;
};
};
var abs = Math.abs;
var atan2 = Math.atan2;
var cos = Math.cos;
var max = Math.max;
var min = Math.min;
var sin = Math.sin;
var sqrt = Math.sqrt;
var epsilon = 1e-12;
var pi = Math.PI;
var halfPi = pi / 2;
var tau = 2 * pi;
function acos(x) {
return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);
}
function asin(x) {
return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);
}
function arcInnerRadius(d) {
return d.innerRadius;
}
function arcOuterRadius(d) {
return d.outerRadius;
}
function arcStartAngle(d) {
return d.startAngle;
}
function arcEndAngle(d) {
return d.endAngle;
}
function arcPadAngle(d) {
return d && d.padAngle; // Note: optional!
}
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
var x10 = x1 - x0, y10 = y1 - y0,
x32 = x3 - x2, y32 = y3 - y2,
t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10);
return [x0 + t * x10, y0 + t * y10];
}
// Compute perpendicular offset line of length rc.
// http://mathworld.wolfram.com/Circle-LineIntersection.html
function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
var x01 = x0 - x1,
y01 = y0 - y1,
lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),
ox = lo * y01,
oy = -lo * x01,
x11 = x0 + ox,
y11 = y0 + oy,
x10 = x1 + ox,
y10 = y1 + oy,
x00 = (x11 + x10) / 2,
y00 = (y11 + y10) / 2,
dx = x10 - x11,
dy = y10 - y11,
d2 = dx * dx + dy * dy,
r = r1 - rc,
D = x11 * y10 - x10 * y11,
d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),
cx0 = (D * dy - dx * d) / d2,
cy0 = (-D * dx - dy * d) / d2,
cx1 = (D * dy + dx * d) / d2,
cy1 = (-D * dx + dy * d) / d2,
dx0 = cx0 - x00,
dy0 = cy0 - y00,
dx1 = cx1 - x00,
dy1 = cy1 - y00;
// Pick the closer of the two intersection points.
// TODO Is there a faster way to determine which intersection to use?
if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
return {
cx: cx0,
cy: cy0,
x01: -ox,
y01: -oy,
x11: cx0 * (r1 / r - 1),
y11: cy0 * (r1 / r - 1)
};
}
var arc = function() {
var innerRadius = arcInnerRadius,
outerRadius = arcOuterRadius,
cornerRadius = constant(0),
padRadius = null,
startAngle = arcStartAngle,
endAngle = arcEndAngle,
padAngle = arcPadAngle,
context = null;
function arc() {
var buffer,
r,
r0 = +innerRadius.apply(this, arguments),
r1 = +outerRadius.apply(this, arguments),
a0 = startAngle.apply(this, arguments) - halfPi,
a1 = endAngle.apply(this, arguments) - halfPi,
da = abs(a1 - a0),
cw = a1 > a0;
if (!context) context = buffer = d3Path.path();
// Ensure that the outer radius is always larger than the inner radius.
if (r1 < r0) r = r1, r1 = r0, r0 = r;
// Is it a point?
if (!(r1 > epsilon)) context.moveTo(0, 0);
// Or is it a circle or annulus?
else if (da > tau - epsilon) {
context.moveTo(r1 * cos(a0), r1 * sin(a0));
context.arc(0, 0, r1, a0, a1, !cw);
if (r0 > epsilon) {
context.moveTo(r0 * cos(a1), r0 * sin(a1));
context.arc(0, 0, r0, a1, a0, cw);
}
}
// Or is it a circular or annular sector?
else {
var a01 = a0,
a11 = a1,
a00 = a0,
a10 = a1,
da0 = da,
da1 = da,
ap = padAngle.apply(this, arguments) / 2,
rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),
rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
rc0 = rc,
rc1 = rc,
t0,
t1;
// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
if (rp > epsilon) {
var p0 = asin(rp / r0 * sin(ap)),
p1 = asin(rp / r1 * sin(ap));
if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
else da0 = 0, a00 = a10 = (a0 + a1) / 2;
if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
else da1 = 0, a01 = a11 = (a0 + a1) / 2;
}
var x01 = r1 * cos(a01),
y01 = r1 * sin(a01),
x10 = r0 * cos(a10),
y10 = r0 * sin(a10);
// Apply rounded corners?
if (rc > epsilon) {
var x11 = r1 * cos(a11),
y11 = r1 * sin(a11),
x00 = r0 * cos(a00),
y00 = r0 * sin(a00);
// Restrict the corner radius according to the sector angle.
if (da < pi) {
var oc = da0 > epsilon ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10],
ax = x01 - oc[0],
ay = y01 - oc[1],
bx = x11 - oc[0],
by = y11 - oc[1],
kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),
lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);
rc0 = min(rc, (r0 - lc) / (kc - 1));
rc1 = min(rc, (r1 - lc) / (kc + 1));
}
}
// Is the sector collapsed to a line?
if (!(da1 > epsilon)) context.moveTo(x01, y01);
// Does the sector’s outer ring have rounded corners?
else if (rc1 > epsilon) {
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
// Have the corners merged?
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
// Otherwise, draw the two corners and the ring.
else {
context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
}
// Or is the outer ring just a circular arc?
else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
// Is there no inner ring, and it’s a circular sector?
// Or perhaps it’s an annular sector collapsed due to padding?
if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);
// Does the sector’s inner ring (or point) have rounded corners?
else if (rc0 > epsilon) {
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
// Have the corners merged?
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);
// Otherwise, draw the two corners and the ring.
else {
context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);
context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);
context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);
}
}
// Or is the inner ring just a circular arc?
else context.arc(0, 0, r0, a10, a00, cw);
}
context.closePath();
if (buffer) return context = null, buffer + "" || null;
}
arc.centroid = function() {
var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;
return [cos(a) * r, sin(a) * r];
};
arc.innerRadius = function(_) {
return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant(+_), arc) : innerRadius;
};
arc.outerRadius = function(_) {
return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant(+_), arc) : outerRadius;
};
arc.cornerRadius = function(_) {
return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant(+_), arc) : cornerRadius;
};
arc.padRadius = function(_) {
return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant(+_), arc) : padRadius;
};
arc.startAngle = function(_) {
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), arc) : startAngle;
};
arc.endAngle = function(_) {
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), arc) : endAngle;
};
arc.padAngle = function(_) {
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), arc) : padAngle;
};
arc.context = function(_) {
return arguments.length ? ((context = _ == null ? null : _), arc) : context;
};
return arc;
};
function Linear(context) {
this._context = context;
}
Linear.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._point = 0;
},
lineEnd: function() {
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; // proceed
default: this._context.lineTo(x, y); break;
}
}
};
var curveLinear = function(context) {
return new Linear(context);
};
function x(p) {
return p[0];
}
function y(p) {
return p[1];
}
var line = function() {
var x$$1 = x,
y$$1 = y,
defined = constant(true),
context = null,
curve = curveLinear,
output = null;
function line(data) {
var i,
n = data.length,
d,
defined0 = false,
buffer;
if (context == null) output = curve(buffer = d3Path.path());
for (i = 0; i <= n; ++i) {
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
if (defined0 = !defined0) output.lineStart();
else output.lineEnd();
}
if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data));
}
if (buffer) return output = null, buffer + "" || null;
}
line.x = function(_) {
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), line) : x$$1;
};
line.y = function(_) {
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), line) : y$$1;
};
line.defined = function(_) {
return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), line) : defined;
};
line.curve = function(_) {
return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
};
line.context = function(_) {
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
};
return line;
};
var area = function() {
var x0 = x,
x1 = null,
y0 = constant(0),
y1 = y,
defined = constant(true),
context = null,
curve = curveLinear,
output = null;
function area(data) {
var i,
j,
k,
n = data.length,
d,
defined0 = false,
buffer,
x0z = new Array(n),
y0z = new Array(n);
if (context == null) output = curve(buffer = d3Path.path());
for (i = 0; i <= n; ++i) {
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
if (defined0 = !defined0) {
j = i;
output.areaStart();
output.lineStart();
} else {
output.lineEnd();
output.lineStart();
for (k = i - 1; k >= j; --k) {
output.point(x0z[k], y0z[k]);
}
output.lineEnd();
output.areaEnd();
}
}
if (defined0) {
x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);
output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);
}
}
if (buffer) return output = null, buffer + "" || null;
}
function arealine() {
return line().defined(defined).curve(curve).context(context);
}
area.x = function(_) {
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), x1 = null, area) : x0;
};
area.x0 = function(_) {
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), area) : x0;
};
area.x1 = function(_) {
return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : x1;
};
area.y = function(_) {
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), y1 = null, area) : y0;
};
area.y0 = function(_) {
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), area) : y0;
};
area.y1 = function(_) {
return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : y1;
};
area.lineX0 =
area.lineY0 = function() {
return arealine().x(x0).y(y0);
};
area.lineY1 = function() {
return arealine().x(x0).y(y1);
};
area.lineX1 = function() {
return arealine().x(x1).y(y0);
};
area.defined = function(_) {
return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), area) : defined;
};
area.curve = function(_) {
return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;
};
area.context = function(_) {
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;
};
return area;
};
var descending = function(a, b) {
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
};
var identity = function(d) {
return d;
};
var pie = function() {
var value = identity,
sortValues = descending,
sort = null,
startAngle = constant(0),
endAngle = constant(tau),
padAngle = constant(0);
function pie(data) {
var i,
n = data.length,
j,
k,
sum = 0,
index = new Array(n),
arcs = new Array(n),
a0 = +startAngle.apply(this, arguments),
da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),
a1,
p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
pa = p * (da < 0 ? -1 : 1),
v;
for (i = 0; i < n; ++i) {
if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
sum += v;
}
}
// Optionally sort the arcs by previously-computed values or by data.
if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
// Compute the arcs! They are stored in the original data's order.
for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
data: data[j],
index: i,
value: v,
startAngle: a0,
endAngle: a1,
padAngle: p
};
}
return arcs;
}
pie.value = function(_) {
return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value;
};
pie.sortValues = function(_) {
return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
};
pie.sort = function(_) {
return arguments.length ? (sort = _, sortValues = null, pie) : sort;
};
pie.startAngle = function(_) {
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle;
};
pie.endAngle = function(_) {
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle;
};
pie.padAngle = function(_) {
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle;
};
return pie;
};
var curveRadialLinear = curveRadial(curveLinear);
function Radial(curve) {
this._curve = curve;
}
Radial.prototype = {
areaStart: function() {
this._curve.areaStart();
},
areaEnd: function() {
this._curve.areaEnd();
},
lineStart: function() {
this._curve.lineStart();
},
lineEnd: function() {
this._curve.lineEnd();
},
point: function(a, r) {
this._curve.point(r * Math.sin(a), r * -Math.cos(a));
}
};
function curveRadial(curve) {
function radial(context) {
return new Radial(curve(context));
}
radial._curve = curve;
return radial;
}
function lineRadial(l) {
var c = l.curve;
l.angle = l.x, delete l.x;
l.radius = l.y, delete l.y;
l.curve = function(_) {
return arguments.length ? c(curveRadial(_)) : c()._curve;
};
return l;
}
var lineRadial$1 = function() {
return lineRadial(line().curve(curveRadialLinear));
};
var areaRadial = function() {
var a = area().curve(curveRadialLinear),
c = a.curve,
x0 = a.lineX0,
x1 = a.lineX1,
y0 = a.lineY0,
y1 = a.lineY1;
a.angle = a.x, delete a.x;
a.startAngle = a.x0, delete a.x0;
a.endAngle = a.x1, delete a.x1;
a.radius = a.y, delete a.y;
a.innerRadius = a.y0, delete a.y0;
a.outerRadius = a.y1, delete a.y1;
a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;
a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;
a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;
a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
a.curve = function(_) {
return arguments.length ? c(curveRadial(_)) : c()._curve;
};
return a;
};
var pointRadial = function(x, y) {
return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
};
var slice = Array.prototype.slice;
function linkSource(d) {
return d.source;
}
function linkTarget(d) {
return d.target;
}
function link(curve) {
var source = linkSource,
target = linkTarget,
x$$1 = x,
y$$1 = y,
context = null;
function link() {
var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);
if (!context) context = buffer = d3Path.path();
curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv));
if (buffer) return context = null, buffer + "" || null;
}
link.source = function(_) {
return arguments.length ? (source = _, link) : source;
};
link.target = function(_) {
return arguments.length ? (target = _, link) : target;
};
link.x = function(_) {
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), link) : x$$1;
};
link.y = function(_) {
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), link) : y$$1;
};
link.context = function(_) {
return arguments.length ? ((context = _ == null ? null : _), link) : context;
};
return link;
}
function curveHorizontal(context, x0, y0, x1, y1) {
context.moveTo(x0, y0);
context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);
}
function curveVertical(context, x0, y0, x1, y1) {
context.moveTo(x0, y0);
context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);
}
function curveRadial$1(context, x0, y0, x1, y1) {
var p0 = pointRadial(x0, y0),
p1 = pointRadial(x0, y0 = (y0 + y1) / 2),
p2 = pointRadial(x1, y0),
p3 = pointRadial(x1, y1);
context.moveTo(p0[0], p0[1]);
context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
}
function linkHorizontal() {
return link(curveHorizontal);
}
function linkVertical() {
return link(curveVertical);
}
function linkRadial() {
var l = link(curveRadial$1);
l.angle = l.x, delete l.x;
l.radius = l.y, delete l.y;
return l;
}
var circle = {
draw: function(context, size) {
var r = Math.sqrt(size / pi);
context.moveTo(r, 0);
context.arc(0, 0, r, 0, tau);
}
};
var cross = {
draw: function(context, size) {
var r = Math.sqrt(size / 5) / 2;
context.moveTo(-3 * r, -r);
context.lineTo(-r, -r);
context.lineTo(-r, -3 * r);
context.lineTo(r, -3 * r);
context.lineTo(r, -r);
context.lineTo(3 * r, -r);
context.lineTo(3 * r, r);
context.lineTo(r, r);
context.lineTo(r, 3 * r);
context.lineTo(-r, 3 * r);
context.lineTo(-r, r);
context.lineTo(-3 * r, r);
context.closePath();
}
};
var tan30 = Math.sqrt(1 / 3);
var tan30_2 = tan30 * 2;
var diamond = {
draw: function(context, size) {
var y = Math.sqrt(size / tan30_2),
x = y * tan30;
context.moveTo(0, -y);
context.lineTo(x, 0);
context.lineTo(0, y);
context.lineTo(-x, 0);
context.closePath();
}
};
var ka = 0.89081309152928522810;
var kr = Math.sin(pi / 10) / Math.sin(7 * pi / 10);
var kx = Math.sin(tau / 10) * kr;
var ky = -Math.cos(tau / 10) * kr;
var star = {
draw: function(context, size) {
var r = Math.sqrt(size * ka),
x = kx * r,
y = ky * r;
context.moveTo(0, -r);
context.lineTo(x, y);
for (var i = 1; i < 5; ++i) {
var a = tau * i / 5,
c = Math.cos(a),
s = Math.sin(a);
context.lineTo(s * r, -c * r);
context.lineTo(c * x - s * y, s * x + c * y);
}
context.closePath();
}
};
var square = {
draw: function(context, size) {
var w = Math.sqrt(size),
x = -w / 2;
context.rect(x, x, w, w);
}
};
var sqrt3 = Math.sqrt(3);
var triangle = {
draw: function(context, size) {
var y = -Math.sqrt(size / (sqrt3 * 3));
context.moveTo(0, y * 2);
context.lineTo(-sqrt3 * y, -y);
context.lineTo(sqrt3 * y, -y);
context.closePath();
}
};
var c = -0.5;
var s = Math.sqrt(3) / 2;
var k = 1 / Math.sqrt(12);
var a = (k / 2 + 1) * 3;
var wye = {
draw: function(context, size) {
var r = Math.sqrt(size / a),
x0 = r / 2,
y0 = r * k,
x1 = x0,
y1 = r * k + r,
x2 = -x1,
y2 = y1;
context.moveTo(x0, y0);
context.lineTo(x1, y1);
context.lineTo(x2, y2);
context.lineTo(c * x0 - s * y0, s * x0 + c * y0);
context.lineTo(c * x1 - s * y1, s * x1 + c * y1);
context.lineTo(c * x2 - s * y2, s * x2 + c * y2);
context.lineTo(c * x0 + s * y0, c * y0 - s * x0);
context.lineTo(c * x1 + s * y1, c * y1 - s * x1);
context.lineTo(c * x2 + s * y2, c * y2 - s * x2);
context.closePath();
}
};
var symbols = [
circle,
cross,
diamond,
square,
star,
triangle,
wye
];
var symbol = function() {
var type = constant(circle),
size = constant(64),
context = null;
function symbol() {
var buffer;
if (!context) context = buffer = d3Path.path();
type.apply(this, arguments).draw(context, +size.apply(this, arguments));
if (buffer) return context = null, buffer + "" || null;
}
symbol.type = function(_) {
return arguments.length ? (type = typeof _ === "function" ? _ : constant(_), symbol) : type;
};
symbol.size = function(_) {
return arguments.length ? (size = typeof _ === "function" ? _ : constant(+_), symbol) : size;
};
symbol.context = function(_) {
return arguments.length ? (context = _ == null ? null : _, symbol) : context;
};
return symbol;
};
var noop = function() {};
function point(that, x, y) {
that._context.bezierCurveTo(
(2 * that._x0 + that._x1) / 3,
(2 * that._y0 + that._y1) / 3,
(that._x0 + 2 * that._x1) / 3,
(that._y0 + 2 * that._y1) / 3,
(that._x0 + 4 * that._x1 + x) / 6,
(that._y0 + 4 * that._y1 + y) / 6
);
}
function Basis(context) {
this._context = context;
}
Basis.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 =
this._y0 = this._y1 = NaN;
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 3: point(this, this._x1, this._y1); // proceed
case 2: this._context.lineTo(this._x1, this._y1); break;
}
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; break;
case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed
default: point(this, x, y); break;
}
this._x0 = this._x1, this._x1 = x;
this._y0 = this._y1, this._y1 = y;
}
};
var basis = function(context) {
return new Basis(context);
};
function BasisClosed(context) {
this._context = context;
}
BasisClosed.prototype = {
areaStart: noop,
areaEnd: noop,
lineStart: function() {
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 1: {
this._context.moveTo(this._x2, this._y2);
this._context.closePath();
break;
}
case 2: {
this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);
this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);
this._context.closePath();
break;
}
case 3: {
this.point(this._x2, this._y2);
this.point(this._x3, this._y3);
this.point(this._x4, this._y4);
break;
}
}
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._x2 = x, this._y2 = y; break;
case 1: this._point = 2; this._x3 = x, this._y3 = y; break;
case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;
default: point(this, x, y); break;
}
this._x0 = this._x1, this._x1 = x;
this._y0 = this._y1, this._y1 = y;
}
};
var basisClosed = function(context) {
return new BasisClosed(context);
};
function BasisOpen(context) {
this._context = context;
}
BasisOpen.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 =
this._y0 = this._y1 = NaN;
this._point = 0;
},
lineEnd: function() {
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; break;
case 1: this._point = 2; break;
case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;
case 3: this._point = 4; // proceed
default: point(this, x, y); break;
}
this._x0 = this._x1, this._x1 = x;
this._y0 = this._y1, this._y1 = y;
}
};
var basisOpen = function(context) {
return new BasisOpen(context);
};
function Bundle(context, beta) {
this._basis = new Basis(context);
this._beta = beta;
}
Bundle.prototype = {
lineStart: function() {
this._x = [];
this._y = [];
this._basis.lineStart();
},
lineEnd: function() {
var x = this._x,
y = this._y,
j = x.length - 1;
if (j > 0) {
var x0 = x[0],
y0 = y[0],
dx = x[j] - x0,
dy = y[j] - y0,
i = -1,
t;
while (++i <= j) {
t = i / j;
this._basis.point(
this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
);
}
}
this._x = this._y = null;
this._basis.lineEnd();
},
point: function(x, y) {
this._x.push(+x);
this._y.push(+y);
}
};
var bundle = ((function custom(beta) {
function bundle(context) {
return beta === 1 ? new Basis(context) : new Bundle(context, beta);
}
bundle.beta = function(beta) {
return custom(+beta);
};
return bundle;
}))(0.85);
function point$1(that, x, y) {
that._context.bezierCurveTo(
that._x1 + that._k * (that._x2 - that._x0),
that._y1 + that._k * (that._y2 - that._y0),
that._x2 + that._k * (that._x1 - x),
that._y2 + that._k * (that._y1 - y),
that._x2,
that._y2
);
}
function Cardinal(context, tension) {
this._context = context;
this._k = (1 - tension) / 6;
}
Cardinal.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 = this._x2 =
this._y0 = this._y1 = this._y2 = NaN;
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 2: this._context.lineTo(this._x2, this._y2); break;
case 3: point$1(this, this._x1, this._y1); break;
}
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
case 2: this._point = 3; // proceed
default: point$1(this, x, y); break;
}
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var cardinal = ((function custom(tension) {
function cardinal(context) {
return new Cardinal(context, tension);
}
cardinal.tension = function(tension) {
return custom(+tension);
};
return cardinal;
}))(0);
function CardinalClosed(context, tension) {
this._context = context;
this._k = (1 - tension) / 6;
}
CardinalClosed.prototype = {
areaStart: noop,
areaEnd: noop,
lineStart: function() {
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 1: {
this._context.moveTo(this._x3, this._y3);
this._context.closePath();
break;
}
case 2: {
this._context.lineTo(this._x3, this._y3);
this._context.closePath();
break;
}
case 3: {
this.point(this._x3, this._y3);
this.point(this._x4, this._y4);
this.point(this._x5, this._y5);
break;
}
}
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
default: point$1(this, x, y); break;
}
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var cardinalClosed = ((function custom(tension) {
function cardinal(context) {
return new CardinalClosed(context, tension);
}
cardinal.tension = function(tension) {
return custom(+tension);
};
return cardinal;
}))(0);
function CardinalOpen(context, tension) {
this._context = context;
this._k = (1 - tension) / 6;
}
CardinalOpen.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 = this._x2 =
this._y0 = this._y1 = this._y2 = NaN;
this._point = 0;
},
lineEnd: function() {
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; break;
case 1: this._point = 2; break;
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
case 3: this._point = 4; // proceed
default: point$1(this, x, y); break;
}
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var cardinalOpen = ((function custom(tension) {
function cardinal(context) {
return new CardinalOpen(context, tension);
}
cardinal.tension = function(tension) {
return custom(+tension);
};
return cardinal;
}))(0);
function point$2(that, x, y) {
var x1 = that._x1,
y1 = that._y1,
x2 = that._x2,
y2 = that._y2;
if (that._l01_a > epsilon) {
var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
n = 3 * that._l01_a * (that._l01_a + that._l12_a);
x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
}
if (that._l23_a > epsilon) {
var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
m = 3 * that._l23_a * (that._l23_a + that._l12_a);
x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
}
that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
}
function CatmullRom(context, alpha) {
this._context = context;
this._alpha = alpha;
}
CatmullRom.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 = this._x2 =
this._y0 = this._y1 = this._y2 = NaN;
this._l01_a = this._l12_a = this._l23_a =
this._l01_2a = this._l12_2a = this._l23_2a =
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 2: this._context.lineTo(this._x2, this._y2); break;
case 3: this.point(this._x2, this._y2); break;
}
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
if (this._point) {
var x23 = this._x2 - x,
y23 = this._y2 - y;
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
}
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; break;
case 2: this._point = 3; // proceed
default: point$2(this, x, y); break;
}
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var catmullRom = ((function custom(alpha) {
function catmullRom(context) {
return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
}
catmullRom.alpha = function(alpha) {
return custom(+alpha);
};
return catmullRom;
}))(0.5);
function CatmullRomClosed(context, alpha) {
this._context = context;
this._alpha = alpha;
}
CatmullRomClosed.prototype = {
areaStart: noop,
areaEnd: noop,
lineStart: function() {
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
this._l01_a = this._l12_a = this._l23_a =
this._l01_2a = this._l12_2a = this._l23_2a =
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 1: {
this._context.moveTo(this._x3, this._y3);
this._context.closePath();
break;
}
case 2: {
this._context.lineTo(this._x3, this._y3);
this._context.closePath();
break;
}
case 3: {
this.point(this._x3, this._y3);
this.point(this._x4, this._y4);
this.point(this._x5, this._y5);
break;
}
}
},
point: function(x, y) {
x = +x, y = +y;
if (this._point) {
var x23 = this._x2 - x,
y23 = this._y2 - y;
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
}
switch (this._point) {
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
default: point$2(this, x, y); break;
}
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var catmullRomClosed = ((function custom(alpha) {
function catmullRom(context) {
return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
}
catmullRom.alpha = function(alpha) {
return custom(+alpha);
};
return catmullRom;
}))(0.5);
function CatmullRomOpen(context, alpha) {
this._context = context;
this._alpha = alpha;
}
CatmullRomOpen.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 = this._x2 =
this._y0 = this._y1 = this._y2 = NaN;
this._l01_a = this._l12_a = this._l23_a =
this._l01_2a = this._l12_2a = this._l23_2a =
this._point = 0;
},
lineEnd: function() {
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
if (this._point) {
var x23 = this._x2 - x,
y23 = this._y2 - y;
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
}
switch (this._point) {
case 0: this._point = 1; break;
case 1: this._point = 2; break;
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
case 3: this._point = 4; // proceed
default: point$2(this, x, y); break;
}
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
}
};
var catmullRomOpen = ((function custom(alpha) {
function catmullRom(context) {
return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
}
catmullRom.alpha = function(alpha) {
return custom(+alpha);
};
return catmullRom;
}))(0.5);
function LinearClosed(context) {
this._context = context;
}
LinearClosed.prototype = {
areaStart: noop,
areaEnd: noop,
lineStart: function() {
this._point = 0;
},
lineEnd: function() {
if (this._point) this._context.closePath();
},
point: function(x, y) {
x = +x, y = +y;
if (this._point) this._context.lineTo(x, y);
else this._point = 1, this._context.moveTo(x, y);
}
};
var linearClosed = function(context) {
return new LinearClosed(context);
};
function sign(x) {
return x < 0 ? -1 : 1;
}
// Calculate the slopes of the tangents (Hermite-type interpolation) based on
// the following paper: Steffen, M. 1990. A Simple Method for Monotonic
// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
// NOV(II), P. 443, 1990.
function slope3(that, x2, y2) {
var h0 = that._x1 - that._x0,
h1 = x2 - that._x1,
s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
p = (s0 * h1 + s1 * h0) / (h0 + h1);
return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
}
// Calculate a one-sided slope.
function slope2(that, t) {
var h = that._x1 - that._x0;
return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
}
// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
// "you can express cubic Hermite interpolation in terms of cubic Bézier curves
// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
function point$3(that, t0, t1) {
var x0 = that._x0,
y0 = that._y0,
x1 = that._x1,
y1 = that._y1,
dx = (x1 - x0) / 3;
that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
}
function MonotoneX(context) {
this._context = context;
}
MonotoneX.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x0 = this._x1 =
this._y0 = this._y1 =
this._t0 = NaN;
this._point = 0;
},
lineEnd: function() {
switch (this._point) {
case 2: this._context.lineTo(this._x1, this._y1); break;
case 3: point$3(this, this._t0, slope2(this, this._t0)); break;
}
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
this._line = 1 - this._line;
},
point: function(x, y) {
var t1 = NaN;
x = +x, y = +y;
if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; break;
case 2: this._point = 3; point$3(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
default: point$3(this, this._t0, t1 = slope3(this, x, y)); break;
}
this._x0 = this._x1, this._x1 = x;
this._y0 = this._y1, this._y1 = y;
this._t0 = t1;
}
};
function MonotoneY(context) {
this._context = new ReflectContext(context);
}
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
MonotoneX.prototype.point.call(this, y, x);
};
function ReflectContext(context) {
this._context = context;
}
ReflectContext.prototype = {
moveTo: function(x, y) { this._context.moveTo(y, x); },
closePath: function() { this._context.closePath(); },
lineTo: function(x, y) { this._context.lineTo(y, x); },
bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
};
function monotoneX(context) {
return new MonotoneX(context);
}
function monotoneY(context) {
return new MonotoneY(context);
}
function Natural(context) {
this._context = context;
}
Natural.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x = [];
this._y = [];
},
lineEnd: function() {
var x = this._x,
y = this._y,
n = x.length;
if (n) {
this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
if (n === 2) {
this._context.lineTo(x[1], y[1]);
} else {
var px = controlPoints(x),
py = controlPoints(y);
for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
}
}
}
if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
this._line = 1 - this._line;
this._x = this._y = null;
},
point: function(x, y) {
this._x.push(+x);
this._y.push(+y);
}
};
// See https://www.particleincell.com/2012/bezier-splines/ for derivation.
function controlPoints(x) {
var i,
n = x.length - 1,
m,
a = new Array(n),
b = new Array(n),
r = new Array(n);
a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
a[n - 1] = r[n - 1] / b[n - 1];
for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
b[n - 1] = (x[n] + a[n - 1]) / 2;
for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
return [a, b];
}
var natural = function(context) {
return new Natural(context);
};
function Step(context, t) {
this._context = context;
this._t = t;
}
Step.prototype = {
areaStart: function() {
this._line = 0;
},
areaEnd: function() {
this._line = NaN;
},
lineStart: function() {
this._x = this._y = NaN;
this._point = 0;
},
lineEnd: function() {
if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
},
point: function(x, y) {
x = +x, y = +y;
switch (this._point) {
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
case 1: this._point = 2; // proceed
default: {
if (this._t <= 0) {
this._context.lineTo(this._x, y);
this._context.lineTo(x, y);
} else {
var x1 = this._x * (1 - this._t) + x * this._t;
this._context.lineTo(x1, this._y);
this._context.lineTo(x1, y);
}
break;
}
}
this._x = x, this._y = y;
}
};
var step = function(context) {
return new Step(context, 0.5);
};
function stepBefore(context) {
return new Step(context, 0);
}
function stepAfter(context) {
return new Step(context, 1);
}
var none = function(series, order) {
if (!((n = series.length) > 1)) return;
for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
s0 = s1, s1 = series[order[i]];
for (j = 0; j < m; ++j) {
s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
}
}
};
var none$1 = function(series) {
var n = series.length, o = new Array(n);
while (--n >= 0) o[n] = n;
return o;
};
function stackValue(d, key) {
return d[key];
}
var stack = function() {
var keys = constant([]),
order = none$1,
offset = none,
value = stackValue;
function stack(data) {
var kz = keys.apply(this, arguments),
i,
m = data.length,
n = kz.length,
sz = new Array(n),
oz;
for (i = 0; i < n; ++i) {
for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) {
si[j] = sij = [0, +value(data[j], ki, j, data)];
sij.data = data[j];
}
si.key = ki;
}
for (i = 0, oz = order(sz); i < n; ++i) {
sz[oz[i]].index = i;
}
offset(sz, oz);
return sz;
}
stack.keys = function(_) {
return arguments.length ? (keys = typeof _ === "function" ? _ : constant(slice.call(_)), stack) : keys;
};
stack.value = function(_) {
return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), stack) : value;
};
stack.order = function(_) {
return arguments.length ? (order = _ == null ? none$1 : typeof _ === "function" ? _ : constant(slice.call(_)), stack) : order;
};
stack.offset = function(_) {
return arguments.length ? (offset = _ == null ? none : _, stack) : offset;
};
return stack;
};
var expand = function(series, order) {
if (!((n = series.length) > 0)) return;
for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
}
none(series, order);
};
var diverging = function(series, order) {
if (!((n = series.length) > 1)) return;
for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
for (yp = yn = 0, i = 0; i < n; ++i) {
if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) {
d[0] = yp, d[1] = yp += dy;
} else if (dy < 0) {
d[1] = yn, d[0] = yn += dy;
} else {
d[0] = yp;
}
}
}
};
var silhouette = function(series, order) {
if (!((n = series.length) > 0)) return;
for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
s0[j][1] += s0[j][0] = -y / 2;
}
none(series, order);
};
var wiggle = function(series, order) {
if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
var si = series[order[i]],
sij0 = si[j][1] || 0,
sij1 = si[j - 1][1] || 0,
s3 = (sij0 - sij1) / 2;
for (var k = 0; k < i; ++k) {
var sk = series[order[k]],
skj0 = sk[j][1] || 0,
skj1 = sk[j - 1][1] || 0;
s3 += skj0 - skj1;
}
s1 += sij0, s2 += s3 * sij0;
}
s0[j - 1][1] += s0[j - 1][0] = y;
if (s1) y -= s2 / s1;
}
s0[j - 1][1] += s0[j - 1][0] = y;
none(series, order);
};
var ascending = function(series) {
var sums = series.map(sum);
return none$1(series).sort(function(a, b) { return sums[a] - sums[b]; });
};
function sum(series) {
var s = 0, i = -1, n = series.length, v;
while (++i < n) if (v = +series[i][1]) s += v;
return s;
}
var descending$1 = function(series) {
return ascending(series).reverse();
};
var insideOut = function(series) {
var n = series.length,
i,
j,
sums = series.map(sum),
order = none$1(series).sort(function(a, b) { return sums[b] - sums[a]; }),
top = 0,
bottom = 0,
tops = [],
bottoms = [];
for (i = 0; i < n; ++i) {
j = order[i];
if (top < bottom) {
top += sums[j];
tops.push(j);
} else {
bottom += sums[j];
bottoms.push(j);
}
}
return bottoms.reverse().concat(tops);
};
var reverse = function(series) {
return none$1(series).reverse();
};
exports.arc = arc;
exports.area = area;
exports.line = line;
exports.pie = pie;
exports.areaRadial = areaRadial;
exports.radialArea = areaRadial;
exports.lineRadial = lineRadial$1;
exports.radialLine = lineRadial$1;
exports.pointRadial = pointRadial;
exports.linkHorizontal = linkHorizontal;
exports.linkVertical = linkVertical;
exports.linkRadial = linkRadial;
exports.symbol = symbol;
exports.symbols = symbols;
exports.symbolCircle = circle;
exports.symbolCross = cross;
exports.symbolDiamond = diamond;
exports.symbolSquare = square;
exports.symbolStar = star;
exports.symbolTriangle = triangle;
exports.symbolWye = wye;
exports.curveBasisClosed = basisClosed;
exports.curveBasisOpen = basisOpen;
exports.curveBasis = basis;
exports.curveBundle = bundle;
exports.curveCardinalClosed = cardinalClosed;
exports.curveCardinalOpen = cardinalOpen;
exports.curveCardinal = cardinal;
exports.curveCatmullRomClosed = catmullRomClosed;
exports.curveCatmullRomOpen = catmullRomOpen;
exports.curveCatmullRom = catmullRom;
exports.curveLinearClosed = linearClosed;
exports.curveLinear = curveLinear;
exports.curveMonotoneX = monotoneX;
exports.curveMonotoneY = monotoneY;
exports.curveNatural = natural;
exports.curveStep = step;
exports.curveStepAfter = stepAfter;
exports.curveStepBefore = stepBefore;
exports.stack = stack;
exports.stackOffsetExpand = expand;
exports.stackOffsetDiverging = diverging;
exports.stackOffsetNone = none;
exports.stackOffsetSilhouette = silhouette;
exports.stackOffsetWiggle = wiggle;
exports.stackOrderAscending = ascending;
exports.stackOrderDescending = descending$1;
exports.stackOrderInsideOut = insideOut;
exports.stackOrderNone = none$1;
exports.stackOrderReverse = reverse;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-path":30}],39:[function(require,module,exports){
// https://d3js.org/d3-time-format/ Version 2.0.5. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-time')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-time'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3));
}(this, (function (exports,d3Time) { 'use strict';
function localDate(d) {
if (0 <= d.y && d.y < 100) {
var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);
date.setFullYear(d.y);
return date;
}
return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
}
function utcDate(d) {
if (0 <= d.y && d.y < 100) {
var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));
date.setUTCFullYear(d.y);
return date;
}
return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
}
function newYear(y) {
return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0};
}
function formatLocale(locale) {
var locale_dateTime = locale.dateTime,
locale_date = locale.date,
locale_time = locale.time,
locale_periods = locale.periods,
locale_weekdays = locale.days,
locale_shortWeekdays = locale.shortDays,
locale_months = locale.months,
locale_shortMonths = locale.shortMonths;
var periodRe = formatRe(locale_periods),
periodLookup = formatLookup(locale_periods),
weekdayRe = formatRe(locale_weekdays),
weekdayLookup = formatLookup(locale_weekdays),
shortWeekdayRe = formatRe(locale_shortWeekdays),
shortWeekdayLookup = formatLookup(locale_shortWeekdays),
monthRe = formatRe(locale_months),
monthLookup = formatLookup(locale_months),
shortMonthRe = formatRe(locale_shortMonths),
shortMonthLookup = formatLookup(locale_shortMonths);
var formats = {
"a": formatShortWeekday,
"A": formatWeekday,
"b": formatShortMonth,
"B": formatMonth,
"c": null,
"d": formatDayOfMonth,
"e": formatDayOfMonth,
"H": formatHour24,
"I": formatHour12,
"j": formatDayOfYear,
"L": formatMilliseconds,
"m": formatMonthNumber,
"M": formatMinutes,
"p": formatPeriod,
"S": formatSeconds,
"U": formatWeekNumberSunday,
"w": formatWeekdayNumber,
"W": formatWeekNumberMonday,
"x": null,
"X": null,
"y": formatYear,
"Y": formatFullYear,
"Z": formatZone,
"%": formatLiteralPercent
};
var utcFormats = {
"a": formatUTCShortWeekday,
"A": formatUTCWeekday,
"b": formatUTCShortMonth,
"B": formatUTCMonth,
"c": null,
"d": formatUTCDayOfMonth,
"e": formatUTCDayOfMonth,
"H": formatUTCHour24,
"I": formatUTCHour12,
"j": formatUTCDayOfYear,
"L": formatUTCMilliseconds,
"m": formatUTCMonthNumber,
"M": formatUTCMinutes,
"p": formatUTCPeriod,
"S": formatUTCSeconds,
"U": formatUTCWeekNumberSunday,
"w": formatUTCWeekdayNumber,
"W": formatUTCWeekNumberMonday,
"x": null,
"X": null,
"y": formatUTCYear,
"Y": formatUTCFullYear,
"Z": formatUTCZone,
"%": formatLiteralPercent
};
var parses = {
"a": parseShortWeekday,
"A": parseWeekday,
"b": parseShortMonth,
"B": parseMonth,
"c": parseLocaleDateTime,
"d": parseDayOfMonth,
"e": parseDayOfMonth,
"H": parseHour24,
"I": parseHour24,
"j": parseDayOfYear,
"L": parseMilliseconds,
"m": parseMonthNumber,
"M": parseMinutes,
"p": parsePeriod,
"S": parseSeconds,
"U": parseWeekNumberSunday,
"w": parseWeekdayNumber,
"W": parseWeekNumberMonday,
"x": parseLocaleDate,
"X": parseLocaleTime,
"y": parseYear,
"Y": parseFullYear,
"Z": parseZone,
"%": parseLiteralPercent
};
// These recursive directive definitions must be deferred.
formats.x = newFormat(locale_date, formats);
formats.X = newFormat(locale_time, formats);
formats.c = newFormat(locale_dateTime, formats);
utcFormats.x = newFormat(locale_date, utcFormats);
utcFormats.X = newFormat(locale_time, utcFormats);
utcFormats.c = newFormat(locale_dateTime, utcFormats);
function newFormat(specifier, formats) {
return function(date) {
var string = [],
i = -1,
j = 0,
n = specifier.length,
c,
pad,
format;
if (!(date instanceof Date)) date = new Date(+date);
while (++i < n) {
if (specifier.charCodeAt(i) === 37) {
string.push(specifier.slice(j, i));
if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);
else pad = c === "e" ? " " : "0";
if (format = formats[c]) c = format(date, pad);
string.push(c);
j = i + 1;
}
}
string.push(specifier.slice(j, i));
return string.join("");
};
}
function newParse(specifier, newDate) {
return function(string) {
var d = newYear(1900),
i = parseSpecifier(d, specifier, string += "", 0);
if (i != string.length) return null;
// The am-pm flag is 0 for AM, and 1 for PM.
if ("p" in d) d.H = d.H % 12 + d.p * 12;
// Convert day-of-week and week-of-year to day-of-year.
if ("W" in d || "U" in d) {
if (!("w" in d)) d.w = "W" in d ? 1 : 0;
var day = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay();
d.m = 0;
d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;
}
// If a time zone is specified, all fields are interpreted as UTC and then
// offset according to the specified time zone.
if ("Z" in d) {
d.H += d.Z / 100 | 0;
d.M += d.Z % 100;
return utcDate(d);
}
// Otherwise, all fields are in local time.
