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Forked from trevmex/bst.js
Created July 28, 2016 20:23
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A simple binary search tree in JavaScript
/*
* File: bst.js
*
* A pure JavaScript implementation of a binary search tree.
*
*/
/*
* Class: BST
*
* The binary search tree class.
*
*/
var BST = function () {
/*
* Private Class: Node
*
* A BST node constructor
*
* Parameters:
* leftChild - a reference to the left child of the node.
* key - The key of the node.
* value - the value of the node.
* rightChild - a reference to the right child of the node.
* parent - a reference to the parent of the node.
*
* Note: All parameters default to null.
*/
var Node = function (leftChild, key, value, rightChild, parent) {
return {
leftChild: (typeof leftChild === "undefined") ? null :
leftChild,
key: (typeof key === "undefined") ? null : key,
value: (typeof value === "undefined") ? null : value,
rightChild: (typeof rightChild === "undefined") ? null :
rightChild,
parent: (typeof parent === "undefined") ? null : parent
};
},
/*
* Private Variable: root
*
* The root nade of the BST.
*/
root = new Node(),
/*
* Private Method: searchNode
*
* Search through a binary tree.
*
* Parameters:
* node - the node to search on.
* key - the key to search for (as an integer).
*
* Returns:
* the value of the found node,
* or null if no node was found.
*
*/
searchNode = function (node, key) {
if (node.key === null) {
return null; // key not found
}
var nodeKey = parseInt(node.key, 10);
if (key < nodeKey) {
return searchNode(node.leftChild, key);
} else if (key > nodeKey) {
return searchNode(node.rightChild, key);
} else { // key is equal to node key
return node.value;
}
},
/*
* Private Method: insertNode
*
* Insert into a binary tree.
*
* Parameters:
* node - the node to search on.
* key - the key to insert (as an integer).
* value - the value to associate with the key (any type of
* object).
*
* Returns:
* true.
*
*/
insertNode = function (node, key, value, parent) {
if (node.key === null) {
node.leftChild = new Node();
node.key = key;
node.value = value;
node.rightChild = new Node();
node.parent = parent;
return true;
}
var nodeKey = parseInt(node.key, 10);
if (key < nodeKey) {
insertNode(node.leftChild, key, value, node);
} else if (key > nodeKey) {
insertNode(node.rightChild, key, value, node);
} else { // key is equal to node key, update the value
node.value = value;
return true;
}
},
/*
* Private Method: traverseNode
*
* Call a function on each node of a binary tree.
*
* Parameters:
* node - the node to traverse.
* callback - the function to call on each node, this function
* takes a key and a value as parameters.
*
* Returns:
* true.
*
*/
traverseNode = function (node, callback) {
if (node.key !== null) {
traverseNode(node.leftChild, callback);
callback(node.key, node.value);
traverseNode(node.rightChild, callback);
}
return true;
},
/*
* Private Method: minNode
*
* Find the key of the node with the lowest key number.
*
* Parameters:
* node - the node to traverse.
*
* Returns: the key of the node with the lowest key number.
*
*/
minNode = function (node) {
while (node.leftChild.key !== null) {
node = node.leftChild;
}
return node.key;
},
/*
* Private Method: maxNode
*
* Find the key of the node with the highest key number.
*
* Parameters:
* node - the node to traverse.
*
* Returns: the key of the node with the highest key number.
*
*/
maxNode = function (node) {
while (node.rightChild.key !== null) {
node = node.rightChild;
}
return node.key;
},
/*
* Private Method: successorNode
*
* Find the key that successes the given node.
*
* Parameters:
* node - the node to find the successor for
*
* Returns: the key of the node that successes the given node.
*
*/
successorNode = function (node) {
var parent;
if (node.rightChild.key !== null) {
return minNode(node.rightChild);
}
parent = node.parent;
while (parent.key !== null && node == parent.rightChild) {
node = parent;
parent = parent.parent;
}
return parent.key;
},
/*
* Private Method: predecessorNode
*
* Find the key that preceeds the given node.
*
* Parameters:
* node - the node to find the predecessor for
*
* Returns: the key of the node that preceeds the given node.
*
*/
predecessorNode = function (node) {
var parent;
if (node.leftChild.key !== null) {
return maxNode(node.leftChild);
}
parent = node.parent;
while (parent.key !== null && node == parent.leftChild) {
node = parent;
parent = parent.parent;
}
return parent.key;
};
return {
/*
* Method: search
*
* Search through a binary tree.
*
* Parameters:
* key - the key to search for.
*
* Returns:
* the value of the found node,
* or null if no node was found,
* or undefined if no key was specified.
*
*/
search: function (key) {
var keyInt = parseInt(key, 10);
if (isNaN(keyInt)) {
return undefined; // key must be a number
} else {
return searchNode(root, keyInt);
}
},
/*
* Method: insert
*
* Insert into a binary tree.
*
* Parameters:
* key - the key to search for.
* value - the value to associate with the key (any type of
* object).
*
* Returns:
* true,
* or undefined if no key was specified.
*
*/
insert: function (key, value) {
var keyInt = parseInt(key, 10);
if (isNaN(keyInt)) {
return undefined; // key must be a number
} else {
return insertNode(root, keyInt, value, null);
}
},
/*
* Method: traverse
*
* Call a function on each node of a binary tree.
*
* Parameters:
* callback - the function to call on each node, this function
* takes a key and a value as parameters. If no
* callback is specified, print is called.
*
* Returns:
* true.
*
*/
traverse: function (callback) {
if (typeof callback === "undefined") {
callback = function (key, value) {
print(key + ": " + value);
};
}
return traverseNode(root, callback);
},
/*
* Method: min
*
* Find the key of the node with the lowest key number.
*
* Parameters: none
*
* Returns: the key of the node with the lowest key number.
*
*/
min: function () {
return minNode(root);
},
/*
* Method: max
*
* Find the key of the node with the highest key number.
*
* Parameters: none
*
* Returns: the key of the node with the highest key number.
*
*/
max: function () {
return maxNode(root);
},
/*
* Method: successor
*
* Find the key that successes the root node.
*
* Parameters: none
*
* Returns: the key of the node that successes the root node.
*
*/
successor: function () {
return successorNode(root);
},
/*
* Method: predecessor
*
* Find the key that preceeds the root node.
*
* Parameters: none
*
* Returns: the key of the node that preceeds the root node.
*
*/
predecessor: function () {
return predecessorNode(root);
}
};
};
/*
* Tests
*/
var ipTree = new BST();
ipTree.insert(4, "test4");
ipTree.insert(1, "test1");
ipTree.insert(10, "test10");
ipTree.insert(2, "test2");
ipTree.insert(3, "test3");
ipTree.insert(9, "test9");
ipTree.insert(8, "test8");
ipTree.insert(5, "test5");
ipTree.insert(7, "test7");
ipTree.insert(6, "test6");
ipTree.traverse(function (key, value) {
print("The value of " + key + " is " + value + ".");
});
print("Searching for 3 results in: " + ipTree.search(3));
print("Min is " + ipTree.min());
print("Max is " + ipTree.max());
print("The successor of root is: " + ipTree.successor());
print("The predecessor of root is: " + ipTree.predecessor());
/*
* License:
*
* Copyright (c) 2011 Trevor Lalish-Menagh (http://www.trevmex.com/)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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