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September 7, 2017 04:40
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Force-directed stars
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<!DOCTYPE html> | |
<html> | |
<script src="https://d3js.org/d3.v3.js"></script> | |
<body></body> | |
<script> | |
var w = 960, | |
h = 500, | |
nodes = [], | |
node; | |
var vis = d3.select("body").append("svg") | |
.attr("width", w) | |
.attr("height", h); | |
var force = d3.layout.force() | |
.gravity(0.06) | |
.charge(-40) | |
.nodes(nodes) | |
.size([w, h]); | |
force.on("tick", function(e) { | |
vis.selectAll("polygon") | |
.attr("transform", function(d) { | |
return "translate(" + d.x + "," + d.y + ")"; | |
}); | |
}); | |
setInterval(function() { | |
// Define shape size. | |
nodes.push({ | |
size: Math.random() * 30 + 10 | |
}); | |
// Restart the layout. | |
force.start(); | |
vis.selectAll("polygon") | |
.data(nodes) | |
.enter().append("polygon") | |
.attr("points", function(d) { | |
return CalculateStarPoints(-100, 0, 5, d.size, d.size / 2); | |
}) | |
.call(force.drag); | |
}, 1000); | |
function CalculateStarPoints(centerX, centerY, arms, outerRadius, innerRadius) { | |
var results = ""; | |
var angle = 2 * Math.PI / arms; | |
var rot = 2 * Math.PI * Math.random(); | |
for (var i = 0; i < 2 * arms; i++) { | |
var r = (i & 1) == 0 ? outerRadius : innerRadius; | |
var pointX = centerX + Math.cos(i * angle + rot) * r; | |
var pointY = centerY + Math.sin(i * angle + rot) * r; | |
// Our first time we simply append the coordinates, subsequet times | |
// we append a ", " to distinguish each coordinate pair. | |
if (i == 0) { | |
results = pointX + "," + pointY; | |
} else { | |
results += ", " + pointX + "," + pointY; | |
} | |
} | |
return results; | |
} | |
</script> | |
</html> |
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