return newDate(d);
};
}
function parseSpecifier(d, specifier, string, j) {
var i = 0,
n = specifier.length,
m = string.length,
c,
parse;
while (i < n) {
if (j >= m) return -1;
c = specifier.charCodeAt(i++);
if (c === 37) {
c = specifier.charAt(i++);
parse = parses[c in pads ? specifier.charAt(i++) : c];
if (!parse || ((j = parse(d, string, j)) < 0)) return -1;
} else if (c != string.charCodeAt(j++)) {
return -1;
}
}
return j;
}
function parsePeriod(d, string, i) {
var n = periodRe.exec(string.slice(i));
return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1;
}
function parseShortWeekday(d, string, i) {
var n = shortWeekdayRe.exec(string.slice(i));
return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
}
function parseWeekday(d, string, i) {
var n = weekdayRe.exec(string.slice(i));
return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
}
function parseShortMonth(d, string, i) {
var n = shortMonthRe.exec(string.slice(i));
return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
}
function parseMonth(d, string, i) {
var n = monthRe.exec(string.slice(i));
return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
}
function parseLocaleDateTime(d, string, i) {
return parseSpecifier(d, locale_dateTime, string, i);
}
function parseLocaleDate(d, string, i) {
return parseSpecifier(d, locale_date, string, i);
}
function parseLocaleTime(d, string, i) {
return parseSpecifier(d, locale_time, string, i);
}
function formatShortWeekday(d) {
return locale_shortWeekdays[d.getDay()];
}
function formatWeekday(d) {
return locale_weekdays[d.getDay()];
}
function formatShortMonth(d) {
return locale_shortMonths[d.getMonth()];
}
function formatMonth(d) {
return locale_months[d.getMonth()];
}
function formatPeriod(d) {
return locale_periods[+(d.getHours() >= 12)];
}
function formatUTCShortWeekday(d) {
return locale_shortWeekdays[d.getUTCDay()];
}
function formatUTCWeekday(d) {
return locale_weekdays[d.getUTCDay()];
}
function formatUTCShortMonth(d) {
return locale_shortMonths[d.getUTCMonth()];
}
function formatUTCMonth(d) {
return locale_months[d.getUTCMonth()];
}
function formatUTCPeriod(d) {
return locale_periods[+(d.getUTCHours() >= 12)];
}
return {
format: function(specifier) {
var f = newFormat(specifier += "", formats);
f.toString = function() { return specifier; };
return f;
},
parse: function(specifier) {
var p = newParse(specifier += "", localDate);
p.toString = function() { return specifier; };
return p;
},
utcFormat: function(specifier) {
var f = newFormat(specifier += "", utcFormats);
f.toString = function() { return specifier; };
return f;
},
utcParse: function(specifier) {
var p = newParse(specifier, utcDate);
p.toString = function() { return specifier; };
return p;
}
};
}
var pads = {"-": "", "_": " ", "0": "0"};
var numberRe = /^\s*\d+/;
var percentRe = /^%/;
var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g;
function pad(value, fill, width) {
var sign = value < 0 ? "-" : "",
string = (sign ? -value : value) + "",
length = string.length;
return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
}
function requote(s) {
return s.replace(requoteRe, "\\$&");
}
function formatRe(names) {
return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
}
function formatLookup(names) {
var map = {}, i = -1, n = names.length;
while (++i < n) map[names[i].toLowerCase()] = i;
return map;
}
function parseWeekdayNumber(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 1));
return n ? (d.w = +n[0], i + n[0].length) : -1;
}
function parseWeekNumberSunday(d, string, i) {
var n = numberRe.exec(string.slice(i));
return n ? (d.U = +n[0], i + n[0].length) : -1;
}
function parseWeekNumberMonday(d, string, i) {
var n = numberRe.exec(string.slice(i));
return n ? (d.W = +n[0], i + n[0].length) : -1;
}
function parseFullYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 4));
return n ? (d.y = +n[0], i + n[0].length) : -1;
}
function parseYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
}
function parseZone(d, string, i) {
var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6));
return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
}
function parseMonthNumber(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
}
function parseDayOfMonth(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.d = +n[0], i + n[0].length) : -1;
}
function parseDayOfYear(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 3));
return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
}
function parseHour24(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.H = +n[0], i + n[0].length) : -1;
}
function parseMinutes(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.M = +n[0], i + n[0].length) : -1;
}
function parseSeconds(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 2));
return n ? (d.S = +n[0], i + n[0].length) : -1;
}
function parseMilliseconds(d, string, i) {
var n = numberRe.exec(string.slice(i, i + 3));
return n ? (d.L = +n[0], i + n[0].length) : -1;
}
function parseLiteralPercent(d, string, i) {
var n = percentRe.exec(string.slice(i, i + 1));
return n ? i + n[0].length : -1;
}
function formatDayOfMonth(d, p) {
return pad(d.getDate(), p, 2);
}
function formatHour24(d, p) {
return pad(d.getHours(), p, 2);
}
function formatHour12(d, p) {
return pad(d.getHours() % 12 || 12, p, 2);
}
function formatDayOfYear(d, p) {
return pad(1 + d3Time.timeDay.count(d3Time.timeYear(d), d), p, 3);
}
function formatMilliseconds(d, p) {
return pad(d.getMilliseconds(), p, 3);
}
function formatMonthNumber(d, p) {
return pad(d.getMonth() + 1, p, 2);
}
function formatMinutes(d, p) {
return pad(d.getMinutes(), p, 2);
}
function formatSeconds(d, p) {
return pad(d.getSeconds(), p, 2);
}
function formatWeekNumberSunday(d, p) {
return pad(d3Time.timeSunday.count(d3Time.timeYear(d), d), p, 2);
}
function formatWeekdayNumber(d) {
return d.getDay();
}
function formatWeekNumberMonday(d, p) {
return pad(d3Time.timeMonday.count(d3Time.timeYear(d), d), p, 2);
}
function formatYear(d, p) {
return pad(d.getFullYear() % 100, p, 2);
}
function formatFullYear(d, p) {
return pad(d.getFullYear() % 10000, p, 4);
}
function formatZone(d) {
var z = d.getTimezoneOffset();
return (z > 0 ? "-" : (z *= -1, "+"))
+ pad(z / 60 | 0, "0", 2)
+ pad(z % 60, "0", 2);
}
function formatUTCDayOfMonth(d, p) {
return pad(d.getUTCDate(), p, 2);
}
function formatUTCHour24(d, p) {
return pad(d.getUTCHours(), p, 2);
}
function formatUTCHour12(d, p) {
return pad(d.getUTCHours() % 12 || 12, p, 2);
}
function formatUTCDayOfYear(d, p) {
return pad(1 + d3Time.utcDay.count(d3Time.utcYear(d), d), p, 3);
}
function formatUTCMilliseconds(d, p) {
return pad(d.getUTCMilliseconds(), p, 3);
}
function formatUTCMonthNumber(d, p) {
return pad(d.getUTCMonth() + 1, p, 2);
}
function formatUTCMinutes(d, p) {
return pad(d.getUTCMinutes(), p, 2);
}
function formatUTCSeconds(d, p) {
return pad(d.getUTCSeconds(), p, 2);
}
function formatUTCWeekNumberSunday(d, p) {
return pad(d3Time.utcSunday.count(d3Time.utcYear(d), d), p, 2);
}
function formatUTCWeekdayNumber(d) {
return d.getUTCDay();
}
function formatUTCWeekNumberMonday(d, p) {
return pad(d3Time.utcMonday.count(d3Time.utcYear(d), d), p, 2);
}
function formatUTCYear(d, p) {
return pad(d.getUTCFullYear() % 100, p, 2);
}
function formatUTCFullYear(d, p) {
return pad(d.getUTCFullYear() % 10000, p, 4);
}
function formatUTCZone() {
return "+0000";
}
function formatLiteralPercent() {
return "%";
}
var locale$1;
defaultLocale({
dateTime: "%x, %X",
date: "%-m/%-d/%Y",
time: "%-I:%M:%S %p",
periods: ["AM", "PM"],
days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"],
shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"],
months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],
shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
});
function defaultLocale(definition) {
locale$1 = formatLocale(definition);
exports.timeFormat = locale$1.format;
exports.timeParse = locale$1.parse;
exports.utcFormat = locale$1.utcFormat;
exports.utcParse = locale$1.utcParse;
return locale$1;
}
var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";
function formatIsoNative(date) {
return date.toISOString();
}
var formatIso = Date.prototype.toISOString
? formatIsoNative
: exports.utcFormat(isoSpecifier);
function parseIsoNative(string) {
var date = new Date(string);
return isNaN(date) ? null : date;
}
var parseIso = +new Date("2000-01-01T00:00:00.000Z")
? parseIsoNative
: exports.utcParse(isoSpecifier);
exports.timeFormatDefaultLocale = defaultLocale;
exports.timeFormatLocale = formatLocale;
exports.isoFormat = formatIso;
exports.isoParse = parseIso;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-time":40}],40:[function(require,module,exports){
// https://d3js.org/d3-time/ Version 1.0.7. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var t0 = new Date;
var t1 = new Date;
function newInterval(floori, offseti, count, field) {
function interval(date) {
return floori(date = new Date(+date)), date;
}
interval.floor = interval;
interval.ceil = function(date) {
return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;
};
interval.round = function(date) {
var d0 = interval(date),
d1 = interval.ceil(date);
return date - d0 < d1 - date ? d0 : d1;
};
interval.offset = function(date, step) {
return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;
};
interval.range = function(start, stop, step) {
var range = [];
start = interval.ceil(start);
step = step == null ? 1 : Math.floor(step);
if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date
do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop)
return range;
};
interval.filter = function(test) {
return newInterval(function(date) {
if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);
}, function(date, step) {
if (date >= date) {
if (step < 0) while (++step <= 0) {
while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty
} else while (--step >= 0) {
while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty
}
}
});
};
if (count) {
interval.count = function(start, end) {
t0.setTime(+start), t1.setTime(+end);
floori(t0), floori(t1);
return Math.floor(count(t0, t1));
};
interval.every = function(step) {
step = Math.floor(step);
return !isFinite(step) || !(step > 0) ? null
: !(step > 1) ? interval
: interval.filter(field
? function(d) { return field(d) % step === 0; }
: function(d) { return interval.count(0, d) % step === 0; });
};
}
return interval;
}
var millisecond = newInterval(function() {
// noop
}, function(date, step) {
date.setTime(+date + step);
}, function(start, end) {
return end - start;
});
// An optimized implementation for this simple case.
millisecond.every = function(k) {
k = Math.floor(k);
if (!isFinite(k) || !(k > 0)) return null;
if (!(k > 1)) return millisecond;
return newInterval(function(date) {
date.setTime(Math.floor(date / k) * k);
}, function(date, step) {
date.setTime(+date + step * k);
}, function(start, end) {
return (end - start) / k;
});
};
var milliseconds = millisecond.range;
var durationSecond = 1e3;
var durationMinute = 6e4;
var durationHour = 36e5;
var durationDay = 864e5;
var durationWeek = 6048e5;
var second = newInterval(function(date) {
date.setTime(Math.floor(date / durationSecond) * durationSecond);
}, function(date, step) {
date.setTime(+date + step * durationSecond);
}, function(start, end) {
return (end - start) / durationSecond;
}, function(date) {
return date.getUTCSeconds();
});
var seconds = second.range;
var minute = newInterval(function(date) {
date.setTime(Math.floor(date / durationMinute) * durationMinute);
}, function(date, step) {
date.setTime(+date + step * durationMinute);
}, function(start, end) {
return (end - start) / durationMinute;
}, function(date) {
return date.getMinutes();
});
var minutes = minute.range;
var hour = newInterval(function(date) {
var offset = date.getTimezoneOffset() * durationMinute % durationHour;
if (offset < 0) offset += durationHour;
date.setTime(Math.floor((+date - offset) / durationHour) * durationHour + offset);
}, function(date, step) {
date.setTime(+date + step * durationHour);
}, function(start, end) {
return (end - start) / durationHour;
}, function(date) {
return date.getHours();
});
var hours = hour.range;
var day = newInterval(function(date) {
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setDate(date.getDate() + step);
}, function(start, end) {
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay;
}, function(date) {
return date.getDate() - 1;
});
var days = day.range;
function weekday(i) {
return newInterval(function(date) {
date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setDate(date.getDate() + step * 7);
}, function(start, end) {
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;
});
}
var sunday = weekday(0);
var monday = weekday(1);
var tuesday = weekday(2);
var wednesday = weekday(3);
var thursday = weekday(4);
var friday = weekday(5);
var saturday = weekday(6);
var sundays = sunday.range;
var mondays = monday.range;
var tuesdays = tuesday.range;
var wednesdays = wednesday.range;
var thursdays = thursday.range;
var fridays = friday.range;
var saturdays = saturday.range;
var month = newInterval(function(date) {
date.setDate(1);
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setMonth(date.getMonth() + step);
}, function(start, end) {
return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
}, function(date) {
return date.getMonth();
});
var months = month.range;
var year = newInterval(function(date) {
date.setMonth(0, 1);
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setFullYear(date.getFullYear() + step);
}, function(start, end) {
return end.getFullYear() - start.getFullYear();
}, function(date) {
return date.getFullYear();
});
// An optimized implementation for this simple case.
year.every = function(k) {
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
date.setFullYear(Math.floor(date.getFullYear() / k) * k);
date.setMonth(0, 1);
date.setHours(0, 0, 0, 0);
}, function(date, step) {
date.setFullYear(date.getFullYear() + step * k);
});
};
var years = year.range;
var utcMinute = newInterval(function(date) {
date.setUTCSeconds(0, 0);
}, function(date, step) {
date.setTime(+date + step * durationMinute);
}, function(start, end) {
return (end - start) / durationMinute;
}, function(date) {
return date.getUTCMinutes();
});
var utcMinutes = utcMinute.range;
var utcHour = newInterval(function(date) {
date.setUTCMinutes(0, 0, 0);
}, function(date, step) {
date.setTime(+date + step * durationHour);
}, function(start, end) {
return (end - start) / durationHour;
}, function(date) {
return date.getUTCHours();
});
var utcHours = utcHour.range;
var utcDay = newInterval(function(date) {
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCDate(date.getUTCDate() + step);
}, function(start, end) {
return (end - start) / durationDay;
}, function(date) {
return date.getUTCDate() - 1;
});
var utcDays = utcDay.range;
function utcWeekday(i) {
return newInterval(function(date) {
date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCDate(date.getUTCDate() + step * 7);
}, function(start, end) {
return (end - start) / durationWeek;
});
}
var utcSunday = utcWeekday(0);
var utcMonday = utcWeekday(1);
var utcTuesday = utcWeekday(2);
var utcWednesday = utcWeekday(3);
var utcThursday = utcWeekday(4);
var utcFriday = utcWeekday(5);
var utcSaturday = utcWeekday(6);
var utcSundays = utcSunday.range;
var utcMondays = utcMonday.range;
var utcTuesdays = utcTuesday.range;
var utcWednesdays = utcWednesday.range;
var utcThursdays = utcThursday.range;
var utcFridays = utcFriday.range;
var utcSaturdays = utcSaturday.range;
var utcMonth = newInterval(function(date) {
date.setUTCDate(1);
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCMonth(date.getUTCMonth() + step);
}, function(start, end) {
return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
}, function(date) {
return date.getUTCMonth();
});
var utcMonths = utcMonth.range;
var utcYear = newInterval(function(date) {
date.setUTCMonth(0, 1);
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCFullYear(date.getUTCFullYear() + step);
}, function(start, end) {
return end.getUTCFullYear() - start.getUTCFullYear();
}, function(date) {
return date.getUTCFullYear();
});
// An optimized implementation for this simple case.
utcYear.every = function(k) {
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);
date.setUTCMonth(0, 1);
date.setUTCHours(0, 0, 0, 0);
}, function(date, step) {
date.setUTCFullYear(date.getUTCFullYear() + step * k);
});
};
var utcYears = utcYear.range;
exports.timeInterval = newInterval;
exports.timeMillisecond = millisecond;
exports.timeMilliseconds = milliseconds;
exports.utcMillisecond = millisecond;
exports.utcMilliseconds = milliseconds;
exports.timeSecond = second;
exports.timeSeconds = seconds;
exports.utcSecond = second;
exports.utcSeconds = seconds;
exports.timeMinute = minute;
exports.timeMinutes = minutes;
exports.timeHour = hour;
exports.timeHours = hours;
exports.timeDay = day;
exports.timeDays = days;
exports.timeWeek = sunday;
exports.timeWeeks = sundays;
exports.timeSunday = sunday;
exports.timeSundays = sundays;
exports.timeMonday = monday;
exports.timeMondays = mondays;
exports.timeTuesday = tuesday;
exports.timeTuesdays = tuesdays;
exports.timeWednesday = wednesday;
exports.timeWednesdays = wednesdays;
exports.timeThursday = thursday;
exports.timeThursdays = thursdays;
exports.timeFriday = friday;
exports.timeFridays = fridays;
exports.timeSaturday = saturday;
exports.timeSaturdays = saturdays;
exports.timeMonth = month;
exports.timeMonths = months;
exports.timeYear = year;
exports.timeYears = years;
exports.utcMinute = utcMinute;
exports.utcMinutes = utcMinutes;
exports.utcHour = utcHour;
exports.utcHours = utcHours;
exports.utcDay = utcDay;
exports.utcDays = utcDays;
exports.utcWeek = utcSunday;
exports.utcWeeks = utcSundays;
exports.utcSunday = utcSunday;
exports.utcSundays = utcSundays;
exports.utcMonday = utcMonday;
exports.utcMondays = utcMondays;
exports.utcTuesday = utcTuesday;
exports.utcTuesdays = utcTuesdays;
exports.utcWednesday = utcWednesday;
exports.utcWednesdays = utcWednesdays;
exports.utcThursday = utcThursday;
exports.utcThursdays = utcThursdays;
exports.utcFriday = utcFriday;
exports.utcFridays = utcFridays;
exports.utcSaturday = utcSaturday;
exports.utcSaturdays = utcSaturdays;
exports.utcMonth = utcMonth;
exports.utcMonths = utcMonths;
exports.utcYear = utcYear;
exports.utcYears = utcYears;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],41:[function(require,module,exports){
// https://d3js.org/d3-timer/ Version 1.0.7. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var frame = 0;
var timeout = 0;
var interval = 0;
var pokeDelay = 1000;
var taskHead;
var taskTail;
var clockLast = 0;
var clockNow = 0;
var clockSkew = 0;
var clock = typeof performance === "object" && performance.now ? performance : Date;
var setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
function now() {
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
}
function clearNow() {
clockNow = 0;
}
function Timer() {
this._call =
this._time =
this._next = null;
}
Timer.prototype = timer.prototype = {
constructor: Timer,
restart: function(callback, delay, time) {
if (typeof callback !== "function") throw new TypeError("callback is not a function");
time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
if (!this._next && taskTail !== this) {
if (taskTail) taskTail._next = this;
else taskHead = this;
taskTail = this;
}
this._call = callback;
this._time = time;
sleep();
},
stop: function() {
if (this._call) {
this._call = null;
this._time = Infinity;
sleep();
}
}
};
function timer(callback, delay, time) {
var t = new Timer;
t.restart(callback, delay, time);
return t;
}
function timerFlush() {
now(); // Get the current time, if not already set.
++frame; // Pretend we’ve set an alarm, if we haven’t already.
var t = taskHead, e;
while (t) {
if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
t = t._next;
}
--frame;
}
function wake() {
clockNow = (clockLast = clock.now()) + clockSkew;
frame = timeout = 0;
try {
timerFlush();
} finally {
frame = 0;
nap();
clockNow = 0;
}
}
function poke() {
var now = clock.now(), delay = now - clockLast;
if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
}
function nap() {
var t0, t1 = taskHead, t2, time = Infinity;
while (t1) {
if (t1._call) {
if (time > t1._time) time = t1._time;
t0 = t1, t1 = t1._next;
} else {
t2 = t1._next, t1._next = null;
t1 = t0 ? t0._next = t2 : taskHead = t2;
}
}
taskTail = t0;
sleep(time);
}
function sleep(time) {
if (frame) return; // Soonest alarm already set, or will be.
if (timeout) timeout = clearTimeout(timeout);
var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
if (delay > 24) {
if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
if (interval) interval = clearInterval(interval);
} else {
if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
frame = 1, setFrame(wake);
}
}
var timeout$1 = function(callback, delay, time) {
var t = new Timer;
delay = delay == null ? 0 : +delay;
t.restart(function(elapsed) {
t.stop();
callback(elapsed + delay);
}, delay, time);
return t;
};
var interval$1 = function(callback, delay, time) {
var t = new Timer, total = delay;
if (delay == null) return t.restart(callback, delay, time), t;
delay = +delay, time = time == null ? now() : +time;
t.restart(function tick(elapsed) {
elapsed += total;
t.restart(tick, total += delay, time);
callback(elapsed);
}, delay, time);
return t;
};
exports.now = now;
exports.timer = timer;
exports.timerFlush = timerFlush;
exports.timeout = timeout$1;
exports.interval = interval$1;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],42:[function(require,module,exports){
// https://d3js.org/d3-transition/ Version 1.1.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-selection'), require('d3-dispatch'), require('d3-timer'), require('d3-interpolate'), require('d3-color'), require('d3-ease')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-selection', 'd3-dispatch', 'd3-timer', 'd3-interpolate', 'd3-color', 'd3-ease'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3,global.d3));
}(this, (function (exports,d3Selection,d3Dispatch,d3Timer,d3Interpolate,d3Color,d3Ease) { 'use strict';
var emptyOn = d3Dispatch.dispatch("start", "end", "interrupt");
var emptyTween = [];
var CREATED = 0;
var SCHEDULED = 1;
var STARTING = 2;
var STARTED = 3;
var RUNNING = 4;
var ENDING = 5;
var ENDED = 6;
var schedule = function(node, name, id, index, group, timing) {
var schedules = node.__transition;
if (!schedules) node.__transition = {};
else if (id in schedules) return;
create(node, id, {
name: name,
index: index, // For context during callback.
group: group, // For context during callback.
on: emptyOn,
tween: emptyTween,
time: timing.time,
delay: timing.delay,
duration: timing.duration,
ease: timing.ease,
timer: null,
state: CREATED
});
};
function init(node, id) {
var schedule = node.__transition;
if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late");
return schedule;
}
function set(node, id) {
var schedule = node.__transition;
if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late");
return schedule;
}
function get(node, id) {
var schedule = node.__transition;
if (!schedule || !(schedule = schedule[id])) throw new Error("too late");
return schedule;
}
function create(node, id, self) {
var schedules = node.__transition,
tween;
// Initialize the self timer when the transition is created.
// Note the actual delay is not known until the first callback!
schedules[id] = self;
self.timer = d3Timer.timer(schedule, 0, self.time);
function schedule(elapsed) {
self.state = SCHEDULED;
self.timer.restart(start, self.delay, self.time);
// If the elapsed delay is less than our first sleep, start immediately.
if (self.delay <= elapsed) start(elapsed - self.delay);
}
function start(elapsed) {
var i, j, n, o;
// If the state is not SCHEDULED, then we previously errored on start.
if (self.state !== SCHEDULED) return stop();
for (i in schedules) {
o = schedules[i];
if (o.name !== self.name) continue;
// While this element already has a starting transition during this frame,
// defer starting an interrupting transition until that transition has a
// chance to tick (and possibly end); see d3/d3-transition#54!
if (o.state === STARTED) return d3Timer.timeout(start);
// Interrupt the active transition, if any.
// Dispatch the interrupt event.
if (o.state === RUNNING) {
o.state = ENDED;
o.timer.stop();
o.on.call("interrupt", node, node.__data__, o.index, o.group);
delete schedules[i];
}
// Cancel any pre-empted transitions. No interrupt event is dispatched
// because the cancelled transitions never started. Note that this also
// removes this transition from the pending list!
else if (+i < id) {
o.state = ENDED;
o.timer.stop();
delete schedules[i];
}
}
// Defer the first tick to end of the current frame; see d3/d3#1576.
// Note the transition may be canceled after start and before the first tick!
// Note this must be scheduled before the start event; see d3/d3-transition#16!
// Assuming this is successful, subsequent callbacks go straight to tick.
d3Timer.timeout(function() {
if (self.state === STARTED) {
self.state = RUNNING;
self.timer.restart(tick, self.delay, self.time);
tick(elapsed);
}
});
// Dispatch the start event.
// Note this must be done before the tween are initialized.
self.state = STARTING;
self.on.call("start", node, node.__data__, self.index, self.group);
if (self.state !== STARTING) return; // interrupted
self.state = STARTED;
// Initialize the tween, deleting null tween.
tween = new Array(n = self.tween.length);
for (i = 0, j = -1; i < n; ++i) {
if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {
tween[++j] = o;
}
}
tween.length = j + 1;
}
function tick(elapsed) {
var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),
i = -1,
n = tween.length;
while (++i < n) {
tween[i].call(null, t);
}
// Dispatch the end event.
if (self.state === ENDING) {
self.on.call("end", node, node.__data__, self.index, self.group);
stop();
}
}
function stop() {
self.state = ENDED;
self.timer.stop();
delete schedules[id];
for (var i in schedules) return; // eslint-disable-line no-unused-vars
delete node.__transition;
}
}
var interrupt = function(node, name) {
var schedules = node.__transition,
schedule,
active,
empty = true,
i;
if (!schedules) return;
name = name == null ? null : name + "";
for (i in schedules) {
if ((schedule = schedules[i]).name !== name) { empty = false; continue; }
active = schedule.state > STARTING && schedule.state < ENDING;
schedule.state = ENDED;
schedule.timer.stop();
if (active) schedule.on.call("interrupt", node, node.__data__, schedule.index, schedule.group);
delete schedules[i];
}
if (empty) delete node.__transition;
};
var selection_interrupt = function(name) {
return this.each(function() {
interrupt(this, name);
});
};
function tweenRemove(id, name) {
var tween0, tween1;
return function() {
var schedule = set(this, id),
tween = schedule.tween;
// If this node shared tween with the previous node,
// just assign the updated shared tween and we’re done!
// Otherwise, copy-on-write.
if (tween !== tween0) {
tween1 = tween0 = tween;
for (var i = 0, n = tween1.length; i < n; ++i) {
if (tween1[i].name === name) {
tween1 = tween1.slice();
tween1.splice(i, 1);
break;
}
}
}
schedule.tween = tween1;
};
}
function tweenFunction(id, name, value) {
var tween0, tween1;
if (typeof value !== "function") throw new Error;
return function() {
var schedule = set(this, id),
tween = schedule.tween;
// If this node shared tween with the previous node,
// just assign the updated shared tween and we’re done!
// Otherwise, copy-on-write.
if (tween !== tween0) {
tween1 = (tween0 = tween).slice();
for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {
if (tween1[i].name === name) {
tween1[i] = t;
break;
}
}
if (i === n) tween1.push(t);
}
schedule.tween = tween1;
};
}
var transition_tween = function(name, value) {
var id = this._id;
name += "";
if (arguments.length < 2) {
var tween = get(this.node(), id).tween;
for (var i = 0, n = tween.length, t; i < n; ++i) {
if ((t = tween[i]).name === name) {
return t.value;
}
}
return null;
}
return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
};
function tweenValue(transition, name, value) {
var id = transition._id;
transition.each(function() {
var schedule = set(this, id);
(schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments);
});
return function(node) {
return get(node, id).value[name];
};
}
var interpolate = function(a, b) {
var c;
return (typeof b === "number" ? d3Interpolate.interpolateNumber
: b instanceof d3Color.color ? d3Interpolate.interpolateRgb
: (c = d3Color.color(b)) ? (b = c, d3Interpolate.interpolateRgb)
: d3Interpolate.interpolateString)(a, b);
};
function attrRemove(name) {
return function() {
this.removeAttribute(name);
};
}
function attrRemoveNS(fullname) {
return function() {
this.removeAttributeNS(fullname.space, fullname.local);
};
}
function attrConstant(name, interpolate$$1, value1) {
var value00,
interpolate0;
return function() {
var value0 = this.getAttribute(name);
return value0 === value1 ? null
: value0 === value00 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value1);
};
}
function attrConstantNS(fullname, interpolate$$1, value1) {
var value00,
interpolate0;
return function() {
var value0 = this.getAttributeNS(fullname.space, fullname.local);
return value0 === value1 ? null
: value0 === value00 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value1);
};
}
function attrFunction(name, interpolate$$1, value) {
var value00,
value10,
interpolate0;
return function() {
var value0, value1 = value(this);
if (value1 == null) return void this.removeAttribute(name);
value0 = this.getAttribute(name);
return value0 === value1 ? null
: value0 === value00 && value1 === value10 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
};
}
function attrFunctionNS(fullname, interpolate$$1, value) {
var value00,
value10,
interpolate0;
return function() {
var value0, value1 = value(this);
if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);
value0 = this.getAttributeNS(fullname.space, fullname.local);
return value0 === value1 ? null
: value0 === value00 && value1 === value10 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
};
}
var transition_attr = function(name, value) {
var fullname = d3Selection.namespace(name), i = fullname === "transform" ? d3Interpolate.interpolateTransformSvg : interpolate;
return this.attrTween(name, typeof value === "function"
? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, "attr." + name, value))
: value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)
: (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value + ""));
};
function attrTweenNS(fullname, value) {
function tween() {
var node = this, i = value.apply(node, arguments);
return i && function(t) {
node.setAttributeNS(fullname.space, fullname.local, i(t));
};
}
tween._value = value;
return tween;
}
function attrTween(name, value) {
function tween() {
var node = this, i = value.apply(node, arguments);
return i && function(t) {
node.setAttribute(name, i(t));
};
}
tween._value = value;
return tween;
}
var transition_attrTween = function(name, value) {
var key = "attr." + name;
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
if (value == null) return this.tween(key, null);
if (typeof value !== "function") throw new Error;
var fullname = d3Selection.namespace(name);
return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
};
function delayFunction(id, value) {
return function() {
init(this, id).delay = +value.apply(this, arguments);
};
}
function delayConstant(id, value) {
return value = +value, function() {
init(this, id).delay = value;
};
}
var transition_delay = function(value) {
var id = this._id;
return arguments.length
? this.each((typeof value === "function"
? delayFunction
: delayConstant)(id, value))
: get(this.node(), id).delay;
};
function durationFunction(id, value) {
return function() {
set(this, id).duration = +value.apply(this, arguments);
};
}
function durationConstant(id, value) {
return value = +value, function() {
set(this, id).duration = value;
};
}
var transition_duration = function(value) {
var id = this._id;
return arguments.length
? this.each((typeof value === "function"
? durationFunction
: durationConstant)(id, value))
: get(this.node(), id).duration;
};
function easeConstant(id, value) {
if (typeof value !== "function") throw new Error;
return function() {
set(this, id).ease = value;
};
}
var transition_ease = function(value) {
var id = this._id;
return arguments.length
? this.each(easeConstant(id, value))
: get(this.node(), id).ease;
};
var transition_filter = function(match) {
if (typeof match !== "function") match = d3Selection.matcher(match);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
subgroup.push(node);
}
}
}
return new Transition(subgroups, this._parents, this._name, this._id);
};
var transition_merge = function(transition) {
if (transition._id !== this._id) throw new Error;
for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
if (node = group0[i] || group1[i]) {
merge[i] = node;
}
}
}
for (; j < m0; ++j) {
merges[j] = groups0[j];
}
return new Transition(merges, this._parents, this._name, this._id);
};
function start(name) {
return (name + "").trim().split(/^|\s+/).every(function(t) {
var i = t.indexOf(".");
if (i >= 0) t = t.slice(0, i);
return !t || t === "start";
});
}
function onFunction(id, name, listener) {
var on0, on1, sit = start(name) ? init : set;
return function() {
var schedule = sit(this, id),
on = schedule.on;
// If this node shared a dispatch with the previous node,
// just assign the updated shared dispatch and we’re done!
// Otherwise, copy-on-write.
if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
schedule.on = on1;
};
}
var transition_on = function(name, listener) {
var id = this._id;
return arguments.length < 2
? get(this.node(), id).on.on(name)
: this.each(onFunction(id, name, listener));
};
function removeFunction(id) {
return function() {
var parent = this.parentNode;
for (var i in this.__transition) if (+i !== id) return;
if (parent) parent.removeChild(this);
};
}
var transition_remove = function() {
return this.on("end.remove", removeFunction(this._id));
};
var transition_select = function(select) {
var name = this._name,
id = this._id;
if (typeof select !== "function") select = d3Selection.selector(select);
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
if ("__data__" in node) subnode.__data__ = node.__data__;
subgroup[i] = subnode;
schedule(subgroup[i], name, id, i, subgroup, get(node, id));
}
}
}
return new Transition(subgroups, this._parents, name, id);
};
var transition_selectAll = function(select) {
var name = this._name,
id = this._id;
if (typeof select !== "function") select = d3Selection.selectorAll(select);
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
if (node = group[i]) {
for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {
if (child = children[k]) {
schedule(child, name, id, k, children, inherit);
}
}
subgroups.push(children);
parents.push(node);
}
}
}
return new Transition(subgroups, parents, name, id);
};
var Selection = d3Selection.selection.prototype.constructor;
var transition_selection = function() {
return new Selection(this._groups, this._parents);
};
function styleRemove(name, interpolate$$1) {
var value00,
value10,
interpolate0;
return function() {
var value0 = d3Selection.style(this, name),
value1 = (this.style.removeProperty(name), d3Selection.style(this, name));
return value0 === value1 ? null
: value0 === value00 && value1 === value10 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
};
}
function styleRemoveEnd(name) {
return function() {
this.style.removeProperty(name);
};
}
function styleConstant(name, interpolate$$1, value1) {
var value00,
interpolate0;
return function() {
var value0 = d3Selection.style(this, name);
return value0 === value1 ? null
: value0 === value00 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value1);
};
}
function styleFunction(name, interpolate$$1, value) {
var value00,
value10,
interpolate0;
return function() {
var value0 = d3Selection.style(this, name),
value1 = value(this);
if (value1 == null) value1 = (this.style.removeProperty(name), d3Selection.style(this, name));
return value0 === value1 ? null
: value0 === value00 && value1 === value10 ? interpolate0
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
};
}
var transition_style = function(name, value, priority) {
var i = (name += "") === "transform" ? d3Interpolate.interpolateTransformCss : interpolate;
return value == null ? this
.styleTween(name, styleRemove(name, i))
.on("end.style." + name, styleRemoveEnd(name))
: this.styleTween(name, typeof value === "function"
? styleFunction(name, i, tweenValue(this, "style." + name, value))
: styleConstant(name, i, value + ""), priority);
};
function styleTween(name, value, priority) {
function tween() {
var node = this, i = value.apply(node, arguments);
return i && function(t) {
node.style.setProperty(name, i(t), priority);
};
}
tween._value = value;
return tween;
}
var transition_styleTween = function(name, value, priority) {
var key = "style." + (name += "");
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
if (value == null) return this.tween(key, null);
if (typeof value !== "function") throw new Error;
return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
};
function textConstant(value) {
return function() {
this.textContent = value;
};
}
function textFunction(value) {
return function() {
var value1 = value(this);
this.textContent = value1 == null ? "" : value1;
};
}
var transition_text = function(value) {
return this.tween("text", typeof value === "function"
? textFunction(tweenValue(this, "text", value))
: textConstant(value == null ? "" : value + ""));
};
var transition_transition = function() {
var name = this._name,
id0 = this._id,
id1 = newId();
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
if (node = group[i]) {
var inherit = get(node, id0);
schedule(node, name, id1, i, group, {
time: inherit.time + inherit.delay + inherit.duration,
delay: 0,
duration: inherit.duration,
ease: inherit.ease
});
}
}
}
return new Transition(groups, this._parents, name, id1);
};
var id = 0;
function Transition(groups, parents, name, id) {
this._groups = groups;
this._parents = parents;
this._name = name;
this._id = id;
}
function transition(name) {
return d3Selection.selection().transition(name);
}
function newId() {
return ++id;
}
var selection_prototype = d3Selection.selection.prototype;
Transition.prototype = transition.prototype = {
constructor: Transition,
select: transition_select,
selectAll: transition_selectAll,
filter: transition_filter,
merge: transition_merge,
selection: transition_selection,
transition: transition_transition,
call: selection_prototype.call,
nodes: selection_prototype.nodes,
node: selection_prototype.node,
size: selection_prototype.size,
empty: selection_prototype.empty,
each: selection_prototype.each,
on: transition_on,
attr: transition_attr,
attrTween: transition_attrTween,
style: transition_style,
styleTween: transition_styleTween,
text: transition_text,
remove: transition_remove,
tween: transition_tween,
delay: transition_delay,
duration: transition_duration,
ease: transition_ease
};
var defaultTiming = {
time: null, // Set on use.
delay: 0,
duration: 250,
ease: d3Ease.easeCubicInOut
};
function inherit(node, id) {
var timing;
while (!(timing = node.__transition) || !(timing = timing[id])) {
if (!(node = node.parentNode)) {
return defaultTiming.time = d3Timer.now(), defaultTiming;
}
}
return timing;
}
var selection_transition = function(name) {
var id,
timing;
if (name instanceof Transition) {
id = name._id, name = name._name;
} else {
id = newId(), (timing = defaultTiming).time = d3Timer.now(), name = name == null ? null : name + "";
}
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
if (node = group[i]) {
schedule(node, name, id, i, group, timing || inherit(node, id));
}
}
}
return new Transition(groups, this._parents, name, id);
};
d3Selection.selection.prototype.interrupt = selection_interrupt;
d3Selection.selection.prototype.transition = selection_transition;
var root = [null];
var active = function(node, name) {
var schedules = node.__transition,
schedule,
i;
if (schedules) {
name = name == null ? null : name + "";
for (i in schedules) {
if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) {
return new Transition([[node]], root, name, +i);
}
}
}
return null;
};
exports.transition = transition;
exports.active = active;
exports.interrupt = interrupt;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-color":20,"d3-dispatch":21,"d3-ease":24,"d3-interpolate":29,"d3-selection":37,"d3-timer":41}],43:[function(require,module,exports){
// https://d3js.org/d3-voronoi/ Version 1.1.2. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.d3 = global.d3 || {})));
}(this, (function (exports) { 'use strict';
var constant = function(x) {
return function() {
return x;
};
};
function x(d) {
return d[0];
}
function y(d) {
return d[1];
}
function RedBlackTree() {
this._ = null; // root node
}
function RedBlackNode(node) {
node.U = // parent node
node.C = // color - true for red, false for black
node.L = // left node
node.R = // right node
node.P = // previous node
node.N = null; // next node
}
RedBlackTree.prototype = {
constructor: RedBlackTree,
insert: function(after, node) {
var parent, grandpa, uncle;
if (after) {
node.P = after;
node.N = after.N;
if (after.N) after.N.P = node;
after.N = node;
if (after.R) {
after = after.R;
while (after.L) after = after.L;
after.L = node;
} else {
after.R = node;
}
parent = after;
} else if (this._) {
after = RedBlackFirst(this._);
node.P = null;
node.N = after;
after.P = after.L = node;
parent = after;
} else {
node.P = node.N = null;
this._ = node;
parent = null;
}
node.L = node.R = null;
node.U = parent;
node.C = true;
after = node;
while (parent && parent.C) {
grandpa = parent.U;
if (parent === grandpa.L) {
uncle = grandpa.R;
if (uncle && uncle.C) {
parent.C = uncle.C = false;
grandpa.C = true;
after = grandpa;
} else {
if (after === parent.R) {
RedBlackRotateLeft(this, parent);
after = parent;
parent = after.U;
}
parent.C = false;
grandpa.C = true;
RedBlackRotateRight(this, grandpa);
}
} else {
uncle = grandpa.L;
if (uncle && uncle.C) {
parent.C = uncle.C = false;
grandpa.C = true;
after = grandpa;
} else {
if (after === parent.L) {
RedBlackRotateRight(this, parent);
after = parent;
parent = after.U;
}
parent.C = false;
grandpa.C = true;
RedBlackRotateLeft(this, grandpa);
}
}
parent = after.U;
}
this._.C = false;
},
remove: function(node) {
if (node.N) node.N.P = node.P;
if (node.P) node.P.N = node.N;
node.N = node.P = null;
var parent = node.U,
sibling,
left = node.L,
right = node.R,
next,
red;
if (!left) next = right;
else if (!right) next = left;
else next = RedBlackFirst(right);
if (parent) {
if (parent.L === node) parent.L = next;
else parent.R = next;
} else {
this._ = next;
}
if (left && right) {
red = next.C;
next.C = node.C;
next.L = left;
left.U = next;
if (next !== right) {
parent = next.U;
next.U = node.U;
node = next.R;
parent.L = node;
next.R = right;
right.U = next;
} else {
next.U = parent;
parent = next;
node = next.R;
}
} else {
red = node.C;
node = next;
}
if (node) node.U = parent;
if (red) return;
if (node && node.C) { node.C = false; return; }
do {
if (node === this._) break;
if (node === parent.L) {
sibling = parent.R;
if (sibling.C) {
sibling.C = false;
parent.C = true;
RedBlackRotateLeft(this, parent);
sibling = parent.R;
}
if ((sibling.L && sibling.L.C)
|| (sibling.R && sibling.R.C)) {
if (!sibling.R || !sibling.R.C) {
sibling.L.C = false;
sibling.C = true;
RedBlackRotateRight(this, sibling);
sibling = parent.R;
}
sibling.C = parent.C;
parent.C = sibling.R.C = false;
RedBlackRotateLeft(this, parent);
node = this._;
break;
}
} else {
sibling = parent.L;
if (sibling.C) {
sibling.C = false;
parent.C = true;
RedBlackRotateRight(this, parent);
sibling = parent.L;
}
if ((sibling.L && sibling.L.C)
|| (sibling.R && sibling.R.C)) {
if (!sibling.L || !sibling.L.C) {
sibling.R.C = false;
sibling.C = true;
RedBlackRotateLeft(this, sibling);
sibling = parent.L;
}
sibling.C = parent.C;
parent.C = sibling.L.C = false;
RedBlackRotateRight(this, parent);
node = this._;
break;
}
}
sibling.C = true;
node = parent;
parent = parent.U;
} while (!node.C);
if (node) node.C = false;
}
};
function RedBlackRotateLeft(tree, node) {
var p = node,
q = node.R,
parent = p.U;
if (parent) {
if (parent.L === p) parent.L = q;
else parent.R = q;
} else {
tree._ = q;
}
q.U = parent;
p.U = q;
p.R = q.L;
if (p.R) p.R.U = p;
q.L = p;
}
function RedBlackRotateRight(tree, node) {
var p = node,
q = node.L,
parent = p.U;
if (parent) {
if (parent.L === p) parent.L = q;
else parent.R = q;
} else {
tree._ = q;
}
q.U = parent;
p.U = q;
p.L = q.R;
if (p.L) p.L.U = p;
q.R = p;
}
function RedBlackFirst(node) {
while (node.L) node = node.L;
return node;
}
function createEdge(left, right, v0, v1) {
var edge = [null, null],
index = edges.push(edge) - 1;
edge.left = left;
edge.right = right;
if (v0) setEdgeEnd(edge, left, right, v0);
if (v1) setEdgeEnd(edge, right, left, v1);
cells[left.index].halfedges.push(index);
cells[right.index].halfedges.push(index);
return edge;
}
function createBorderEdge(left, v0, v1) {
var edge = [v0, v1];
edge.left = left;
return edge;
}
function setEdgeEnd(edge, left, right, vertex) {
if (!edge[0] && !edge[1]) {
edge[0] = vertex;
edge.left = left;
edge.right = right;
} else if (edge.left === right) {
edge[1] = vertex;
} else {
edge[0] = vertex;
}
}
// Liang–Barsky line clipping.
function clipEdge(edge, x0, y0, x1, y1) {
var a = edge[0],
b = edge[1],
ax = a[0],
ay = a[1],
bx = b[0],
by = b[1],
t0 = 0,
t1 = 1,
dx = bx - ax,
dy = by - ay,
r;
r = x0 - ax;
if (!dx && r > 0) return;
r /= dx;
if (dx < 0) {
if (r < t0) return;
if (r < t1) t1 = r;
} else if (dx > 0) {
if (r > t1) return;
if (r > t0) t0 = r;
}
r = x1 - ax;
if (!dx && r < 0) return;
r /= dx;
if (dx < 0) {
if (r > t1) return;
if (r > t0) t0 = r;
} else if (dx > 0) {
if (r < t0) return;
if (r < t1) t1 = r;
}
r = y0 - ay;
if (!dy && r > 0) return;
r /= dy;
if (dy < 0) {
if (r < t0) return;
if (r < t1) t1 = r;
} else if (dy > 0) {
if (r > t1) return;
if (r > t0) t0 = r;
}
r = y1 - ay;
if (!dy && r < 0) return;
r /= dy;
if (dy < 0) {
if (r > t1) return;
if (r > t0) t0 = r;
} else if (dy > 0) {
if (r < t0) return;
if (r < t1) t1 = r;
}
if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?
if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy];
if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy];
return true;
}
function connectEdge(edge, x0, y0, x1, y1) {
var v1 = edge[1];
if (v1) return true;
var v0 = edge[0],
left = edge.left,
right = edge.right,
lx = left[0],
ly = left[1],
rx = right[0],
ry = right[1],
fx = (lx + rx) / 2,
fy = (ly + ry) / 2,
fm,
fb;
if (ry === ly) {
if (fx < x0 || fx >= x1) return;
if (lx > rx) {
if (!v0) v0 = [fx, y0];
else if (v0[1] >= y1) return;
v1 = [fx, y1];
} else {
if (!v0) v0 = [fx, y1];
else if (v0[1] < y0) return;
v1 = [fx, y0];
}
} else {
fm = (lx - rx) / (ry - ly);
fb = fy - fm * fx;
if (fm < -1 || fm > 1) {
if (lx > rx) {
if (!v0) v0 = [(y0 - fb) / fm, y0];
else if (v0[1] >= y1) return;
v1 = [(y1 - fb) / fm, y1];
} else {
if (!v0) v0 = [(y1 - fb) / fm, y1];
else if (v0[1] < y0) return;
v1 = [(y0 - fb) / fm, y0];
}
} else {
if (ly < ry) {
if (!v0) v0 = [x0, fm * x0 + fb];
else if (v0[0] >= x1) return;
v1 = [x1, fm * x1 + fb];
} else {
if (!v0) v0 = [x1, fm * x1 + fb];
else if (v0[0] < x0) return;
v1 = [x0, fm * x0 + fb];
}
}
}
edge[0] = v0;
edge[1] = v1;
return true;
}
function clipEdges(x0, y0, x1, y1) {
var i = edges.length,
edge;
while (i--) {
if (!connectEdge(edge = edges[i], x0, y0, x1, y1)
|| !clipEdge(edge, x0, y0, x1, y1)
|| !(Math.abs(edge[0][0] - edge[1][0]) > epsilon
|| Math.abs(edge[0][1] - edge[1][1]) > epsilon)) {
delete edges[i];
}
}
}
function createCell(site) {
return cells[site.index] = {
site: site,
halfedges: []
};
}
function cellHalfedgeAngle(cell, edge) {
var site = cell.site,
va = edge.left,
vb = edge.right;
if (site === vb) vb = va, va = site;
if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]);
if (site === va) va = edge[1], vb = edge[0];
else va = edge[0], vb = edge[1];
return Math.atan2(va[0] - vb[0], vb[1] - va[1]);
}
function cellHalfedgeStart(cell, edge) {
return edge[+(edge.left !== cell.site)];
}
function cellHalfedgeEnd(cell, edge) {
return edge[+(edge.left === cell.site)];
}
function sortCellHalfedges() {
for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) {
if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) {
var index = new Array(m),
array = new Array(m);
for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]);
index.sort(function(i, j) { return array[j] - array[i]; });
for (j = 0; j < m; ++j) array[j] = halfedges[index[j]];
for (j = 0; j < m; ++j) halfedges[j] = array[j];
}
}
}
function clipCells(x0, y0, x1, y1) {
var nCells = cells.length,
iCell,
cell,
site,
iHalfedge,
halfedges,
nHalfedges,
start,
startX,
startY,
end,
endX,
endY,
cover = true;
for (iCell = 0; iCell < nCells; ++iCell) {
if (cell = cells[iCell]) {
site = cell.site;
halfedges = cell.halfedges;
iHalfedge = halfedges.length;
// Remove any dangling clipped edges.
while (iHalfedge--) {
if (!edges[halfedges[iHalfedge]]) {
halfedges.splice(iHalfedge, 1);
}
}
// Insert any border edges as necessary.
iHalfedge = 0, nHalfedges = halfedges.length;
while (iHalfedge < nHalfedges) {
end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1];
start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1];
if (Math.abs(endX - startX) > epsilon || Math.abs(endY - startY) > epsilon) {
halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end,
Math.abs(endX - x0) < epsilon && y1 - endY > epsilon ? [x0, Math.abs(startX - x0) < epsilon ? startY : y1]
: Math.abs(endY - y1) < epsilon && x1 - endX > epsilon ? [Math.abs(startY - y1) < epsilon ? startX : x1, y1]
: Math.abs(endX - x1) < epsilon && endY - y0 > epsilon ? [x1, Math.abs(startX - x1) < epsilon ? startY : y0]
: Math.abs(endY - y0) < epsilon && endX - x0 > epsilon ? [Math.abs(startY - y0) < epsilon ? startX : x0, y0]
: null)) - 1);
++nHalfedges;
}
}
if (nHalfedges) cover = false;
}
}
// If there weren’t any edges, have the closest site cover the extent.
