Fast prototyping of apps using Sketch and d3.js, please refer to the the explanatory post.
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August 29, 2015 14:00
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Fast prototyping tricks - Display prototype on device
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<!DOCTYPE html> | |
<meta name="viewport" content='width=device-width,initial-scale=1,maximum-scale=1,user-scalable=0' /> | |
<meta name="apple-mobile-web-app-capable" content="yes" /> | |
<meta name="apple-mobile-web-app-status-bar-style" content="black"> | |
<meta charset="utf-8"> | |
<style> | |
/* Avoid swipe gesture selecting part of the app */ | |
* { | |
-webkit-touch-callout: none; | |
-webkit-user-select: none; | |
-khtml-user-select: none; | |
-moz-user-select: none; | |
-ms-user-select: none; | |
user-select: none; | |
} | |
html, body { | |
padding: 0; | |
margin: 0; | |
width: 100%; | |
height: 100%; | |
background: #444; | |
/* make sure the body cannot be scrolled */ | |
overflow: hidden; | |
position: fixed; | |
top:0; | |
left:0; | |
} | |
circle { | |
fill: #f48; | |
} | |
</style> | |
<script src="http://d3js.org/d3.v3.min.js" charset="utf-8"></script> | |
<script src="//cdnjs.cloudflare.com/ajax/libs/hammer.js/1.0.10/hammer.min.js"></script> | |
<script type='text/javascript'> | |
(function () { | |
var color = d3.scale.category20c(d3.range(0, 20)); | |
window.addEventListener('load', function () { | |
var width = window.innerWidth; | |
var height = window.innerHeight; | |
var svg = d3.select('body').append('svg') | |
.attr('width', '100%') | |
.attr('height', '100%'); | |
var r = Math.min(width, height) / 8; | |
var circle = svg.append('circle') | |
.attr('cx', width/2) | |
.attr('cy', height/2) | |
.attr('r', r); | |
Hammer(circle.node()).on('tap', function (event) { | |
var cx = r + (width - 2 * r) * Math.random(); | |
var cy = r + (height - 2 * r) * Math.random(); | |
circle | |
.transition() | |
.duration(500) | |
.ease('bounce') | |
.attr('cx', cx) | |
.attr('cy', cy); | |
}); | |
Hammer(d3.select('body').node()).on('swipe', function (event) { | |
circle.style('fill', color(Math.floor(Math.random() * 20))); | |
}); | |
document.body.addEventListener('touchmove', function (e) { e.preventDefault(); }) | |
}); | |
})(); | |
</script> |
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