// It doesn’t matter which corner of the extent we measure!
if (cover) {
var dx, dy, d2, dc = Infinity;
for (iCell = 0, cover = null; iCell < nCells; ++iCell) {
if (cell = cells[iCell]) {
site = cell.site;
dx = site[0] - x0;
dy = site[1] - y0;
d2 = dx * dx + dy * dy;
if (d2 < dc) dc = d2, cover = cell;
}
}
if (cover) {
var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0];
cover.halfedges.push(
edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1,
edges.push(createBorderEdge(site, v01, v11)) - 1,
edges.push(createBorderEdge(site, v11, v10)) - 1,
edges.push(createBorderEdge(site, v10, v00)) - 1
);
}
}
// Lastly delete any cells with no edges; these were entirely clipped.
for (iCell = 0; iCell < nCells; ++iCell) {
if (cell = cells[iCell]) {
if (!cell.halfedges.length) {
delete cells[iCell];
}
}
}
}
var circlePool = [];
var firstCircle;
function Circle() {
RedBlackNode(this);
this.x =
this.y =
this.arc =
this.site =
this.cy = null;
}
function attachCircle(arc) {
var lArc = arc.P,
rArc = arc.N;
if (!lArc || !rArc) return;
var lSite = lArc.site,
cSite = arc.site,
rSite = rArc.site;
if (lSite === rSite) return;
var bx = cSite[0],
by = cSite[1],
ax = lSite[0] - bx,
ay = lSite[1] - by,
cx = rSite[0] - bx,
cy = rSite[1] - by;
var d = 2 * (ax * cy - ay * cx);
if (d >= -epsilon2) return;
var ha = ax * ax + ay * ay,
hc = cx * cx + cy * cy,
x = (cy * ha - ay * hc) / d,
y = (ax * hc - cx * ha) / d;
var circle = circlePool.pop() || new Circle;
circle.arc = arc;
circle.site = cSite;
circle.x = x + bx;
circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom
arc.circle = circle;
var before = null,
node = circles._;
while (node) {
if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) {
if (node.L) node = node.L;
else { before = node.P; break; }
} else {
if (node.R) node = node.R;
else { before = node; break; }
}
}
circles.insert(before, circle);
if (!before) firstCircle = circle;
}
function detachCircle(arc) {
var circle = arc.circle;
if (circle) {
if (!circle.P) firstCircle = circle.N;
circles.remove(circle);
circlePool.push(circle);
RedBlackNode(circle);
arc.circle = null;
}
}
var beachPool = [];
function Beach() {
RedBlackNode(this);
this.edge =
this.site =
this.circle = null;
}
function createBeach(site) {
var beach = beachPool.pop() || new Beach;
beach.site = site;
return beach;
}
function detachBeach(beach) {
detachCircle(beach);
beaches.remove(beach);
beachPool.push(beach);
RedBlackNode(beach);
}
function removeBeach(beach) {
var circle = beach.circle,
x = circle.x,
y = circle.cy,
vertex = [x, y],
previous = beach.P,
next = beach.N,
disappearing = [beach];
detachBeach(beach);
var lArc = previous;
while (lArc.circle
&& Math.abs(x - lArc.circle.x) < epsilon
&& Math.abs(y - lArc.circle.cy) < epsilon) {
previous = lArc.P;
disappearing.unshift(lArc);
detachBeach(lArc);
lArc = previous;
}
disappearing.unshift(lArc);
detachCircle(lArc);
var rArc = next;
while (rArc.circle
&& Math.abs(x - rArc.circle.x) < epsilon
&& Math.abs(y - rArc.circle.cy) < epsilon) {
next = rArc.N;
disappearing.push(rArc);
detachBeach(rArc);
rArc = next;
}
disappearing.push(rArc);
detachCircle(rArc);
var nArcs = disappearing.length,
iArc;
for (iArc = 1; iArc < nArcs; ++iArc) {
rArc = disappearing[iArc];
lArc = disappearing[iArc - 1];
setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);
}
lArc = disappearing[0];
rArc = disappearing[nArcs - 1];
rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);
attachCircle(lArc);
attachCircle(rArc);
}
function addBeach(site) {
var x = site[0],
directrix = site[1],
lArc,
rArc,
dxl,
dxr,
node = beaches._;
while (node) {
dxl = leftBreakPoint(node, directrix) - x;
if (dxl > epsilon) node = node.L; else {
dxr = x - rightBreakPoint(node, directrix);
if (dxr > epsilon) {
if (!node.R) {
lArc = node;
break;
}
node = node.R;
} else {
if (dxl > -epsilon) {
lArc = node.P;
rArc = node;
} else if (dxr > -epsilon) {
lArc = node;
rArc = node.N;
} else {
lArc = rArc = node;
}
break;
}
}
}
createCell(site);
var newArc = createBeach(site);
beaches.insert(lArc, newArc);
if (!lArc && !rArc) return;
if (lArc === rArc) {
detachCircle(lArc);
rArc = createBeach(lArc.site);
beaches.insert(newArc, rArc);
newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site);
attachCircle(lArc);
attachCircle(rArc);
return;
}
if (!rArc) { // && lArc
newArc.edge = createEdge(lArc.site, newArc.site);
return;
}
// else lArc !== rArc
detachCircle(lArc);
detachCircle(rArc);
var lSite = lArc.site,
ax = lSite[0],
ay = lSite[1],
bx = site[0] - ax,
by = site[1] - ay,
rSite = rArc.site,
cx = rSite[0] - ax,
cy = rSite[1] - ay,
d = 2 * (bx * cy - by * cx),
hb = bx * bx + by * by,
hc = cx * cx + cy * cy,
vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];
setEdgeEnd(rArc.edge, lSite, rSite, vertex);
newArc.edge = createEdge(lSite, site, null, vertex);
rArc.edge = createEdge(site, rSite, null, vertex);
attachCircle(lArc);
attachCircle(rArc);
}
function leftBreakPoint(arc, directrix) {
var site = arc.site,
rfocx = site[0],
rfocy = site[1],
pby2 = rfocy - directrix;
if (!pby2) return rfocx;
var lArc = arc.P;
if (!lArc) return -Infinity;
site = lArc.site;
var lfocx = site[0],
lfocy = site[1],
plby2 = lfocy - directrix;
if (!plby2) return lfocx;
var hl = lfocx - rfocx,
aby2 = 1 / pby2 - 1 / plby2,
b = hl / plby2;
if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
return (rfocx + lfocx) / 2;
}
function rightBreakPoint(arc, directrix) {
var rArc = arc.N;
if (rArc) return leftBreakPoint(rArc, directrix);
var site = arc.site;
return site[1] === directrix ? site[0] : Infinity;
}
var epsilon = 1e-6;
var epsilon2 = 1e-12;
var beaches;
var cells;
var circles;
var edges;
function triangleArea(a, b, c) {
return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);
}
function lexicographic(a, b) {
return b[1] - a[1]
|| b[0] - a[0];
}
function Diagram(sites, extent) {
var site = sites.sort(lexicographic).pop(),
x,
y,
circle;
edges = [];
cells = new Array(sites.length);
beaches = new RedBlackTree;
circles = new RedBlackTree;
while (true) {
circle = firstCircle;
if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) {
if (site[0] !== x || site[1] !== y) {
addBeach(site);
x = site[0], y = site[1];
}
site = sites.pop();
} else if (circle) {
removeBeach(circle.arc);
} else {
break;
}
}
sortCellHalfedges();
if (extent) {
var x0 = +extent[0][0],
y0 = +extent[0][1],
x1 = +extent[1][0],
y1 = +extent[1][1];
clipEdges(x0, y0, x1, y1);
clipCells(x0, y0, x1, y1);
}
this.edges = edges;
this.cells = cells;
beaches =
circles =
edges =
cells = null;
}
Diagram.prototype = {
constructor: Diagram,
polygons: function() {
var edges = this.edges;
return this.cells.map(function(cell) {
var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); });
polygon.data = cell.site.data;
return polygon;
});
},
triangles: function() {
var triangles = [],
edges = this.edges;
this.cells.forEach(function(cell, i) {
if (!(m = (halfedges = cell.halfedges).length)) return;
var site = cell.site,
halfedges,
j = -1,
m,
s0,
e1 = edges[halfedges[m - 1]],
s1 = e1.left === site ? e1.right : e1.left;
while (++j < m) {
s0 = s1;
e1 = edges[halfedges[j]];
s1 = e1.left === site ? e1.right : e1.left;
if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) {
triangles.push([site.data, s0.data, s1.data]);
}
}
});
return triangles;
},
links: function() {
return this.edges.filter(function(edge) {
return edge.right;
}).map(function(edge) {
return {
source: edge.left.data,
target: edge.right.data
};
});
},
find: function(x, y, radius) {
var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;
// Use the previously-found cell, or start with an arbitrary one.
while (!(cell = that.cells[i1])) if (++i1 >= n) return null;
var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;
// Traverse the half-edges to find a closer cell, if any.
do {
cell = that.cells[i0 = i1], i1 = null;
cell.halfedges.forEach(function(e) {
var edge = that.edges[e], v = edge.left;
if ((v === cell.site || !v) && !(v = edge.right)) return;
var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy;
if (v2 < d2) d2 = v2, i1 = v.index;
});
} while (i1 !== null);
that._found = i0;
return radius == null || d2 <= radius * radius ? cell.site : null;
}
};
var voronoi = function() {
var x$$1 = x,
y$$1 = y,
extent = null;
function voronoi(data) {
return new Diagram(data.map(function(d, i) {
var s = [Math.round(x$$1(d, i, data) / epsilon) * epsilon, Math.round(y$$1(d, i, data) / epsilon) * epsilon];
s.index = i;
s.data = d;
return s;
}), extent);
}
voronoi.polygons = function(data) {
return voronoi(data).polygons();
};
voronoi.links = function(data) {
return voronoi(data).links();
};
voronoi.triangles = function(data) {
return voronoi(data).triangles();
};
voronoi.x = function(_) {
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : x$$1;
};
voronoi.y = function(_) {
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), voronoi) : y$$1;
};
voronoi.extent = function(_) {
return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]];
};
voronoi.size = function(_) {
return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]];
};
return voronoi;
};
exports.voronoi = voronoi;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{}],44:[function(require,module,exports){
// https://d3js.org/d3-zoom/ Version 1.5.0. Copyright 2017 Mike Bostock.
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-dispatch'), require('d3-drag'), require('d3-interpolate'), require('d3-selection'), require('d3-transition')) :
typeof define === 'function' && define.amd ? define(['exports', 'd3-dispatch', 'd3-drag', 'd3-interpolate', 'd3-selection', 'd3-transition'], factory) :
(factory((global.d3 = global.d3 || {}),global.d3,global.d3,global.d3,global.d3,global.d3));
}(this, (function (exports,d3Dispatch,d3Drag,d3Interpolate,d3Selection,d3Transition) { 'use strict';
var constant = function(x) {
return function() {
return x;
};
};
function ZoomEvent(target, type, transform) {
this.target = target;
this.type = type;
this.transform = transform;
}
function Transform(k, x, y) {
this.k = k;
this.x = x;
this.y = y;
}
Transform.prototype = {
constructor: Transform,
scale: function(k) {
return k === 1 ? this : new Transform(this.k * k, this.x, this.y);
},
translate: function(x, y) {
return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);
},
apply: function(point) {
return [point[0] * this.k + this.x, point[1] * this.k + this.y];
},
applyX: function(x) {
return x * this.k + this.x;
},
applyY: function(y) {
return y * this.k + this.y;
},
invert: function(location) {
return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];
},
invertX: function(x) {
return (x - this.x) / this.k;
},
invertY: function(y) {
return (y - this.y) / this.k;
},
rescaleX: function(x) {
return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));
},
rescaleY: function(y) {
return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));
},
toString: function() {
return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")";
}
};
var identity = new Transform(1, 0, 0);
transform.prototype = Transform.prototype;
function transform(node) {
return node.__zoom || identity;
}
function nopropagation() {
d3Selection.event.stopImmediatePropagation();
}
var noevent = function() {
d3Selection.event.preventDefault();
d3Selection.event.stopImmediatePropagation();
};
// Ignore right-click, since that should open the context menu.
function defaultFilter() {
return !d3Selection.event.button;
}
function defaultExtent() {
var e = this, w, h;
if (e instanceof SVGElement) {
e = e.ownerSVGElement || e;
w = e.width.baseVal.value;
h = e.height.baseVal.value;
} else {
w = e.clientWidth;
h = e.clientHeight;
}
return [[0, 0], [w, h]];
}
function defaultTransform() {
return this.__zoom || identity;
}
function defaultWheelDelta() {
return -d3Selection.event.deltaY * (d3Selection.event.deltaMode ? 120 : 1) / 500;
}
function touchable() {
return "ontouchstart" in this;
}
var zoom = function() {
var filter = defaultFilter,
extent = defaultExtent,
wheelDelta = defaultWheelDelta,
k0 = 0,
k1 = Infinity,
x0 = -k1,
x1 = k1,
y0 = x0,
y1 = x1,
duration = 250,
interpolate = d3Interpolate.interpolateZoom,
gestures = [],
listeners = d3Dispatch.dispatch("start", "zoom", "end"),
touchstarting,
touchending,
touchDelay = 500,
wheelDelay = 150,
clickDistance2 = 0;
function zoom(selection) {
selection
.property("__zoom", defaultTransform)
.on("wheel.zoom", wheeled)
.on("mousedown.zoom", mousedowned)
.on("dblclick.zoom", dblclicked)
.filter(touchable)
.on("touchstart.zoom", touchstarted)
.on("touchmove.zoom", touchmoved)
.on("touchend.zoom touchcancel.zoom", touchended)
.style("touch-action", "none")
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
}
zoom.transform = function(collection, transform$$1) {
var selection = collection.selection ? collection.selection() : collection;
selection.property("__zoom", defaultTransform);
if (collection !== selection) {
schedule(collection, transform$$1);
} else {
selection.interrupt().each(function() {
gesture(this, arguments)
.start()
.zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1)
.end();
});
}
};
zoom.scaleBy = function(selection, k) {
zoom.scaleTo(selection, function() {
var k0 = this.__zoom.k,
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
return k0 * k1;
});
};
zoom.scaleTo = function(selection, k) {
zoom.transform(selection, function() {
var e = extent.apply(this, arguments),
t0 = this.__zoom,
p0 = centroid(e),
p1 = t0.invert(p0),
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
return constrain(translate(scale(t0, k1), p0, p1), e);
});
};
zoom.translateBy = function(selection, x, y) {
zoom.transform(selection, function() {
return constrain(this.__zoom.translate(
typeof x === "function" ? x.apply(this, arguments) : x,
typeof y === "function" ? y.apply(this, arguments) : y
), extent.apply(this, arguments));
});
};
zoom.translateTo = function(selection, x, y) {
zoom.transform(selection, function() {
var e = extent.apply(this, arguments),
t = this.__zoom,
p = centroid(e);
return constrain(identity.translate(p[0], p[1]).scale(t.k).translate(
typeof x === "function" ? -x.apply(this, arguments) : -x,
typeof y === "function" ? -y.apply(this, arguments) : -y
), e);
});
};
function scale(transform$$1, k) {
k = Math.max(k0, Math.min(k1, k));
return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y);
}
function translate(transform$$1, p0, p1) {
var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k;
return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y);
}
function constrain(transform$$1, extent) {
var dx0 = transform$$1.invertX(extent[0][0]) - x0,
dx1 = transform$$1.invertX(extent[1][0]) - x1,
dy0 = transform$$1.invertY(extent[0][1]) - y0,
dy1 = transform$$1.invertY(extent[1][1]) - y1;
return transform$$1.translate(
dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),
dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)
);
}
function centroid(extent) {
return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];
}
function schedule(transition, transform$$1, center) {
transition
.on("start.zoom", function() { gesture(this, arguments).start(); })
.on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); })
.tween("zoom", function() {
var that = this,
args = arguments,
g = gesture(that, args),
e = extent.apply(that, args),
p = center || centroid(e),
w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),
a = that.__zoom,
b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1,
i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));
return function(t) {
if (t === 1) t = b; // Avoid rounding error on end.
else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }
g.zoom(null, t);
};
});
}
function gesture(that, args) {
for (var i = 0, n = gestures.length, g; i < n; ++i) {
if ((g = gestures[i]).that === that) {
return g;
}
}
return new Gesture(that, args);
}
function Gesture(that, args) {
this.that = that;
this.args = args;
this.index = -1;
this.active = 0;
this.extent = extent.apply(that, args);
}
Gesture.prototype = {
start: function() {
if (++this.active === 1) {
this.index = gestures.push(this) - 1;
this.emit("start");
}
return this;
},
zoom: function(key, transform$$1) {
if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]);
if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]);
if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]);
this.that.__zoom = transform$$1;
this.emit("zoom");
return this;
},
end: function() {
if (--this.active === 0) {
gestures.splice(this.index, 1);
this.index = -1;
this.emit("end");
}
return this;
},
emit: function(type) {
d3Selection.customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]);
}
};
function wheeled() {
if (!filter.apply(this, arguments)) return;
var g = gesture(this, arguments),
t = this.__zoom,
k = Math.max(k0, Math.min(k1, t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),
p = d3Selection.mouse(this);
// If the mouse is in the same location as before, reuse it.
// If there were recent wheel events, reset the wheel idle timeout.
if (g.wheel) {
if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {
g.mouse[1] = t.invert(g.mouse[0] = p);
}
clearTimeout(g.wheel);
}
// If this wheel event won’t trigger a transform change, ignore it.
else if (t.k === k) return;
// Otherwise, capture the mouse point and location at the start.
else {
g.mouse = [p, t.invert(p)];
d3Transition.interrupt(this);
g.start();
}
noevent();
g.wheel = setTimeout(wheelidled, wheelDelay);
g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent));
function wheelidled() {
g.wheel = null;
g.end();
}
}
function mousedowned() {
if (touchending || !filter.apply(this, arguments)) return;
var g = gesture(this, arguments),
v = d3Selection.select(d3Selection.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true),
p = d3Selection.mouse(this),
x0 = d3Selection.event.clientX,
y0 = d3Selection.event.clientY;
d3Drag.dragDisable(d3Selection.event.view);
nopropagation();
g.mouse = [p, this.__zoom.invert(p)];
d3Transition.interrupt(this);
g.start();
function mousemoved() {
noevent();
if (!g.moved) {
var dx = d3Selection.event.clientX - x0, dy = d3Selection.event.clientY - y0;
g.moved = dx * dx + dy * dy > clickDistance2;
}
g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = d3Selection.mouse(g.that), g.mouse[1]), g.extent));
}
function mouseupped() {
v.on("mousemove.zoom mouseup.zoom", null);
d3Drag.dragEnable(d3Selection.event.view, g.moved);
noevent();
g.end();
}
}
function dblclicked() {
if (!filter.apply(this, arguments)) return;
var t0 = this.__zoom,
p0 = d3Selection.mouse(this),
p1 = t0.invert(p0),
k1 = t0.k * (d3Selection.event.shiftKey ? 0.5 : 2),
t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments));
noevent();
if (duration > 0) d3Selection.select(this).transition().duration(duration).call(schedule, t1, p0);
else d3Selection.select(this).call(zoom.transform, t1);
}
function touchstarted() {
if (!filter.apply(this, arguments)) return;
var g = gesture(this, arguments),
touches = d3Selection.event.changedTouches,
started,
n = touches.length, i, t, p;
nopropagation();
for (i = 0; i < n; ++i) {
t = touches[i], p = d3Selection.touch(this, touches, t.identifier);
p = [p, this.__zoom.invert(p), t.identifier];
if (!g.touch0) g.touch0 = p, started = true;
else if (!g.touch1) g.touch1 = p;
}
// If this is a dbltap, reroute to the (optional) dblclick.zoom handler.
if (touchstarting) {
touchstarting = clearTimeout(touchstarting);
if (!g.touch1) {
g.end();
p = d3Selection.select(this).on("dblclick.zoom");
if (p) p.apply(this, arguments);
return;
}
}
if (started) {
touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);
d3Transition.interrupt(this);
g.start();
}
}
function touchmoved() {
var g = gesture(this, arguments),
touches = d3Selection.event.changedTouches,
n = touches.length, i, t, p, l;
noevent();
if (touchstarting) touchstarting = clearTimeout(touchstarting);
for (i = 0; i < n; ++i) {
t = touches[i], p = d3Selection.touch(this, touches, t.identifier);
if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;
else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;
}
t = g.that.__zoom;
if (g.touch1) {
var p0 = g.touch0[0], l0 = g.touch0[1],
p1 = g.touch1[0], l1 = g.touch1[1],
dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,
dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;
t = scale(t, Math.sqrt(dp / dl));
p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];
l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];
}
else if (g.touch0) p = g.touch0[0], l = g.touch0[1];
else return;
g.zoom("touch", constrain(translate(t, p, l), g.extent));
}
function touchended() {
var g = gesture(this, arguments),
touches = d3Selection.event.changedTouches,
n = touches.length, i, t;
nopropagation();
if (touchending) clearTimeout(touchending);
touchending = setTimeout(function() { touchending = null; }, touchDelay);
for (i = 0; i < n; ++i) {
t = touches[i];
if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;
else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
}
if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
else g.end();
}
zoom.wheelDelta = function(_) {
return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant(+_), zoom) : wheelDelta;
};
zoom.filter = function(_) {
return arguments.length ? (filter = typeof _ === "function" ? _ : constant(!!_), zoom) : filter;
};
zoom.extent = function(_) {
return arguments.length ? (extent = typeof _ === "function" ? _ : constant([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
};
zoom.scaleExtent = function(_) {
return arguments.length ? (k0 = +_[0], k1 = +_[1], zoom) : [k0, k1];
};
zoom.translateExtent = function(_) {
return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], zoom) : [[x0, y0], [x1, y1]];
};
zoom.duration = function(_) {
return arguments.length ? (duration = +_, zoom) : duration;
};
zoom.interpolate = function(_) {
return arguments.length ? (interpolate = _, zoom) : interpolate;
};
zoom.on = function() {
var value = listeners.on.apply(listeners, arguments);
return value === listeners ? zoom : value;
};
zoom.clickDistance = function(_) {
return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);
};
return zoom;
};
exports.zoom = zoom;
exports.zoomTransform = transform;
exports.zoomIdentity = identity;
Object.defineProperty(exports, '__esModule', { value: true });
})));
},{"d3-dispatch":21,"d3-drag":22,"d3-interpolate":29,"d3-selection":37,"d3-transition":42}],45:[function(require,module,exports){
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
var d3Array = require('d3-array');
var d3Axis = require('d3-axis');
var d3Brush = require('d3-brush');
var d3Chord = require('d3-chord');
var d3Collection = require('d3-collection');
var d3Color = require('d3-color');
var d3Dispatch = require('d3-dispatch');
var d3Drag = require('d3-drag');
var d3Dsv = require('d3-dsv');
var d3Ease = require('d3-ease');
var d3Force = require('d3-force');
var d3Format = require('d3-format');
var d3Geo = require('d3-geo');
var d3Hierarchy = require('d3-hierarchy');
var d3Interpolate = require('d3-interpolate');
var d3Path = require('d3-path');
var d3Polygon = require('d3-polygon');
var d3Quadtree = require('d3-quadtree');
var d3Queue = require('d3-queue');
var d3Random = require('d3-random');
var d3Request = require('d3-request');
var d3Scale = require('d3-scale');
var d3Selection = require('d3-selection');
var d3Shape = require('d3-shape');
var d3Time = require('d3-time');
var d3TimeFormat = require('d3-time-format');
var d3Timer = require('d3-timer');
var d3Transition = require('d3-transition');
var d3Voronoi = require('d3-voronoi');
var d3Zoom = require('d3-zoom');
var version = "4.10.2";
exports.version = version;
Object.keys(d3Array).forEach(function (key) { exports[key] = d3Array[key]; });
Object.keys(d3Axis).forEach(function (key) { exports[key] = d3Axis[key]; });
Object.keys(d3Brush).forEach(function (key) { exports[key] = d3Brush[key]; });
Object.keys(d3Chord).forEach(function (key) { exports[key] = d3Chord[key]; });
Object.keys(d3Collection).forEach(function (key) { exports[key] = d3Collection[key]; });
Object.keys(d3Color).forEach(function (key) { exports[key] = d3Color[key]; });
Object.keys(d3Dispatch).forEach(function (key) { exports[key] = d3Dispatch[key]; });
Object.keys(d3Drag).forEach(function (key) { exports[key] = d3Drag[key]; });
Object.keys(d3Dsv).forEach(function (key) { exports[key] = d3Dsv[key]; });
Object.keys(d3Ease).forEach(function (key) { exports[key] = d3Ease[key]; });
Object.keys(d3Force).forEach(function (key) { exports[key] = d3Force[key]; });
Object.keys(d3Format).forEach(function (key) { exports[key] = d3Format[key]; });
Object.keys(d3Geo).forEach(function (key) { exports[key] = d3Geo[key]; });
Object.keys(d3Hierarchy).forEach(function (key) { exports[key] = d3Hierarchy[key]; });
Object.keys(d3Interpolate).forEach(function (key) { exports[key] = d3Interpolate[key]; });
Object.keys(d3Path).forEach(function (key) { exports[key] = d3Path[key]; });
Object.keys(d3Polygon).forEach(function (key) { exports[key] = d3Polygon[key]; });
Object.keys(d3Quadtree).forEach(function (key) { exports[key] = d3Quadtree[key]; });
Object.keys(d3Queue).forEach(function (key) { exports[key] = d3Queue[key]; });
Object.keys(d3Random).forEach(function (key) { exports[key] = d3Random[key]; });
Object.keys(d3Request).forEach(function (key) { exports[key] = d3Request[key]; });
Object.keys(d3Scale).forEach(function (key) { exports[key] = d3Scale[key]; });
Object.keys(d3Selection).forEach(function (key) { exports[key] = d3Selection[key]; });
Object.keys(d3Shape).forEach(function (key) { exports[key] = d3Shape[key]; });
Object.keys(d3Time).forEach(function (key) { exports[key] = d3Time[key]; });
Object.keys(d3TimeFormat).forEach(function (key) { exports[key] = d3TimeFormat[key]; });
Object.keys(d3Timer).forEach(function (key) { exports[key] = d3Timer[key]; });
Object.keys(d3Transition).forEach(function (key) { exports[key] = d3Transition[key]; });
Object.keys(d3Voronoi).forEach(function (key) { exports[key] = d3Voronoi[key]; });
Object.keys(d3Zoom).forEach(function (key) { exports[key] = d3Zoom[key]; });
Object.defineProperty(exports, "event", {get: function() { return d3Selection.event; }});
},{"d3-array":15,"d3-axis":16,"d3-brush":17,"d3-chord":18,"d3-collection":19,"d3-color":20,"d3-dispatch":21,"d3-drag":22,"d3-dsv":23,"d3-ease":24,"d3-force":25,"d3-format":26,"d3-geo":27,"d3-hierarchy":28,"d3-interpolate":29,"d3-path":30,"d3-polygon":31,"d3-quadtree":32,"d3-queue":33,"d3-random":34,"d3-request":35,"d3-scale":36,"d3-selection":37,"d3-shape":38,"d3-time":40,"d3-time-format":39,"d3-timer":41,"d3-transition":42,"d3-voronoi":43,"d3-zoom":44}],46:[function(require,module,exports){
function cubicInOut(t) {
return t < 0.5
? 4.0 * t * t * t
: 0.5 * Math.pow(2.0 * t - 2.0, 3.0) + 1.0
}
module.exports = cubicInOut
},{}],47:[function(require,module,exports){
/*
Copyright (C) 2013 Ariya Hidayat <ariya.hidayat@gmail.com>
Copyright (C) 2013 Thaddee Tyl <thaddee.tyl@gmail.com>
Copyright (C) 2013 Mathias Bynens <mathias@qiwi.be>
Copyright (C) 2012 Ariya Hidayat <ariya.hidayat@gmail.com>
Copyright (C) 2012 Mathias Bynens <mathias@qiwi.be>
Copyright (C) 2012 Joost-Wim Boekesteijn <joost-wim@boekesteijn.nl>
Copyright (C) 2012 Kris Kowal <kris.kowal@cixar.com>
Copyright (C) 2012 Yusuke Suzuki <utatane.tea@gmail.com>
Copyright (C) 2012 Arpad Borsos <arpad.borsos@googlemail.com>
Copyright (C) 2011 Ariya Hidayat <ariya.hidayat@gmail.com>
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*jslint bitwise:true plusplus:true */
/*global esprima:true, define:true, exports:true, window: true,
createLocationMarker: true,
throwError: true, generateStatement: true, peek: true,
parseAssignmentExpression: true, parseBlock: true, parseExpression: true,
parseFunctionDeclaration: true, parseFunctionExpression: true,
parseFunctionSourceElements: true, parseVariableIdentifier: true,
parseLeftHandSideExpression: true,
parseUnaryExpression: true,
parseStatement: true, parseSourceElement: true */
(function (root, factory) {
'use strict';
// Universal Module Definition (UMD) to support AMD, CommonJS/Node.js,
// Rhino, and plain browser loading.
if (typeof define === 'function' && define.amd) {
define(['exports'], factory);
} else if (typeof exports !== 'undefined') {
factory(exports);
} else {
factory((root.esprima = {}));
}
}(this, function (exports) {
'use strict';
var Token,
TokenName,
FnExprTokens,
Syntax,
PropertyKind,
Messages,
Regex,
SyntaxTreeDelegate,
source,
strict,
index,
lineNumber,
lineStart,
length,
delegate,
lookahead,
state,
extra;
Token = {
BooleanLiteral: 1,
EOF: 2,
Identifier: 3,
Keyword: 4,
NullLiteral: 5,
NumericLiteral: 6,
Punctuator: 7,
StringLiteral: 8,
RegularExpression: 9
};
TokenName = {};
TokenName[Token.BooleanLiteral] = 'Boolean';
TokenName[Token.EOF] = '<end>';
TokenName[Token.Identifier] = 'Identifier';
TokenName[Token.Keyword] = 'Keyword';
TokenName[Token.NullLiteral] = 'Null';
TokenName[Token.NumericLiteral] = 'Numeric';
TokenName[Token.Punctuator] = 'Punctuator';
TokenName[Token.StringLiteral] = 'String';
TokenName[Token.RegularExpression] = 'RegularExpression';
// A function following one of those tokens is an expression.
FnExprTokens = ['(', '{', '[', 'in', 'typeof', 'instanceof', 'new',
'return', 'case', 'delete', 'throw', 'void',
// assignment operators
'=', '+=', '-=', '*=', '/=', '%=', '<<=', '>>=', '>>>=',
'&=', '|=', '^=', ',',
// binary/unary operators
'+', '-', '*', '/', '%', '++', '--', '<<', '>>', '>>>', '&',
'|', '^', '!', '~', '&&', '||', '?', ':', '===', '==', '>=',
'<=', '<', '>', '!=', '!=='];
Syntax = {
AssignmentExpression: 'AssignmentExpression',
ArrayExpression: 'ArrayExpression',
BlockStatement: 'BlockStatement',
BinaryExpression: 'BinaryExpression',
BreakStatement: 'BreakStatement',
CallExpression: 'CallExpression',
CatchClause: 'CatchClause',
ConditionalExpression: 'ConditionalExpression',
ContinueStatement: 'ContinueStatement',
DoWhileStatement: 'DoWhileStatement',
DebuggerStatement: 'DebuggerStatement',
EmptyStatement: 'EmptyStatement',
ExpressionStatement: 'ExpressionStatement',
ForStatement: 'ForStatement',
ForInStatement: 'ForInStatement',
FunctionDeclaration: 'FunctionDeclaration',
FunctionExpression: 'FunctionExpression',
Identifier: 'Identifier',
IfStatement: 'IfStatement',
Literal: 'Literal',
LabeledStatement: 'LabeledStatement',
LogicalExpression: 'LogicalExpression',
MemberExpression: 'MemberExpression',
NewExpression: 'NewExpression',
ObjectExpression: 'ObjectExpression',
Program: 'Program',
Property: 'Property',
ReturnStatement: 'ReturnStatement',
SequenceExpression: 'SequenceExpression',
SwitchStatement: 'SwitchStatement',
SwitchCase: 'SwitchCase',
ThisExpression: 'ThisExpression',
ThrowStatement: 'ThrowStatement',
TryStatement: 'TryStatement',
UnaryExpression: 'UnaryExpression',
UpdateExpression: 'UpdateExpression',
VariableDeclaration: 'VariableDeclaration',
VariableDeclarator: 'VariableDeclarator',
WhileStatement: 'WhileStatement',
WithStatement: 'WithStatement'
};
PropertyKind = {
Data: 1,
Get: 2,
Set: 4
};
// Error messages should be identical to V8.
Messages = {
UnexpectedToken: 'Unexpected token %0',
UnexpectedNumber: 'Unexpected number',
UnexpectedString: 'Unexpected string',
UnexpectedIdentifier: 'Unexpected identifier',
UnexpectedReserved: 'Unexpected reserved word',
UnexpectedEOS: 'Unexpected end of input',
NewlineAfterThrow: 'Illegal newline after throw',
InvalidRegExp: 'Invalid regular expression',
UnterminatedRegExp: 'Invalid regular expression: missing /',
InvalidLHSInAssignment: 'Invalid left-hand side in assignment',
InvalidLHSInForIn: 'Invalid left-hand side in for-in',
MultipleDefaultsInSwitch: 'More than one default clause in switch statement',
NoCatchOrFinally: 'Missing catch or finally after try',
UnknownLabel: 'Undefined label \'%0\'',
Redeclaration: '%0 \'%1\' has already been declared',
IllegalContinue: 'Illegal continue statement',
IllegalBreak: 'Illegal break statement',
IllegalReturn: 'Illegal return statement',
StrictModeWith: 'Strict mode code may not include a with statement',
StrictCatchVariable: 'Catch variable may not be eval or arguments in strict mode',
StrictVarName: 'Variable name may not be eval or arguments in strict mode',
StrictParamName: 'Parameter name eval or arguments is not allowed in strict mode',
StrictParamDupe: 'Strict mode function may not have duplicate parameter names',
StrictFunctionName: 'Function name may not be eval or arguments in strict mode',
StrictOctalLiteral: 'Octal literals are not allowed in strict mode.',
StrictDelete: 'Delete of an unqualified identifier in strict mode.',
StrictDuplicateProperty: 'Duplicate data property in object literal not allowed in strict mode',
AccessorDataProperty: 'Object literal may not have data and accessor property with the same name',
AccessorGetSet: 'Object literal may not have multiple get/set accessors with the same name',
StrictLHSAssignment: 'Assignment to eval or arguments is not allowed in strict mode',
StrictLHSPostfix: 'Postfix increment/decrement may not have eval or arguments operand in strict mode',
StrictLHSPrefix: 'Prefix increment/decrement may not have eval or arguments operand in strict mode',
StrictReservedWord: 'Use of future reserved word in strict mode'
};
// See also tools/generate-unicode-regex.py.
Regex = {
NonAsciiIdentifierStart: new RegExp('[\xAA\xB5\xBA\xC0-\xD6\xD8-\xF6\xF8-\u02C1\u02C6-\u02D1\u02E0-\u02E4\u02EC\u02EE\u0370-\u0374\u0376\u0377\u037A-\u037D\u0386\u0388-\u038A\u038C\u038E-\u03A1\u03A3-\u03F5\u03F7-\u0481\u048A-\u0527\u0531-\u0556\u0559\u0561-\u0587\u05D0-\u05EA\u05F0-\u05F2\u0620-\u064A\u066E\u066F\u0671-\u06D3\u06D5\u06E5\u06E6\u06EE\u06EF\u06FA-\u06FC\u06FF\u0710\u0712-\u072F\u074D-\u07A5\u07B1\u07CA-\u07EA\u07F4\u07F5\u07FA\u0800-\u0815\u081A\u0824\u0828\u0840-\u0858\u08A0\u08A2-\u08AC\u0904-\u0939\u093D\u0950\u0958-\u0961\u0971-\u0977\u0979-\u097F\u0985-\u098C\u098F\u0990\u0993-\u09A8\u09AA-\u09B0\u09B2\u09B6-\u09B9\u09BD\u09CE\u09DC\u09DD\u09DF-\u09E1\u09F0\u09F1\u0A05-\u0A0A\u0A0F\u0A10\u0A13-\u0A28\u0A2A-\u0A30\u0A32\u0A33\u0A35\u0A36\u0A38\u0A39\u0A59-\u0A5C\u0A5E\u0A72-\u0A74\u0A85-\u0A8D\u0A8F-\u0A91\u0A93-\u0AA8\u0AAA-\u0AB0\u0AB2\u0AB3\u0AB5-\u0AB9\u0ABD\u0AD0\u0AE0\u0AE1\u0B05-\u0B0C\u0B0F\u0B10\u0B13-\u0B28\u0B2A-\u0B30\u0B32\u0B33\u0B35-\u0B39\u0B3D\u0B5C\u0B5D\u0B5F-\u0B61\u0B71\u0B83\u0B85-\u0B8A\u0B8E-\u0B90\u0B92-\u0B95\u0B99\u0B9A\u0B9C\u0B9E\u0B9F\u0BA3\u0BA4\u0BA8-\u0BAA\u0BAE-\u0BB9\u0BD0\u0C05-\u0C0C\u0C0E-\u0C10\u0C12-\u0C28\u0C2A-\u0C33\u0C35-\u0C39\u0C3D\u0C58\u0C59\u0C60\u0C61\u0C85-\u0C8C\u0C8E-\u0C90\u0C92-\u0CA8\u0CAA-\u0CB3\u0CB5-\u0CB9\u0CBD\u0CDE\u0CE0\u0CE1\u0CF1\u0CF2\u0D05-\u0D0C\u0D0E-\u0D10\u0D12-\u0D3A\u0D3D\u0D4E\u0D60\u0D61\u0D7A-\u0D7F\u0D85-\u0D96\u0D9A-\u0DB1\u0DB3-\u0DBB\u0DBD\u0DC0-\u0DC6\u0E01-\u0E30\u0E32\u0E33\u0E40-\u0E46\u0E81\u0E82\u0E84\u0E87\u0E88\u0E8A\u0E8D\u0E94-\u0E97\u0E99-\u0E9F\u0EA1-\u0EA3\u0EA5\u0EA7\u0EAA\u0EAB\u0EAD-\u0EB0\u0EB2\u0EB3\u0EBD\u0EC0-\u0EC4\u0EC6\u0EDC-\u0EDF\u0F00\u0F40-\u0F47\u0F49-\u0F6C\u0F88-\u0F8C\u1000-\u102A\u103F\u1050-\u1055\u105A-\u105D\u1061\u1065\u1066\u106E-\u1070\u1075-\u1081\u108E\u10A0-\u10C5\u10C7\u10CD\u10D0-\u10FA\u10FC-\u1248\u124A-\u124D\u1250-\u1256\u1258\u125A-\u125D\u1260-\u1288\u128A-\u128D\u1290-\u12B0\u12B2-\u12B5\u12B8-\u12BE\u12C0\u12C2-\u12C5\u12C8-\u12D6\u12D8-\u1310\u1312-\u1315\u1318-\u135A\u1380-\u138F\u13A0-\u13F4\u1401-\u166C\u166F-\u167F\u1681-\u169A\u16A0-\u16EA\u16EE-\u16F0\u1700-\u170C\u170E-\u1711\u1720-\u1731\u1740-\u1751\u1760-\u176C\u176E-\u1770\u1780-\u17B3\u17D7\u17DC\u1820-\u1877\u1880-\u18A8\u18AA\u18B0-\u18F5\u1900-\u191C\u1950-\u196D\u1970-\u1974\u1980-\u19AB\u19C1-\u19C7\u1A00-\u1A16\u1A20-\u1A54\u1AA7\u1B05-\u1B33\u1B45-\u1B4B\u1B83-\u1BA0\u1BAE\u1BAF\u1BBA-\u1BE5\u1C00-\u1C23\u1C4D-\u1C4F\u1C5A-\u1C7D\u1CE9-\u1CEC\u1CEE-\u1CF1\u1CF5\u1CF6\u1D00-\u1DBF\u1E00-\u1F15\u1F18-\u1F1D\u1F20-\u1F45\u1F48-\u1F4D\u1F50-\u1F57\u1F59\u1F5B\u1F5D\u1F5F-\u1F7D\u1F80-\u1FB4\u1FB6-\u1FBC\u1FBE\u1FC2-\u1FC4\u1FC6-\u1FCC\u1FD0-\u1FD3\u1FD6-\u1FDB\u1FE0-\u1FEC\u1FF2-\u1FF4\u1FF6-\u1FFC\u2071\u207F\u2090-\u209C\u2102\u2107\u210A-\u2113\u2115\u2119-\u211D\u2124\u2126\u2128\u212A-\u212D\u212F-\u2139\u213C-\u213F\u2145-\u2149\u214E\u2160-\u2188\u2C00-\u2C2E\u2C30-\u2C5E\u2C60-\u2CE4\u2CEB-\u2CEE\u2CF2\u2CF3\u2D00-\u2D25\u2D27\u2D2D\u2D30-\u2D67\u2D6F\u2D80-\u2D96\u2DA0-\u2DA6\u2DA8-\u2DAE\u2DB0-\u2DB6\u2DB8-\u2DBE\u2DC0-\u2DC6\u2DC8-\u2DCE\u2DD0-\u2DD6\u2DD8-\u2DDE\u2E2F\u3005-\u3007\u3021-\u3029\u3031-\u3035\u3038-\u303C\u3041-\u3096\u309D-\u309F\u30A1-\u30FA\u30FC-\u30FF\u3105-\u312D\u3131-\u318E\u31A0-\u31BA\u31F0-\u31FF\u3400-\u4DB5\u4E00-\u9FCC\uA000-\uA48C\uA4D0-\uA4FD\uA500-\uA60C\uA610-\uA61F\uA62A\uA62B\uA640-\uA66E\uA67F-\uA697\uA6A0-\uA6EF\uA717-\uA71F\uA722-\uA788\uA78B-\uA78E\uA790-\uA793\uA7A0-\uA7AA\uA7F8-\uA801\uA803-\uA805\uA807-\uA80A\uA80C-\uA822\uA840-\uA873\uA882-\uA8B3\uA8F2-\uA8F7\uA8FB\uA90A-\uA925\uA930-\uA946\uA960-\uA97C\uA984-\uA9B2\uA9CF\uAA00-\uAA28\uAA40-\uAA42\uAA44-\uAA4B\uAA60-\uAA76\uAA7A\uAA80-\uAAAF\uAAB1\uAAB5\uAAB6\uAAB9-\uAABD\uAAC0\uAAC2\uAADB-\uAADD\uAAE0-\uAAEA\uAAF2-\uAAF4\uAB01-\uAB06\uAB09-\uAB0E\uAB11-\uAB16\uAB20-\uAB26\uAB28-\uAB2E\uABC0-\uABE2\uAC00-\uD7A3\uD7B0-\uD7C6\uD7CB-\uD7FB\uF900-\uFA6D\uFA70-\uFAD9\uFB00-\uFB06\uFB13-\uFB17\uFB1D\uFB1F-\uFB28\uFB2A-\uFB36\uFB38-\uFB3C\uFB3E\uFB40\uFB41\uFB43\uFB44\uFB46-\uFBB1\uFBD3-\uFD3D\uFD50-\uFD8F\uFD92-\uFDC7\uFDF0-\uFDFB\uFE70-\uFE74\uFE76-\uFEFC\uFF21-\uFF3A\uFF41-\uFF5A\uFF66-\uFFBE\uFFC2-\uFFC7\uFFCA-\uFFCF\uFFD2-\uFFD7\uFFDA-\uFFDC]'),
NonAsciiIdentifierPart: new RegExp('[\xAA\xB5\xBA\xC0-\xD6\xD8-\xF6\xF8-\u02C1\u02C6-\u02D1\u02E0-\u02E4\u02EC\u02EE\u0300-\u0374\u0376\u0377\u037A-\u037D\u0386\u0388-\u038A\u038C\u038E-\u03A1\u03A3-\u03F5\u03F7-\u0481\u0483-\u0487\u048A-\u0527\u0531-\u0556\u0559\u0561-\u0587\u0591-\u05BD\u05BF\u05C1\u05C2\u05C4\u05C5\u05C7\u05D0-\u05EA\u05F0-\u05F2\u0610-\u061A\u0620-\u0669\u066E-\u06D3\u06D5-\u06DC\u06DF-\u06E8\u06EA-\u06FC\u06FF\u0710-\u074A\u074D-\u07B1\u07C0-\u07F5\u07FA\u0800-\u082D\u0840-\u085B\u08A0\u08A2-\u08AC\u08E4-\u08FE\u0900-\u0963\u0966-\u096F\u0971-\u0977\u0979-\u097F\u0981-\u0983\u0985-\u098C\u098F\u0990\u0993-\u09A8\u09AA-\u09B0\u09B2\u09B6-\u09B9\u09BC-\u09C4\u09C7\u09C8\u09CB-\u09CE\u09D7\u09DC\u09DD\u09DF-\u09E3\u09E6-\u09F1\u0A01-\u0A03\u0A05-\u0A0A\u0A0F\u0A10\u0A13-\u0A28\u0A2A-\u0A30\u0A32\u0A33\u0A35\u0A36\u0A38\u0A39\u0A3C\u0A3E-\u0A42\u0A47\u0A48\u0A4B-\u0A4D\u0A51\u0A59-\u0A5C\u0A5E\u0A66-\u0A75\u0A81-\u0A83\u0A85-\u0A8D\u0A8F-\u0A91\u0A93-\u0AA8\u0AAA-\u0AB0\u0AB2\u0AB3\u0AB5-\u0AB9\u0ABC-\u0AC5\u0AC7-\u0AC9\u0ACB-\u0ACD\u0AD0\u0AE0-\u0AE3\u0AE6-\u0AEF\u0B01-\u0B03\u0B05-\u0B0C\u0B0F\u0B10\u0B13-\u0B28\u0B2A-\u0B30\u0B32\u0B33\u0B35-\u0B39\u0B3C-\u0B44\u0B47\u0B48\u0B4B-\u0B4D\u0B56\u0B57\u0B5C\u0B5D\u0B5F-\u0B63\u0B66-\u0B6F\u0B71\u0B82\u0B83\u0B85-\u0B8A\u0B8E-\u0B90\u0B92-\u0B95\u0B99\u0B9A\u0B9C\u0B9E\u0B9F\u0BA3\u0BA4\u0BA8-\u0BAA\u0BAE-\u0BB9\u0BBE-\u0BC2\u0BC6-\u0BC8\u0BCA-\u0BCD\u0BD0\u0BD7\u0BE6-\u0BEF\u0C01-\u0C03\u0C05-\u0C0C\u0C0E-\u0C10\u0C12-\u0C28\u0C2A-\u0C33\u0C35-\u0C39\u0C3D-\u0C44\u0C46-\u0C48\u0C4A-\u0C4D\u0C55\u0C56\u0C58\u0C59\u0C60-\u0C63\u0C66-\u0C6F\u0C82\u0C83\u0C85-\u0C8C\u0C8E-\u0C90\u0C92-\u0CA8\u0CAA-\u0CB3\u0CB5-\u0CB9\u0CBC-\u0CC4\u0CC6-\u0CC8\u0CCA-\u0CCD\u0CD5\u0CD6\u0CDE\u0CE0-\u0CE3\u0CE6-\u0CEF\u0CF1\u0CF2\u0D02\u0D03\u0D05-\u0D0C\u0D0E-\u0D10\u0D12-\u0D3A\u0D3D-\u0D44\u0D46-\u0D48\u0D4A-\u0D4E\u0D57\u0D60-\u0D63\u0D66-\u0D6F\u0D7A-\u0D7F\u0D82\u0D83\u0D85-\u0D96\u0D9A-\u0DB1\u0DB3-\u0DBB\u0DBD\u0DC0-\u0DC6\u0DCA\u0DCF-\u0DD4\u0DD6\u0DD8-\u0DDF\u0DF2\u0DF3\u0E01-\u0E3A\u0E40-\u0E4E\u0E50-\u0E59\u0E81\u0E82\u0E84\u0E87\u0E88\u0E8A\u0E8D\u0E94-\u0E97\u0E99-\u0E9F\u0EA1-\u0EA3\u0EA5\u0EA7\u0EAA\u0EAB\u0EAD-\u0EB9\u0EBB-\u0EBD\u0EC0-\u0EC4\u0EC6\u0EC8-\u0ECD\u0ED0-\u0ED9\u0EDC-\u0EDF\u0F00\u0F18\u0F19\u0F20-\u0F29\u0F35\u0F37\u0F39\u0F3E-\u0F47\u0F49-\u0F6C\u0F71-\u0F84\u0F86-\u0F97\u0F99-\u0FBC\u0FC6\u1000-\u1049\u1050-\u109D\u10A0-\u10C5\u10C7\u10CD\u10D0-\u10FA\u10FC-\u1248\u124A-\u124D\u1250-\u1256\u1258\u125A-\u125D\u1260-\u1288\u128A-\u128D\u1290-\u12B0\u12B2-\u12B5\u12B8-\u12BE\u12C0\u12C2-\u12C5\u12C8-\u12D6\u12D8-\u1310\u1312-\u1315\u1318-\u135A\u135D-\u135F\u1380-\u138F\u13A0-\u13F4\u1401-\u166C\u166F-\u167F\u1681-\u169A\u16A0-\u16EA\u16EE-\u16F0\u1700-\u170C\u170E-\u1714\u1720-\u1734\u1740-\u1753\u1760-\u176C\u176E-\u1770\u1772\u1773\u1780-\u17D3\u17D7\u17DC\u17DD\u17E0-\u17E9\u180B-\u180D\u1810-\u1819\u1820-\u1877\u1880-\u18AA\u18B0-\u18F5\u1900-\u191C\u1920-\u192B\u1930-\u193B\u1946-\u196D\u1970-\u1974\u1980-\u19AB\u19B0-\u19C9\u19D0-\u19D9\u1A00-\u1A1B\u1A20-\u1A5E\u1A60-\u1A7C\u1A7F-\u1A89\u1A90-\u1A99\u1AA7\u1B00-\u1B4B\u1B50-\u1B59\u1B6B-\u1B73\u1B80-\u1BF3\u1C00-\u1C37\u1C40-\u1C49\u1C4D-\u1C7D\u1CD0-\u1CD2\u1CD4-\u1CF6\u1D00-\u1DE6\u1DFC-\u1F15\u1F18-\u1F1D\u1F20-\u1F45\u1F48-\u1F4D\u1F50-\u1F57\u1F59\u1F5B\u1F5D\u1F5F-\u1F7D\u1F80-\u1FB4\u1FB6-\u1FBC\u1FBE\u1FC2-\u1FC4\u1FC6-\u1FCC\u1FD0-\u1FD3\u1FD6-\u1FDB\u1FE0-\u1FEC\u1FF2-\u1FF4\u1FF6-\u1FFC\u200C\u200D\u203F\u2040\u2054\u2071\u207F\u2090-\u209C\u20D0-\u20DC\u20E1\u20E5-\u20F0\u2102\u2107\u210A-\u2113\u2115\u2119-\u211D\u2124\u2126\u2128\u212A-\u212D\u212F-\u2139\u213C-\u213F\u2145-\u2149\u214E\u2160-\u2188\u2C00-\u2C2E\u2C30-\u2C5E\u2C60-\u2CE4\u2CEB-\u2CF3\u2D00-\u2D25\u2D27\u2D2D\u2D30-\u2D67\u2D6F\u2D7F-\u2D96\u2DA0-\u2DA6\u2DA8-\u2DAE\u2DB0-\u2DB6\u2DB8-\u2DBE\u2DC0-\u2DC6\u2DC8-\u2DCE\u2DD0-\u2DD6\u2DD8-\u2DDE\u2DE0-\u2DFF\u2E2F\u3005-\u3007\u3021-\u302F\u3031-\u3035\u3038-\u303C\u3041-\u3096\u3099\u309A\u309D-\u309F\u30A1-\u30FA\u30FC-\u30FF\u3105-\u312D\u3131-\u318E\u31A0-\u31BA\u31F0-\u31FF\u3400-\u4DB5\u4E00-\u9FCC\uA000-\uA48C\uA4D0-\uA4FD\uA500-\uA60C\uA610-\uA62B\uA640-\uA66F\uA674-\uA67D\uA67F-\uA697\uA69F-\uA6F1\uA717-\uA71F\uA722-\uA788\uA78B-\uA78E\uA790-\uA793\uA7A0-\uA7AA\uA7F8-\uA827\uA840-\uA873\uA880-\uA8C4\uA8D0-\uA8D9\uA8E0-\uA8F7\uA8FB\uA900-\uA92D\uA930-\uA953\uA960-\uA97C\uA980-\uA9C0\uA9CF-\uA9D9\uAA00-\uAA36\uAA40-\uAA4D\uAA50-\uAA59\uAA60-\uAA76\uAA7A\uAA7B\uAA80-\uAAC2\uAADB-\uAADD\uAAE0-\uAAEF\uAAF2-\uAAF6\uAB01-\uAB06\uAB09-\uAB0E\uAB11-\uAB16\uAB20-\uAB26\uAB28-\uAB2E\uABC0-\uABEA\uABEC\uABED\uABF0-\uABF9\uAC00-\uD7A3\uD7B0-\uD7C6\uD7CB-\uD7FB\uF900-\uFA6D\uFA70-\uFAD9\uFB00-\uFB06\uFB13-\uFB17\uFB1D-\uFB28\uFB2A-\uFB36\uFB38-\uFB3C\uFB3E\uFB40\uFB41\uFB43\uFB44\uFB46-\uFBB1\uFBD3-\uFD3D\uFD50-\uFD8F\uFD92-\uFDC7\uFDF0-\uFDFB\uFE00-\uFE0F\uFE20-\uFE26\uFE33\uFE34\uFE4D-\uFE4F\uFE70-\uFE74\uFE76-\uFEFC\uFF10-\uFF19\uFF21-\uFF3A\uFF3F\uFF41-\uFF5A\uFF66-\uFFBE\uFFC2-\uFFC7\uFFCA-\uFFCF\uFFD2-\uFFD7\uFFDA-\uFFDC]')
};
// Ensure the condition is true, otherwise throw an error.
// This is only to have a better contract semantic, i.e. another safety net
// to catch a logic error. The condition shall be fulfilled in normal case.
// Do NOT use this to enforce a certain condition on any user input.
function assert(condition, message) {
if (!condition) {
throw new Error('ASSERT: ' + message);
}
}
function isDecimalDigit(ch) {
return (ch >= 48 && ch <= 57); // 0..9
}
function isHexDigit(ch) {
return '0123456789abcdefABCDEF'.indexOf(ch) >= 0;
}
function isOctalDigit(ch) {
return '01234567'.indexOf(ch) >= 0;
}
// 7.2 White Space
function isWhiteSpace(ch) {
return (ch === 0x20) || (ch === 0x09) || (ch === 0x0B) || (ch === 0x0C) || (ch === 0xA0) ||
(ch >= 0x1680 && [0x1680, 0x180E, 0x2000, 0x2001, 0x2002, 0x2003, 0x2004, 0x2005, 0x2006, 0x2007, 0x2008, 0x2009, 0x200A, 0x202F, 0x205F, 0x3000, 0xFEFF].indexOf(ch) >= 0);
}
// 7.3 Line Terminators
function isLineTerminator(ch) {
return (ch === 0x0A) || (ch === 0x0D) || (ch === 0x2028) || (ch === 0x2029);
}
// 7.6 Identifier Names and Identifiers
function isIdentifierStart(ch) {
return (ch === 0x24) || (ch === 0x5F) || // $ (dollar) and _ (underscore)
(ch >= 0x41 && ch <= 0x5A) || // A..Z
(ch >= 0x61 && ch <= 0x7A) || // a..z
(ch === 0x5C) || // \ (backslash)
((ch >= 0x80) && Regex.NonAsciiIdentifierStart.test(String.fromCharCode(ch)));
}
function isIdentifierPart(ch) {
return (ch === 0x24) || (ch === 0x5F) || // $ (dollar) and _ (underscore)
(ch >= 0x41 && ch <= 0x5A) || // A..Z
(ch >= 0x61 && ch <= 0x7A) || // a..z
(ch >= 0x30 && ch <= 0x39) || // 0..9
(ch === 0x5C) || // \ (backslash)
((ch >= 0x80) && Regex.NonAsciiIdentifierPart.test(String.fromCharCode(ch)));
}
// 7.6.1.2 Future Reserved Words
function isFutureReservedWord(id) {
switch (id) {
case 'class':
case 'enum':
case 'export':
case 'extends':
case 'import':
case 'super':
return true;
default:
return false;
}
}
function isStrictModeReservedWord(id) {
switch (id) {
case 'implements':
case 'interface':
case 'package':
case 'private':
case 'protected':
case 'public':
case 'static':
case 'yield':
case 'let':
return true;
default:
return false;
}
}
function isRestrictedWord(id) {
return id === 'eval' || id === 'arguments';
}
// 7.6.1.1 Keywords
function isKeyword(id) {
if (strict && isStrictModeReservedWord(id)) {
return true;
}
// 'const' is specialized as Keyword in V8.
// 'yield' and 'let' are for compatiblity with SpiderMonkey and ES.next.
// Some others are from future reserved words.
switch (id.length) {
case 2:
return (id === 'if') || (id === 'in') || (id === 'do');
case 3:
return (id === 'var') || (id === 'for') || (id === 'new') ||
(id === 'try') || (id === 'let');
case 4:
return (id === 'this') || (id === 'else') || (id === 'case') ||
(id === 'void') || (id === 'with') || (id === 'enum');
case 5:
return (id === 'while') || (id === 'break') || (id === 'catch') ||
(id === 'throw') || (id === 'const') || (id === 'yield') ||
(id === 'class') || (id === 'super');
case 6:
return (id === 'return') || (id === 'typeof') || (id === 'delete') ||
(id === 'switch') || (id === 'export') || (id === 'import');
case 7:
return (id === 'default') || (id === 'finally') || (id === 'extends');
case 8:
return (id === 'function') || (id === 'continue') || (id === 'debugger');
case 10:
return (id === 'instanceof');
default:
return false;
}
}
// 7.4 Comments
function addComment(type, value, start, end, loc) {
var comment, attacher;
assert(typeof start === 'number', 'Comment must have valid position');
// Because the way the actual token is scanned, often the comments
// (if any) are skipped twice during the lexical analysis.
// Thus, we need to skip adding a comment if the comment array already
// handled it.
if (state.lastCommentStart >= start) {
return;
}
state.lastCommentStart = start;
comment = {
type: type,
value: value
};
if (extra.range) {
comment.range = [start, end];
}
if (extra.loc) {
comment.loc = loc;
}
extra.comments.push(comment);
if (extra.attachComment) {
attacher = {
comment: comment,
leading: null,
trailing: null,
range: [start, end]
};
extra.pendingComments.push(attacher);
}
}
function skipSingleLineComment(offset) {
var start, loc, ch, comment;
start = index - offset;
loc = {
start: {
line: lineNumber,
column: index - lineStart - offset
}
};
while (index < length) {
ch = source.charCodeAt(index);
++index;
if (isLineTerminator(ch)) {
if (extra.comments) {
comment = source.slice(start + offset, index - 1);
loc.end = {
line: lineNumber,
column: index - lineStart - 1
};
addComment('Line', comment, start, index - 1, loc);
}
if (ch === 13 && source.charCodeAt(index) === 10) {
++index;
}
++lineNumber;
lineStart = index;
return;
}
}
if (extra.comments) {
comment = source.slice(start + offset, index);
loc.end = {
line: lineNumber,
column: index - lineStart
};
addComment('Line', comment, start, index, loc);
}
}
function skipMultiLineComment() {
var start, loc, ch, comment;
if (extra.comments) {
start = index - 2;
loc = {
start: {
line: lineNumber,
column: index - lineStart - 2
}
};
}
while (index < length) {
ch = source.charCodeAt(index);
if (isLineTerminator(ch)) {
if (ch === 0x0D && source.charCodeAt(index + 1) === 0x0A) {
++index;
}
++lineNumber;
++index;
lineStart = index;
if (index >= length) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
} else if (ch === 0x2A) {
// Block comment ends with '*/'.
if (source.charCodeAt(index + 1) === 0x2F) {
++index;
++index;
if (extra.comments) {
comment = source.slice(start + 2, index - 2);
loc.end = {
line: lineNumber,
column: index - lineStart
};
addComment('Block', comment, start, index, loc);
}
return;
}
++index;
} else {
++index;
}
}
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
function skipComment() {
var ch, start;
start = (index === 0);
while (index < length) {
ch = source.charCodeAt(index);
if (isWhiteSpace(ch)) {
++index;
} else if (isLineTerminator(ch)) {
++index;
if (ch === 0x0D && source.charCodeAt(index) === 0x0A) {
++index;
}
++lineNumber;
lineStart = index;
start = true;
} else if (ch === 0x2F) { // U+002F is '/'
ch = source.charCodeAt(index + 1);
if (ch === 0x2F) {
++index;
++index;
skipSingleLineComment(2);
start = true;
} else if (ch === 0x2A) { // U+002A is '*'
++index;
++index;
skipMultiLineComment();
} else {
break;
}
} else if (start && ch === 0x2D) { // U+002D is '-'
// U+003E is '>'
if ((source.charCodeAt(index + 1) === 0x2D) && (source.charCodeAt(index + 2) === 0x3E)) {
// '-->' is a single-line comment
index += 3;
skipSingleLineComment(3);
} else {
break;
}
} else if (ch === 0x3C) { // U+003C is '<'
if (source.slice(index + 1, index + 4) === '!--') {
++index; // `<`
++index; // `!`
++index; // `-`
++index; // `-`
skipSingleLineComment(4);
} else {
break;
}
} else {
break;
}
}
}
function scanHexEscape(prefix) {
var i, len, ch, code = 0;
len = (prefix === 'u') ? 4 : 2;
for (i = 0; i < len; ++i) {
if (index < length && isHexDigit(source[index])) {
ch = source[index++];
code = code * 16 + '0123456789abcdef'.indexOf(ch.toLowerCase());
} else {
return '';
}
}
return String.fromCharCode(code);
}
function getEscapedIdentifier() {
var ch, id;
ch = source.charCodeAt(index++);
id = String.fromCharCode(ch);
// '\u' (U+005C, U+0075) denotes an escaped character.
if (ch === 0x5C) {
if (source.charCodeAt(index) !== 0x75) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
++index;
ch = scanHexEscape('u');
if (!ch || ch === '\\' || !isIdentifierStart(ch.charCodeAt(0))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
id = ch;
}
while (index < length) {
ch = source.charCodeAt(index);
if (!isIdentifierPart(ch)) {
break;
}
++index;
id += String.fromCharCode(ch);
// '\u' (U+005C, U+0075) denotes an escaped character.
if (ch === 0x5C) {
id = id.substr(0, id.length - 1);
if (source.charCodeAt(index) !== 0x75) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
++index;
ch = scanHexEscape('u');
if (!ch || ch === '\\' || !isIdentifierPart(ch.charCodeAt(0))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
id += ch;
}
}
return id;
}
function getIdentifier() {
var start, ch;
start = index++;
while (index < length) {
ch = source.charCodeAt(index);
if (ch === 0x5C) {
// Blackslash (U+005C) marks Unicode escape sequence.
index = start;
return getEscapedIdentifier();
}
if (isIdentifierPart(ch)) {
++index;
} else {
break;
}
}
return source.slice(start, index);
}
function scanIdentifier() {
var start, id, type;
start = index;
// Backslash (U+005C) starts an escaped character.
id = (source.charCodeAt(index) === 0x5C) ? getEscapedIdentifier() : getIdentifier();
// There is no keyword or literal with only one character.
// Thus, it must be an identifier.
if (id.length === 1) {
type = Token.Identifier;
} else if (isKeyword(id)) {
type = Token.Keyword;
} else if (id === 'null') {
type = Token.NullLiteral;
} else if (id === 'true' || id === 'false') {
type = Token.BooleanLiteral;
} else {
type = Token.Identifier;
}
return {
type: type,
value: id,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
// 7.7 Punctuators
function scanPunctuator() {
var start = index,
code = source.charCodeAt(index),
code2,
ch1 = source[index],
ch2,
ch3,
ch4;
switch (code) {
// Check for most common single-character punctuators.
case 0x2E: // . dot
case 0x28: // ( open bracket
case 0x29: // ) close bracket
case 0x3B: // ; semicolon
case 0x2C: // , comma
case 0x7B: // { open curly brace
case 0x7D: // } close curly brace
case 0x5B: // [
case 0x5D: // ]
case 0x3A: // :
case 0x3F: // ?
case 0x7E: // ~
++index;
if (extra.tokenize) {
if (code === 0x28) {
extra.openParenToken = extra.tokens.length;
} else if (code === 0x7B) {
extra.openCurlyToken = extra.tokens.length;
}
}
return {
type: Token.Punctuator,
value: String.fromCharCode(code),
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
default:
code2 = source.charCodeAt(index + 1);
// '=' (U+003D) marks an assignment or comparison operator.
if (code2 === 0x3D) {
switch (code) {
case 0x25: // %
case 0x26: // &
case 0x2A: // *:
case 0x2B: // +
case 0x2D: // -
case 0x2F: // /
case 0x3C: // <
case 0x3E: // >
case 0x5E: // ^
case 0x7C: // |
index += 2;
return {
type: Token.Punctuator,
value: String.fromCharCode(code) + String.fromCharCode(code2),
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
case 0x21: // !
case 0x3D: // =
index += 2;
// !== and ===
if (source.charCodeAt(index) === 0x3D) {
++index;
}
return {
type: Token.Punctuator,
value: source.slice(start, index),
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
default:
break;
}
}
break;
}
// Peek more characters.
ch2 = source[index + 1];
ch3 = source[index + 2];
ch4 = source[index + 3];
// 4-character punctuator: >>>=
if (ch1 === '>' && ch2 === '>' && ch3 === '>') {
if (ch4 === '=') {
index += 4;
return {
type: Token.Punctuator,
value: '>>>=',
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
}
// 3-character punctuators: === !== >>> <<= >>=
if (ch1 === '>' && ch2 === '>' && ch3 === '>') {
index += 3;
return {
type: Token.Punctuator,
value: '>>>',
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
if (ch1 === '<' && ch2 === '<' && ch3 === '=') {
index += 3;
return {
type: Token.Punctuator,
value: '<<=',
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
if (ch1 === '>' && ch2 === '>' && ch3 === '=') {
index += 3;
return {
type: Token.Punctuator,
value: '>>=',
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
// Other 2-character punctuators: ++ -- << >> && ||
if (ch1 === ch2 && ('+-<>&|'.indexOf(ch1) >= 0)) {
index += 2;
return {
type: Token.Punctuator,
value: ch1 + ch2,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
if ('<>=!+-*%&|^/'.indexOf(ch1) >= 0) {
++index;
return {
type: Token.Punctuator,
value: ch1,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
// 7.8.3 Numeric Literals
function scanHexLiteral(start) {
var number = '';
while (index < length) {
if (!isHexDigit(source[index])) {
break;
}
number += source[index++];
}
if (number.length === 0) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
if (isIdentifierStart(source.charCodeAt(index))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
return {
type: Token.NumericLiteral,
value: parseInt('0x' + number, 16),
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
function scanOctalLiteral(start) {
var number = '0' + source[index++];
while (index < length) {
if (!isOctalDigit(source[index])) {
break;
}
number += source[index++];
}
if (isIdentifierStart(source.charCodeAt(index)) || isDecimalDigit(source.charCodeAt(index))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
return {
type: Token.NumericLiteral,
value: parseInt(number, 8),
octal: true,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
function scanNumericLiteral() {
var number, start, ch;
ch = source[index];
assert(isDecimalDigit(ch.charCodeAt(0)) || (ch === '.'),
'Numeric literal must start with a decimal digit or a decimal point');
start = index;
number = '';
if (ch !== '.') {
number = source[index++];
ch = source[index];
// Hex number starts with '0x'.
// Octal number starts with '0'.
if (number === '0') {
if (ch === 'x' || ch === 'X') {
++index;
return scanHexLiteral(start);
}
if (isOctalDigit(ch)) {
return scanOctalLiteral(start);
}
// decimal number starts with '0' such as '09' is illegal.
if (ch && isDecimalDigit(ch.charCodeAt(0))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
}
while (isDecimalDigit(source.charCodeAt(index))) {
number += source[index++];
}
ch = source[index];
}
if (ch === '.') {
number += source[index++];
while (isDecimalDigit(source.charCodeAt(index))) {
number += source[index++];
}
ch = source[index];
}
if (ch === 'e' || ch === 'E') {
number += source[index++];
ch = source[index];
if (ch === '+' || ch === '-') {
number += source[index++];
}
if (isDecimalDigit(source.charCodeAt(index))) {
while (isDecimalDigit(source.charCodeAt(index))) {
number += source[index++];
}
} else {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
}
if (isIdentifierStart(source.charCodeAt(index))) {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
return {
type: Token.NumericLiteral,
value: parseFloat(number),
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
// 7.8.4 String Literals
function scanStringLiteral() {
var str = '', quote, start, ch, code, unescaped, restore, octal = false;
quote = source[index];
assert((quote === '\'' || quote === '"'),
'String literal must starts with a quote');
start = index;
++index;
while (index < length) {
ch = source[index++];
if (ch === quote) {
quote = '';
break;
} else if (ch === '\\') {
ch = source[index++];
if (!ch || !isLineTerminator(ch.charCodeAt(0))) {
switch (ch) {
case 'n':
str += '\n';
break;
case 'r':
str += '\r';
break;
case 't':
str += '\t';
break;
case 'u':
case 'x':
restore = index;
unescaped = scanHexEscape(ch);
if (unescaped) {
str += unescaped;
} else {
index = restore;
str += ch;
}
break;
case 'b':
str += '\b';
break;
case 'f':
str += '\f';
break;
case 'v':
str += '\x0B';
break;
default:
if (isOctalDigit(ch)) {
code = '01234567'.indexOf(ch);
// \0 is not octal escape sequence
if (code !== 0) {
octal = true;
}
if (index < length && isOctalDigit(source[index])) {
octal = true;
code = code * 8 + '01234567'.indexOf(source[index++]);
// 3 digits are only allowed when string starts
// with 0, 1, 2, 3
if ('0123'.indexOf(ch) >= 0 &&
index < length &&
isOctalDigit(source[index])) {
code = code * 8 + '01234567'.indexOf(source[index++]);
}
}
str += String.fromCharCode(code);
} else {
str += ch;
}
break;
}
} else {
++lineNumber;
if (ch === '\r' && source[index] === '\n') {
++index;
}
lineStart = index;
}
} else if (isLineTerminator(ch.charCodeAt(0))) {
break;
} else {
str += ch;
}
}
if (quote !== '') {
throwError({}, Messages.UnexpectedToken, 'ILLEGAL');
}
return {
type: Token.StringLiteral,
value: str,
octal: octal,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
function scanRegExp() {
var str, ch, start, pattern, flags, value, classMarker = false, restore, terminated = false;
lookahead = null;
skipComment();
start = index;
ch = source[index];
assert(ch === '/', 'Regular expression literal must start with a slash');
str = source[index++];
while (index < length) {
ch = source[index++];
str += ch;
if (ch === '\\') {
ch = source[index++];
// ECMA-262 7.8.5
if (isLineTerminator(ch.charCodeAt(0))) {
throwError({}, Messages.UnterminatedRegExp);
}
str += ch;
} else if (isLineTerminator(ch.charCodeAt(0))) {
throwError({}, Messages.UnterminatedRegExp);
} else if (classMarker) {
if (ch === ']') {
classMarker = false;
}
} else {
if (ch === '/') {
terminated = true;
break;
} else if (ch === '[') {
classMarker = true;
}
}
}
if (!terminated) {
throwError({}, Messages.UnterminatedRegExp);
}
// Exclude leading and trailing slash.
pattern = str.substr(1, str.length - 2);
flags = '';
while (index < length) {
ch = source[index];
if (!isIdentifierPart(ch.charCodeAt(0))) {
break;
}
++index;
if (ch === '\\' && index < length) {
ch = source[index];
if (ch === 'u') {
++index;
restore = index;
ch = scanHexEscape('u');
if (ch) {
flags += ch;
for (str += '\\u'; restore < index; ++restore) {
str += source[restore];
}
} else {
index = restore;
flags += 'u';
str += '\\u';
}
} else {
str += '\\';
}
} else {
flags += ch;
str += ch;
}
}
try {
value = new RegExp(pattern, flags);
} catch (e) {
throwError({}, Messages.InvalidRegExp);
}
if (extra.tokenize) {
return {
type: Token.RegularExpression,
value: value,
lineNumber: lineNumber,
lineStart: lineStart,
range: [start, index]
};
}
return {
literal: str,
value: value,
range: [start, index]
};
}
function collectRegex() {
var pos, loc, regex, token;
skipComment();
pos = index;
loc = {
start: {
line: lineNumber,
column: index - lineStart
}
};
regex = scanRegExp();
loc.end = {
line: lineNumber,
column: index - lineStart
};
if (!extra.tokenize) {
// Pop the previous token, which is likely '/' or '/='
if (extra.tokens.length > 0) {
token = extra.tokens[extra.tokens.length - 1];
if (token.range[0] === pos && token.type === 'Punctuator') {
if (token.value === '/' || token.value === '/=') {
extra.tokens.pop();
}
}
}
extra.tokens.push({
type: 'RegularExpression',
value: regex.literal,
range: [pos, index],
loc: loc
});
}
return regex;
}
function isIdentifierName(token) {
return token.type === Token.Identifier ||
token.type === Token.Keyword ||
token.type === Token.BooleanLiteral ||
token.type === Token.NullLiteral;
}
function advanceSlash() {
var prevToken,
checkToken;
// Using the following algorithm:
// https://github.com/mozilla/sweet.js/wiki/design
prevToken = extra.tokens[extra.tokens.length - 1];
if (!prevToken) {
// Nothing before that: it cannot be a division.
return collectRegex();
}
if (prevToken.type === 'Punctuator') {
if (prevToken.value === ']') {
return scanPunctuator();
}
if (prevToken.value === ')') {
checkToken = extra.tokens[extra.openParenToken - 1];
if (checkToken &&
checkToken.type === 'Keyword' &&
(checkToken.value === 'if' ||
checkToken.value === 'while' ||
checkToken.value === 'for' ||
checkToken.value === 'with')) {
return collectRegex();
}
return scanPunctuator();
}
if (prevToken.value === '}') {
// Dividing a function by anything makes little sense,
// but we have to check for that.
if (extra.tokens[extra.openCurlyToken - 3] &&
extra.tokens[extra.openCurlyToken - 3].type === 'Keyword') {
// Anonymous function.
checkToken = extra.tokens[extra.openCurlyToken - 4];
if (!checkToken) {
return scanPunctuator();
}
} else if (extra.tokens[extra.openCurlyToken - 4] &&
extra.tokens[extra.openCurlyToken - 4].type === 'Keyword') {
// Named function.
checkToken = extra.tokens[extra.openCurlyToken - 5];
if (!checkToken) {
return collectRegex();
}
} else {
return scanPunctuator();
}
// checkToken determines whether the function is
// a declaration or an expression.
if (FnExprTokens.indexOf(checkToken.value) >= 0) {
// It is an expression.
return scanPunctuator();
}
// It is a declaration.
return collectRegex();
}
return collectRegex();
}
if (prevToken.type === 'Keyword') {
return collectRegex();
}
return scanPunctuator();
}
function advance() {
var ch;
skipComment();
if (index >= length) {
return {
type: Token.EOF,
lineNumber: lineNumber,
lineStart: lineStart,
range: [index, index]
};
}
ch = source.charCodeAt(index);
// Very common: ( and ) and ;
if (ch === 0x28 || ch === 0x29 || ch === 0x3A) {
return scanPunctuator();
}
// String literal starts with single quote (U+0027) or double quote (U+0022).
if (ch === 0x27 || ch === 0x22) {
return scanStringLiteral();
}
if (isIdentifierStart(ch)) {
return scanIdentifier();
}
// Dot (.) U+002E can also start a floating-point number, hence the need
// to check the next character.
if (ch === 0x2E) {
if (isDecimalDigit(source.charCodeAt(index + 1))) {
return scanNumericLiteral();
}
return scanPunctuator();
}
if (isDecimalDigit(ch)) {
return scanNumericLiteral();
}
// Slash (/) U+002F can also start a regex.
if (extra.tokenize && ch === 0x2F) {
return advanceSlash();
}
return scanPunctuator();
}
function collectToken() {
var start, loc, token, range, value;
skipComment();
start = index;
loc = {
start: {
line: lineNumber,
column: index - lineStart
}
};
token = advance();
loc.end = {
line: lineNumber,
column: index - lineStart
};
if (token.type !== Token.EOF) {
range = [token.range[0], token.range[1]];
value = source.slice(token.range[0], token.range[1]);
extra.tokens.push({
type: TokenName[token.type],
value: value,
range: range,
loc: loc
});
}
return token;
}
function lex() {
var token;
token = lookahead;
index = token.range[1];
lineNumber = token.lineNumber;
lineStart = token.lineStart;
lookahead = (typeof extra.tokens !== 'undefined') ? collectToken() : advance();
index = token.range[1];
lineNumber = token.lineNumber;
lineStart = token.lineStart;
return token;
}
function peek() {
var pos, line, start;
pos = index;
line = lineNumber;
start = lineStart;
lookahead = (typeof extra.tokens !== 'undefined') ? collectToken() : advance();
index = pos;
lineNumber = line;
lineStart = start;
}
SyntaxTreeDelegate = {
name: 'SyntaxTree',
markStart: function () {
skipComment();
if (extra.loc) {
state.markerStack.push(index - lineStart);
state.markerStack.push(lineNumber);
}
if (extra.range) {
state.markerStack.push(index);
}
},
processComment: function (node) {
var i, attacher, pos, len, candidate;
if (typeof node.type === 'undefined' || node.type === Syntax.Program) {
return;
}
// Check for possible additional trailing comments.
peek();
for (i = 0; i < extra.pendingComments.length; ++i) {
attacher = extra.pendingComments[i];
if (node.range[0] >= attacher.comment.range[1]) {
candidate = attacher.leading;
if (candidate) {
pos = candidate.range[0];
len = candidate.range[1] - pos;
if (node.range[0] <= pos && (node.range[1] - node.range[0] >= len)) {
attacher.leading = node;
}
} else {
attacher.leading = node;
}
}
if (node.range[1] <= attacher.comment.range[0]) {
candidate = attacher.trailing;
if (candidate) {
pos = candidate.range[0];
len = candidate.range[1] - pos;
if (node.range[0] <= pos && (node.range[1] - node.range[0] >= len)) {
attacher.trailing = node;
}
} else {
attacher.trailing = node;
}
}
}
},
markEnd: function (node) {
if (extra.range) {
node.range = [state.markerStack.pop(), index];
}
if (extra.loc) {
node.loc = {
start: {
line: state.markerStack.pop(),
column: state.markerStack.pop()
},
end: {
line: lineNumber,
column: index - lineStart
}
};
this.postProcess(node);
}
if (extra.attachComment) {
this.processComment(node);
}
return node;
},
markEndIf: function (node) {
if (node.range || node.loc) {
if (extra.loc) {
state.markerStack.pop();
state.markerStack.pop();
}
if (extra.range) {
state.markerStack.pop();
}
} else {
this.markEnd(node);
}
return node;
},
postProcess: function (node) {
if (extra.source) {
node.loc.source = extra.source;
}
return node;
},
createArrayExpression: function (elements) {
return {
type: Syntax.ArrayExpression,
elements: elements
};
},
createAssignmentExpression: function (operator, left, right) {
return {
type: Syntax.AssignmentExpression,
operator: operator,
left: left,
right: right
};
},
createBinaryExpression: function (operator, left, right) {
var type = (operator === '||' || operator === '&&') ? Syntax.LogicalExpression :
Syntax.BinaryExpression;
return {
type: type,
operator: operator,
left: left,
right: right
};
},
createBlockStatement: function (body) {
return {
type: Syntax.BlockStatement,
body: body
};
},
createBreakStatement: function (label) {
return {
type: Syntax.BreakStatement,
label: label
};
},
createCallExpression: function (callee, args) {
return {
type: Syntax.CallExpression,
callee: callee,
'arguments': args
};
},
createCatchClause: function (param, body) {
return {
type: Syntax.CatchClause,
param: param,
body: body
};
},
createConditionalExpression: function (test, consequent, alternate) {
return {
type: Syntax.ConditionalExpression,
test: test,
consequent: consequent,
alternate: alternate
};
},
createContinueStatement: function (label) {
return {
type: Syntax.ContinueStatement,
label: label
};
},
createDebuggerStatement: function () {
return {
type: Syntax.DebuggerStatement
};
},
createDoWhileStatement: function (body, test) {
return {
type: Syntax.DoWhileStatement,
body: body,
test: test
};
},
createEmptyStatement: function () {
return {
type: Syntax.EmptyStatement
};
},
createExpressionStatement: function (expression) {
return {
type: Syntax.ExpressionStatement,
expression: expression
};
},
createForStatement: function (init, test, update, body) {
return {
type: Syntax.ForStatement,
init: init,
test: test,
update: update,
body: body
};
},
createForInStatement: function (left, right, body) {
return {
type: Syntax.ForInStatement,
left: left,
right: right,
body: body,
each: false
};
},
createFunctionDeclaration: function (id, params, defaults, body) {
return {
type: Syntax.FunctionDeclaration,
id: id,
params: params,
defaults: defaults,
body: body,
rest: null,
generator: false,
expression: false
};
},
createFunctionExpression: function (id, params, defaults, body) {
return {
type: Syntax.FunctionExpression,
id: id,
params: params,
defaults: defaults,
body: body,
rest: null,
generator: false,
expression: false
};
},
createIdentifier: function (name) {
return {
type: Syntax.Identifier,
name: name
};
},
createIfStatement: function (test, consequent, alternate) {
return {
type: Syntax.IfStatement,
test: test,
consequent: consequent,
alternate: alternate
};
},
createLabeledStatement: function (label, body) {
return {
type: Syntax.LabeledStatement,
label: label,
body: body
};
},
createLiteral: function (token) {
return {
type: Syntax.Literal,
value: token.value,
raw: source.slice(token.range[0], token.range[1])
};
},
createMemberExpression: function (accessor, object, property) {
return {
type: Syntax.MemberExpression,
computed: accessor === '[',
object: object,
property: property
};
},
createNewExpression: function (callee, args) {
return {
type: Syntax.NewExpression,
callee: callee,
'arguments': args
};
},
createObjectExpression: function (properties) {
return {
type: Syntax.ObjectExpression,
properties: properties
};
},
createPostfixExpression: function (operator, argument) {
return {
type: Syntax.UpdateExpression,
operator: operator,
argument: argument,
prefix: false
};
},
createProgram: function (body) {
return {
type: Syntax.Program,
body: body
};
},
createProperty: function (kind, key, value) {
return {
type: Syntax.Property,
key: key,
value: value,
kind: kind
};
},
createReturnStatement: function (argument) {
return {
type: Syntax.ReturnStatement,
argument: argument
};
},
createSequenceExpression: function (expressions) {
return {
type: Syntax.SequenceExpression,
expressions: expressions
};
},
createSwitchCase: function (test, consequent) {
return {
type: Syntax.SwitchCase,
test: test,
consequent: consequent
};
},
createSwitchStatement: function (discriminant, cases) {
return {
type: Syntax.SwitchStatement,
discriminant: discriminant,
cases: cases
};
},
createThisExpression: function () {
return {
type: Syntax.ThisExpression
};
},
createThrowStatement: function (argument) {
return {
type: Syntax.ThrowStatement,
argument: argument
};
},
createTryStatement: function (block, guardedHandlers, handlers, finalizer) {
return {
type: Syntax.TryStatement,
block: block,
guardedHandlers: guardedHandlers,
handlers: handlers,
finalizer: finalizer
};
},
createUnaryExpression: function (operator, argument) {
if (operator === '++' || operator === '--') {
return {
type: Syntax.UpdateExpression,
operator: operator,
argument: argument,
prefix: true
};
}
return {
type: Syntax.UnaryExpression,
operator: operator,
argument: argument,
prefix: true
};
},
createVariableDeclaration: function (declarations, kind) {
return {
type: Syntax.VariableDeclaration,
declarations: declarations,
kind: kind
};
},
createVariableDeclarator: function (id, init) {
return {
type: Syntax.VariableDeclarator,
id: id,
init: init
};
},
createWhileStatement: function (test, body) {
return {
type: Syntax.WhileStatement,
test: test,
body: body
};
},
createWithStatement: function (object, body) {
return {
type: Syntax.WithStatement,
object: object,
body: body
};
}
};
// Return true if there is a line terminator before the next token.
function peekLineTerminator() {
var pos, line, start, found;
pos = index;
line = lineNumber;
start = lineStart;
skipComment();
found = lineNumber !== line;
index = pos;
lineNumber = line;
lineStart = start;
return found;
}
// Throw an exception
function throwError(token, messageFormat) {
var error,
args = Array.prototype.slice.call(arguments, 2),
msg = messageFormat.replace(
/%(\d)/g,
function (whole, index) {
assert(index < args.length, 'Message reference must be in range');
return args[index];
}
);
if (typeof token.lineNumber === 'number') {
error = new Error('Line ' + token.lineNumber + ': ' + msg);
error.index = token.range[0];
error.lineNumber = token.lineNumber;
error.column = token.range[0] - lineStart + 1;
} else {
error = new Error('Line ' + lineNumber + ': ' + msg);
error.index = index;
error.lineNumber = lineNumber;
error.column = index - lineStart + 1;
}
error.description = msg;
throw error;
}
function throwErrorTolerant() {
try {
throwError.apply(null, arguments);
} catch (e) {
if (extra.errors) {
extra.errors.push(e);
} else {
throw e;
}
}
}
// Throw an exception because of the token.
function throwUnexpected(token) {
if (token.type === Token.EOF) {
throwError(token, Messages.UnexpectedEOS);
}
if (token.type === Token.NumericLiteral) {
throwError(token, Messages.UnexpectedNumber);
}
if (token.type === Token.StringLiteral) {
throwError(token, Messages.UnexpectedString);
}
if (token.type === Token.Identifier) {
throwError(token, Messages.UnexpectedIdentifier);
}
if (token.type === Token.Keyword) {
if (isFutureReservedWord(token.value)) {
throwError(token, Messages.UnexpectedReserved);
} else if (strict && isStrictModeReservedWord(token.value)) {
throwErrorTolerant(token, Messages.StrictReservedWord);
return;
}
throwError(token, Messages.UnexpectedToken, token.value);
}
// BooleanLiteral, NullLiteral, or Punctuator.
throwError(token, Messages.UnexpectedToken, token.value);
}
// Expect the next token to match the specified punctuator.
// If not, an exception will be thrown.
function expect(value) {
var token = lex();
if (token.type !== Token.Punctuator || token.value !== value) {
throwUnexpected(token);
}
}
// Expect the next token to match the specified keyword.
// If not, an exception will be thrown.
function expectKeyword(keyword) {
var token = lex();
if (token.type !== Token.Keyword || token.value !== keyword) {
throwUnexpected(token);
}
}
// Return true if the next token matches the specified punctuator.
function match(value) {
return lookahead.type === Token.Punctuator && lookahead.value === value;
}
// Return true if the next token matches the specified keyword
function matchKeyword(keyword) {
return lookahead.type === Token.Keyword && lookahead.value === keyword;
}
// Return true if the next token is an assignment operator
function matchAssign() {
var op;
if (lookahead.type !== Token.Punctuator) {
return false;
}
op = lookahead.value;
return op === '=' ||
op === '*=' ||
op === '/=' ||
op === '%=' ||
op === '+=' ||
op === '-=' ||
op === '<<=' ||
op === '>>=' ||
op === '>>>=' ||
op === '&=' ||
op === '^=' ||
op === '|=';
}
function consumeSemicolon() {
var line;
// Catch the very common case first: immediately a semicolon (U+003B).
if (source.charCodeAt(index) === 0x3B) {
lex();
return;
}
line = lineNumber;
skipComment();
if (lineNumber !== line) {
return;
}
if (match(';')) {
lex();
return;
}
if (lookahead.type !== Token.EOF && !match('}')) {
throwUnexpected(lookahead);
}
}
// Return true if provided expression is LeftHandSideExpression
function isLeftHandSide(expr) {
return expr.type === Syntax.Identifier || expr.type === Syntax.MemberExpression;
}
// 11.1.4 Array Initialiser
function parseArrayInitialiser() {
var elements = [];
expect('[');
while (!match(']')) {
if (match(',')) {
lex();
elements.push(null);
} else {
elements.push(parseAssignmentExpression());
if (!match(']')) {
expect(',');
}
}
}
expect(']');
return delegate.createArrayExpression(elements);
}
// 11.1.5 Object Initialiser
function parsePropertyFunction(param, first) {
var previousStrict, body;
previousStrict = strict;
delegate.markStart();
body = parseFunctionSourceElements();
if (first && strict && isRestrictedWord(param[0].name)) {
throwErrorTolerant(first, Messages.StrictParamName);
}
strict = previousStrict;
return delegate.markEnd(delegate.createFunctionExpression(null, param, [], body));
}
function parseObjectPropertyKey() {
var token;
delegate.markStart();
token = lex();
// Note: This function is called only from parseObjectProperty(), where
// EOF and Punctuator tokens are already filtered out.
if (token.type === Token.StringLiteral || token.type === Token.NumericLiteral) {
if (strict && token.octal) {
throwErrorTolerant(token, Messages.StrictOctalLiteral);
}
return delegate.markEnd(delegate.createLiteral(token));
}
return delegate.markEnd(delegate.createIdentifier(token.value));
}
function parseObjectProperty() {
var token, key, id, value, param;
token = lookahead;
delegate.markStart();
if (token.type === Token.Identifier) {
id = parseObjectPropertyKey();
// Property Assignment: Getter and Setter.
if (token.value === 'get' && !match(':')) {
key = parseObjectPropertyKey();
expect('(');
expect(')');
value = parsePropertyFunction([]);
return delegate.markEnd(delegate.createProperty('get', key, value));
}
if (token.value === 'set' && !match(':')) {
key = parseObjectPropertyKey();
expect('(');
token = lookahead;
if (token.type !== Token.Identifier) {
expect(')');
throwErrorTolerant(token, Messages.UnexpectedToken, token.value);
value = parsePropertyFunction([]);
} else {
param = [ parseVariableIdentifier() ];
expect(')');
value = parsePropertyFunction(param, token);
}
return delegate.markEnd(delegate.createProperty('set', key, value));
}
expect(':');
value = parseAssignmentExpression();
return delegate.markEnd(delegate.createProperty('init', id, value));
}
if (token.type === Token.EOF || token.type === Token.Punctuator) {
throwUnexpected(token);
} else {
key = parseObjectPropertyKey();
expect(':');
value = parseAssignmentExpression();
return delegate.markEnd(delegate.createProperty('init', key, value));
}
}
function parseObjectInitialiser() {
var properties = [], property, name, key, kind, map = {}, toString = String;
expect('{');
while (!match('}')) {
property = parseObjectProperty();
if (property.key.type === Syntax.Identifier) {
name = property.key.name;
} else {
name = toString(property.key.value);
}
kind = (property.kind === 'init') ? PropertyKind.Data : (property.kind === 'get') ? PropertyKind.Get : PropertyKind.Set;
key = '$' + name;
if (Object.prototype.hasOwnProperty.call(map, key)) {
if (map[key] === PropertyKind.Data) {
if (strict && kind === PropertyKind.Data) {
throwErrorTolerant({}, Messages.StrictDuplicateProperty);
} else if (kind !== PropertyKind.Data) {
throwErrorTolerant({}, Messages.AccessorDataProperty);
}
} else {
if (kind === PropertyKind.Data) {
throwErrorTolerant({}, Messages.AccessorDataProperty);
} else if (map[key] & kind) {
throwErrorTolerant({}, Messages.AccessorGetSet);
}
}
map[key] |= kind;
} else {
map[key] = kind;
}
properties.push(property);
if (!match('}')) {
expect(',');
}
}
expect('}');
return delegate.createObjectExpression(properties);
}
// 11.1.6 The Grouping Operator
function parseGroupExpression() {
var expr;
expect('(');
expr = parseExpression();
expect(')');
return expr;
}
// 11.1 Primary Expressions
function parsePrimaryExpression() {
var type, token, expr;
if (match('(')) {
return parseGroupExpression();
}
type = lookahead.type;
delegate.markStart();
if (type === Token.Identifier) {
expr = delegate.createIdentifier(lex().value);
} else if (type === Token.StringLiteral || type === Token.NumericLiteral) {
if (strict && lookahead.octal) {
throwErrorTolerant(lookahead, Messages.StrictOctalLiteral);
}
expr = delegate.createLiteral(lex());
} else if (type === Token.Keyword) {
if (matchKeyword('this')) {
lex();
expr = delegate.createThisExpression();
} else if (matchKeyword('function')) {
expr = parseFunctionExpression();
}
} else if (type === Token.BooleanLiteral) {
token = lex();
token.value = (token.value === 'true');
expr = delegate.createLiteral(token);
} else if (type === Token.NullLiteral) {
token = lex();
token.value = null;
expr = delegate.createLiteral(token);
} else if (match('[')) {
expr = parseArrayInitialiser();
} else if (match('{')) {
expr = parseObjectInitialiser();
} else if (match('/') || match('/=')) {
if (typeof extra.tokens !== 'undefined') {
expr = delegate.createLiteral(collectRegex());
} else {
expr = delegate.createLiteral(scanRegExp());
}
peek();
}
if (expr) {
return delegate.markEnd(expr);
}
throwUnexpected(lex());
}
// 11.2 Left-Hand-Side Expressions
function parseArguments() {
var args = [];
expect('(');
if (!match(')')) {
while (index < length) {
args.push(parseAssignmentExpression());
if (match(')')) {
break;
}
expect(',');
}
}
expect(')');
return args;
}
function parseNonComputedProperty() {
var token;
delegate.markStart();
token = lex();
if (!isIdentifierName(token)) {
throwUnexpected(token);
}
return delegate.markEnd(delegate.createIdentifier(token.value));
}
function parseNonComputedMember() {
expect('.');
return parseNonComputedProperty();
}
function parseComputedMember() {
var expr;
expect('[');
expr = parseExpression();
expect(']');
return expr;
}
function parseNewExpression() {
var callee, args;
delegate.markStart();
expectKeyword('new');
callee = parseLeftHandSideExpression();
args = match('(') ? parseArguments() : [];
return delegate.markEnd(delegate.createNewExpression(callee, args));
}
function parseLeftHandSideExpressionAllowCall() {
var marker, previousAllowIn, expr, args, property;
marker = createLocationMarker();
previousAllowIn = state.allowIn;
state.allowIn = true;
expr = matchKeyword('new') ? parseNewExpression() : parsePrimaryExpression();
state.allowIn = previousAllowIn;
while (match('.') || match('[') || match('(')) {
if (match('(')) {
args = parseArguments();
expr = delegate.createCallExpression(expr, args);
} else if (match('[')) {
property = parseComputedMember();
expr = delegate.createMemberExpression('[', expr, property);
} else {
property = parseNonComputedMember();
expr = delegate.createMemberExpression('.', expr, property);
}
if (marker) {
marker.apply(expr);
}
}
return expr;
}
function parseLeftHandSideExpression() {
var marker, previousAllowIn, expr, property;
marker = createLocationMarker();
previousAllowIn = state.allowIn;
expr = matchKeyword('new') ? parseNewExpression() : parsePrimaryExpression();
state.allowIn = previousAllowIn;
while (match('.') || match('[')) {
if (match('[')) {
property = parseComputedMember();
expr = delegate.createMemberExpression('[', expr, property);
} else {
property = parseNonComputedMember();
expr = delegate.createMemberExpression('.', expr, property);
}
if (marker) {
marker.apply(expr);
}
}
return expr;
}
// 11.3 Postfix Expressions
function parsePostfixExpression() {
var expr, token;
delegate.markStart();
expr = parseLeftHandSideExpressionAllowCall();
if (lookahead.type === Token.Punctuator) {
if ((match('++') || match('--')) && !peekLineTerminator()) {
// 11.3.1, 11.3.2
if (strict && expr.type === Syntax.Identifier && isRestrictedWord(expr.name)) {
throwErrorTolerant({}, Messages.StrictLHSPostfix);
}
if (!isLeftHandSide(expr)) {
throwErrorTolerant({}, Messages.InvalidLHSInAssignment);
}
token = lex();
expr = delegate.createPostfixExpression(token.value, expr);
}
}
return delegate.markEndIf(expr);
}
// 11.4 Unary Operators
function parseUnaryExpression() {
var token, expr;
delegate.markStart();
if (lookahead.type !== Token.Punctuator && lookahead.type !== Token.Keyword) {
expr = parsePostfixExpression();
} else if (match('++') || match('--')) {
token = lex();
expr = parseUnaryExpression();
// 11.4.4, 11.4.5
if (strict && expr.type === Syntax.Identifier && isRestrictedWord(expr.name)) {
throwErrorTolerant({}, Messages.StrictLHSPrefix);
}
if (!isLeftHandSide(expr)) {
throwErrorTolerant({}, Messages.InvalidLHSInAssignment);
}
expr = delegate.createUnaryExpression(token.value, expr);
} else if (match('+') || match('-') || match('~') || match('!')) {
token = lex();
expr = parseUnaryExpression();
expr = delegate.createUnaryExpression(token.value, expr);
} else if (matchKeyword('delete') || matchKeyword('void') || matchKeyword('typeof')) {
token = lex();
expr = parseUnaryExpression();
expr = delegate.createUnaryExpression(token.value, expr);
if (strict && expr.operator === 'delete' && expr.argument.type === Syntax.Identifier) {
throwErrorTolerant({}, Messages.StrictDelete);
}
} else {
expr = parsePostfixExpression();
}
return delegate.markEndIf(expr);
}
function binaryPrecedence(token, allowIn) {
var prec = 0;
if (token.type !== Token.Punctuator && token.type !== Token.Keyword) {
return 0;
}
switch (token.value) {
case '||':
prec = 1;
break;
case '&&':
prec = 2;
break;
case '|':
prec = 3;
break;
case '^':
prec = 4;
break;
case '&':
prec = 5;
break;
case '==':
case '!=':
case '===':
case '!==':
prec = 6;
break;
case '<':
case '>':
case '<=':
case '>=':
case 'instanceof':
prec = 7;
break;
case 'in':
prec = allowIn ? 7 : 0;
break;
case '<<':
case '>>':
case '>>>':
prec = 8;
break;
case '+':
case '-':
prec = 9;
break;
case '*':
case '/':
case '%':
prec = 11;
break;
default:
break;
}
return prec;
}
// 11.5 Multiplicative Operators
// 11.6 Additive Operators
// 11.7 Bitwise Shift Operators
// 11.8 Relational Operators
// 11.9 Equality Operators
// 11.10 Binary Bitwise Operators
// 11.11 Binary Logical Operators
function parseBinaryExpression() {
var marker, markers, expr, token, prec, stack, right, operator, left, i;
marker = createLocationMarker();
left = parseUnaryExpression();
token = lookahead;
prec = binaryPrecedence(token, state.allowIn);
if (prec === 0) {
return left;
}
token.prec = prec;
lex();
markers = [marker, createLocationMarker()];
right = parseUnaryExpression();
stack = [left, token, right];
while ((prec = binaryPrecedence(lookahead, state.allowIn)) > 0) {
// Reduce: make a binary expression from the three topmost entries.
while ((stack.length > 2) && (prec <= stack[stack.length - 2].prec)) {
right = stack.pop();
operator = stack.pop().value;
left = stack.pop();
expr = delegate.createBinaryExpression(operator, left, right);
markers.pop();
marker = markers.pop();
if (marker) {
marker.apply(expr);
}
stack.push(expr);
markers.push(marker);
}
// Shift.
token = lex();
token.prec = prec;
stack.push(token);
markers.push(createLocationMarker());
expr = parseUnaryExpression();
stack.push(expr);
}
// Final reduce to clean-up the stack.
i = stack.length - 1;
expr = stack[i];
markers.pop();
while (i > 1) {
expr = delegate.createBinaryExpression(stack[i - 1].value, stack[i - 2], expr);
i -= 2;
marker = markers.pop();
if (marker) {
marker.apply(expr);
}
}
return expr;
}
// 11.12 Conditional Operator
function parseConditionalExpression() {
var expr, previousAllowIn, consequent, alternate;
delegate.markStart();
expr = parseBinaryExpression();
if (match('?')) {
lex();
previousAllowIn = state.allowIn;
state.allowIn = true;
consequent = parseAssignmentExpression();
state.allowIn = previousAllowIn;
expect(':');
alternate = parseAssignmentExpression();
expr = delegate.markEnd(delegate.createConditionalExpression(expr, consequent, alternate));
} else {
delegate.markEnd({});
}
return expr;
}
// 11.13 Assignment Operators
function parseAssignmentExpression() {
var token, left, right, node;
token = lookahead;
delegate.markStart();
node = left = parseConditionalExpression();
if (matchAssign()) {
// LeftHandSideExpression
if (!isLeftHandSide(left)) {
throwErrorTolerant({}, Messages.InvalidLHSInAssignment);
}
// 11.13.1
if (strict && left.type === Syntax.Identifier && isRestrictedWord(left.name)) {
throwErrorTolerant(token, Messages.StrictLHSAssignment);
}
token = lex();
right = parseAssignmentExpression();
node = delegate.createAssignmentExpression(token.value, left, right);
}
return delegate.markEndIf(node);
}
// 11.14 Comma Operator
function parseExpression() {
var expr;
delegate.markStart();
expr = parseAssignmentExpression();
if (match(',')) {
expr = delegate.createSequenceExpression([ expr ]);
while (index < length) {
if (!match(',')) {
break;
}
lex();
expr.expressions.push(parseAssignmentExpression());
}
}
return delegate.markEndIf(expr);
}
// 12.1 Block
function parseStatementList() {
var list = [],
statement;
while (index < length) {
if (match('}')) {
break;
}
statement = parseSourceElement();
if (typeof statement === 'undefined') {
break;
}
list.push(statement);
}
return list;
}
function parseBlock() {
var block;
delegate.markStart();
expect('{');
block = parseStatementList();
expect('}');
return delegate.markEnd(delegate.createBlockStatement(block));
}
// 12.2 Variable Statement
function parseVariableIdentifier() {
var token;
delegate.markStart();
token = lex();
if (token.type !== Token.Identifier) {
throwUnexpected(token);
}
return delegate.markEnd(delegate.createIdentifier(token.value));
}
function parseVariableDeclaration(kind) {
var init = null, id;
delegate.markStart();
id = parseVariableIdentifier();
// 12.2.1
if (strict && isRestrictedWord(id.name)) {
throwErrorTolerant({}, Messages.StrictVarName);
}
if (kind === 'const') {
expect('=');
init = parseAssignmentExpression();
} else if (match('=')) {
lex();
init = parseAssignmentExpression();
}
return delegate.markEnd(delegate.createVariableDeclarator(id, init));
}
function parseVariableDeclarationList(kind) {
var list = [];
do {
list.push(parseVariableDeclaration(kind));
if (!match(',')) {
break;
}
lex();
} while (index < length);
return list;
}
function parseVariableStatement() {
var declarations;
expectKeyword('var');
declarations = parseVariableDeclarationList();
consumeSemicolon();
return delegate.createVariableDeclaration(declarations, 'var');
}
// kind may be `const` or `let`
// Both are experimental and not in the specification yet.
// see http://wiki.ecmascript.org/doku.php?id=harmony:const
// and http://wiki.ecmascript.org/doku.php?id=harmony:let
function parseConstLetDeclaration(kind) {
var declarations;
delegate.markStart();
expectKeyword(kind);
declarations = parseVariableDeclarationList(kind);
consumeSemicolon();
return delegate.markEnd(delegate.createVariableDeclaration(declarations, kind));
}
// 12.3 Empty Statement
function parseEmptyStatement() {
expect(';');
return delegate.createEmptyStatement();
}
// 12.4 Expression Statement
function parseExpressionStatement() {
var expr = parseExpression();
consumeSemicolon();
return delegate.createExpressionStatement(expr);
}
// 12.5 If statement
function parseIfStatement() {
var test, consequent, alternate;
expectKeyword('if');
expect('(');
test = parseExpression();
expect(')');
consequent = parseStatement();
if (matchKeyword('else')) {
lex();
alternate = parseStatement();
} else {
alternate = null;
}
return delegate.createIfStatement(test, consequent, alternate);
}
// 12.6 Iteration Statements
function parseDoWhileStatement() {
var body, test, oldInIteration;
expectKeyword('do');
oldInIteration = state.inIteration;
state.inIteration = true;
body = parseStatement();
state.inIteration = oldInIteration;
expectKeyword('while');
expect('(');
test = parseExpression();
expect(')');
if (match(';')) {
lex();
}
return delegate.createDoWhileStatement(body, test);
}
function parseWhileStatement() {
var test, body, oldInIteration;
expectKeyword('while');
expect('(');
test = parseExpression();
expect(')');
oldInIteration = state.inIteration;
state.inIteration = true;
body = parseStatement();
state.inIteration = oldInIteration;
return delegate.createWhileStatement(test, body);
}
function parseForVariableDeclaration() {
var token, declarations;
delegate.markStart();
token = lex();
declarations = parseVariableDeclarationList();
return delegate.markEnd(delegate.createVariableDeclaration(declarations, token.value));
}
function parseForStatement() {
var init, test, update, left, right, body, oldInIteration;
init = test = update = null;
expectKeyword('for');
expect('(');
if (match(';')) {
lex();
} else {
if (matchKeyword('var') || matchKeyword('let')) {
state.allowIn = false;
init = parseForVariableDeclaration();
state.allowIn = true;
if (init.declarations.length === 1 && matchKeyword('in')) {
lex();
left = init;
right = parseExpression();
init = null;
}
} else {
state.allowIn = false;
init = parseExpression();
state.allowIn = true;
if (matchKeyword('in')) {
// LeftHandSideExpression
if (!isLeftHandSide(init)) {
throwErrorTolerant({}, Messages.InvalidLHSInForIn);
}
lex();
left = init;
right = parseExpression();
init = null;
}
}
if (typeof left === 'undefined') {
expect(';');
}
}
if (typeof left === 'undefined') {
if (!match(';')) {
test = parseExpression();
}
expect(';');
if (!match(')')) {
update = parseExpression();
}
}
expect(')');
oldInIteration = state.inIteration;
state.inIteration = true;
body = parseStatement();
state.inIteration = oldInIteration;
return (typeof left === 'undefined') ?
delegate.createForStatement(init, test, update, body) :
delegate.createForInStatement(left, right, body);
}
// 12.7 The continue statement
function parseContinueStatement() {
var label = null, key;
expectKeyword('continue');
// Optimize the most common form: 'continue;'.
if (source.charCodeAt(index) === 0x3B) {
lex();
if (!state.inIteration) {
throwError({}, Messages.IllegalContinue);
}
return delegate.createContinueStatement(null);
}
if (peekLineTerminator()) {
if (!state.inIteration) {
throwError({}, Messages.IllegalContinue);
}
return delegate.createContinueStatement(null);
}
if (lookahead.type === Token.Identifier) {
label = parseVariableIdentifier();
key = '$' + label.name;
if (!Object.prototype.hasOwnProperty.call(state.labelSet, key)) {
throwError({}, Messages.UnknownLabel, label.name);
}
}
consumeSemicolon();
if (label === null && !state.inIteration) {
throwError({}, Messages.IllegalContinue);
}
return delegate.createContinueStatement(label);
}
// 12.8 The break statement
function parseBreakStatement() {
var label = null, key;
expectKeyword('break');
// Catch the very common case first: immediately a semicolon (U+003B).
if (source.charCodeAt(index) === 0x3B) {
lex();
if (!(state.inIteration || state.inSwitch)) {
throwError({}, Messages.IllegalBreak);
}
return delegate.createBreakStatement(null);
}
if (peekLineTerminator()) {
if (!(state.inIteration || state.inSwitch)) {
throwError({}, Messages.IllegalBreak);
}
return delegate.createBreakStatement(null);
}
if (lookahead.type === Token.Identifier) {
label = parseVariableIdentifier();
key = '$' + label.name;
if (!Object.prototype.hasOwnProperty.call(state.labelSet, key)) {
throwError({}, Messages.UnknownLabel, label.name);
}
}
consumeSemicolon();
if (label === null && !(state.inIteration || state.inSwitch)) {
throwError({}, Messages.IllegalBreak);
}
return delegate.createBreakStatement(label);
}
// 12.9 The return statement
function parseReturnStatement() {
var argument = null;
expectKeyword('return');
if (!state.inFunctionBody) {
throwErrorTolerant({}, Messages.IllegalReturn);
}
// 'return' followed by a space and an identifier is very common.
if (source.charCodeAt(index) === 0x20) {
if (isIdentifierStart(source.charCodeAt(index + 1))) {
argument = parseExpression();
consumeSemicolon();
return delegate.createReturnStatement(argument);
}
}
if (peekLineTerminator()) {
return delegate.createReturnStatement(null);
}
if (!match(';')) {
if (!match('}') && lookahead.type !== Token.EOF) {
argument = parseExpression();
}
}
consumeSemicolon();
return delegate.createReturnStatement(argument);
}
// 12.10 The with statement
function parseWithStatement() {
var object, body;
if (strict) {
throwErrorTolerant({}, Messages.StrictModeWith);
}
expectKeyword('with');
expect('(');
object = parseExpression();
expect(')');
body = parseStatement();
return delegate.createWithStatement(object, body);
}
// 12.10 The swith statement
function parseSwitchCase() {
var test,
consequent = [],
statement;
delegate.markStart();
if (matchKeyword('default')) {
lex();
test = null;
} else {
expectKeyword('case');
test = parseExpression();
}
expect(':');
while (index < length) {
if (match('}') || matchKeyword('default') || matchKeyword('case')) {
break;
}
statement = parseStatement();
consequent.push(statement);
}
return delegate.markEnd(delegate.createSwitchCase(test, consequent));
}
function parseSwitchStatement() {
var discriminant, cases, clause, oldInSwitch, defaultFound;
expectKeyword('switch');
expect('(');
discriminant = parseExpression();
expect(')');
expect('{');
cases = [];
if (match('}')) {
lex();
return delegate.createSwitchStatement(discriminant, cases);
}
oldInSwitch = state.inSwitch;
state.inSwitch = true;
defaultFound = false;
while (index < length) {
if (match('}')) {
break;
}
clause = parseSwitchCase();
if (clause.test === null) {
if (defaultFound) {
throwError({}, Messages.MultipleDefaultsInSwitch);
}
defaultFound = true;
}
cases.push(clause);
}
state.inSwitch = oldInSwitch;
expect('}');
return delegate.createSwitchStatement(discriminant, cases);
}
// 12.13 The throw statement
function parseThrowStatement() {
var argument;
expectKeyword('throw');
if (peekLineTerminator()) {
throwError({}, Messages.NewlineAfterThrow);
}
argument = parseExpression();
consumeSemicolon();
return delegate.createThrowStatement(argument);
}
// 12.14 The try statement
function parseCatchClause() {
var param, body;
delegate.markStart();
expectKeyword('catch');
expect('(');
if (match(')')) {
throwUnexpected(lookahead);
}
param = parseVariableIdentifier();
// 12.14.1
if (strict && isRestrictedWord(param.name)) {
throwErrorTolerant({}, Messages.StrictCatchVariable);
}
expect(')');
body = parseBlock();
return delegate.markEnd(delegate.createCatchClause(param, body));
}
function parseTryStatement() {
var block, handlers = [], finalizer = null;
expectKeyword('try');
block = parseBlock();
if (matchKeyword('catch')) {
handlers.push(parseCatchClause());
}
if (matchKeyword('finally')) {
lex();
finalizer = parseBlock();
}
if (handlers.length === 0 && !finalizer) {
throwError({}, Messages.NoCatchOrFinally);
}
return delegate.createTryStatement(block, [], handlers, finalizer);
}
// 12.15 The debugger statement
function parseDebuggerStatement() {
expectKeyword('debugger');
consumeSemicolon();
return delegate.createDebuggerStatement();
}
// 12 Statements
function parseStatement() {
var type = lookahead.type,
expr,
labeledBody,
key;
if (type === Token.EOF) {
throwUnexpected(lookahead);
}
delegate.markStart();
if (type === Token.Punctuator) {
switch (lookahead.value) {
case ';':
return delegate.markEnd(parseEmptyStatement());
case '{':
return delegate.markEnd(parseBlock());
case '(':
return delegate.markEnd(parseExpressionStatement());
default:
break;
}
}
if (type === Token.Keyword) {
switch (lookahead.value) {
case 'break':
return delegate.markEnd(parseBreakStatement());
case 'continue':
return delegate.markEnd(parseContinueStatement());
case 'debugger':
return delegate.markEnd(parseDebuggerStatement());
case 'do':
return delegate.markEnd(parseDoWhileStatement());
case 'for':
return delegate.markEnd(parseForStatement());
case 'function':
return delegate.markEnd(parseFunctionDeclaration());
case 'if':
return delegate.markEnd(parseIfStatement());
case 'return':
return delegate.markEnd(parseReturnStatement());
case 'switch':
return delegate.markEnd(parseSwitchStatement());
case 'throw':
return delegate.markEnd(parseThrowStatement());
case 'try':
return delegate.markEnd(parseTryStatement());
case 'var':
return delegate.markEnd(parseVariableStatement());
case 'while':
return delegate.markEnd(parseWhileStatement());
case 'with':
return delegate.markEnd(parseWithStatement());
default:
break;
}
}
expr = parseExpression();
// 12.12 Labelled Statements
if ((expr.type === Syntax.Identifier) && match(':')) {
lex();
key = '$' + expr.name;
if (Object.prototype.hasOwnProperty.call(state.labelSet, key)) {
throwError({}, Messages.Redeclaration, 'Label', expr.name);
}
state.labelSet[key] = true;
labeledBody = parseStatement();
delete state.labelSet[key];
return delegate.markEnd(delegate.createLabeledStatement(expr, labeledBody));
}
consumeSemicolon();
return delegate.markEnd(delegate.createExpressionStatement(expr));
}
// 13 Function Definition
function parseFunctionSourceElements() {
var sourceElement, sourceElements = [], token, directive, firstRestricted,
oldLabelSet, oldInIteration, oldInSwitch, oldInFunctionBody;
delegate.markStart();
expect('{');
while (index < length) {
if (lookahead.type !== Token.StringLiteral) {
break;
}
token = lookahead;
sourceElement = parseSourceElement();
sourceElements.push(sourceElement);
if (sourceElement.expression.type !== Syntax.Literal) {
// this is not directive
break;
}
directive = source.slice(token.range[0] + 1, token.range[1] - 1);
if (directive === 'use strict') {
strict = true;
if (firstRestricted) {
throwErrorTolerant(firstRestricted, Messages.StrictOctalLiteral);
}
} else {
if (!firstRestricted && token.octal) {
firstRestricted = token;
}
}
}
oldLabelSet = state.labelSet;
oldInIteration = state.inIteration;
oldInSwitch = state.inSwitch;
oldInFunctionBody = state.inFunctionBody;
state.labelSet = {};
state.inIteration = false;
state.inSwitch = false;
state.inFunctionBody = true;
while (index < length) {
if (match('}')) {
break;
}
sourceElement = parseSourceElement();
if (typeof sourceElement === 'undefined') {
break;
}
sourceElements.push(sourceElement);
}
expect('}');
state.labelSet = oldLabelSet;
state.inIteration = oldInIteration;
state.inSwitch = oldInSwitch;
state.inFunctionBody = oldInFunctionBody;
return delegate.markEnd(delegate.createBlockStatement(sourceElements));
}
function parseParams(firstRestricted) {
var param, params = [], token, stricted, paramSet, key, message;
expect('(');
if (!match(')')) {
paramSet = {};
while (index < length) {
token = lookahead;
param = parseVariableIdentifier();
key = '$' + token.value;
if (strict) {
if (isRestrictedWord(token.value)) {
stricted = token;
message = Messages.StrictParamName;
}
if (Object.prototype.hasOwnProperty.call(paramSet, key)) {
stricted = token;
message = Messages.StrictParamDupe;
}
} else if (!firstRestricted) {
if (isRestrictedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictParamName;
} else if (isStrictModeReservedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictReservedWord;
} else if (Object.prototype.hasOwnProperty.call(paramSet, key)) {
firstRestricted = token;
message = Messages.StrictParamDupe;
}
}
params.push(param);
paramSet[key] = true;
if (match(')')) {
break;
}
expect(',');
}
}
expect(')');
return {
params: params,
stricted: stricted,
firstRestricted: firstRestricted,
message: message
};
}
function parseFunctionDeclaration() {
var id, params = [], body, token, stricted, tmp, firstRestricted, message, previousStrict;
delegate.markStart();
expectKeyword('function');
token = lookahead;
id = parseVariableIdentifier();
if (strict) {
if (isRestrictedWord(token.value)) {
throwErrorTolerant(token, Messages.StrictFunctionName);
}
} else {
if (isRestrictedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictFunctionName;
} else if (isStrictModeReservedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictReservedWord;
}
}
tmp = parseParams(firstRestricted);
params = tmp.params;
stricted = tmp.stricted;
firstRestricted = tmp.firstRestricted;
if (tmp.message) {
message = tmp.message;
}
previousStrict = strict;
body = parseFunctionSourceElements();
if (strict && firstRestricted) {
throwError(firstRestricted, message);
}
if (strict && stricted) {
throwErrorTolerant(stricted, message);
}
strict = previousStrict;
return delegate.markEnd(delegate.createFunctionDeclaration(id, params, [], body));
}
function parseFunctionExpression() {
var token, id = null, stricted, firstRestricted, message, tmp, params = [], body, previousStrict;
delegate.markStart();
expectKeyword('function');
if (!match('(')) {
token = lookahead;
id = parseVariableIdentifier();
if (strict) {
if (isRestrictedWord(token.value)) {
throwErrorTolerant(token, Messages.StrictFunctionName);
}
} else {
if (isRestrictedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictFunctionName;
} else if (isStrictModeReservedWord(token.value)) {
firstRestricted = token;
message = Messages.StrictReservedWord;
}
}
}
tmp = parseParams(firstRestricted);
params = tmp.params;
stricted = tmp.stricted;
firstRestricted = tmp.firstRestricted;
if (tmp.message) {
message = tmp.message;
}
previousStrict = strict;
body = parseFunctionSourceElements();
if (strict && firstRestricted) {
throwError(firstRestricted, message);
}
if (strict && stricted) {
throwErrorTolerant(stricted, message);
}
strict = previousStrict;
return delegate.markEnd(delegate.createFunctionExpression(id, params, [], body));
}
// 14 Program
function parseSourceElement() {
if (lookahead.type === Token.Keyword) {
switch (lookahead.value) {
case 'const':
case 'let':
return parseConstLetDeclaration(lookahead.value);
case 'function':
return parseFunctionDeclaration();
default:
return parseStatement();
}
}
if (lookahead.type !== Token.EOF) {
return parseStatement();
}
}
function parseSourceElements() {
var sourceElement, sourceElements = [], token, directive, firstRestricted;
while (index < length) {
token = lookahead;
if (token.type !== Token.StringLiteral) {
break;
}
sourceElement = parseSourceElement();
sourceElements.push(sourceElement);
if (sourceElement.expression.type !== Syntax.Literal) {
// this is not directive
break;
}
directive = source.slice(token.range[0] + 1, token.range[1] - 1);
if (directive === 'use strict') {
strict = true;
if (firstRestricted) {
throwErrorTolerant(firstRestricted, Messages.StrictOctalLiteral);
}
} else {
if (!firstRestricted && token.octal) {
firstRestricted = token;
}
}
}
while (index < length) {
sourceElement = parseSourceElement();
if (typeof sourceElement === 'undefined') {
break;
}
sourceElements.push(sourceElement);
}
return sourceElements;
}
function parseProgram() {
var body;
delegate.markStart();
strict = false;
peek();
body = parseSourceElements();
return delegate.markEnd(delegate.createProgram(body));
}
function attachComments() {
var i, attacher, comment, leading, trailing;
for (i = 0; i < extra.pendingComments.length; ++i) {
attacher = extra.pendingComments[i];
comment = attacher.comment;
leading = attacher.leading;
if (leading) {
if (typeof leading.leadingComments === 'undefined') {
leading.leadingComments = [];
}
leading.leadingComments.push(attacher.comment);
}
trailing = attacher.trailing;
if (trailing) {
if (typeof trailing.trailingComments === 'undefined') {
trailing.trailingComments = [];
}
trailing.trailingComments.push(attacher.comment);
}
}
extra.pendingComments = [];
}
function filterTokenLocation() {
var i, entry, token, tokens = [];
for (i = 0; i < extra.tokens.length; ++i) {
entry = extra.tokens[i];
token = {
type: entry.type,
value: entry.value
};
if (extra.range) {
token.range = entry.range;
}
if (extra.loc) {
token.loc = entry.loc;
}
tokens.push(token);
}
extra.tokens = tokens;
}
function LocationMarker() {
this.startIndex = index;
this.startLine = lineNumber;
this.startColumn = index - lineStart;
}
LocationMarker.prototype = {
constructor: LocationMarker,
apply: function (node) {
if (extra.range) {
node.range = [this.startIndex, index];
}
if (extra.loc) {
node.loc = {
start: {
line: this.startLine,
column: this.startColumn
},
end: {
line: lineNumber,
column: index - lineStart
}
};
node = delegate.postProcess(node);
}
if (extra.attachComment) {
delegate.processComment(node);
}
}
};
function createLocationMarker() {
if (!extra.loc && !extra.range) {
return null;
}
skipComment();
return new LocationMarker();
}
function tokenize(code, options) {
var toString,
token,
tokens;
toString = String;
if (typeof code !== 'string' && !(code instanceof String)) {
code = toString(code);
}
delegate = SyntaxTreeDelegate;
source = code;
index = 0;
lineNumber = (source.length > 0) ? 1 : 0;
lineStart = 0;
length = source.length;
lookahead = null;
state = {
allowIn: true,
labelSet: {},
inFunctionBody: false,
inIteration: false,
inSwitch: false,
lastCommentStart: -1
};
extra = {};
// Options matching.
options = options || {};
// Of course we collect tokens here.
options.tokens = true;
extra.tokens = [];
extra.tokenize = true;
// The following two fields are necessary to compute the Regex tokens.
extra.openParenToken = -1;
extra.openCurlyToken = -1;
extra.range = (typeof options.range === 'boolean') && options.range;
extra.loc = (typeof options.loc === 'boolean') && options.loc;
if (typeof options.comment === 'boolean' && options.comment) {
extra.comments = [];
}
if (typeof options.tolerant === 'boolean' && options.tolerant) {
extra.errors = [];
}
if (length > 0) {
if (typeof source[0] === 'undefined') {
// Try first to convert to a string. This is good as fast path
// for old IE which understands string indexing for string
// literals only and not for string object.
if (code instanceof String) {
source = code.valueOf();
}
}
}
try {
peek();
if (lookahead.type === Token.EOF) {
return extra.tokens;
}
token = lex();
while (lookahead.type !== Token.EOF) {
try {
token = lex();
} catch (lexError) {
token = lookahead;
if (extra.errors) {
extra.errors.push(lexError);
// We have to break on the first error
// to avoid infinite loops.
break;
} else {
throw lexError;
}
}
}
filterTokenLocation();
tokens = extra.tokens;
if (typeof extra.comments !== 'undefined') {
tokens.comments = extra.comments;
}
if (typeof extra.errors !== 'undefined') {
tokens.errors = extra.errors;
}
} catch (e) {
throw e;
} finally {
extra = {};
}
return tokens;
}
function parse(code, options) {
var program, toString;
toString = String;
if (typeof code !== 'string' && !(code instanceof String)) {
code = toString(code);
}
delegate = SyntaxTreeDelegate;
source = code;
index = 0;
lineNumber = (source.length > 0) ? 1 : 0;
lineStart = 0;
length = source.length;
lookahead = null;
state = {
allowIn: true,
labelSet: {},
inFunctionBody: false,
inIteration: false,
inSwitch: false,
lastCommentStart: -1,
markerStack: []
};
extra = {};
if (typeof options !== 'undefined') {
extra.range = (typeof options.range === 'boolean') && options.range;
extra.loc = (typeof options.loc === 'boolean') && options.loc;
extra.attachComment = (typeof options.attachComment === 'boolean') && options.attachComment;
if (extra.loc && options.source !== null && options.source !== undefined) {
extra.source = toString(options.source);
}
if (typeof options.tokens === 'boolean' && options.tokens) {
extra.tokens = [];
}
if (typeof options.comment === 'boolean' && options.comment) {
extra.comments = [];
}
if (typeof options.tolerant === 'boolean' && options.tolerant) {
extra.errors = [];
}
if (extra.attachComment) {
extra.range = true;
extra.pendingComments = [];
extra.comments = [];
}
}
if (length > 0) {
if (typeof source[0] === 'undefined') {
// Try first to convert to a string. This is good as fast path
// for old IE which understands string indexing for string
// literals only and not for string object.
if (code instanceof String) {
source = code.valueOf();
}
}
}
try {
program = parseProgram();
if (typeof extra.comments !== 'undefined') {
program.comments = extra.comments;
}
if (typeof extra.tokens !== 'undefined') {
filterTokenLocation();
program.tokens = extra.tokens;
}
if (typeof extra.errors !== 'undefined') {
program.errors = extra.errors;
}
if (extra.attachComment) {
attachComments();
}
} catch (e) {
throw e;
} finally {
extra = {};
}
return program;
}
// Sync with *.json manifests.
exports.version = '1.1.1';
exports.tokenize = tokenize;
exports.parse = parse;
// Deep copy.
exports.Syntax = (function () {
var name, types = {};
if (typeof Object.create === 'function') {
types = Object.create(null);
}
for (name in Syntax) {
if (Syntax.hasOwnProperty(name)) {
types[name] = Syntax[name];
}
}
if (typeof Object.freeze === 'function') {
Object.freeze(types);
}
return types;
}());
}));
/* vim: set sw=4 ts=4 et tw=80 : */
},{}],48:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
// At least give some kind of context to the user
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
err.context = er;
throw err;
}
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
args = Array.prototype.slice.call(arguments, 1);
handler.apply(this, args);
}
} else if (isObject(handler)) {
args = Array.prototype.slice.call(arguments, 1);
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else if (listeners) {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.prototype.listenerCount = function(type) {
if (this._events) {
var evlistener = this._events[type];
if (isFunction(evlistener))
return 1;
else if (evlistener)
return evlistener.length;
}
return 0;
};
EventEmitter.listenerCount = function(emitter, type) {
return emitter.listenerCount(type);
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],49:[function(require,module,exports){
module.exports = function(strings) {
if (typeof strings === 'string') strings = [strings]
var exprs = [].slice.call(arguments,1)
var parts = []
for (var i = 0; i < strings.length-1; i++) {
parts.push(strings[i], exprs[i] || '')
}
parts.push(strings[i])
return parts.join('')
}
},{}],50:[function(require,module,exports){
var http = require('http')
var url = require('url')
var https = module.exports
for (var key in http) {
if (http.hasOwnProperty(key)) https[key] = http[key]
}
https.request = function (params, cb) {
params = validateParams(params)
return http.request.call(this, params, cb)
}
https.get = function (params, cb) {
params = validateParams(params)
return http.get.call(this, params, cb)
}
function validateParams (params) {
if (typeof params === 'string') {
params = url.parse(params)
}
if (!params.protocol) {
params.protocol = 'https:'
}
if (params.protocol !== 'https:') {
throw new Error('Protocol "' + params.protocol + '" not supported. Expected "https:"')
}
return params
}
},{"http":77,"url":83}],51:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
},{}],52:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],53:[function(require,module,exports){
"use strict"
function iota(n) {
var result = new Array(n)
for(var i=0; i<n; ++i) {
result[i] = i
}
return result
}
module.exports = iota
},{}],54:[function(require,module,exports){
/*!
* Determine if an object is a Buffer
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}
function isBuffer (obj) {
return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}
// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}
},{}],55:[function(require,module,exports){
module.exports = function(arr) {
if (!arr) return false
if (!arr.dtype) return false
var re = new RegExp('function View[0-9]+d(:?' + arr.dtype + ')+')
return re.test(String(arr.constructor))
}
},{}],56:[function(require,module,exports){
"use strict"
var fill = require('cwise/lib/wrapper')({"args":["index","array","scalar"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{_inline_1_arg1_=_inline_1_arg2_.apply(void 0,_inline_1_arg0_)}","args":[{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":1}],"thisVars":[],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"cwise","blockSize":64})
module.exports = function(array, f) {
fill(array, f)
return array
}
},{"cwise/lib/wrapper":14}],57:[function(require,module,exports){
'use strict';
var fill = require('ndarray-fill');
var isndarray = require('isndarray');
var isnonneg = require('validate.io-nonnegative-integer');
var isbool = require('validate.io-boolean');
module.exports = linspace;
function linspace (output, start, end, options) {
var n, endpoint, axis, d;
if (!isndarray(output)) {
throw new Error('ndarray-linspace: First argument must be a ndarray');
}
n = output.shape[0];
options = options || {};
if (options.endpoint !== undefined && !isbool(options.endpoint)) {
throw new Error('ndarray-linspace: Endpoint must be a boolean. Got ' + options.endpoint);
}
endpoint = !!(options.endpoint || true);
if (options.axis !== undefined && !isnonneg(options.axis)) {
throw new Error('ndarray-linspace: Axis must be a nonegative integer. Got ' + options.axis);
}
// Default axis, after we've checked the input
axis = options.axis || 0;
if (axis > output.dimension) {
throw new Error('ndarray-linspace: Axis (' + axis + ') must be <= dimension (' + output.dimension + ')');
}
// Precompute the spacing:
d = (end - start) / Math.max(1, n - (endpoint ? 1 : 0));
// Fill it!
fill(output, function () {
return start + arguments[axis] * d;
});
return output;
}
},{"isndarray":55,"ndarray-fill":56,"validate.io-boolean":86,"validate.io-nonnegative-integer":88}],58:[function(require,module,exports){
'use strict';
module.exports = vectorFill;
var cwise = require('cwise');
var fill = cwise({
args: [{blockIndices: -1}, 'scalar', 'index', 'shape'],
body: function (A, func, idx, shape) {
var i;
var args = [];
var n = shape[shape.length - 1];
for (i = 0; i < n; i++) {
if (idx[i] === undefined) break;
args[i] = idx[i];
}
var f = func.apply(null, args);
for (i = 0; i < f.length; i++) {
A[i] = f[i];
}
}
});
function vectorFill (A, func) {
fill(A, func);
return A;
}
},{"cwise":13}],59:[function(require,module,exports){
var iota = require("iota-array")
var isBuffer = require("is-buffer")
var hasTypedArrays = ((typeof Float64Array) !== "undefined")
function compare1st(a, b) {
return a[0] - b[0]
}
function order() {
var stride = this.stride
var terms = new Array(stride.length)
var i
for(i=0; i<terms.length; ++i) {
terms[i] = [Math.abs(stride[i]), i]
}
terms.sort(compare1st)
var result = new Array(terms.length)
for(i=0; i<result.length; ++i) {
result[i] = terms[i][1]
}
return result
}
function compileConstructor(dtype, dimension) {
var className = ["View", dimension, "d", dtype].join("")
if(dimension < 0) {
className = "View_Nil" + dtype
}
var useGetters = (dtype === "generic")
if(dimension === -1) {
//Special case for trivial arrays
var code =
"function "+className+"(a){this.data=a;};\
var proto="+className+".prototype;\
proto.dtype='"+dtype+"';\
proto.index=function(){return -1};\
proto.size=0;\
proto.dimension=-1;\
proto.shape=proto.stride=proto.order=[];\
proto.lo=proto.hi=proto.transpose=proto.step=\
function(){return new "+className+"(this.data);};\
proto.get=proto.set=function(){};\
proto.pick=function(){return null};\
return function construct_"+className+"(a){return new "+className+"(a);}"
var procedure = new Function(code)
return procedure()
} else if(dimension === 0) {
//Special case for 0d arrays
var code =
"function "+className+"(a,d) {\
this.data = a;\
this.offset = d\
};\
var proto="+className+".prototype;\
proto.dtype='"+dtype+"';\
proto.index=function(){return this.offset};\
proto.dimension=0;\
proto.size=1;\
proto.shape=\
proto.stride=\
proto.order=[];\
proto.lo=\
proto.hi=\
proto.transpose=\
proto.step=function "+className+"_copy() {\
return new "+className+"(this.data,this.offset)\
};\
proto.pick=function "+className+"_pick(){\
return TrivialArray(this.data);\
};\
proto.valueOf=proto.get=function "+className+"_get(){\
return "+(useGetters ? "this.data.get(this.offset)" : "this.data[this.offset]")+
"};\
proto.set=function "+className+"_set(v){\
return "+(useGetters ? "this.data.set(this.offset,v)" : "this.data[this.offset]=v")+"\
};\
return function construct_"+className+"(a,b,c,d){return new "+className+"(a,d)}"
var procedure = new Function("TrivialArray", code)
return procedure(CACHED_CONSTRUCTORS[dtype][0])
}
var code = ["'use strict'"]
//Create constructor for view
var indices = iota(dimension)
var args = indices.map(function(i) { return "i"+i })
var index_str = "this.offset+" + indices.map(function(i) {
return "this.stride[" + i + "]*i" + i
}).join("+")
var shapeArg = indices.map(function(i) {
return "b"+i
}).join(",")
var strideArg = indices.map(function(i) {
return "c"+i
}).join(",")
code.push(
"function "+className+"(a," + shapeArg + "," + strideArg + ",d){this.data=a",
"this.shape=[" + shapeArg + "]",
"this.stride=[" + strideArg + "]",
"this.offset=d|0}",
"var proto="+className+".prototype",
"proto.dtype='"+dtype+"'",
"proto.dimension="+dimension)
//view.size:
code.push("Object.defineProperty(proto,'size',{get:function "+className+"_size(){\
return "+indices.map(function(i) { return "this.shape["+i+"]" }).join("*"),
"}})")
//view.order:
if(dimension === 1) {
code.push("proto.order=[0]")
} else {
code.push("Object.defineProperty(proto,'order',{get:")
if(dimension < 4) {
code.push("function "+className+"_order(){")
if(dimension === 2) {
code.push("return (Math.abs(this.stride[0])>Math.abs(this.stride[1]))?[1,0]:[0,1]}})")
} else if(dimension === 3) {
code.push(
"var s0=Math.abs(this.stride[0]),s1=Math.abs(this.stride[1]),s2=Math.abs(this.stride[2]);\
if(s0>s1){\
if(s1>s2){\
return [2,1,0];\
}else if(s0>s2){\
return [1,2,0];\
}else{\
return [1,0,2];\
}\
}else if(s0>s2){\
return [2,0,1];\
}else if(s2>s1){\
return [0,1,2];\
}else{\
return [0,2,1];\
}}})")
}
} else {
code.push("ORDER})")
}
}
//view.set(i0, ..., v):
code.push(
"proto.set=function "+className+"_set("+args.join(",")+",v){")
if(useGetters) {
code.push("return this.data.set("+index_str+",v)}")
} else {
code.push("return this.data["+index_str+"]=v}")
}
//view.get(i0, ...):
code.push("proto.get=function "+className+"_get("+args.join(",")+"){")
if(useGetters) {
code.push("return this.data.get("+index_str+")}")
} else {
code.push("return this.data["+index_str+"]}")
}
//view.index:
code.push(
"proto.index=function "+className+"_index(", args.join(), "){return "+index_str+"}")
//view.hi():
code.push("proto.hi=function "+className+"_hi("+args.join(",")+"){return new "+className+"(this.data,"+
indices.map(function(i) {
return ["(typeof i",i,"!=='number'||i",i,"<0)?this.shape[", i, "]:i", i,"|0"].join("")
}).join(",")+","+
indices.map(function(i) {
return "this.stride["+i + "]"
}).join(",")+",this.offset)}")
//view.lo():
var a_vars = indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" })
var c_vars = indices.map(function(i) { return "c"+i+"=this.stride["+i+"]" })
code.push("proto.lo=function "+className+"_lo("+args.join(",")+"){var b=this.offset,d=0,"+a_vars.join(",")+","+c_vars.join(","))
for(var i=0; i<dimension; ++i) {
code.push(
"if(typeof i"+i+"==='number'&&i"+i+">=0){\
d=i"+i+"|0;\
b+=c"+i+"*d;\
a"+i+"-=d}")
}
code.push("return new "+className+"(this.data,"+
indices.map(function(i) {
return "a"+i
}).join(",")+","+
indices.map(function(i) {
return "c"+i
}).join(",")+",b)}")
//view.step():
code.push("proto.step=function "+className+"_step("+args.join(",")+"){var "+
indices.map(function(i) {
return "a"+i+"=this.shape["+i+"]"
}).join(",")+","+
indices.map(function(i) {
return "b"+i+"=this.stride["+i+"]"
}).join(",")+",c=this.offset,d=0,ceil=Math.ceil")
for(var i=0; i<dimension; ++i) {
code.push(
"if(typeof i"+i+"==='number'){\
d=i"+i+"|0;\
if(d<0){\
c+=b"+i+"*(a"+i+"-1);\
a"+i+"=ceil(-a"+i+"/d)\
}else{\
a"+i+"=ceil(a"+i+"/d)\
}\
b"+i+"*=d\
}")
}
code.push("return new "+className+"(this.data,"+
indices.map(function(i) {
return "a" + i
}).join(",")+","+
indices.map(function(i) {
return "b" + i
}).join(",")+",c)}")
//view.transpose():
var tShape = new Array(dimension)
var tStride = new Array(dimension)
for(var i=0; i<dimension; ++i) {
tShape[i] = "a[i"+i+"]"
tStride[i] = "b[i"+i+"]"
}
code.push("proto.transpose=function "+className+"_transpose("+args+"){"+
args.map(function(n,idx) { return n + "=(" + n + "===undefined?" + idx + ":" + n + "|0)"}).join(";"),
"var a=this.shape,b=this.stride;return new "+className+"(this.data,"+tShape.join(",")+","+tStride.join(",")+",this.offset)}")
//view.pick():
code.push("proto.pick=function "+className+"_pick("+args+"){var a=[],b=[],c=this.offset")
for(var i=0; i<dimension; ++i) {
code.push("if(typeof i"+i+"==='number'&&i"+i+">=0){c=(c+this.stride["+i+"]*i"+i+")|0}else{a.push(this.shape["+i+"]);b.push(this.stride["+i+"])}")
}
code.push("var ctor=CTOR_LIST[a.length+1];return ctor(this.data,a,b,c)}")
//Add return statement
code.push("return function construct_"+className+"(data,shape,stride,offset){return new "+className+"(data,"+
indices.map(function(i) {
return "shape["+i+"]"
}).join(",")+","+
indices.map(function(i) {
return "stride["+i+"]"
}).join(",")+",offset)}")
//Compile procedure
var procedure = new Function("CTOR_LIST", "ORDER", code.join("\n"))
return procedure(CACHED_CONSTRUCTORS[dtype], order)
}
function arrayDType(data) {
if(isBuffer(data)) {
return "buffer"
}
if(hasTypedArrays) {
switch(Object.prototype.toString.call(data)) {
case "[object Float64Array]":
return "float64"
case "[object Float32Array]":
return "float32"
case "[object Int8Array]":
return "int8"
case "[object Int16Array]":
return "int16"
case "[object Int32Array]":
return "int32"
case "[object Uint8Array]":
return "uint8"
case "[object Uint16Array]":
return "uint16"
case "[object Uint32Array]":
return "uint32"
case "[object Uint8ClampedArray]":
return "uint8_clamped"
}
}
if(Array.isArray(data)) {
return "array"
}
return "generic"
}
var CACHED_CONSTRUCTORS = {
"float32":[],
"float64":[],
"int8":[],
"int16":[],
"int32":[],
"uint8":[],
"uint16":[],
"uint32":[],
"array":[],
"uint8_clamped":[],
"buffer":[],
"generic":[]
}
;(function() {
for(var id in CACHED_CONSTRUCTORS) {
CACHED_CONSTRUCTORS[id].push(compileConstructor(id, -1))
}
});
function wrappedNDArrayCtor(data, shape, stride, offset) {
if(data === undefined) {
var ctor = CACHED_CONSTRUCTORS.array[0]
return ctor([])
} else if(typeof data === "number") {
data = [data]
}
if(shape === undefined) {
shape = [ data.length ]
}
var d = shape.length
if(stride === undefined) {
stride = new Array(d)
for(var i=d-1, sz=1; i>=0; --i) {
stride[i] = sz
sz *= shape[i]
}
}
if(offset === undefined) {
offset = 0
for(var i=0; i<d; ++i) {
if(stride[i] < 0) {
offset -= (shape[i]-1)*stride[i]
}
}
}
var dtype = arrayDType(data)
var ctor_list = CACHED_CONSTRUCTORS[dtype]
while(ctor_list.length <= d+1) {
ctor_list.push(compileConstructor(dtype, ctor_list.length-1))
}
var ctor = ctor_list[d+1]
return ctor(data, shape, stride, offset)
}
module.exports = wrappedNDArrayCtor
},{"iota-array":53,"is-buffer":54}],60:[function(require,module,exports){
(function (process){
'use strict';
if (!process.version ||
process.version.indexOf('v0.') === 0 ||
process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
module.exports = nextTick;
} else {
module.exports = process.nextTick;
}
function nextTick(fn, arg1, arg2, arg3) {
if (typeof fn !== 'function') {
throw new TypeError('"callback" argument must be a function');
}
var len = arguments.length;
var args, i;
switch (len) {
case 0:
case 1:
return process.nextTick(fn);
case 2:
return process.nextTick(function afterTickOne() {
fn.call(null, arg1);
});
case 3:
return process.nextTick(function afterTickTwo() {
fn.call(null, arg1, arg2);
});
case 4:
return process.nextTick(function afterTickThree() {
fn.call(null, arg1, arg2, arg3);
});
default:
args = new Array(len - 1);
i = 0;
while (i < args.length) {
args[i++] = arguments[i];
}
return process.nextTick(function afterTick() {
fn.apply(null, args);
});
}
}
}).call(this,require('_process'))
},{"_process":61}],61:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],62:[function(require,module,exports){
(function (global){
/*! https://mths.be/punycode v1.4.1 by @mathias */
;(function(root) {
/** Detect free variables */
var freeExports = typeof exports == 'object' && exports &&
!exports.nodeType && exports;
var freeModule = typeof module == 'object' && module &&
!module.nodeType && module;
var freeGlobal = typeof global == 'object' && global;
if (
freeGlobal.global === freeGlobal ||
freeGlobal.window === freeGlobal ||
freeGlobal.self === freeGlobal
) {
root = freeGlobal;
}
/**
* The `punycode` object.
* @name punycode
* @type Object
*/
var punycode,
/** Highest positive signed 32-bit float value */
maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1
/** Bootstring parameters */
base = 36,
tMin = 1,
tMax = 26,
skew = 38,
damp = 700,
initialBias = 72,
initialN = 128, // 0x80
delimiter = '-', // '\x2D'
/** Regular expressions */
regexPunycode = /^xn--/,
regexNonASCII = /[^\x20-\x7E]/, // unprintable ASCII chars + non-ASCII chars
regexSeparators = /[\x2E\u3002\uFF0E\uFF61]/g, // RFC 3490 separators
/** Error messages */
errors = {
'overflow': 'Overflow: input needs wider integers to process',
'not-basic': 'Illegal input >= 0x80 (not a basic code point)',
'invalid-input': 'Invalid input'
},
/** Convenience shortcuts */
baseMinusTMin = base - tMin,
floor = Math.floor,
stringFromCharCode = String.fromCharCode,
/** Temporary variable */
key;
/*--------------------------------------------------------------------------*/
/**
* A generic error utility function.
* @private
* @param {String} type The error type.
* @returns {Error} Throws a `RangeError` with the applicable error message.
*/
function error(type) {
throw new RangeError(errors[type]);
}
/**
* A generic `Array#map` utility function.
* @private
* @param {Array} array The array to iterate over.
* @param {Function} callback The function that gets called for every array
* item.
* @returns {Array} A new array of values returned by the callback function.
*/
function map(array, fn) {
var length = array.length;
var result = [];
while (length--) {
result[length] = fn(array[length]);
}
return result;
}
/**
* A simple `Array#map`-like wrapper to work with domain name strings or email
* addresses.
* @private
* @param {String} domain The domain name or email address.
* @param {Function} callback The function that gets called for every
* character.
* @returns {Array} A new string of characters returned by the callback
* function.
*/
function mapDomain(string, fn) {
var parts = string.split('@');
var result = '';
if (parts.length > 1) {
// In email addresses, only the domain name should be punycoded. Leave
// the local part (i.e. everything up to `@`) intact.
result = parts[0] + '@';
string = parts[1];
}
// Avoid `split(regex)` for IE8 compatibility. See #17.
string = string.replace(regexSeparators, '\x2E');
var labels = string.split('.');
var encoded = map(labels, fn).join('.');
return result + encoded;
}
/**
* Creates an array containing the numeric code points of each Unicode
* character in the string. While JavaScript uses UCS-2 internally,
* this function will convert a pair of surrogate halves (each of which
* UCS-2 exposes as separate characters) into a single code point,
* matching UTF-16.
* @see `punycode.ucs2.encode`
* @see <https://mathiasbynens.be/notes/javascript-encoding>
* @memberOf punycode.ucs2
* @name decode
* @param {String} string The Unicode input string (UCS-2).
* @returns {Array} The new array of code points.
*/
function ucs2decode(string) {
var output = [],
counter = 0,
length = string.length,
value,
extra;
while (counter < length) {
value = string.charCodeAt(counter++);
if (value >= 0xD800 && value <= 0xDBFF && counter < length) {
// high surrogate, and there is a next character
extra = string.charCodeAt(counter++);
if ((extra & 0xFC00) == 0xDC00) { // low surrogate
output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);
} else {
// unmatched surrogate; only append this code unit, in case the next
// code unit is the high surrogate of a surrogate pair
output.push(value);
counter--;
}
} else {
output.push(value);
}
}
return output;
}
/**
* Creates a string based on an array of numeric code points.
* @see `punycode.ucs2.decode`
* @memberOf punycode.ucs2
* @name encode
* @param {Array} codePoints The array of numeric code points.
* @returns {String} The new Unicode string (UCS-2).
*/
function ucs2encode(array) {
return map(array, function(value) {
var output = '';
if (value > 0xFFFF) {
value -= 0x10000;
output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);
value = 0xDC00 | value & 0x3FF;
}
output += stringFromCharCode(value);
return output;
}).join('');
}
/**
* Converts a basic code point into a digit/integer.
* @see `digitToBasic()`
* @private
* @param {Number} codePoint The basic numeric code point value.
* @returns {Number} The numeric value of a basic code point (for use in
* representing integers) in the range `0` to `base - 1`, or `base` if
* the code point does not represent a value.
*/
function basicToDigit(codePoint) {
if (codePoint - 48 < 10) {
return codePoint - 22;
}
if (codePoint - 65 < 26) {
return codePoint - 65;
}
if (codePoint - 97 < 26) {
return codePoint - 97;
}
return base;
}
/**
* Converts a digit/integer into a basic code point.
* @see `basicToDigit()`
* @private
* @param {Number} digit The numeric value of a basic code point.
* @returns {Number} The basic code point whose value (when used for
* representing integers) is `digit`, which needs to be in the range
* `0` to `base - 1`. If `flag` is non-zero, the uppercase form is
* used; else, the lowercase form is used. The behavior is undefined
* if `flag` is non-zero and `digit` has no uppercase form.
*/
function digitToBasic(digit, flag) {
// 0..25 map to ASCII a..z or A..Z
// 26..35 map to ASCII 0..9
return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5);
}
/**
* Bias adaptation function as per section 3.4 of RFC 3492.
* https://tools.ietf.org/html/rfc3492#section-3.4
* @private
*/
function adapt(delta, numPoints, firstTime) {
var k = 0;
delta = firstTime ? floor(delta / damp) : delta >> 1;
delta += floor(delta / numPoints);
for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) {
delta = floor(delta / baseMinusTMin);
}
return floor(k + (baseMinusTMin + 1) * delta / (delta + skew));
}
/**
* Converts a Punycode string of ASCII-only symbols to a string of Unicode
* symbols.
* @memberOf punycode
* @param {String} input The Punycode string of ASCII-only symbols.
* @returns {String} The resulting string of Unicode symbols.
*/
function decode(input) {
// Don't use UCS-2
var output = [],
inputLength = input.length,
out,
i = 0,
n = initialN,
bias = initialBias,
basic,
j,
index,
oldi,
w,
k,
digit,
t,
/** Cached calculation results */
baseMinusT;
// Handle the basic code points: let `basic` be the number of input code
// points before the last delimiter, or `0` if there is none, then copy
// the first basic code points to the output.
basic = input.lastIndexOf(delimiter);
if (basic < 0) {
basic = 0;
}
for (j = 0; j < basic; ++j) {
// if it's not a basic code point
if (input.charCodeAt(j) >= 0x80) {
error('not-basic');
}
output.push(input.charCodeAt(j));
}
// Main decoding loop: start just after the last delimiter if any basic code
// points were copied; start at the beginning otherwise.
for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) {
// `index` is the index of the next character to be consumed.
// Decode a generalized variable-length integer into `delta`,
// which gets added to `i`. The overflow checking is easier
// if we increase `i` as we go, then subtract off its starting
// value at the end to obtain `delta`.
for (oldi = i, w = 1, k = base; /* no condition */; k += base) {
if (index >= inputLength) {
error('invalid-input');
}
digit = basicToDigit(input.charCodeAt(index++));
if (digit >= base || digit > floor((maxInt - i) / w)) {
error('overflow');
}
i += digit * w;
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (digit < t) {
break;
}
baseMinusT = base - t;
if (w > floor(maxInt / baseMinusT)) {
error('overflow');
}
w *= baseMinusT;
}
out = output.length + 1;
bias = adapt(i - oldi, out, oldi == 0);
// `i` was supposed to wrap around from `out` to `0`,
// incrementing `n` each time, so we'll fix that now:
if (floor(i / out) > maxInt - n) {
error('overflow');
}
n += floor(i / out);
i %= out;
// Insert `n` at position `i` of the output
output.splice(i++, 0, n);
}
return ucs2encode(output);
}
/**
* Converts a string of Unicode symbols (e.g. a domain name label) to a
* Punycode string of ASCII-only symbols.
* @memberOf punycode
* @param {String} input The string of Unicode symbols.
* @returns {String} The resulting Punycode string of ASCII-only symbols.
*/
function encode(input) {
var n,
delta,
handledCPCount,
basicLength,
bias,
j,
m,
q,
k,
t,
currentValue,
output = [],
/** `inputLength` will hold the number of code points in `input`. */
inputLength,
/** Cached calculation results */
handledCPCountPlusOne,
baseMinusT,
qMinusT;
// Convert the input in UCS-2 to Unicode
input = ucs2decode(input);
// Cache the length
inputLength = input.length;
// Initialize the state
n = initialN;
delta = 0;
bias = initialBias;
// Handle the basic code points
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < 0x80) {
output.push(stringFromCharCode(currentValue));
}
}
handledCPCount = basicLength = output.length;
// `handledCPCount` is the number of code points that have been handled;
// `basicLength` is the number of basic code points.
// Finish the basic string - if it is not empty - with a delimiter
if (basicLength) {
output.push(delimiter);
}
// Main encoding loop:
while (handledCPCount < inputLength) {
// All non-basic code points < n have been handled already. Find the next
// larger one:
for (m = maxInt, j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue >= n && currentValue < m) {
m = currentValue;
}
}
// Increase `delta` enough to advance the decoder's <n,i> state to <m,0>,
// but guard against overflow
handledCPCountPlusOne = handledCPCount + 1;
if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {
error('overflow');
}
delta += (m - n) * handledCPCountPlusOne;
n = m;
for (j = 0; j < inputLength; ++j) {
currentValue = input[j];
if (currentValue < n && ++delta > maxInt) {
error('overflow');
}
if (currentValue == n) {
// Represent delta as a generalized variable-length integer
for (q = delta, k = base; /* no condition */; k += base) {
t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);
if (q < t) {
break;
}
qMinusT = q - t;
baseMinusT = base - t;
output.push(
stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0))
);
q = floor(qMinusT / baseMinusT);
}
output.push(stringFromCharCode(digitToBasic(q, 0)));
bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);
delta = 0;
++handledCPCount;
}
}
++delta;
++n;
}
return output.join('');
}
/**
* Converts a Punycode string representing a domain name or an email address
* to Unicode. Only the Punycoded parts of the input will be converted, i.e.
* it doesn't matter if you call it on a string that has already been
* converted to Unicode.
* @memberOf punycode
* @param {String} input The Punycoded domain name or email address to
* convert to Unicode.
* @returns {String} The Unicode representation of the given Punycode
* string.
*/
function toUnicode(input) {
return mapDomain(input, function(string) {
return regexPunycode.test(string)
? decode(string.slice(4).toLowerCase())
: string;
});
}
/**
* Converts a Unicode string representing a domain name or an email address to
* Punycode. Only the non-ASCII parts of the domain name will be converted,
* i.e. it doesn't matter if you call it with a domain that's already in
* ASCII.
* @memberOf punycode
* @param {String} input The domain name or email address to convert, as a
* Unicode string.
* @returns {String} The Punycode representation of the given domain name or
* email address.
*/
function toASCII(input) {
return mapDomain(input, function(string) {
return regexNonASCII.test(string)
? 'xn--' + encode(string)
: string;
});
}
/*--------------------------------------------------------------------------*/
/** Define the public API */
punycode = {
/**
* A string representing the current Punycode.js version number.
* @memberOf punycode
* @type String
*/
'version': '1.4.1',
/**
* An object of methods to convert from JavaScript's internal character
* representation (UCS-2) to Unicode code points, and back.
* @see <https://mathiasbynens.be/notes/javascript-encoding>
* @memberOf punycode
* @type Object
*/
'ucs2': {
'decode': ucs2decode,
'encode': ucs2encode
},
'decode': decode,
'encode': encode,
'toASCII': toASCII,
'toUnicode': toUnicode
};
/** Expose `punycode` */
// Some AMD build optimizers, like r.js, check for specific condition patterns
// like the following:
if (
typeof define == 'function' &&
typeof define.amd == 'object' &&
define.amd
) {
define('punycode', function() {
return punycode;
});
} else if (freeExports && freeModule) {
if (module.exports == freeExports) {
// in Node.js, io.js, or RingoJS v0.8.0+
freeModule.exports = punycode;
} else {
// in Narwhal or RingoJS v0.7.0-
for (key in punycode) {
punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]);
}
}
} else {
// in Rhino or a web browser
root.punycode = punycode;
}
}(this));
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],63:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
// If obj.hasOwnProperty has been overridden, then calling
// obj.hasOwnProperty(prop) will break.
// See: https://github.com/joyent/node/issues/1707
function hasOwnProperty(obj, prop) {
return Object.prototype.hasOwnProperty.call(obj, prop);
}
module.exports = function(qs, sep, eq, options) {
sep = sep || '&';
eq = eq || '=';
var obj = {};
if (typeof qs !== 'string' || qs.length === 0) {
return obj;
}
var regexp = /\+/g;
qs = qs.split(sep);
var maxKeys = 1000;
if (options && typeof options.maxKeys === 'number') {
maxKeys = options.maxKeys;
}
var len = qs.length;
// maxKeys <= 0 means that we should not limit keys count
if (maxKeys > 0 && len > maxKeys) {
len = maxKeys;
}
for (var i = 0; i < len; ++i) {
var x = qs[i].replace(regexp, '%20'),
idx = x.indexOf(eq),
kstr, vstr, k, v;
if (idx >= 0) {
kstr = x.substr(0, idx);
vstr = x.substr(idx + 1);
} else {
kstr = x;
vstr = '';
}
k = decodeURIComponent(kstr);
v = decodeURIComponent(vstr);
if (!hasOwnProperty(obj, k)) {
obj[k] = v;
} else if (isArray(obj[k])) {
obj[k].push(v);
} else {
obj[k] = [obj[k], v];
}
}
return obj;
};
var isArray = Array.isArray || function (xs) {
return Object.prototype.toString.call(xs) === '[object Array]';
};
},{}],64:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
var stringifyPrimitive = function(v) {
switch (typeof v) {
case 'string':
return v;
case 'boolean':
return v ? 'true' : 'false';
case 'number':
return isFinite(v) ? v : '';
default:
return '';
}
};
module.exports = function(obj, sep, eq, name) {
sep = sep || '&';
eq = eq || '=';
if (obj === null) {
obj = undefined;
}
if (typeof obj === 'object') {
return map(objectKeys(obj), function(k) {
var ks = encodeURIComponent(stringifyPrimitive(k)) + eq;
if (isArray(obj[k])) {
return map(obj[k], function(v) {
return ks + encodeURIComponent(stringifyPrimitive(v));
}).join(sep);
} else {
return ks + encodeURIComponent(stringifyPrimitive(obj[k]));
}
}).join(sep);
}
if (!name) return '';
return encodeURIComponent(stringifyPrimitive(name)) + eq +
encodeURIComponent(stringifyPrimitive(obj));
};
var isArray = Array.isArray || function (xs) {
return Object.prototype.toString.call(xs) === '[object Array]';
};
function map (xs, f) {
if (xs.map) return xs.map(f);
var res = [];
for (var i = 0; i < xs.length; i++) {
res.push(f(xs[i], i));
}
return res;
}
var objectKeys = Object.keys || function (obj) {
var res = [];
for (var key in obj) {
if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key);
}
return res;
};
},{}],65:[function(require,module,exports){
'use strict';
exports.decode = exports.parse = require('./decode');
exports.encode = exports.stringify = require('./encode');
},{"./decode":63,"./encode":64}],66:[function(require,module,exports){
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
},{"./_stream_readable":68,"./_stream_writable":70,"core-util-is":8,"inherits":52,"process-nextick-args":60}],67:[function(require,module,exports){
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":69,"core-util-is":8,"inherits":52}],68:[function(require,module,exports){
(function (process){
'use strict';
module.exports = Readable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Readable.ReadableState = ReadableState;
/*<replacement>*/
var EE = require('events').EventEmitter;
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var BufferList = require('./internal/streams/BufferList');
var StringDecoder;
util.inherits(Readable, Stream);
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') {
return emitter.prependListener(event, fn);
} else {
// This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
}
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
// A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// when piping, we only care about 'readable' events that happen
// after read()ing all the bytes and not getting any pushback.
this.ranOut = false;
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options && typeof options.read === 'function') this._read = options.read;
Stream.call(this);
}
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
if (!state.objectMode && typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = bufferShim.from(chunk, encoding);
encoding = '';
}
}
return readableAddChunk(this, state, chunk, encoding, false);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
var state = this._readableState;
return readableAddChunk(this, state, chunk, '', true);
};
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
function readableAddChunk(stream, state, chunk, encoding, addToFront) {
var er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (state.ended && !addToFront) {
var e = new Error('stream.push() after EOF');
stream.emit('error', e);
} else if (state.endEmitted && addToFront) {
var _e = new Error('stream.unshift() after end event');
stream.emit('error', _e);
} else {
var skipAdd;
if (state.decoder && !addToFront && !encoding) {
chunk = state.decoder.write(chunk);
skipAdd = !state.objectMode && chunk.length === 0;
}
if (!addToFront) state.reading = false;
// Don't add to the buffer if we've decoded to an empty string chunk and
// we're not in object mode
if (!skipAdd) {
// if we want the data now, just emit it.
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
}
maybeReadMore(stream, state);
}
} else if (!addToFront) {
state.reading = false;
}
return needMoreData(state);
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
}
// If we're asking for more than the current hwm, then raise the hwm.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n;
// Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
}
return state.length;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
} else {
state.length -= n;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
if (ret !== null) this.emit('data', ret);
return ret;
};
function chunkInvalid(state, chunk) {
var er = null;
if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('_read() is not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : cleanup;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable) {
debug('onunpipe');
if (readable === src) {
cleanup();
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', cleanup);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
// If the user pushes more data while we're writing to dest then we'll end up
// in ondata again. However, we only want to increase awaitDrain once because
// dest will only emit one 'drain' event for the multiple writes.
// => Introduce a guard on increasing awaitDrain.
var increasedAwaitDrain = false;
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
increasedAwaitDrain = false;
var ret = dest.write(chunk);
if (false === ret && !increasedAwaitDrain) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
increasedAwaitDrain = true;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror);
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this);
}return this;
}
// try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
state.pipes.splice(index, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data') {
// Start flowing on next tick if stream isn't explicitly paused
if (this._readableState.flowing !== false) this.resume();
} else if (ev === 'readable') {
var state = this._readableState;
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
state.emittedReadable = false;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this, state);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
state.awaitDrain = 0;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) self.push(chunk);
}
self.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
for (var n = 0; n < kProxyEvents.length; n++) {
stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
}
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
state.buffer.clear();
} else {
// read part of list
ret = fromListPartial(n, state.buffer, state.decoder);
}
return ret;
}
// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
var ret;
if (n < list.head.data.length) {
// slice is the same for buffers and strings
ret = list.head.data.slice(0, n);
list.head.data = list.head.data.slice(n);
} else if (n === list.head.data.length) {
// first chunk is a perfect match
ret = list.shift();
} else {
// result spans more than one buffer
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
}
return ret;
}
// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
var p = list.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
var ret = bufferShim.allocUnsafe(n);
var p = list.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'))
},{"./_stream_duplex":66,"./internal/streams/BufferList":71,"./internal/streams/stream":72,"_process":61,"buffer":6,"buffer-shims":5,"core-util-is":8,"events":48,"inherits":52,"isarray":73,"process-nextick-args":60,"string_decoder/":74,"util":3}],69:[function(require,module,exports){
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(stream) {
this.afterTransform = function (er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
this.writeencoding = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined) stream.push(data);
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = new TransformState(this);
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
// When the writable side finishes, then flush out anything remaining.
this.once('prefinish', function () {
if (typeof this._flush === 'function') this._flush(function (er, data) {
done(stream, er, data);
});else done(stream);
});
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('_transform() is not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data !== null && data !== undefined) stream.push(data);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length) throw new Error('Calling transform done when ws.length != 0');
if (ts.transforming) throw new Error('Calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":66,"core-util-is":8,"inherits":52}],70:[function(require,module,exports){
(function (process){
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
module.exports = Writable;
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
util.inherits(Writable, Stream);
function nop() {}
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = ~~this.highWaterMark;
// drain event flag.
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
});
} catch (_) {}
})();
// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function (object) {
if (realHasInstance.call(this, object)) return true;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function (object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
return new Writable(options);
}
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe, not readable'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
processNextTick(cb, er);
}
// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var valid = true;
var er = false;
if (chunk === null) {
er = new TypeError('May not write null values to stream');
} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
if (er) {
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = Buffer.isBuffer(chunk);
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = bufferShim.from(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
chunk = decodeChunk(state, chunk, encoding);
if (Buffer.isBuffer(chunk)) encoding = 'buffer';
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) processNextTick(cb, er);else cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
while (entry) {
buffer[count] = entry;
entry = entry.next;
count += 1;
}
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequestCount = 0;
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('_write() is not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function prefinish(stream, state) {
if (!state.prefinished) {
state.prefinished = true;
stream.emit('prefinish');
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
if (state.pendingcb === 0) {
prefinish(stream, state);
state.finished = true;
stream.emit('finish');
} else {
prefinish(stream, state);
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function (err) {
var entry = _this.entry;
_this.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = _this;
} else {
state.corkedRequestsFree = _this;
}
};
}
}).call(this,require('_process'))
},{"./_stream_duplex":66,"./internal/streams/stream":72,"_process":61,"buffer":6,"buffer-shims":5,"core-util-is":8,"inherits":52,"process-nextick-args":60,"util-deprecate":85}],71:[function(require,module,exports){
'use strict';
var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/
module.exports = BufferList;
function BufferList() {
this.head = null;
this.tail = null;
this.length = 0;
}
BufferList.prototype.push = function (v) {
var entry = { data: v, next: null };
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
BufferList.prototype.unshift = function (v) {
var entry = { data: v, next: this.head };
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
BufferList.prototype.shift = function () {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
BufferList.prototype.clear = function () {
this.head = this.tail = null;
this.length = 0;
};
BufferList.prototype.join = function (s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}return ret;
};
BufferList.prototype.concat = function (n) {
if (this.length === 0) return bufferShim.alloc(0);
if (this.length === 1) return this.head.data;
var ret = bufferShim.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
p.data.copy(ret, i);
i += p.data.length;
p = p.next;
}
return ret;
};
},{"buffer":6,"buffer-shims":5}],72:[function(require,module,exports){
module.exports = require('events').EventEmitter;
},{"events":48}],73:[function(require,module,exports){
var toString = {}.toString;
module.exports = Array.isArray || function (arr) {
return toString.call(arr) == '[object Array]';
};
},{}],74:[function(require,module,exports){
'use strict';
var Buffer = require('buffer').Buffer;
var bufferShim = require('buffer-shims');
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = bufferShim.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return -1;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd'.repeat(p);
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd'.repeat(p + 1);
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd'.repeat(p + 2);
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character for each buffered byte of a (partial)
// character needs to be added to the output.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}
},{"buffer":6,"buffer-shims":5}],75:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
},{"./lib/_stream_duplex.js":66,"./lib/_stream_passthrough.js":67,"./lib/_stream_readable.js":68,"./lib/_stream_transform.js":69,"./lib/_stream_writable.js":70}],76:[function(require,module,exports){
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.createREGL = factory());
}(this, (function () { 'use strict';
var arrayTypes = {
"[object Int8Array]": 5120,
"[object Int16Array]": 5122,
"[object Int32Array]": 5124,
"[object Uint8Array]": 5121,
"[object Uint8ClampedArray]": 5121,
"[object Uint16Array]": 5123,
"[object Uint32Array]": 5125,
"[object Float32Array]": 5126,
"[object Float64Array]": 5121,
"[object ArrayBuffer]": 5121
};
var isTypedArray = function (x) {
return Object.prototype.toString.call(x) in arrayTypes
};
var extend = function (base, opts) {
var keys = Object.keys(opts);
for (var i = 0; i < keys.length; ++i) {
base[keys[i]] = opts[keys[i]];
}
return base
};
// Error checking and parameter validation.
//
// Statements for the form `check.someProcedure(...)` get removed by
// a browserify transform for optimized/minified bundles.
//
/* globals btoa */
// only used for extracting shader names. if btoa not present, then errors
// will be slightly crappier
function decodeB64 (str) {
if (typeof btoa !== 'undefined') {
return btoa(str)
}
return 'base64:' + str
}
function raise (message) {
var error = new Error('(regl) ' + message);
console.error(error);
throw error
}
function check (pred, message) {
if (!pred) {
raise(message);
}
}
function encolon (message) {
if (message) {
return ': ' + message
}
return ''
}
function checkParameter (param, possibilities, message) {
if (!(param in possibilities)) {
raise('unknown parameter (' + param + ')' + encolon(message) +
'. possible values: ' + Object.keys(possibilities).join());
}
}
function checkIsTypedArray (data, message) {
if (!isTypedArray(data)) {
raise(
'invalid parameter type' + encolon(message) +
'. must be a typed array');
}
}
function checkTypeOf (value, type, message) {
if (typeof value !== type) {
raise(
'invalid parameter type' + encolon(message) +
'. expected ' + type + ', got ' + (typeof value));
}
}
function checkNonNegativeInt (value, message) {
if (!((value >= 0) &&
((value | 0) === value))) {
raise('invalid parameter type, (' + value + ')' + encolon(message) +
'. must be a nonnegative integer');
}
}
function checkOneOf (value, list, message) {
if (list.indexOf(value) < 0) {
raise('invalid value' + encolon(message) + '. must be one of: ' + list);
}
}
var constructorKeys = [
'gl',
'canvas',
'container',
'attributes',
'pixelRatio',
'extensions',
'optionalExtensions',
'profile',
'onDone'
];
function checkConstructor (obj) {
Object.keys(obj).forEach(function (key) {
if (constructorKeys.indexOf(key) < 0) {
raise('invalid regl constructor argument "' + key + '". must be one of ' + constructorKeys);
}
});
}
function leftPad (str, n) {
str = str + '';
while (str.length < n) {
str = ' ' + str;
}
return str
}
function ShaderFile () {
this.name = 'unknown';
this.lines = [];
this.index = {};
this.hasErrors = false;
}
function ShaderLine (number, line) {
this.number = number;
this.line = line;
this.errors = [];
}
function ShaderError (fileNumber, lineNumber, message) {
this.file = fileNumber;
this.line = lineNumber;
this.message = message;
}
function guessCommand () {
var error = new Error();
var stack = (error.stack || error).toString();
var pat = /compileProcedure.*\n\s*at.*\((.*)\)/.exec(stack);
if (pat) {
return pat[1]
}
var pat2 = /compileProcedure.*\n\s*at\s+(.*)(\n|$)/.exec(stack);
if (pat2) {
return pat2[1]
}
return 'unknown'
}
function guessCallSite () {
var error = new Error();
var stack = (error.stack || error).toString();
var pat = /at REGLCommand.*\n\s+at.*\((.*)\)/.exec(stack);
if (pat) {
return pat[1]
}
var pat2 = /at REGLCommand.*\n\s+at\s+(.*)\n/.exec(stack);
if (pat2) {
return pat2[1]
}
return 'unknown'
}
function parseSource (source, command) {
var lines = source.split('\n');
var lineNumber = 1;
var fileNumber = 0;
var files = {
unknown: new ShaderFile(),
0: new ShaderFile()
};
files.unknown.name = files[0].name = command || guessCommand();
files.unknown.lines.push(new ShaderLine(0, ''));
for (var i = 0; i < lines.length; ++i) {
var line = lines[i];
var parts = /^\s*\#\s*(\w+)\s+(.+)\s*$/.exec(line);
if (parts) {
switch (parts[1]) {
case 'line':
var lineNumberInfo = /(\d+)(\s+\d+)?/.exec(parts[2]);
if (lineNumberInfo) {
lineNumber = lineNumberInfo[1] | 0;
if (lineNumberInfo[2]) {
fileNumber = lineNumberInfo[2] | 0;
if (!(fileNumber in files)) {
files[fileNumber] = new ShaderFile();
}
}
}
break
case 'define':
var nameInfo = /SHADER_NAME(_B64)?\s+(.*)$/.exec(parts[2]);
if (nameInfo) {
files[fileNumber].name = (nameInfo[1]
? decodeB64(nameInfo[2])
: nameInfo[2]);
}
break
}
}
files[fileNumber].lines.push(new ShaderLine(lineNumber++, line));
}
Object.keys(files).forEach(function (fileNumber) {
var file = files[fileNumber];
file.lines.forEach(function (line) {
file.index[line.number] = line;
});
});
return files
}
function parseErrorLog (errLog) {
var result = [];
errLog.split('\n').forEach(function (errMsg) {
if (errMsg.length < 5) {
return
}
var parts = /^ERROR\:\s+(\d+)\:(\d+)\:\s*(.*)$/.exec(errMsg);
if (parts) {
result.push(new ShaderError(
parts[1] | 0,
parts[2] | 0,
parts[3].trim()));
} else if (errMsg.length > 0) {
result.push(new ShaderError('unknown', 0, errMsg));
}
});
return result
}
function annotateFiles (files, errors) {
errors.forEach(function (error) {
var file = files[error.file];
if (file) {
var line = file.index[error.line];
if (line) {
line.errors.push(error);
file.hasErrors = true;
return
}
}
files.unknown.hasErrors = true;
files.unknown.lines[0].errors.push(error);
});
}
function checkShaderError (gl, shader, source, type, command) {
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
var errLog = gl.getShaderInfoLog(shader);
var typeName = type === gl.FRAGMENT_SHADER ? 'fragment' : 'vertex';
checkCommandType(source, 'string', typeName + ' shader source must be a string', command);
var files = parseSource(source, command);
var errors = parseErrorLog(errLog);
annotateFiles(files, errors);
Object.keys(files).forEach(function (fileNumber) {
var file = files[fileNumber];
if (!file.hasErrors) {
return
}
var strings = [''];
var styles = [''];
function push (str, style) {
strings.push(str);
styles.push(style || '');
}
push('file number ' + fileNumber + ': ' + file.name + '\n', 'color:red;text-decoration:underline;font-weight:bold');
file.lines.forEach(function (line) {
if (line.errors.length > 0) {
push(leftPad(line.number, 4) + '| ', 'background-color:yellow; font-weight:bold');
push(line.line + '\n', 'color:red; background-color:yellow; font-weight:bold');
// try to guess token
var offset = 0;
line.errors.forEach(function (error) {
var message = error.message;
var token = /^\s*\'(.*)\'\s*\:\s*(.*)$/.exec(message);
if (token) {
var tokenPat = token[1];
message = token[2];
switch (tokenPat) {
case 'assign':
tokenPat = '=';
break
}
offset = Math.max(line.line.indexOf(tokenPat, offset), 0);
} else {
offset = 0;
}
push(leftPad('| ', 6));
push(leftPad('^^^', offset + 3) + '\n', 'font-weight:bold');
push(leftPad('| ', 6));
push(message + '\n', 'font-weight:bold');
});
push(leftPad('| ', 6) + '\n');
} else {
push(leftPad(line.number, 4) + '| ');
push(line.line + '\n', 'color:red');
}
});
if (typeof document !== 'undefined') {
styles[0] = strings.join('%c');
console.log.apply(console, styles);
} else {
console.log(strings.join(''));
}
});
check.raise('Error compiling ' + typeName + ' shader, ' + files[0].name);
}
}
function checkLinkError (gl, program, fragShader, vertShader, command) {
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
var errLog = gl.getProgramInfoLog(program);
var fragParse = parseSource(fragShader, command);
var vertParse = parseSource(vertShader, command);
var header = 'Error linking program with vertex shader, "' +
vertParse[0].name + '", and fragment shader "' + fragParse[0].name + '"';
if (typeof document !== 'undefined') {
console.log('%c' + header + '\n%c' + errLog,
'color:red;text-decoration:underline;font-weight:bold',
'color:red');
} else {
console.log(header + '\n' + errLog);
}
check.raise(header);
}
}
function saveCommandRef (object) {
object._commandRef = guessCommand();
}
function saveDrawCommandInfo (opts, uniforms, attributes, stringStore) {
saveCommandRef(opts);
function id (str) {
if (str) {
return stringStore.id(str)
}
return 0
}
opts._fragId = id(opts.static.frag);
opts._vertId = id(opts.static.vert);
function addProps (dict, set) {
Object.keys(set).forEach(function (u) {
dict[stringStore.id(u)] = true;
});
}
var uniformSet = opts._uniformSet = {};
addProps(uniformSet, uniforms.static);
addProps(uniformSet, uniforms.dynamic);
var attributeSet = opts._attributeSet = {};
addProps(attributeSet, attributes.static);
addProps(attributeSet, attributes.dynamic);
opts._hasCount = (
'count' in opts.static ||
'count' in opts.dynamic ||
'elements' in opts.static ||
'elements' in opts.dynamic);
}
function commandRaise (message, command) {
var callSite = guessCallSite();
raise(message +
' in command ' + (command || guessCommand()) +
(callSite === 'unknown' ? '' : ' called from ' + callSite));
}
function checkCommand (pred, message, command) {
if (!pred) {
commandRaise(message, command || guessCommand());
}
}
function checkParameterCommand (param, possibilities, message, command) {
if (!(param in possibilities)) {
commandRaise(
'unknown parameter (' + param + ')' + encolon(message) +
'. possible values: ' + Object.keys(possibilities).join(),
command || guessCommand());
}
}
function checkCommandType (value, type, message, command) {
if (typeof value !== type) {
commandRaise(
'invalid parameter type' + encolon(message) +
'. expected ' + type + ', got ' + (typeof value),
command || guessCommand());
}
}
function checkOptional (block) {
block();
}
function checkFramebufferFormat (attachment, texFormats, rbFormats) {
if (attachment.texture) {
checkOneOf(
attachment.texture._texture.internalformat,
texFormats,
'unsupported texture format for attachment');
} else {
checkOneOf(
attachment.renderbuffer._renderbuffer.format,
rbFormats,
'unsupported renderbuffer format for attachment');
}
}
var GL_CLAMP_TO_EDGE = 0x812F;
var GL_NEAREST = 0x2600;
var GL_NEAREST_MIPMAP_NEAREST = 0x2700;
var GL_LINEAR_MIPMAP_NEAREST = 0x2701;
var GL_NEAREST_MIPMAP_LINEAR = 0x2702;
var GL_LINEAR_MIPMAP_LINEAR = 0x2703;
var GL_BYTE = 5120;
var GL_UNSIGNED_BYTE = 5121;
var GL_SHORT = 5122;
var GL_UNSIGNED_SHORT = 5123;
var GL_INT = 5124;
var GL_UNSIGNED_INT = 5125;
var GL_FLOAT = 5126;
var GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
var GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
var GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
var GL_UNSIGNED_INT_24_8_WEBGL = 0x84FA;
var GL_HALF_FLOAT_OES = 0x8D61;
var TYPE_SIZE = {};
TYPE_SIZE[GL_BYTE] =
TYPE_SIZE[GL_UNSIGNED_BYTE] = 1;
TYPE_SIZE[GL_SHORT] =
TYPE_SIZE[GL_UNSIGNED_SHORT] =
TYPE_SIZE[GL_HALF_FLOAT_OES] =
TYPE_SIZE[GL_UNSIGNED_SHORT_5_6_5] =
TYPE_SIZE[GL_UNSIGNED_SHORT_4_4_4_4] =
TYPE_SIZE[GL_UNSIGNED_SHORT_5_5_5_1] = 2;
TYPE_SIZE[GL_INT] =
TYPE_SIZE[GL_UNSIGNED_INT] =
TYPE_SIZE[GL_FLOAT] =
TYPE_SIZE[GL_UNSIGNED_INT_24_8_WEBGL] = 4;
function pixelSize (type, channels) {
if (type === GL_UNSIGNED_SHORT_5_5_5_1 ||
type === GL_UNSIGNED_SHORT_4_4_4_4 ||
type === GL_UNSIGNED_SHORT_5_6_5) {
return 2
} else if (type === GL_UNSIGNED_INT_24_8_WEBGL) {
return 4
} else {
return TYPE_SIZE[type] * channels
}
}
function isPow2 (v) {
return !(v & (v - 1)) && (!!v)
}
function checkTexture2D (info, mipData, limits) {
var i;
var w = mipData.width;
var h = mipData.height;
var c = mipData.channels;
// Check texture shape
check(w > 0 && w <= limits.maxTextureSize &&
h > 0 && h <= limits.maxTextureSize,
'invalid texture shape');
// check wrap mode
if (info.wrapS !== GL_CLAMP_TO_EDGE || info.wrapT !== GL_CLAMP_TO_EDGE) {
check(isPow2(w) && isPow2(h),
'incompatible wrap mode for texture, both width and height must be power of 2');
}
if (mipData.mipmask === 1) {
if (w !== 1 && h !== 1) {
check(
info.minFilter !== GL_NEAREST_MIPMAP_NEAREST &&
info.minFilter !== GL_NEAREST_MIPMAP_LINEAR &&
info.minFilter !== GL_LINEAR_MIPMAP_NEAREST &&
info.minFilter !== GL_LINEAR_MIPMAP_LINEAR,
'min filter requires mipmap');
}
} else {
// texture must be power of 2
check(isPow2(w) && isPow2(h),
'texture must be a square power of 2 to support mipmapping');
check(mipData.mipmask === (w << 1) - 1,
'missing or incomplete mipmap data');
}
if (mipData.type === GL_FLOAT) {
if (limits.extensions.indexOf('oes_texture_float_linear') < 0) {
check(info.minFilter === GL_NEAREST && info.magFilter === GL_NEAREST,
'filter not supported, must enable oes_texture_float_linear');
}
check(!info.genMipmaps,
'mipmap generation not supported with float textures');
}
// check image complete
var mipimages = mipData.images;
for (i = 0; i < 16; ++i) {
if (mipimages[i]) {
var mw = w >> i;
var mh = h >> i;
check(mipData.mipmask & (1 << i), 'missing mipmap data');
var img = mipimages[i];
check(
img.width === mw &&
img.height === mh,
'invalid shape for mip images');
check(
img.format === mipData.format &&
img.internalformat === mipData.internalformat &&
img.type === mipData.type,
'incompatible type for mip image');
if (img.compressed) {
// TODO: check size for compressed images
} else if (img.data) {
// check(img.data.byteLength === mw * mh *
// Math.max(pixelSize(img.type, c), img.unpackAlignment),
var rowSize = Math.ceil(pixelSize(img.type, c) * mw / img.unpackAlignment) * img.unpackAlignment;
check(img.data.byteLength === rowSize * mh,
'invalid data for image, buffer size is inconsistent with image format');
} else if (img.element) {
// TODO: check element can be loaded
} else if (img.copy) {
// TODO: check compatible format and type
}
} else if (!info.genMipmaps) {
check((mipData.mipmask & (1 << i)) === 0, 'extra mipmap data');
}
}
if (mipData.compressed) {
check(!info.genMipmaps,
'mipmap generation for compressed images not supported');
}
}
function checkTextureCube (texture, info, faces, limits) {
var w = texture.width;
var h = texture.height;
var c = texture.channels;
// Check texture shape
check(
w > 0 && w <= limits.maxTextureSize && h > 0 && h <= limits.maxTextureSize,
'invalid texture shape');
check(
w === h,
'cube map must be square');
check(
info.wrapS === GL_CLAMP_TO_EDGE && info.wrapT === GL_CLAMP_TO_EDGE,
'wrap mode not supported by cube map');
for (var i = 0; i < faces.length; ++i) {
var face = faces[i];
check(
face.width === w && face.height === h,
'inconsistent cube map face shape');
if (info.genMipmaps) {
check(!face.compressed,
'can not generate mipmap for compressed textures');
check(face.mipmask === 1,
'can not specify mipmaps and generate mipmaps');
} else {
// TODO: check mip and filter mode
}
var mipmaps = face.images;
for (var j = 0; j < 16; ++j) {
var img = mipmaps[j];
if (img) {
var mw = w >> j;
var mh = h >> j;
check(face.mipmask & (1 << j), 'missing mipmap data');
check(
img.width === mw &&
img.height === mh,
'invalid shape for mip images');
check(
img.format === texture.format &&
img.internalformat === texture.internalformat &&
img.type === texture.type,
'incompatible type for mip image');
if (img.compressed) {
// TODO: check size for compressed images
} else if (img.data) {
check(img.data.byteLength === mw * mh *
Math.max(pixelSize(img.type, c), img.unpackAlignment),
'invalid data for image, buffer size is inconsistent with image format');
} else if (img.element) {
// TODO: check element can be loaded
} else if (img.copy) {
// TODO: check compatible format and type
}
}
}
}
}
var check$1 = extend(check, {
optional: checkOptional,
raise: raise,
commandRaise: commandRaise,
command: checkCommand,
parameter: checkParameter,
commandParameter: checkParameterCommand,
constructor: checkConstructor,
type: checkTypeOf,
commandType: checkCommandType,
isTypedArray: checkIsTypedArray,
nni: checkNonNegativeInt,
oneOf: checkOneOf,
shaderError: checkShaderError,
linkError: checkLinkError,
callSite: guessCallSite,
saveCommandRef: saveCommandRef,
saveDrawInfo: saveDrawCommandInfo,
framebufferFormat: checkFramebufferFormat,
guessCommand: guessCommand,
texture2D: checkTexture2D,
textureCube: checkTextureCube
});
var VARIABLE_COUNTER = 0;
var DYN_FUNC = 0;
function DynamicVariable (type, data) {
this.id = (VARIABLE_COUNTER++);
this.type = type;
this.data = data;
}
function escapeStr (str) {
return str.replace(/\\/g, '\\\\').replace(/"/g, '\\"')
}
function splitParts (str) {
if (str.length === 0) {
return []
}
var firstChar = str.charAt(0);
var lastChar = str.charAt(str.length - 1);
if (str.length > 1 &&
firstChar === lastChar &&
(firstChar === '"' || firstChar === "'")) {
return ['"' + escapeStr(str.substr(1, str.length - 2)) + '"']
}
var parts = /\[(false|true|null|\d+|'[^']*'|"[^"]*")\]/.exec(str);
if (parts) {
return (
splitParts(str.substr(0, parts.index))
.concat(splitParts(parts[1]))
.concat(splitParts(str.substr(parts.index + parts[0].length)))
)
}
var subparts = str.split('.');
if (subparts.length === 1) {
return ['"' + escapeStr(str) + '"']
}
var result = [];
for (var i = 0; i < subparts.length; ++i) {
result = result.concat(splitParts(subparts[i]));
}
return result
}
function toAccessorString (str) {
return '[' + splitParts(str).join('][') + ']'
}
function defineDynamic (type, data) {
return new DynamicVariable(type, toAccessorString(data + ''))
}
function isDynamic (x) {
return (typeof x === 'function' && !x._reglType) ||
x instanceof DynamicVariable
}
function unbox (x, path) {
if (typeof x === 'function') {
return new DynamicVariable(DYN_FUNC, x)
}
return x
}
var dynamic = {
DynamicVariable: DynamicVariable,
define: defineDynamic,
isDynamic: isDynamic,
unbox: unbox,
accessor: toAccessorString
};
/* globals requestAnimationFrame, cancelAnimationFrame */
var raf = {
next: typeof requestAnimationFrame === 'function'
? function (cb) { return requestAnimationFrame(cb) }
: function (cb) { return setTimeout(cb, 16) },
cancel: typeof cancelAnimationFrame === 'function'
? function (raf) { return cancelAnimationFrame(raf) }
: clearTimeout
};
/* globals performance */
var clock = (typeof performance !== 'undefined' && performance.now)
? function () { return performance.now() }
: function () { return +(new Date()) };
function createStringStore () {
var stringIds = {'': 0};
var stringValues = [''];
return {
id: function (str) {
var result = stringIds[str];
if (result) {
return result
}
result = stringIds[str] = stringValues.length;
stringValues.push(str);
return result
},
str: function (id) {
return stringValues[id]
}
}
}
// Context and canvas creation helper functions
function createCanvas (element, onDone, pixelRatio) {
var canvas = document.createElement('canvas');
extend(canvas.style, {
border: 0,
margin: 0,
padding: 0,
top: 0,
left: 0
});
element.appendChild(canvas);
if (element === document.body) {
canvas.style.position = 'absolute';
extend(element.style, {
margin: 0,
padding: 0
});
}
function resize () {
var w = window.innerWidth;
var h = window.innerHeight;
if (element !== document.body) {
var bounds = element.getBoundingClientRect();
w = bounds.right - bounds.left;
h = bounds.bottom - bounds.top;
}
canvas.width = pixelRatio * w;
canvas.height = pixelRatio * h;
extend(canvas.style, {
width: w + 'px',
height: h + 'px'
});
}
window.addEventListener('resize', resize, false);
function onDestroy () {
window.removeEventListener('resize', resize);
element.removeChild(canvas);
}
resize();
return {
canvas: canvas,
onDestroy: onDestroy
}
}
function createContext (canvas, contexAttributes) {
function get (name) {
try {
return canvas.getContext(name, contexAttributes)
} catch (e) {
return null
}
}
return (
get('webgl') ||
get('experimental-webgl') ||
get('webgl-experimental')
)
}
function isHTMLElement (obj) {
return (
typeof obj.nodeName === 'string' &&
typeof obj.appendChild === 'function' &&
typeof obj.getBoundingClientRect === 'function'
)
}
function isWebGLContext (obj) {
return (
typeof obj.drawArrays === 'function' ||
typeof obj.drawElements === 'function'
)
}
function parseExtensions (input) {
if (typeof input === 'string') {
return input.split()
}
check$1(Array.isArray(input), 'invalid extension array');
return input
}
function getElement (desc) {
if (typeof desc === 'string') {
check$1(typeof document !== 'undefined', 'not supported outside of DOM');
return document.querySelector(desc)
}
return desc
}
function parseArgs (args_) {
var args = args_ || {};
var element, container, canvas, gl;
var contextAttributes = {};
var extensions = [];
var optionalExtensions = [];
var pixelRatio = (typeof window === 'undefined' ? 1 : window.devicePixelRatio);
var profile = false;
var onDone = function (err) {
if (err) {
check$1.raise(err);
}
};
var onDestroy = function () {};
if (typeof args === 'string') {
check$1(
typeof document !== 'undefined',
'selector queries only supported in DOM enviroments');
element = document.querySelector(args);
check$1(element, 'invalid query string for element');
} else if (typeof args === 'object') {
if (isHTMLElement(args)) {
element = args;
} else if (isWebGLContext(args)) {
gl = args;
canvas = gl.canvas;
} else {
check$1.constructor(args);
if ('gl' in args) {
gl = args.gl;
} else if ('canvas' in args) {
canvas = getElement(args.canvas);
} else if ('container' in args) {
container = getElement(args.container);
}
if ('attributes' in args) {
contextAttributes = args.attributes;
check$1.type(contextAttributes, 'object', 'invalid context attributes');
}
if ('extensions' in args) {
extensions = parseExtensions(args.extensions);
}
if ('optionalExtensions' in args) {
optionalExtensions = parseExtensions(args.optionalExtensions);
}
if ('onDone' in args) {
check$1.type(
args.onDone, 'function',
'invalid or missing onDone callback');
onDone = args.onDone;
}
if ('profile' in args) {
profile = !!args.profile;
}
if ('pixelRatio' in args) {
pixelRatio = +args.pixelRatio;
check$1(pixelRatio > 0, 'invalid pixel ratio');
}
}
} else {
check$1.raise('invalid arguments to regl');
}
if (element) {
if (element.nodeName.toLowerCase() === 'canvas') {
canvas = element;
} else {
container = element;
}
}
if (!gl) {
if (!canvas) {
check$1(
typeof document !== 'undefined',
'must manually specify webgl context outside of DOM environments');
var result = createCanvas(container || document.body, onDone, pixelRatio);
if (!result) {
return null
}
canvas = result.canvas;
onDestroy = result.onDestroy;
}
gl = createContext(canvas, contextAttributes);
}
if (!gl) {
onDestroy();
onDone('webgl not supported, try upgrading your browser or graphics drivers http://get.webgl.org');
return null
}
return {
gl: gl,
canvas: canvas,
container: container,
extensions: extensions,
optionalExtensions: optionalExtensions,
pixelRatio: pixelRatio,
profile: profile,
onDone: onDone,
onDestroy: onDestroy
}
}
function createExtensionCache (gl, config) {
var extensions = {};
function tryLoadExtension (name_) {
check$1.type(name_, 'string', 'extension name must be string');
var name = name_.toLowerCase();
var ext;
try {
ext = extensions[name] = gl.getExtension(name);
} catch (e) {}
return !!ext
}
for (var i = 0; i < config.extensions.length; ++i) {
var name = config.extensions[i];
if (!tryLoadExtension(name)) {
config.onDestroy();
config.onDone('"' + name + '" extension is not supported by the current WebGL context, try upgrading your system or a different browser');
return null
}
}
config.optionalExtensions.forEach(tryLoadExtension);
return {
extensions: extensions,
restore: function () {
Object.keys(extensions).forEach(function (name) {
if (!tryLoadExtension(name)) {
throw new Error('(regl): error restoring extension ' + name)
}
});
}
}
}
var GL_SUBPIXEL_BITS = 0x0D50;
var GL_RED_BITS = 0x0D52;
var GL_GREEN_BITS = 0x0D53;
var GL_BLUE_BITS = 0x0D54;
var GL_ALPHA_BITS = 0x0D55;
var GL_DEPTH_BITS = 0x0D56;
var GL_STENCIL_BITS = 0x0D57;
var GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
var GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
var GL_MAX_TEXTURE_SIZE = 0x0D33;
var GL_MAX_VIEWPORT_DIMS = 0x0D3A;
var GL_MAX_VERTEX_ATTRIBS = 0x8869;
var GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
var GL_MAX_VARYING_VECTORS = 0x8DFC;
var GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
var GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
var GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
var GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
var GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
var GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
var GL_VENDOR = 0x1F00;
var GL_RENDERER = 0x1F01;
var GL_VERSION = 0x1F02;
var GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
var GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF;
var GL_MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF;
var GL_MAX_DRAW_BUFFERS_WEBGL = 0x8824;
var wrapLimits = function (gl, extensions) {
var maxAnisotropic = 1;
if (extensions.ext_texture_filter_anisotropic) {
maxAnisotropic = gl.getParameter(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT);
}
var maxDrawbuffers = 1;
var maxColorAttachments = 1;
if (extensions.webgl_draw_buffers) {
maxDrawbuffers = gl.getParameter(GL_MAX_DRAW_BUFFERS_WEBGL);
maxColorAttachments = gl.getParameter(GL_MAX_COLOR_ATTACHMENTS_WEBGL);
}
return {
// drawing buffer bit depth
colorBits: [
gl.getParameter(GL_RED_BITS),
gl.getParameter(GL_GREEN_BITS),
gl.getParameter(GL_BLUE_BITS),
gl.getParameter(GL_ALPHA_BITS)
],
depthBits: gl.getParameter(GL_DEPTH_BITS),
stencilBits: gl.getParameter(GL_STENCIL_BITS),
subpixelBits: gl.getParameter(GL_SUBPIXEL_BITS),
// supported extensions
extensions: Object.keys(extensions).filter(function (ext) {
return !!extensions[ext]
}),
// max aniso samples
maxAnisotropic: maxAnisotropic,
// max draw buffers
maxDrawbuffers: maxDrawbuffers,
maxColorAttachments: maxColorAttachments,
// point and line size ranges
pointSizeDims: gl.getParameter(GL_ALIASED_POINT_SIZE_RANGE),
lineWidthDims: gl.getParameter(GL_ALIASED_LINE_WIDTH_RANGE),
maxViewportDims: gl.getParameter(GL_MAX_VIEWPORT_DIMS),
maxCombinedTextureUnits: gl.getParameter(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS),
maxCubeMapSize: gl.getParameter(GL_MAX_CUBE_MAP_TEXTURE_SIZE),
maxRenderbufferSize: gl.getParameter(GL_MAX_RENDERBUFFER_SIZE),
maxTextureUnits: gl.getParameter(GL_MAX_TEXTURE_IMAGE_UNITS),
maxTextureSize: gl.getParameter(GL_MAX_TEXTURE_SIZE),
maxAttributes: gl.getParameter(GL_MAX_VERTEX_ATTRIBS),
maxVertexUniforms: gl.getParameter(GL_MAX_VERTEX_UNIFORM_VECTORS),
maxVertexTextureUnits: gl.getParameter(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS),
maxVaryingVectors: gl.getParameter(GL_MAX_VARYING_VECTORS),
maxFragmentUniforms: gl.getParameter(GL_MAX_FRAGMENT_UNIFORM_VECTORS),
// vendor info
glsl: gl.getParameter(GL_SHADING_LANGUAGE_VERSION),
renderer: gl.getParameter(GL_RENDERER),
vendor: gl.getParameter(GL_VENDOR),
version: gl.getParameter(GL_VERSION)
}
};
function isNDArrayLike (obj) {
return (
!!obj &&
typeof obj === 'object' &&
Array.isArray(obj.shape) &&
Array.isArray(obj.stride) &&
typeof obj.offset === 'number' &&
obj.shape.length === obj.stride.length &&
(Array.isArray(obj.data) ||
isTypedArray(obj.data)))
}
var values = function (obj) {
return Object.keys(obj).map(function (key) { return obj[key] })
};
function loop (n, f) {
var result = Array(n);
for (var i = 0; i < n; ++i) {
result[i] = f(i);
}
return result
}
var GL_BYTE$1 = 5120;
var GL_UNSIGNED_BYTE$2 = 5121;
var GL_SHORT$1 = 5122;
var GL_UNSIGNED_SHORT$1 = 5123;
var GL_INT$1 = 5124;
var GL_UNSIGNED_INT$1 = 5125;
var GL_FLOAT$2 = 5126;
var bufferPool = loop(8, function () {
return []
});
function nextPow16 (v) {
for (var i = 16; i <= (1 << 28); i *= 16) {
if (v <= i) {
return i
}
}
return 0
}
function log2 (v) {
var r, shift;
r = (v > 0xFFFF) << 4;
v >>>= r;
shift = (v > 0xFF) << 3;
v >>>= shift; r |= shift;
shift = (v > 0xF) << 2;
v >>>= shift; r |= shift;
shift = (v > 0x3) << 1;
v >>>= shift; r |= shift;
return r | (v >> 1)
}
function alloc (n) {
var sz = nextPow16(n);
var bin = bufferPool[log2(sz) >> 2];
if (bin.length > 0) {
return bin.pop()
}
return new ArrayBuffer(sz)
}
function free (buf) {
bufferPool[log2(buf.byteLength) >> 2].push(buf);
}
function allocType (type, n) {
var result = null;
switch (type) {
case GL_BYTE$1:
result = new Int8Array(alloc(n), 0, n);
break
case GL_UNSIGNED_BYTE$2:
result = new Uint8Array(alloc(n), 0, n);
break
case GL_SHORT$1:
result = new Int16Array(alloc(2 * n), 0, n);
break
case GL_UNSIGNED_SHORT$1:
result = new Uint16Array(alloc(2 * n), 0, n);
break
case GL_INT$1:
result = new Int32Array(alloc(4 * n), 0, n);
break
case GL_UNSIGNED_INT$1:
result = new Uint32Array(alloc(4 * n), 0, n);
break
case GL_FLOAT$2:
result = new Float32Array(alloc(4 * n), 0, n);
break
default:
return null
}
if (result.length !== n) {
return result.subarray(0, n)
}
return result
}
function freeType (array) {
free(array.buffer);
}
var pool = {
alloc: alloc,
free: free,
allocType: allocType,
freeType: freeType
};
var flattenUtils = {
shape: arrayShape$1,
flatten: flattenArray
};
function flatten1D (array, nx, out) {
for (var i = 0; i < nx; ++i) {
out[i] = array[i];
}
}
function flatten2D (array, nx, ny, out) {
var ptr = 0;
for (var i = 0; i < nx; ++i) {
var row = array[i];
for (var j = 0; j < ny; ++j) {
out[ptr++] = row[j];
}
}
}
function flatten3D (array, nx, ny, nz, out, ptr_) {
var ptr = ptr_;
for (var i = 0; i < nx; ++i) {
var row = array[i];
for (var j = 0; j < ny; ++j) {
var col = row[j];
for (var k = 0; k < nz; ++k) {
out[ptr++] = col[k];
}
}
}
}
function flattenRec (array, shape, level, out, ptr) {
var stride = 1;
for (var i = level + 1; i < shape.length; ++i) {
stride *= shape[i];
}
var n = shape[level];
if (shape.length - level === 4) {
var nx = shape[level + 1];
var ny = shape[level + 2];
var nz = shape[level + 3];
for (i = 0; i < n; ++i) {
flatten3D(array[i], nx, ny, nz, out, ptr);
ptr += stride;
}
} else {
for (i = 0; i < n; ++i) {
flattenRec(array[i], shape, level + 1, out, ptr);
ptr += stride;
}
}
}
function flattenArray (array, shape, type, out_) {
var sz = 1;
if (shape.length) {
for (var i = 0; i < shape.length; ++i) {
sz *= shape[i];
}
} else {
sz = 0;
}
var out = out_ || pool.allocType(type, sz);
switch (shape.length) {
case 0:
break
case 1:
flatten1D(array, shape[0], out);
break
case 2:
flatten2D(array, shape[0], shape[1], out);
break
case 3:
flatten3D(array, shape[0], shape[1], shape[2], out, 0);
break
default:
flattenRec(array, shape, 0, out, 0);
}
return out
}
function arrayShape$1 (array_) {
var shape = [];
for (var array = array_; array.length; array = array[0]) {
shape.push(array.length);
}
return shape
}
var int8 = 5120;
var int16 = 5122;
var int32 = 5124;
var uint8 = 5121;
var uint16 = 5123;
var uint32 = 5125;
var float = 5126;
var float32 = 5126;
var glTypes = {
int8: int8,
int16: int16,
int32: int32,
uint8: uint8,
uint16: uint16,
uint32: uint32,
float: float,
float32: float32
};
var dynamic$1 = 35048;
var stream = 35040;
var usageTypes = {
dynamic: dynamic$1,
stream: stream,
"static": 35044
};
var arrayFlatten = flattenUtils.flatten;
var arrayShape = flattenUtils.shape;
var GL_STATIC_DRAW = 0x88E4;
var GL_STREAM_DRAW = 0x88E0;
var GL_UNSIGNED_BYTE$1 = 5121;
var GL_FLOAT$1 = 5126;
var DTYPES_SIZES = [];
DTYPES_SIZES[5120] = 1; // int8
DTYPES_SIZES[5122] = 2; // int16
DTYPES_SIZES[5124] = 4; // int32
DTYPES_SIZES[5121] = 1; // uint8
DTYPES_SIZES[5123] = 2; // uint16
DTYPES_SIZES[5125] = 4; // uint32
DTYPES_SIZES[5126] = 4; // float32
function typedArrayCode (data) {
return arrayTypes[Object.prototype.toString.call(data)] | 0
}
function copyArray (out, inp) {
for (var i = 0; i < inp.length; ++i) {
out[i] = inp[i];
}
}
function transpose (
result, data, shapeX, shapeY, strideX, strideY, offset) {
var ptr = 0;
for (var i = 0; i < shapeX; ++i) {
for (var j = 0; j < shapeY; ++j) {
result[ptr++] = data[strideX * i + strideY * j + offset];
}
}
}
function wrapBufferState (gl, stats, config) {
var bufferCount = 0;
var bufferSet = {};
function REGLBuffer (type) {
this.id = bufferCount++;
this.buffer = gl.createBuffer();
this.type = type;
this.usage = GL_STATIC_DRAW;
this.byteLength = 0;
this.dimension = 1;
this.dtype = GL_UNSIGNED_BYTE$1;
this.persistentData = null;
if (config.profile) {
this.stats = {size: 0};
}
}
REGLBuffer.prototype.bind = function () {
gl.bindBuffer(this.type, this.buffer);
};
REGLBuffer.prototype.destroy = function () {
destroy(this);
};
var streamPool = [];
function createStream (type, data) {
var buffer = streamPool.pop();
if (!buffer) {
buffer = new REGLBuffer(type);
}
buffer.bind();
initBufferFromData(buffer, data, GL_STREAM_DRAW, 0, 1, false);
return buffer
}
function destroyStream (stream$$1) {
streamPool.push(stream$$1);
}
function initBufferFromTypedArray (buffer, data, usage) {
buffer.byteLength = data.byteLength;
gl.bufferData(buffer.type, data, usage);
}
function initBufferFromData (buffer, data, usage, dtype, dimension, persist) {
var shape;
buffer.usage = usage;
if (Array.isArray(data)) {
buffer.dtype = dtype || GL_FLOAT$1;
if (data.length > 0) {
var flatData;
if (Array.isArray(data[0])) {
shape = arrayShape(data);
var dim = 1;
for (var i = 1; i < shape.length; ++i) {
dim *= shape[i];
}
buffer.dimension = dim;
flatData = arrayFlatten(data, shape, buffer.dtype);
initBufferFromTypedArray(buffer, flatData, usage);
if (persist) {
buffer.persistentData = flatData;
} else {
pool.freeType(flatData);
}
} else if (typeof data[0] === 'number') {
buffer.dimension = dimension;
var typedData = pool.allocType(buffer.dtype, data.length);
copyArray(typedData, data);
initBufferFromTypedArray(buffer, typedData, usage);
if (persist) {
buffer.persistentData = typedData;
} else {
pool.freeType(typedData);
}
} else if (isTypedArray(data[0])) {
buffer.dimension = data[0].length;
buffer.dtype = dtype || typedArrayCode(data[0]) || GL_FLOAT$1;
flatData = arrayFlatten(
data,
[data.length, data[0].length],
buffer.dtype);
initBufferFromTypedArray(buffer, flatData, usage);
if (persist) {
buffer.persistentData = flatData;
} else {
pool.freeType(flatData);
}
} else {
check$1.raise('invalid buffer data');
}
}
} else if (isTypedArray(data)) {
buffer.dtype = dtype || typedArrayCode(data);
buffer.dimension = dimension;
initBufferFromTypedArray(buffer, data, usage);
if (persist) {
buffer.persistentData = new Uint8Array(new Uint8Array(data.buffer));
}
} else if (isNDArrayLike(data)) {
shape = data.shape;
var stride = data.stride;
var offset = data.offset;
var shapeX = 0;
var shapeY = 0;
var strideX = 0;
var strideY = 0;
if (shape.length === 1) {
shapeX = shape[0];
shapeY = 1;
strideX = stride[0];
strideY = 0;
} else if (shape.length === 2) {
shapeX = shape[0];
shapeY = shape[1];
strideX = stride[0];
strideY = stride[1];
} else {
check$1.raise('invalid shape');
}
buffer.dtype = dtype || typedArrayCode(data.data) || GL_FLOAT$1;
buffer.dimension = shapeY;
var transposeData = pool.allocType(buffer.dtype, shapeX * shapeY);
transpose(transposeData,
data.data,
shapeX, shapeY,
strideX, strideY,
offset);
initBufferFromTypedArray(buffer, transposeData, usage);
if (persist) {
buffer.persistentData = transposeData;
} else {
pool.freeType(transposeData);
}
} else {
check$1.raise('invalid buffer data');
}
}
function destroy (buffer) {
stats.bufferCount--;
var handle = buffer.buffer;
check$1(handle, 'buffer must not be deleted already');
gl.deleteBuffer(handle);
buffer.buffer = null;
delete bufferSet[buffer.id];
}
function createBuffer (options, type, deferInit, persistent) {
stats.bufferCount++;
var buffer = new REGLBuffer(type);
bufferSet[buffer.id] = buffer;
function reglBuffer (options) {
var usage = GL_STATIC_DRAW;
var data = null;
var byteLength = 0;
var dtype = 0;
var dimension = 1;
if (Array.isArray(options) ||
isTypedArray(options) ||
isNDArrayLike(options)) {
data = options;
} else if (typeof options === 'number') {
byteLength = options | 0;
} else if (options) {
check$1.type(
options, 'object',
'buffer arguments must be an object, a number or an array');
if ('data' in options) {
check$1(
data === null ||
Array.isArray(data) ||
isTypedArray(data) ||
isNDArrayLike(data),
'invalid data for buffer');
data = options.data;
}
if ('usage' in options) {
check$1.parameter(options.usage, usageTypes, 'invalid buffer usage');
usage = usageTypes[options.usage];
}
if ('type' in options) {
check$1.parameter(options.type, glTypes, 'invalid buffer type');
dtype = glTypes[options.type];
}
if ('dimension' in options) {
check$1.type(options.dimension, 'number', 'invalid dimension');
dimension = options.dimension | 0;
}
if ('length' in options) {
check$1.nni(byteLength, 'buffer length must be a nonnegative integer');
byteLength = options.length | 0;
}
}
buffer.bind();
if (!data) {
gl.bufferData(buffer.type, byteLength, usage);
buffer.dtype = dtype || GL_UNSIGNED_BYTE$1;
buffer.usage = usage;
buffer.dimension = dimension;
buffer.byteLength = byteLength;
} else {
initBufferFromData(buffer, data, usage, dtype, dimension, persistent);
}
if (config.profile) {
buffer.stats.size = buffer.byteLength * DTYPES_SIZES[buffer.dtype];
}
return reglBuffer
}
function setSubData (data, offset) {
check$1(offset + data.byteLength <= buffer.byteLength,
'invalid buffer subdata call, buffer is too small. ' + ' Can\'t write data of size ' + data.byteLength + ' starting from offset ' + offset + ' to a buffer of size ' + buffer.byteLength);
gl.bufferSubData(buffer.type, offset, data);
}
function subdata (data, offset_) {
var offset = (offset_ || 0) | 0;
var shape;
buffer.bind();
if (Array.isArray(data)) {
if (data.length > 0) {
if (typeof data[0] === 'number') {
var converted = pool.allocType(buffer.dtype, data.length);
copyArray(converted, data);
setSubData(converted, offset);
pool.freeType(converted);
} else if (Array.isArray(data[0]) || isTypedArray(data[0])) {
shape = arrayShape(data);
var flatData = arrayFlatten(data, shape, buffer.dtype);
setSubData(flatData, offset);
pool.freeType(flatData);
} else {
check$1.raise('invalid buffer data');
}
}
} else if (isTypedArray(data)) {
setSubData(data, offset);
} else if (isNDArrayLike(data)) {
shape = data.shape;
var stride = data.stride;
var shapeX = 0;
var shapeY = 0;
var strideX = 0;
var strideY = 0;
if (shape.length === 1) {
shapeX = shape[0];
shapeY = 1;
strideX = stride[0];
strideY = 0;
} else if (shape.length === 2) {
shapeX = shape[0];
shapeY = shape[1];
strideX = stride[0];
strideY = stride[1];
} else {
check$1.raise('invalid shape');
}
var dtype = Array.isArray(data.data)
? buffer.dtype
: typedArrayCode(data.data);
var transposeData = pool.allocType(dtype, shapeX * shapeY);
transpose(transposeData,
data.data,
shapeX, shapeY,
strideX, strideY,
data.offset);
setSubData(transposeData, offset);
pool.freeType(transposeData);
} else {
check$1.raise('invalid data for buffer subdata');
}
return reglBuffer
}
if (!deferInit) {
reglBuffer(options);
}
reglBuffer._reglType = 'buffer';
reglBuffer._buffer = buffer;
reglBuffer.subdata = subdata;
if (config.profile) {
reglBuffer.stats = buffer.stats;
}
reglBuffer.destroy = function () { destroy(buffer); };
return reglBuffer
}
function restoreBuffers () {
values(bufferSet).forEach(function (buffer) {
buffer.buffer = gl.createBuffer();
gl.bindBuffer(buffer.type, buffer.buffer);
gl.bufferData(
buffer.type, buffer.persistentData || buffer.byteLength, buffer.usage);
});
}
if (config.profile) {
stats.getTotalBufferSize = function () {
var total = 0;
// TODO: Right now, the streams are not part of the total count.
Object.keys(bufferSet).forEach(function (key) {
total += bufferSet[key].stats.size;
});
return total
};
}
return {
create: createBuffer,
createStream: createStream,
destroyStream: destroyStream,
clear: function () {
values(bufferSet).forEach(destroy);
streamPool.forEach(destroy);
},
getBuffer: function (wrapper) {
if (wrapper && wrapper._buffer instanceof REGLBuffer) {
return wrapper._buffer
}
return null
},
restore: restoreBuffers,
_initBuffer: initBufferFromData
}
}
var points = 0;
var point = 0;
var lines = 1;
var line = 1;
var triangles = 4;
var triangle = 4;
var primTypes = {
points: points,
point: point,
lines: lines,
line: line,
triangles: triangles,
triangle: triangle,
"line loop": 2,
"line strip": 3,
"triangle strip": 5,
"triangle fan": 6
};
var GL_POINTS = 0;
var GL_LINES = 1;
var GL_TRIANGLES = 4;
var GL_BYTE$2 = 5120;
var GL_UNSIGNED_BYTE$3 = 5121;
var GL_SHORT$2 = 5122;
var GL_UNSIGNED_SHORT$2 = 5123;
var GL_INT$2 = 5124;
var GL_UNSIGNED_INT$2 = 5125;
var GL_ELEMENT_ARRAY_BUFFER = 34963;
var GL_STREAM_DRAW$1 = 0x88E0;
var GL_STATIC_DRAW$1 = 0x88E4;
function wrapElementsState (gl, extensions, bufferState, stats) {
var elementSet = {};
var elementCount = 0;
var elementTypes = {
'uint8': GL_UNSIGNED_BYTE$3,
'uint16': GL_UNSIGNED_SHORT$2
};
if (extensions.oes_element_index_uint) {
elementTypes.uint32 = GL_UNSIGNED_INT$2;
}
function REGLElementBuffer (buffer) {
this.id = elementCount++;
elementSet[this.id] = this;
this.buffer = buffer;
this.primType = GL_TRIANGLES;
this.vertCount = 0;
this.type = 0;
}
REGLElementBuffer.prototype.bind = function () {
this.buffer.bind();
};
var bufferPool = [];
function createElementStream (data) {
var result = bufferPool.pop();
if (!result) {
result = new REGLElementBuffer(bufferState.create(
null,
GL_ELEMENT_ARRAY_BUFFER,
true,
false)._buffer);
}
initElements(result, data, GL_STREAM_DRAW$1, -1, -1, 0, 0);
return result
}
function destroyElementStream (elements) {
bufferPool.push(elements);
}
function initElements (
elements,
data,
usage,
prim,
count,
byteLength,
type) {
elements.buffer.bind();
if (data) {
var predictedType = type;
if (!type && (
!isTypedArray(data) ||
(isNDArrayLike(data) && !isTypedArray(data.data)))) {
predictedType = extensions.oes_element_index_uint
? GL_UNSIGNED_INT$2
: GL_UNSIGNED_SHORT$2;
}
bufferState._initBuffer(
elements.buffer,
data,
usage,
predictedType,
3);
} else {
gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, byteLength, usage);
elements.buffer.dtype = dtype || GL_UNSIGNED_BYTE$3;
elements.buffer.usage = usage;
elements.buffer.dimension = 3;
elements.buffer.byteLength = byteLength;
}
var dtype = type;
if (!type) {
switch (elements.buffer.dtype) {
case GL_UNSIGNED_BYTE$3:
case GL_BYTE$2:
dtype = GL_UNSIGNED_BYTE$3;
break
case GL_UNSIGNED_SHORT$2:
case GL_SHORT$2:
dtype = GL_UNSIGNED_SHORT$2;
break
case GL_UNSIGNED_INT$2:
case GL_INT$2:
dtype = GL_UNSIGNED_INT$2;
break
default:
check$1.raise('unsupported type for element array');
}
elements.buffer.dtype = dtype;
}
elements.type = dtype;
// Check oes_element_index_uint extension
check$1(
dtype !== GL_UNSIGNED_INT$2 ||
!!extensions.oes_element_index_uint,
'32 bit element buffers not supported, enable oes_element_index_uint first');
// try to guess default primitive type and arguments
var vertCount = count;
if (vertCount < 0) {
vertCount = elements.buffer.byteLength;
if (dtype === GL_UNSIGNED_SHORT$2) {
vertCount >>= 1;
} else if (dtype === GL_UNSIGNED_INT$2) {
vertCount >>= 2;
}
}
elements.vertCount = vertCount;
// try to guess primitive type from cell dimension
var primType = prim;
if (prim < 0) {
primType = GL_TRIANGLES;
var dimension = elements.buffer.dimension;
if (dimension === 1) primType = GL_POINTS;
if (dimension === 2) primType = GL_LINES;
if (dimension === 3) primType = GL_TRIANGLES;
}
elements.primType = primType;
}
function destroyElements (elements) {
stats.elementsCount--;
check$1(elements.buffer !== null, 'must not double destroy elements');
delete elementSet[elements.id];
elements.buffer.destroy();
elements.buffer = null;
}
function createElements (options, persistent) {
var buffer = bufferState.create(null, GL_ELEMENT_ARRAY_BUFFER, true);
var elements = new REGLElementBuffer(buffer._buffer);
stats.elementsCount++;
function reglElements (options) {
if (!options) {
buffer();
elements.primType = GL_TRIANGLES;
elements.vertCount = 0;
elements.type = GL_UNSIGNED_BYTE$3;
} else if (typeof options === 'number') {
buffer(options);
elements.primType = GL_TRIANGLES;
elements.vertCount = options | 0;
elements.type = GL_UNSIGNED_BYTE$3;
} else {
var data = null;
var usage = GL_STATIC_DRAW$1;
var primType = -1;
var vertCount = -1;
var byteLength = 0;
var dtype = 0;
if (Array.isArray(options) ||
isTypedArray(options) ||
isNDArrayLike(options)) {
data = options;
} else {
check$1.type(options, 'object', 'invalid arguments for elements');
if ('data' in options) {
data = options.data;
check$1(
Array.isArray(data) ||
isTypedArray(data) ||
isNDArrayLike(data),
'invalid data for element buffer');
}
if ('usage' in options) {
check$1.parameter(
options.usage,
usageTypes,
'invalid element buffer usage');
usage = usageTypes[options.usage];
}
if ('primitive' in options) {
check$1.parameter(
options.primitive,
primTypes,
'invalid element buffer primitive');
primType = primTypes[options.primitive];
}
if ('count' in options) {
check$1(
typeof options.count === 'number' && options.count >= 0,
'invalid vertex count for elements');
vertCount = options.count | 0;
}
if ('type' in options) {
check$1.parameter(
options.type,
elementTypes,
'invalid buffer type');
dtype = elementTypes[options.type];
}
if ('length' in options) {
byteLength = options.length | 0;
} else {
byteLength = vertCount;
if (dtype === GL_UNSIGNED_SHORT$2 || dtype === GL_SHORT$2) {
byteLength *= 2;
} else if (dtype === GL_UNSIGNED_INT$2 || dtype === GL_INT$2) {
byteLength *= 4;
}
}
}
initElements(
elements,
data,
usage,
primType,
vertCount,
byteLength,
dtype);
}
return reglElements
}
reglElements(options);
reglElements._reglType = 'elements';
reglElements._elements = elements;
reglElements.subdata = function (data, offset) {
buffer.subdata(data, offset);
return reglElements
};
reglElements.destroy = function () {
destroyElements(elements);
};
return reglElements
}
return {
create: createElements,
createStream: createElementStream,
destroyStream: destroyElementStream,
getElements: function (elements) {
if (typeof elements === 'function' &&
elements._elements instanceof REGLElementBuffer) {
return elements._elements
}
return null
},
clear: function () {
values(elementSet).forEach(destroyElements);
}
}
}
var FLOAT = new Float32Array(1);
var INT = new Uint32Array(FLOAT.buffer);
var GL_UNSIGNED_SHORT$4 = 5123;
function convertToHalfFloat (array) {
var ushorts = pool.allocType(GL_UNSIGNED_SHORT$4, array.length);
for (var i = 0; i < array.length; ++i) {
if (isNaN(array[i])) {
ushorts[i] = 0xffff;
} else if (array[i] === Infinity) {
ushorts[i] = 0x7c00;
} else if (array[i] === -Infinity) {
ushorts[i] = 0xfc00;
} else {
FLOAT[0] = array[i];
var x = INT[0];
var sgn = (x >>> 31) << 15;
var exp = ((x << 1) >>> 24) - 127;
var frac = (x >> 13) & ((1 << 10) - 1);
if (exp < -24) {
// round non-representable denormals to 0
ushorts[i] = sgn;
} else if (exp < -14) {
// handle denormals
var s = -14 - exp;
ushorts[i] = sgn + ((frac + (1 << 10)) >> s);
} else if (exp > 15) {
// round overflow to +/- Infinity
ushorts[i] = sgn + 0x7c00;
} else {
// otherwise convert directly
ushorts[i] = sgn + ((exp + 15) << 10) + frac;
}
}
}
return ushorts
}
function isArrayLike (s) {
return Array.isArray(s) || isTypedArray(s)
}
var GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
var GL_TEXTURE_2D = 0x0DE1;
var GL_TEXTURE_CUBE_MAP = 0x8513;
var GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
var GL_RGBA = 0x1908;
var GL_ALPHA = 0x1906;
var GL_RGB = 0x1907;
var GL_LUMINANCE = 0x1909;
var GL_LUMINANCE_ALPHA = 0x190A;
var GL_RGBA4 = 0x8056;
var GL_RGB5_A1 = 0x8057;
var GL_RGB565 = 0x8D62;
var GL_UNSIGNED_SHORT_4_4_4_4$1 = 0x8033;
var GL_UNSIGNED_SHORT_5_5_5_1$1 = 0x8034;
var GL_UNSIGNED_SHORT_5_6_5$1 = 0x8363;
var GL_UNSIGNED_INT_24_8_WEBGL$1 = 0x84FA;
var GL_DEPTH_COMPONENT = 0x1902;
var GL_DEPTH_STENCIL = 0x84F9;
var GL_SRGB_EXT = 0x8C40;
var GL_SRGB_ALPHA_EXT = 0x8C42;
var GL_HALF_FLOAT_OES$1 = 0x8D61;
var GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0;
var GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1;
var GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2;
var GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3;
var GL_COMPRESSED_RGB_ATC_WEBGL = 0x8C92;
var GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8C93;
var GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87EE;
var GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00;
var GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01;
var GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02;
var GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03;
var GL_COMPRESSED_RGB_ETC1_WEBGL = 0x8D64;
var GL_UNSIGNED_BYTE$4 = 0x1401;
var GL_UNSIGNED_SHORT$3 = 0x1403;
var GL_UNSIGNED_INT$3 = 0x1405;
var GL_FLOAT$3 = 0x1406;
var GL_TEXTURE_WRAP_S = 0x2802;
var GL_TEXTURE_WRAP_T = 0x2803;
var GL_REPEAT = 0x2901;
var GL_CLAMP_TO_EDGE$1 = 0x812F;
var GL_MIRRORED_REPEAT = 0x8370;
var GL_TEXTURE_MAG_FILTER = 0x2800;
var GL_TEXTURE_MIN_FILTER = 0x2801;
var GL_NEAREST$1 = 0x2600;
var GL_LINEAR = 0x2601;
var GL_NEAREST_MIPMAP_NEAREST$1 = 0x2700;
var GL_LINEAR_MIPMAP_NEAREST$1 = 0x2701;
var GL_NEAREST_MIPMAP_LINEAR$1 = 0x2702;
var GL_LINEAR_MIPMAP_LINEAR$1 = 0x2703;
var GL_GENERATE_MIPMAP_HINT = 0x8192;
var GL_DONT_CARE = 0x1100;
var GL_FASTEST = 0x1101;
var GL_NICEST = 0x1102;
var GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE;
var GL_UNPACK_ALIGNMENT = 0x0CF5;
var GL_UNPACK_FLIP_Y_WEBGL = 0x9240;
var GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241;
var GL_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243;
var GL_BROWSER_DEFAULT_WEBGL = 0x9244;
var GL_TEXTURE0 = 0x84C0;
var MIPMAP_FILTERS = [
GL_NEAREST_MIPMAP_NEAREST$1,
GL_NEAREST_MIPMAP_LINEAR$1,
GL_LINEAR_MIPMAP_NEAREST$1,
GL_LINEAR_MIPMAP_LINEAR$1
];
var CHANNELS_FORMAT = [
0,
GL_LUMINANCE,
GL_LUMINANCE_ALPHA,
GL_RGB,
GL_RGBA
];
var FORMAT_CHANNELS = {};
FORMAT_CHANNELS[GL_LUMINANCE] =
FORMAT_CHANNELS[GL_ALPHA] =
FORMAT_CHANNELS[GL_DEPTH_COMPONENT] = 1;
FORMAT_CHANNELS[GL_DEPTH_STENCIL] =
FORMAT_CHANNELS[GL_LUMINANCE_ALPHA] = 2;
FORMAT_CHANNELS[GL_RGB] =
FORMAT_CHANNELS[GL_SRGB_EXT] = 3;
FORMAT_CHANNELS[GL_RGBA] =
FORMAT_CHANNELS[GL_SRGB_ALPHA_EXT] = 4;
function objectName (str) {
return '[object ' + str + ']'
}
var CANVAS_CLASS = objectName('HTMLCanvasElement');
var CONTEXT2D_CLASS = objectName('CanvasRenderingContext2D');
var IMAGE_CLASS = objectName('HTMLImageElement');
var VIDEO_CLASS = objectName('HTMLVideoElement');
var PIXEL_CLASSES = Object.keys(arrayTypes).concat([
CANVAS_CLASS,
CONTEXT2D_CLASS,
IMAGE_CLASS,
VIDEO_CLASS
]);
// for every texture type, store
// the size in bytes.
var TYPE_SIZES = [];
TYPE_SIZES[GL_UNSIGNED_BYTE$4] = 1;
TYPE_SIZES[GL_FLOAT$3] = 4;
TYPE_SIZES[GL_HALF_FLOAT_OES$1] = 2;
TYPE_SIZES[GL_UNSIGNED_SHORT$3] = 2;
TYPE_SIZES[GL_UNSIGNED_INT$3] = 4;
var FORMAT_SIZES_SPECIAL = [];
FORMAT_SIZES_SPECIAL[GL_RGBA4] = 2;
FORMAT_SIZES_SPECIAL[GL_RGB5_A1] = 2;
FORMAT_SIZES_SPECIAL[GL_RGB565] = 2;
FORMAT_SIZES_SPECIAL[GL_DEPTH_STENCIL] = 4;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGB_S3TC_DXT1_EXT] = 0.5;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_S3TC_DXT1_EXT] = 0.5;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_S3TC_DXT3_EXT] = 1;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_S3TC_DXT5_EXT] = 1;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGB_ATC_WEBGL] = 0.5;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL] = 1;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL] = 1;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG] = 0.5;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG] = 0.25;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG] = 0.5;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG] = 0.25;
FORMAT_SIZES_SPECIAL[GL_COMPRESSED_RGB_ETC1_WEBGL] = 0.5;
function isNumericArray (arr) {
return (
Array.isArray(arr) &&
(arr.length === 0 ||
typeof arr[0] === 'number'))
}
function isRectArray (arr) {
if (!Array.isArray(arr)) {
return false
}
var width = arr.length;
if (width === 0 || !isArrayLike(arr[0])) {
return false
}
return true
}
function classString (x) {
return Object.prototype.toString.call(x)
}
function isCanvasElement (object) {
return classString(object) === CANVAS_CLASS
}
function isContext2D (object) {
return classString(object) === CONTEXT2D_CLASS
}
function isImageElement (object) {
return classString(object) === IMAGE_CLASS
}
function isVideoElement (object) {
return classString(object) === VIDEO_CLASS
}
function isPixelData (object) {
if (!object) {
return false
}
var className = classString(object);
if (PIXEL_CLASSES.indexOf(className) >= 0) {
return true
}
return (
isNumericArray(object) ||
isRectArray(object) ||
isNDArrayLike(object))
}
function typedArrayCode$1 (data) {
return arrayTypes[Object.prototype.toString.call(data)] | 0
}
function convertData (result, data) {
var n = data.length;
switch (result.type) {
case GL_UNSIGNED_BYTE$4:
case GL_UNSIGNED_SHORT$3:
case GL_UNSIGNED_INT$3:
case GL_FLOAT$3:
var converted = pool.allocType(result.type, n);
converted.set(data);
result.data = converted;
break
case GL_HALF_FLOAT_OES$1:
result.data = convertToHalfFloat(data);
break
default:
check$1.raise('unsupported texture type, must specify a typed array');
}
}
function preConvert (image, n) {
return pool.allocType(
image.type === GL_HALF_FLOAT_OES$1
? GL_FLOAT$3
: image.type, n)
}
function postConvert (image, data) {
if (image.type === GL_HALF_FLOAT_OES$1) {
image.data = convertToHalfFloat(data);
pool.freeType(data);
} else {
image.data = data;
}
}
function transposeData (image, array, strideX, strideY, strideC, offset) {
var w = image.width;
var h = image.height;
var c = image.channels;
var n = w * h * c;
var data = preConvert(image, n);
var p = 0;
for (var i = 0; i < h; ++i) {
for (var j = 0; j < w; ++j) {
for (var k = 0; k < c; ++k) {
data[p++] = array[strideX * j + strideY * i + strideC * k + offset];
}
}
}
postConvert(image, data);
}
function getTextureSize (format, type, width, height, isMipmap, isCube) {
var s;
if (typeof FORMAT_SIZES_SPECIAL[format] !== 'undefined') {
// we have a special array for dealing with weird color formats such as RGB5A1
s = FORMAT_SIZES_SPECIAL[format];
} else {
s = FORMAT_CHANNELS[format] * TYPE_SIZES[type];
}
if (isCube) {
s *= 6;
}
if (isMipmap) {
// compute the total size of all the mipmaps.
var total = 0;
var w = width;
while (w >= 1) {
// we can only use mipmaps on a square image,
// so we can simply use the width and ignore the height:
total += s * w * w;
w /= 2;
}
return total
} else {
return s * width * height
}
}
function createTextureSet (
gl, extensions, limits, reglPoll, contextState, stats, config) {
// -------------------------------------------------------
// Initialize constants and parameter tables here
// -------------------------------------------------------
var mipmapHint = {
"don't care": GL_DONT_CARE,
'dont care': GL_DONT_CARE,
'nice': GL_NICEST,
'fast': GL_FASTEST
};
var wrapModes = {
'repeat': GL_REPEAT,
'clamp': GL_CLAMP_TO_EDGE$1,
'mirror': GL_MIRRORED_REPEAT
};
var magFilters = {
'nearest': GL_NEAREST$1,
'linear': GL_LINEAR
};
var minFilters = extend({
'mipmap': GL_LINEAR_MIPMAP_LINEAR$1,
'nearest mipmap nearest': GL_NEAREST_MIPMAP_NEAREST$1,
'linear mipmap nearest': GL_LINEAR_MIPMAP_NEAREST$1,
'nearest mipmap linear': GL_NEAREST_MIPMAP_LINEAR$1,
'linear mipmap linear': GL_LINEAR_MIPMAP_LINEAR$1
}, magFilters);
var colorSpace = {
'none': 0,
'browser': GL_BROWSER_DEFAULT_WEBGL
};
var textureTypes = {
'uint8': GL_UNSIGNED_BYTE$4,
'rgba4': GL_UNSIGNED_SHORT_4_4_4_4$1,
'rgb565': GL_UNSIGNED_SHORT_5_6_5$1,
'rgb5 a1': GL_UNSIGNED_SHORT_5_5_5_1$1
};
var textureFormats = {
'alpha': GL_ALPHA,
'luminance': GL_LUMINANCE,
'luminance alpha': GL_LUMINANCE_ALPHA,
'rgb': GL_RGB,
'rgba': GL_RGBA,
'rgba4': GL_RGBA4,
'rgb5 a1': GL_RGB5_A1,
'rgb565': GL_RGB565
};
var compressedTextureFormats = {};
if (extensions.ext_srgb) {
textureFormats.srgb = GL_SRGB_EXT;
textureFormats.srgba = GL_SRGB_ALPHA_EXT;
}
if (extensions.oes_texture_float) {
textureTypes.float32 = textureTypes.float = GL_FLOAT$3;
}
if (extensions.oes_texture_half_float) {
textureTypes['float16'] = textureTypes['half float'] = GL_HALF_FLOAT_OES$1;
}
if (extensions.webgl_depth_texture) {
extend(textureFormats, {
'depth': GL_DEPTH_COMPONENT,
'depth stencil': GL_DEPTH_STENCIL
});
extend(textureTypes, {
'uint16': GL_UNSIGNED_SHORT$3,
'uint32': GL_UNSIGNED_INT$3,
'depth stencil': GL_UNSIGNED_INT_24_8_WEBGL$1
});
}
if (extensions.webgl_compressed_texture_s3tc) {
extend(compressedTextureFormats, {
'rgb s3tc dxt1': GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
'rgba s3tc dxt1': GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
'rgba s3tc dxt3': GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
'rgba s3tc dxt5': GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
});
}
if (extensions.webgl_compressed_texture_atc) {
extend(compressedTextureFormats, {
'rgb atc': GL_COMPRESSED_RGB_ATC_WEBGL,
'rgba atc explicit alpha': GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL,
'rgba atc interpolated alpha': GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL
});
}
if (extensions.webgl_compressed_texture_pvrtc) {
extend(compressedTextureFormats, {
'rgb pvrtc 4bppv1': GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG,
'rgb pvrtc 2bppv1': GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG,
'rgba pvrtc 4bppv1': GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,
'rgba pvrtc 2bppv1': GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
});
}
if (extensions.webgl_compressed_texture_etc1) {
compressedTextureFormats['rgb etc1'] = GL_COMPRESSED_RGB_ETC1_WEBGL;
}
// Copy over all texture formats
var supportedCompressedFormats = Array.prototype.slice.call(
gl.getParameter(GL_COMPRESSED_TEXTURE_FORMATS));
Object.keys(compressedTextureFormats).forEach(function (name) {
var format = compressedTextureFormats[name];
if (supportedCompressedFormats.indexOf(format) >= 0) {
textureFormats[name] = format;
}
});
var supportedFormats = Object.keys(textureFormats);
limits.textureFormats = supportedFormats;
// associate with every format string its
// corresponding GL-value.
var textureFormatsInvert = [];
Object.keys(textureFormats).forEach(function (key) {
var val = textureFormats[key];
textureFormatsInvert[val] = key;
});
// associate with every type string its
// corresponding GL-value.
var textureTypesInvert = [];
Object.keys(textureTypes).forEach(function (key) {
var val = textureTypes[key];
textureTypesInvert[val] = key;
});
var magFiltersInvert = [];
Object.keys(magFilters).forEach(function (key) {
var val = magFilters[key];
magFiltersInvert[val] = key;
});
var minFiltersInvert = [];
Object.keys(minFilters).forEach(function (key) {
var val = minFilters[key];
minFiltersInvert[val] = key;
});
var wrapModesInvert = [];
Object.keys(wrapModes).forEach(function (key) {
var val = wrapModes[key];
wrapModesInvert[val] = key;
});
// colorFormats[] gives the format (channels) associated to an
// internalformat
var colorFormats = supportedFormats.reduce(function (color, key) {
var glenum = textureFormats[key];
if (glenum === GL_LUMINANCE ||
glenum === GL_ALPHA ||
glenum === GL_LUMINANCE ||
glenum === GL_LUMINANCE_ALPHA ||
glenum === GL_DEPTH_COMPONENT ||
glenum === GL_DEPTH_STENCIL) {
color[glenum] = glenum;
} else if (glenum === GL_RGB5_A1 || key.indexOf('rgba') >= 0) {
color[glenum] = GL_RGBA;
} else {
color[glenum] = GL_RGB;
}
return color
}, {});
function TexFlags () {
// format info
this.internalformat = GL_RGBA;
this.format = GL_RGBA;
this.type = GL_UNSIGNED_BYTE$4;
this.compressed = false;
// pixel storage
this.premultiplyAlpha = false;
this.flipY = false;
this.unpackAlignment = 1;
this.colorSpace = 0;
// shape info
this.width = 0;
this.height = 0;
this.channels = 0;
}
function copyFlags (result, other) {
result.internalformat = other.internalformat;
result.format = other.format;
result.type = other.type;
result.compressed = other.compressed;
result.premultiplyAlpha = other.premultiplyAlpha;
result.flipY = other.flipY;
result.unpackAlignment = other.unpackAlignment;
result.colorSpace = other.colorSpace;
result.width = other.width;
result.height = other.height;
result.channels = other.channels;
}
function parseFlags (flags, options) {
if (typeof options !== 'object' || !options) {
return
}
if ('premultiplyAlpha' in options) {
check$1.type(options.premultiplyAlpha, 'boolean',
'invalid premultiplyAlpha');
flags.premultiplyAlpha = options.premultiplyAlpha;
}
if ('flipY' in options) {
check$1.type(options.flipY, 'boolean',
'invalid texture flip');
flags.flipY = options.flipY;
}
if ('alignment' in options) {
check$1.oneOf(options.alignment, [1, 2, 4, 8],
'invalid texture unpack alignment');
flags.unpackAlignment = options.alignment;
}
if ('colorSpace' in options) {
check$1.parameter(options.colorSpace, colorSpace,
'invalid colorSpace');
flags.colorSpace = colorSpace[options.colorSpace];
}
if ('type' in options) {
var type = options.type;
check$1(extensions.oes_texture_float ||
!(type === 'float' || type === 'float32'),
'you must enable the OES_texture_float extension in order to use floating point textures.');
check$1(extensions.oes_texture_half_float ||
!(type === 'half float' || type === 'float16'),
'you must enable the OES_texture_half_float extension in order to use 16-bit floating point textures.');
check$1(extensions.webgl_depth_texture ||
!(type === 'uint16' || type === 'uint32' || type === 'depth stencil'),
'you must enable the WEBGL_depth_texture extension in order to use depth/stencil textures.');
check$1.parameter(type, textureTypes,
'invalid texture type');
flags.type = textureTypes[type];
}
var w = flags.width;
var h = flags.height;
var c = flags.channels;
var hasChannels = false;
if ('shape' in options) {
check$1(Array.isArray(options.shape) && options.shape.length >= 2,
'shape must be an array');
w = options.shape[0];
h = options.shape[1];
if (options.shape.length === 3) {
c = options.shape[2];
check$1(c > 0 && c <= 4, 'invalid number of channels');
hasChannels = true;
}
check$1(w >= 0 && w <= limits.maxTextureSize, 'invalid width');
check$1(h >= 0 && h <= limits.maxTextureSize, 'invalid height');
} else {
if ('radius' in options) {
w = h = options.radius;
check$1(w >= 0 && w <= limits.maxTextureSize, 'invalid radius');
}
if ('width' in options) {
w = options.width;
check$1(w >= 0 && w <= limits.maxTextureSize, 'invalid width');
}
if ('height' in options) {
h = options.height;
check$1(h >= 0 && h <= limits.maxTextureSize, 'invalid height');
}
if ('channels' in options) {
c = options.channels;
check$1(c > 0 && c <= 4, 'invalid number of channels');
hasChannels = true;
}
}
flags.width = w | 0;
flags.height = h | 0;
flags.channels = c | 0;
var hasFormat = false;
if ('format' in options) {
var formatStr = options.format;
check$1(extensions.webgl_depth_texture ||
!(formatStr === 'depth' || formatStr === 'depth stencil'),
'you must enable the WEBGL_depth_texture extension in order to use depth/stencil textures.');
check$1.parameter(formatStr, textureFormats,
'invalid texture format');
var internalformat = flags.internalformat = textureFormats[formatStr];
flags.format = colorFormats[internalformat];
if (formatStr in textureTypes) {
if (!('type' in options)) {
flags.type = textureTypes[formatStr];
}
}
if (formatStr in compressedTextureFormats) {
flags.compressed = true;
}
hasFormat = true;
}
// Reconcile channels and format
if (!hasChannels && hasFormat) {
flags.channels = FORMAT_CHANNELS[flags.format];
} else if (hasChannels && !hasFormat) {
if (flags.channels !== CHANNELS_FORMAT[flags.format]) {
flags.format = flags.internalformat = CHANNELS_FORMAT[flags.channels];
}
} else if (hasFormat && hasChannels) {
check$1(
flags.channels === FORMAT_CHANNELS[flags.format],
'number of channels inconsistent with specified format');
}
}
function setFlags (flags) {
gl.pixelStorei(GL_UNPACK_FLIP_Y_WEBGL, flags.flipY);
gl.pixelStorei(GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL, flags.premultiplyAlpha);
gl.pixelStorei(GL_UNPACK_COLORSPACE_CONVERSION_WEBGL, flags.colorSpace);
gl.pixelStorei(GL_UNPACK_ALIGNMENT, flags.unpackAlignment);
}
// -------------------------------------------------------
// Tex image data
// -------------------------------------------------------
function TexImage () {
TexFlags.call(this);
this.xOffset = 0;
this.yOffset = 0;
// data
this.data = null;
this.needsFree = false;
// html element
this.element = null;
// copyTexImage info
this.needsCopy = false;
}
function parseImage (image, options) {
var data = null;
if (isPixelData(options)) {
data = options;
} else if (options) {
check$1.type(options, 'object', 'invalid pixel data type');
parseFlags(image, options);
if ('x' in options) {
image.xOffset = options.x | 0;
}
if ('y' in options) {
image.yOffset = options.y | 0;
}
if (isPixelData(options.data)) {
data = options.data;
}
}
check$1(
!image.compressed ||
data instanceof Uint8Array,
'compressed texture data must be stored in a uint8array');
if (options.copy) {
check$1(!data, 'can not specify copy and data field for the same texture');
var viewW = contextState.viewportWidth;
var viewH = contextState.viewportHeight;
image.width = image.width || (viewW - image.xOffset);
image.height = image.height || (viewH - image.yOffset);
image.needsCopy = true;
check$1(image.xOffset >= 0 && image.xOffset < viewW &&
image.yOffset >= 0 && image.yOffset < viewH &&
image.width > 0 && image.width <= viewW &&
image.height > 0 && image.height <= viewH,
'copy texture read out of bounds');
} else if (!data) {
image.width = image.width || 1;
image.height = image.height || 1;
image.channels = image.channels || 4;
} else if (isTypedArray(data)) {
image.channels = image.channels || 4;
image.data = data;
if (!('type' in options) && image.type === GL_UNSIGNED_BYTE$4) {
image.type = typedArrayCode$1(data);
}
} else if (isNumericArray(data)) {
image.channels = image.channels || 4;
convertData(image, data);
image.alignment = 1;
image.needsFree = true;
} else if (isNDArrayLike(data)) {
var array = data.data;
if (!Array.isArray(array) && image.type === GL_UNSIGNED_BYTE$4) {
image.type = typedArrayCode$1(array);
}
var shape = data.shape;
var stride = data.stride;
var shapeX, shapeY, shapeC, strideX, strideY, strideC;
if (shape.length === 3) {
shapeC = shape[2];
strideC = stride[2];
} else {
check$1(shape.length === 2, 'invalid ndarray pixel data, must be 2 or 3D');
shapeC = 1;
strideC = 1;
}
shapeX = shape[0];
shapeY = shape[1];
strideX = stride[0];
strideY = stride[1];
image.alignment = 1;
image.width = shapeX;
image.height = shapeY;
image.channels = shapeC;
image.format = image.internalformat = CHANNELS_FORMAT[shapeC];
image.needsFree = true;
transposeData(image, array, strideX, strideY, strideC, data.offset);
} else if (isCanvasElement(data) || isContext2D(data)) {
if (isCanvasElement(data)) {
image.element = data;
} else {
image.element = data.canvas;
}
image.width = image.element.width;
image.height = image.element.height;
image.channels = 4;
} else if (isImageElement(data)) {
image.element = data;
image.width = data.naturalWidth;
image.height = data.naturalHeight;
image.channels = 4;
} else if (isVideoElement(data)) {
image.element = data;
image.width = data.videoWidth;
image.height = data.videoHeight;
image.channels = 4;
} else if (isRectArray(data)) {
var w = image.width || data[0].length;
var h = image.height || data.length;
var c = image.channels;
if (isArrayLike(data[0][0])) {
c = c || data[0][0].length;
} else {
c = c || 1;
}
var arrayShape = flattenUtils.shape(data);
var n = 1;
for (var dd = 0; dd < arrayShape.length; ++dd) {
n *= arrayShape[dd];
}
var allocData = preConvert(image, n);
flattenUtils.flatten(data, arrayShape, '', allocData);
postConvert(image, allocData);
image.alignment = 1;
image.width = w;
image.height = h;
image.channels = c;
image.format = image.internalformat = CHANNELS_FORMAT[c];
image.needsFree = true;
}
if (image.type === GL_FLOAT$3) {
check$1(limits.extensions.indexOf('oes_texture_float') >= 0,
'oes_texture_float extension not enabled');
} else if (image.type === GL_HALF_FLOAT_OES$1) {
check$1(limits.extensions.indexOf('oes_texture_half_float') >= 0,
'oes_texture_half_float extension not enabled');
}
// do compressed texture validation here.
}
function setImage (info, target, miplevel) {
var element = info.element;
var data = info.data;
var internalformat = info.internalformat;
var format = info.format;
var type = info.type;
var width = info.width;
var height = info.height;
setFlags(info);
if (element) {
gl.texImage2D(target, miplevel, format, format, type, element);
} else if (info.compressed) {
gl.compressedTexImage2D(target, miplevel, internalformat, width, height, 0, data);
} else if (info.needsCopy) {
reglPoll();
gl.copyTexImage2D(
target, miplevel, format, info.xOffset, info.yOffset, width, height, 0);
} else {
gl.texImage2D(
target, miplevel, format, width, height, 0, format, type, data);
}
}
function setSubImage (info, target, x, y, miplevel) {
var element = info.element;
var data = info.data;
var internalformat = info.internalformat;
var format = info.format;
var type = info.type;
var width = info.width;
var height = info.height;
setFlags(info);
if (element) {
gl.texSubImage2D(
target, miplevel, x, y, format, type, element);
} else if (info.compressed) {
gl.compressedTexSubImage2D(
target, miplevel, x, y, internalformat, width, height, data);
} else if (info.needsCopy) {
reglPoll();
gl.copyTexSubImage2D(
target, miplevel, x, y, info.xOffset, info.yOffset, width, height);
} else {
gl.texSubImage2D(
target, miplevel, x, y, width, height, format, type, data);
}
}
// texImage pool
var imagePool = [];
function allocImage () {
return imagePool.pop() || new TexImage()
}
function freeImage (image) {
if (image.needsFree) {
pool.freeType(image.data);
}
TexImage.call(image);
imagePool.push(image);
}
// -------------------------------------------------------
// Mip map
// -------------------------------------------------------
function MipMap () {
TexFlags.call(this);
this.genMipmaps = false;
this.mipmapHint = GL_DONT_CARE;
this.mipmask = 0;
this.images = Array(16);
}
function parseMipMapFromShape (mipmap, width, height) {
var img = mipmap.images[0] = allocImage();
mipmap.mipmask = 1;
img.width = mipmap.width = width;
img.height = mipmap.height = height;
img.channels = mipmap.channels = 4;
}
function parseMipMapFromObject (mipmap, options) {
var imgData = null;
if (isPixelData(options)) {
imgData = mipmap.images[0] = allocImage();
copyFlags(imgData, mipmap);
parseImage(imgData, options);
mipmap.mipmask = 1;
} else {
parseFlags(mipmap, options);
if (Array.isArray(options.mipmap)) {
var mipData = options.mipmap;
for (var i = 0; i < mipData.length; ++i) {
imgData = mipmap.images[i] = allocImage();
copyFlags(imgData, mipmap);
imgData.width >>= i;
imgData.height >>= i;
parseImage(imgData, mipData[i]);
mipmap.mipmask |= (1 << i);
}
} else {
imgData = mipmap.images[0] = allocImage();
copyFlags(imgData, mipmap);
parseImage(imgData, options);
mipmap.mipmask = 1;
}
}
copyFlags(mipmap, mipmap.images[0]);
// For textures of the compressed format WEBGL_compressed_texture_s3tc
// we must have that
//
// "When level equals zero width and height must be a multiple of 4.
// When level is greater than 0 width and height must be 0, 1, 2 or a multiple of 4. "
//
// but we do not yet support having multiple mipmap levels for compressed textures,
// so we only test for level zero.
if (mipmap.compressed &&
(mipmap.internalformat === GL_COMPRESSED_RGB_S3TC_DXT1_EXT) ||
(mipmap.internalformat === GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) ||
(mipmap.internalformat === GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) ||
(mipmap.internalformat === GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)) {
check$1(mipmap.width % 4 === 0 &&
mipmap.height % 4 === 0,
'for compressed texture formats, mipmap level 0 must have width and height that are a multiple of 4');
}
}
function setMipMap (mipmap, target) {
var images = mipmap.images;
for (var i = 0; i < images.length; ++i) {
if (!images[i]) {
return
}
setImage(images[i], target, i);
}
}
var mipPool = [];
function allocMipMap () {
var result = mipPool.pop() || new MipMap();
TexFlags.call(result);
result.mipmask = 0;
for (var i = 0; i < 16; ++i) {
result.images[i] = null;
}
return result
}
function freeMipMap (mipmap) {
var images = mipmap.images;
for (var i = 0; i < images.length; ++i) {
if (images[i]) {
freeImage(images[i]);
}
images[i] = null;
}
mipPool.push(mipmap);
}
// -------------------------------------------------------
// Tex info
// -------------------------------------------------------
function TexInfo () {
this.minFilter = GL_NEAREST$1;
this.magFilter = GL_NEAREST$1;
this.wrapS = GL_CLAMP_TO_EDGE$1;
this.wrapT = GL_CLAMP_TO_EDGE$1;
this.anisotropic = 1;
this.genMipmaps = false;
this.mipmapHint = GL_DONT_CARE;
}
function parseTexInfo (info, options) {
if ('min' in options) {
var minFilter = options.min;
check$1.parameter(minFilter, minFilters);
info.minFilter = minFilters[minFilter];
if (MIPMAP_FILTERS.indexOf(info.minFilter) >= 0) {
info.genMipmaps = true;
}
}
if ('mag' in options) {
var magFilter = options.mag;
check$1.parameter(magFilter, magFilters);
info.magFilter = magFilters[magFilter];
}
var wrapS = info.wrapS;
var wrapT = info.wrapT;
if ('wrap' in options) {
var wrap = options.wrap;
if (typeof wrap === 'string') {
check$1.parameter(wrap, wrapModes);
wrapS = wrapT = wrapModes[wrap];
} else if (Array.isArray(wrap)) {
check$1.parameter(wrap[0], wrapModes);
check$1.parameter(wrap[1], wrapModes);
wrapS = wrapModes[wrap[0]];
wrapT = wrapModes[wrap[1]];
}
} else {
if ('wrapS' in options) {
var optWrapS = options.wrapS;
check$1.parameter(optWrapS, wrapModes);
wrapS = wrapModes[optWrapS];
}
if ('wrapT' in options) {
var optWrapT = options.wrapT;
check$1.parameter(optWrapT, wrapModes);
wrapT = wrapModes[optWrapT];
}
}
info.wrapS = wrapS;
info.wrapT = wrapT;
if ('anisotropic' in options) {
var anisotropic = options.anisotropic;
check$1(typeof anisotropic === 'number' &&
anisotropic >= 1 && anisotropic <= limits.maxAnisotropic,
'aniso samples must be between 1 and ');
info.anisotropic = options.anisotropic;
}
if ('mipmap' in options) {
var hasMipMap = false;
switch (typeof options.mipmap) {
case 'string':
check$1.parameter(options.mipmap, mipmapHint,
'invalid mipmap hint');
info.mipmapHint = mipmapHint[options.mipmap];
info.genMipmaps = true;
hasMipMap = true;
break
case 'boolean':
hasMipMap = info.genMipmaps = options.mipmap;
break
case 'object':
check$1(Array.isArray(options.mipmap), 'invalid mipmap type');
info.genMipmaps = false;
hasMipMap = true;
break
default:
check$1.raise('invalid mipmap type');
}
if (hasMipMap && !('min' in options)) {
info.minFilter = GL_NEAREST_MIPMAP_NEAREST$1;
}
}
}
function setTexInfo (info, target) {
gl.texParameteri(target, GL_TEXTURE_MIN_FILTER, info.minFilter);
gl.texParameteri(target, GL_TEXTURE_MAG_FILTER, info.magFilter);
gl.texParameteri(target, GL_TEXTURE_WRAP_S, info.wrapS);
gl.texParameteri(target, GL_TEXTURE_WRAP_T, info.wrapT);
if (extensions.ext_texture_filter_anisotropic) {
gl.texParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, info.anisotropic);
}
if (info.genMipmaps) {
gl.hint(GL_GENERATE_MIPMAP_HINT, info.mipmapHint);
gl.generateMipmap(target);
}
}
// -------------------------------------------------------
// Full texture object
// -------------------------------------------------------
var textureCount = 0;
var textureSet = {};
var numTexUnits = limits.maxTextureUnits;
var textureUnits = Array(numTexUnits).map(function () {
return null
});
function REGLTexture (target) {
TexFlags.call(this);
this.mipmask = 0;
this.internalformat = GL_RGBA;
this.id = textureCount++;
this.refCount = 1;
this.target = target;
this.texture = gl.createTexture();
this.unit = -1;
this.bindCount = 0;
this.texInfo = new TexInfo();
if (config.profile) {
this.stats = {size: 0};
}
}
function tempBind (texture) {
gl.activeTexture(GL_TEXTURE0);
gl.bindTexture(texture.target, texture.texture);
}
function tempRestore () {
var prev = textureUnits[0];
if (prev) {
gl.bindTexture(prev.target, prev.texture);
} else {
gl.bindTexture(GL_TEXTURE_2D, null);
}
}
function destroy (texture) {
var handle = texture.texture;
check$1(handle, 'must not double destroy texture');
var unit = texture.unit;
var target = texture.target;
if (unit >= 0) {
gl.activeTexture(GL_TEXTURE0 + unit);
gl.bindTexture(target, null);
textureUnits[unit] = null;
}
gl.deleteTexture(handle);
texture.texture = null;
texture.params = null;
texture.pixels = null;
texture.refCount = 0;
delete textureSet[texture.id];
stats.textureCount--;
}
extend(REGLTexture.prototype, {
bind: function () {
var texture = this;
texture.bindCount += 1;
var unit = texture.unit;
if (unit < 0) {
for (var i = 0; i < numTexUnits; ++i) {
var other = textureUnits[i];
if (other) {
if (other.bindCount > 0) {
continue
}
other.unit = -1;
}
textureUnits[i] = texture;
unit = i;
break
}
if (unit >= numTexUnits) {
check$1.raise('insufficient number of texture units');
}
if (config.profile && stats.maxTextureUnits < (unit + 1)) {
stats.maxTextureUnits = unit + 1; // +1, since the units are zero-based
}
texture.unit = unit;
gl.activeTexture(GL_TEXTURE0 + unit);
gl.bindTexture(texture.target, texture.texture);
}
return unit
},
unbind: function () {
this.bindCount -= 1;
},
decRef: function () {
if (--this.refCount <= 0) {
destroy(this);
}
}
});
function createTexture2D (a, b) {
var texture = new REGLTexture(GL_TEXTURE_2D);
textureSet[texture.id] = texture;
stats.textureCount++;
function reglTexture2D (a, b) {
var texInfo = texture.texInfo;
TexInfo.call(texInfo);
var mipData = allocMipMap();
if (typeof a === 'number') {
if (typeof b === 'number') {
parseMipMapFromShape(mipData, a | 0, b | 0);
} else {
parseMipMapFromShape(mipData, a | 0, a | 0);
}
} else if (a) {
check$1.type(a, 'object', 'invalid arguments to regl.texture');
parseTexInfo(texInfo, a);
parseMipMapFromObject(mipData, a);
} else {
// empty textures get assigned a default shape of 1x1
parseMipMapFromShape(mipData, 1, 1);
}
if (texInfo.genMipmaps) {
mipData.mipmask = (mipData.width << 1) - 1;
}
texture.mipmask = mipData.mipmask;
copyFlags(texture, mipData);
check$1.texture2D(texInfo, mipData, limits);
texture.internalformat = mipData.internalformat;
reglTexture2D.width = mipData.width;
reglTexture2D.height = mipData.height;
tempBind(texture);
setMipMap(mipData, GL_TEXTURE_2D);
setTexInfo(texInfo, GL_TEXTURE_2D);
tempRestore();
freeMipMap(mipData);
if (config.profile) {
texture.stats.size = getTextureSize(
texture.internalformat,
texture.type,
mipData.width,
mipData.height,
texInfo.genMipmaps,
false);
}
reglTexture2D.format = textureFormatsInvert[texture.internalformat];
reglTexture2D.type = textureTypesInvert[texture.type];
reglTexture2D.mag = magFiltersInvert[texInfo.magFilter];
reglTexture2D.min = minFiltersInvert[texInfo.minFilter];
reglTexture2D.wrapS = wrapModesInvert[texInfo.wrapS];
reglTexture2D.wrapT = wrapModesInvert[texInfo.wrapT];
return reglTexture2D
}
function subimage (image, x_, y_, level_) {
check$1(!!image, 'must specify image data');
var x = x_ | 0;
var y = y_ | 0;
var level = level_ | 0;
var imageData = allocImage();
copyFlags(imageData, texture);
imageData.width = 0;
imageData.height = 0;
parseImage(imageData, image);
imageData.width = imageData.width || ((texture.width >> level) - x);
imageData.height = imageData.height || ((texture.height >> level) - y);
check$1(
texture.type === imageData.type &&
texture.format === imageData.format &&
texture.internalformat === imageData.internalformat,
'incompatible format for texture.subimage');
check$1(
x >= 0 && y >= 0 &&
x + imageData.width <= texture.width &&
y + imageData.height <= texture.height,
'texture.subimage write out of bounds');
check$1(
texture.mipmask & (1 << level),
'missing mipmap data');
check$1(
imageData.data || imageData.element || imageData.needsCopy,
'missing image data');
tempBind(texture);
setSubImage(imageData, GL_TEXTURE_2D, x, y, level);
tempRestore();
freeImage(imageData);
return reglTexture2D
}
function resize (w_, h_) {
var w = w_ | 0;
var h = (h_ | 0) || w;
if (w === texture.width && h === texture.height) {
return reglTexture2D
}
reglTexture2D.width = texture.width = w;
reglTexture2D.height = texture.height = h;
tempBind(texture);
for (var i = 0; texture.mipmask >> i; ++i) {
gl.texImage2D(
GL_TEXTURE_2D,
i,
texture.format,
w >> i,
h >> i,
0,
texture.format,
texture.type,
null);
}
tempRestore();
// also, recompute the texture size.
if (config.profile) {
texture.stats.size = getTextureSize(
texture.internalformat,
texture.type,
w,
h,
false,
false);
}
return reglTexture2D
}
reglTexture2D(a, b);
reglTexture2D.subimage = subimage;
reglTexture2D.resize = resize;
reglTexture2D._reglType = 'texture2d';
reglTexture2D._texture = texture;
if (config.profile) {
reglTexture2D.stats = texture.stats;
}
reglTexture2D.destroy = function () {
texture.decRef();
};
return reglTexture2D
}
function createTextureCube (a0, a1, a2, a3, a4, a5) {
var texture = new REGLTexture(GL_TEXTURE_CUBE_MAP);
textureSet[texture.id] = texture;
stats.cubeCount++;
var faces = new Array(6);
function reglTextureCube (a0, a1, a2, a3, a4, a5) {
var i;
var texInfo = texture.texInfo;
TexInfo.call(texInfo);
for (i = 0; i < 6; ++i) {
faces[i] = allocMipMap();
}
if (typeof a0 === 'number' || !a0) {
var s = (a0 | 0) || 1;
for (i = 0; i < 6; ++i) {
parseMipMapFromShape(faces[i], s, s);
}
} else if (typeof a0 === 'object') {
if (a1) {
parseMipMapFromObject(faces[0], a0);
parseMipMapFromObject(faces[1], a1);
parseMipMapFromObject(faces[2], a2);
parseMipMapFromObject(faces[3], a3);
parseMipMapFromObject(faces[4], a4);
parseMipMapFromObject(faces[5], a5);
} else {
parseTexInfo(texInfo, a0);
parseFlags(texture, a0);
if ('faces' in a0) {
var face_input = a0.faces;
check$1(Array.isArray(face_input) && face_input.length === 6,
'cube faces must be a length 6 array');
for (i = 0; i < 6; ++i) {
check$1(typeof face_input[i] === 'object' && !!face_input[i],
'invalid input for cube map face');
copyFlags(faces[i], texture);
parseMipMapFromObject(faces[i], face_input[i]);
}
} else {
for (i = 0; i < 6; ++i) {
parseMipMapFromObject(faces[i], a0);
}
}
}
} else {
check$1.raise('invalid arguments to cube map');
}
copyFlags(texture, faces[0]);
if (texInfo.genMipmaps) {
texture.mipmask = (faces[0].width << 1) - 1;
} else {
texture.mipmask = faces[0].mipmask;
}
check$1.textureCube(texture, texInfo, faces, limits);
texture.internalformat = faces[0].internalformat;
reglTextureCube.width = faces[0].width;
reglTextureCube.height = faces[0].height;
tempBind(texture);
for (i = 0; i < 6; ++i) {
setMipMap(faces[i], GL_TEXTURE_CUBE_MAP_POSITIVE_X + i);
}
setTexInfo(texInfo, GL_TEXTURE_CUBE_MAP);
tempRestore();
if (config.profile) {
texture.stats.size = getTextureSize(
texture.internalformat,
texture.type,
reglTextureCube.width,
reglTextureCube.height,
texInfo.genMipmaps,
true);
}
reglTextureCube.format = textureFormatsInvert[texture.internalformat];
reglTextureCube.type = textureTypesInvert[texture.type];
reglTextureCube.mag = magFiltersInvert[texInfo.magFilter];
reglTextureCube.min = minFiltersInvert[texInfo.minFilter];
reglTextureCube.wrapS = wrapModesInvert[texInfo.wrapS];
reglTextureCube.wrapT = wrapModesInvert[texInfo.wrapT];
for (i = 0; i < 6; ++i) {
freeMipMap(faces[i]);
}
return reglTextureCube
}
function subimage (face, image, x_, y_, level_) {
check$1(!!image, 'must specify image data');
check$1(typeof face === 'number' && face === (face | 0) &&
face >= 0 && face < 6, 'invalid face');
var x = x_ | 0;
var y = y_ | 0;
var level = level_ | 0;
var imageData = allocImage();
copyFlags(imageData, texture);
imageData.width = 0;
imageData.height = 0;
parseImage(imageData, image);
imageData.width = imageData.width || ((texture.width >> level) - x);
imageData.height = imageData.height || ((texture.height >> level) - y);
check$1(
texture.type === imageData.type &&
texture.format === imageData.format &&
texture.internalformat === imageData.internalformat,
'incompatible format for texture.subimage');
check$1(
x >= 0 && y >= 0 &&
x + imageData.width <= texture.width &&
y + imageData.height <= texture.height,
'texture.subimage write out of bounds');
check$1(
texture.mipmask & (1 << level),
'missing mipmap data');
check$1(
imageData.data || imageData.element || imageData.needsCopy,
'missing image data');
tempBind(texture);
setSubImage(imageData, GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, x, y, level);
tempRestore();
freeImage(imageData);
return reglTextureCube
}
function resize (radius_) {
var radius = radius_ | 0;
if (radius === texture.width) {
return
}
reglTextureCube.width = texture.width = radius;
reglTextureCube.height = texture.height = radius;
tempBind(texture);
for (var i = 0; i < 6; ++i) {
for (var j = 0; texture.mipmask >> j; ++j) {
gl.texImage2D(
GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
j,
texture.format,
radius >> j,
radius >> j,
0,
texture.format,
texture.type,
null);
}
}
tempRestore();
if (config.profile) {
texture.stats.size = getTextureSize(
texture.internalformat,
texture.type,
reglTextureCube.width,
reglTextureCube.height,
false,
true);
}
return reglTextureCube
}
reglTextureCube(a0, a1, a2, a3, a4, a5);
reglTextureCube.subimage = subimage;
reglTextureCube.resize = resize;
reglTextureCube._reglType = 'textureCube';
reglTextureCube._texture = texture;
if (config.profile) {
reglTextureCube.stats = texture.stats;
}
reglTextureCube.destroy = function () {
texture.decRef();
};
return reglTextureCube
}
// Called when regl is destroyed
function destroyTextures () {
for (var i = 0; i < numTexUnits; ++i) {
gl.activeTexture(GL_TEXTURE0 + i);
gl.bindTexture(GL_TEXTURE_2D, null);
textureUnits[i] = null;
}
values(textureSet).forEach(destroy);
stats.cubeCount = 0;
stats.textureCount = 0;
}
if (config.profile) {
stats.getTotalTextureSize = function () {
var total = 0;
Object.keys(textureSet).forEach(function (key) {
total += textureSet[key].stats.size;
});
return total
};
}
function restoreTextures () {
values(textureSet).forEach(function (texture) {
texture.texture = gl.createTexture();
gl.bindTexture(texture.target, texture.texture);
for (var i = 0; i < 32; ++i) {
if ((texture.mipmask & (1 << i)) === 0) {
continue
}
if (texture.target === GL_TEXTURE_2D) {
gl.texImage2D(GL_TEXTURE_2D,
i,
texture.internalformat,
texture.width >> i,
texture.height >> i,
0,
texture.internalformat,
texture.type,
null);
} else {
for (var j = 0; j < 6; ++j) {
gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + j,
i,
texture.internalformat,
texture.width >> i,
texture.height >> i,
0,
texture.internalformat,
texture.type,
null);
}
}
}
setTexInfo(texture.texInfo, texture.target);
});
}
return {
create2D: createTexture2D,
createCube: createTextureCube,
clear: destroyTextures,
getTexture: function (wrapper) {
return null
},
restore: restoreTextures
}
}
var GL_RENDERBUFFER = 0x8D41;
var GL_RGBA4$1 = 0x8056;
var GL_RGB5_A1$1 = 0x8057;
var GL_RGB565$1 = 0x8D62;
var GL_DEPTH_COMPONENT16 = 0x81A5;
var GL_STENCIL_INDEX8 = 0x8D48;
var GL_DEPTH_STENCIL$1 = 0x84F9;
var GL_SRGB8_ALPHA8_EXT = 0x8C43;
var GL_RGBA32F_EXT = 0x8814;
var GL_RGBA16F_EXT = 0x881A;
var GL_RGB16F_EXT = 0x881B;
var FORMAT_SIZES = [];
FORMAT_SIZES[GL_RGBA4$1] = 2;
FORMAT_SIZES[GL_RGB5_A1$1] = 2;
FORMAT_SIZES[GL_RGB565$1] = 2;
FORMAT_SIZES[GL_DEPTH_COMPONENT16] = 2;
FORMAT_SIZES[GL_STENC
View raw

(Sorry about that, but we can’t show files that are this big right now.)

View raw

(Sorry about that, but we can’t show files that are this big right now.)

View raw

(Sorry about that, but we can’t show files that are this big right now.)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment